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Nintendo E3 2014 - discussion thread for their E3 plans

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I gotta be in that train too, on the roof riding it like a Bosch.

nBoJPx2.png

Hold on tight, it's gonna be a wild ride!
 
I actually think there's a big possibility Retro's working on Metroid now, but we just won't see it for a while.

Yeah,that could very well be the case for all we know.


As far as Zelda goes, I am a bit skeptical about whether or not it will actually have a teaser trailer shown. All I remember reading is Aonuma stating that he would "discuss it further" at E3. Maybe I missed something. Anyway, here' some development history from Iwata Asks to remind ourselves of what the Zelda team has been doing for the past few years:

Nintendo's Zelda team was quite busy with A Link Between Worlds. Work began on it by around the beginning of 2010, but the initial team only consisted of three guys who worked together for a year while Aonuma and the rest of the Zelda team had their hands full developing Skyward Sword. The first half of 2010 didn't go well because Miyamoto reportedly disliked the ideas the team came up with for ALBW. However, before the game could enter full production, the small development team got disbanded and reassigned to Wii U's launch titles as higher priority projects by October 2010. Once Aonuma was finished with Skyward Sword by November 2011, he and two other staff picked up development for ALBW for a year in 2012. ALBW didn't settle on its direction as a top down sequel to A Link To the Past until around May 2012. This was after a second meeting with Miyamoto that determined the new direction of the game based on A Link To the Past. Two months later, the team decided to use a tweaked top-down camera view for the game (instead of the initial angled overhead view like that of Spirit Tracks) . Aonuma used a landform tool to create some simple 3D environments for testing purposes.

By the end of 2012, ALBW's dev team staff size grew much larger. Before E3 in June 2013, the team had been testing the idea of using 60 fps, 3D stereoscopic effect and vertical dungeon level design based on ALTTP's Tower of Hera, to emphasis a sense of depth and height to the level design and player actions. We know around 90 people worked on that ALBW, which is quite large considering Skyward Sword's development used up to 100 people on it. As for Wind Waker HD, the team basically consisted of three main designers from EAD and a heavy reliance on outsourcing that had the project in development for around 7 or so months to completion. Nintendo limited itself to such a small team particularly due to the particular need for designers that prior experience on the original version of Wind Waker.

We took the various versions of Link from the Zelda HD Experience, Sword and The Wind Waker and lined them up in the same setting. We used practically the same shader and brought out the same shading, and Link from The Wind Waker made an overwhelmingly strong impact. He exerted some kind of unnatural pressure. - Takizaza (he worked on the Zelda Wii U tech demo)

In that sense, it felt to me like what they were originally trying to do with The Wind Waker didn’t fit within the confines of SD resolution.20 By changing it to HD, I saw how the number of colors increased, the resolution go up, and the animation became finer and fluid, so the character’s eye movement and things like that come alive. It’s something that I realized comparatively as I was working. - Dohta

Upon seeing The Wind Waker HD, I realized that with the original version, we had been trying to make something beyond what the Nintendo GameCube could express. - Aonuma

I think Aonuma-san has said this before, about how it’s “reality over realism.” With The Legend of Zelda: The Wind Waker HD, I think we were able to express a good feeling that doesn’t come across by simply portraying a photo-realistic sea or sky. - Dohta

That includes light or a breeze that the eye can’t see. Of course, it isn’t actually bright and a sea breeze isn’t actually blowing, but you sense those things in that game world. It’s interesting how this game was made based on something that was created 11 years ago, but the way it feels real surpasses the many games out there today with realistic graphics. - Iwata
 
I just realised that I used an Intercity 125 train for the Hype Train. This year is Nintendo's 125th anniversary.

I'd a goddamned genius, without even realising it.
 
I actually think there's a big possibility Retro's working on Metroid now, but we just won't see it for a while.

Yeah, it's been almost 7 years since Metroid Prime 3... it is time
mp4.gif


Get David Wise to collaborate with Kenji Yamamoto and we'll have gold!
 
I hope you can make Kanji and Libra romance. That would be great.

Well that escalated quickly lol. If the game has supports and this happens, that would be hilarious. Though the trailer we got only showed main SMT characters and no Persona ones. We can dream that it will happen somehow though.
 
