You're not really giving Sony much credit by saying that. They have 10 years of history in the gaming market now. It's not as if noone's going to think about that when considering a PSP.neptunes said:This is like 1995 all over again
You're not really giving Sony much credit by saying that. They have 10 years of history in the gaming market now. It's not as if noone's going to think about that when considering a PSP.neptunes said:This is like 1995 all over again
Sure I can. Nintendo could've just as easily used the same strategy towards the portable market that Sony did. If Nintendo doesn't wise up soon, they'll most definitely be in trouble if they continue to ignore a potentially huge (non-kiddie) market.soundwave05 said:I don't think you can blame Nintendo.
Speevy said:The Playstation console brand isn't what it once was. Consumers are finding a better alternative, plain and simple.
The way this year's console race has gone would be the equivalent of the Sega Master System outselling the NES for the entire holiday season of 1988 or something. No console market leader has ever held that lead for more than two consecutive generations to my knowledge, and I expect MS to have the #1 console on the market.
I'm no fortune teller mind you, but the momentum is clearly not in Sony's favor.
Mr_Furious said:Sure I can. Nintendo could've just as easily used the same strategy towards the portable market that Sony did. If Nintendo doesn't wise up soon, they'll most definitely be in trouble if they continue to ignore a potentially huge (non-kiddie) market.
Let me pose this question: What the hell is Nintendo supposed to do against the PSP, if even a couple years from now? Somehow, I don't think the GBA2 will be the answer if Nintendo's not willing to take a loss on the unit. Nintendo also can't wait too long before their GBA2 is doable for them because the PSP will just penetrate that much more of the portable market.
Nintendo should've been more aggressive with the DS on both a technological and pricepoint level, and that's that.
What then happens is Sony is fuxxored because their financial strategy is contingent on having pure market dominance
The scenario would be greatly different if Nintendo had a comparable portable with the added touchscreen. There would be fewer reasons for someone to buy the PSP over the DS, if the DS had similar horsepower, similar features PLUS the added touchscreen.ge-man said:I don't think it's that simple. I agree that Nintendo could've been more aggressive, but Sony is out for fucking blood. I refuse to believe what they are saying about profitablity--they are taking REALLY huge losses to essential beat Nintendo down into nothingness. The scenario wouldn't be different if Nintendo had a comparable piece of kit.
That doesn't make sense when you look at all of the PS2 games in developmentDCharlie said:don't want to compete vs movies was given as one reason from devs in famitsu
Honestly, are you kidding?soundwave05 said:I would think "Made in Wario" is the stylus killer app.
Simply because that's a game you can give to anyway and in ten seconds they're playing mini-games with the stylus on it. And its got that quirky style I think that would appeal to even non-gamers.
Is there a surefire hit that uses the stylus to make consumers think twice about using it? So far all I see are more niche` titles that really push Stylus use.
Yes they are. Sony took a stronghold on the home market back in the 32-bit days because of 2 major