So what so you guys think? Since my 3DS screen is probably going to give out soon. Should i wait ill e3 since nintendo may announce a new handheld, or is it pretty obvious that they arent announcing any hardware?
I know they stated they weren't, but should we really believe that?

Buy a new 3DS now, or wait till E3.
 
So what so you guys think? Since my 3DS screen is probably going to give out soon. Should i wait ill e3 since nintendo may announce a new handheld, or is it pretty obvious that they arent announcing any hardware?
I know they stated they weren't, but should we really believe that?

Buy a new 3DS now, or wait till E3.

They won't announce a new handheld.
Maybe a 3DS revision, but even that is unlikely, given that they announce those outside of E3.
 
I'm significantly more interested about their handheld plans than I am their home console plans at this E3. We have home console titles spilling into 2015, and doubtless we'll hear about Zelda too, but the 3DS first party future is barren- nothing past Smash in the summer. Either they're leaving the 3DS to die, or they've got some serious content tucked away.

I hope that the total lack of Wii U retail announcements in 2014 is down to Nintendo trying to turn people's perceptions about their E3 online presence around by showing off a salvo of new content, but frankly I'm not holding my breath.
 
So what so you guys think? Since my 3DS screen is probably going to give out soon. Should i wait ill e3 since nintendo may announce a new handheld, or is it pretty obvious that they arent announcing any hardware?
I know they stated they weren't, but should we really believe that?

Buy a new 3DS now, or wait till E3.

Yeah, you might get a 3ds lite with slightly better battery but I don't expect a new next gen handheld announcement yet. I'm still calling it for next year though.
 
I'm definitely on the Hype Train!
Nintendo won't disappoint us!
maybe
Every year they have the potencial to drop the bomb, but at the end only our sad faces remain.
Let's get on the hype train and hope it doesn't crash.
Bandicoot ps4 confirmed. lol
 
I'm definitely on the Hype Train!
Nintendo won't disappoint us!
maybe
Every year they have the potencial to drop the bomb, but at the end only our sad faces remain.
Let's get on the hype train and hope it doesn't crash.
Bandicoot ps4 confirmed. lol
You need to work on your slam poetry.
 
Trains? You'll never make it in time. This is next gen now. Step your game up.
This gif...you're a good person javac

I'm definitely on the Hype Train!
Nintendo won't disappoint us!
maybe
Every year they have the potencial to drop the bomb, but at the end only our sad faces remain.
Let's get on the hype train and hope it doesn't crash.
Last Guardian ps4 confirmed. lol
:3c
 

I'd like to take this moment to welcome our newest passengers onto the Hype train. Once Nibel starts his, I'll happily send him the original GIMP file for this one, so he can move everyone over to his train.
 
I'd like to take this moment to welcome our newest passengers onto the Hype train. Once Nibel starts his, I'll happily send him the original GIMP file for this one, so he can move everyone over to his train.
The outer space train image?

Btw, would a discussion/prediction thread for the Fiscal Year Earnings Release (FY 2013) happening on May 7 be a good idea?
 
I'd like to take this moment to welcome our newest passengers onto the Hype train. Once Nibel starts his, I'll happily send him the original GIMP file for this one, so he can move everyone over to his train.

Yo man, I need on that train.
 
As always i get hyped as fuck for the e3, even though i haven't been excited with the outcome since the 3DS reveal.

Still, i need a ticket to the hype train, please!
 
I'm excited to see the new Zelda, but I'm also thinking it will be 2015. Zelda games are basically like the olympics now. Every two years we get a handheld Zelda, and every two years after that we get a console Zelda. Sorta.
 
I hope to see some big wii u title, possibly zelda, and 3ds software, which will be good, don't get me wrong - but otherwise I'm not too excited about this e3 in terms of Nintendo making statements, Nintendo showing us their future, etc. It's not time for that yet. I think e3 2015 we may see some of their new handheld or whatever form the system will be.
 
Somehow I got missed on the train. Its easy to swing back and pick me up right?

Got my ticket ready to go! Also I just need a few more parts for my fils-a-mech.
 
My only predictions are... nothing will be done with the Wii U (design revisions, price drop) only more games (which is fine), they'll announce a new handheld, we'll see Zelda U... that's about all I've got.
 
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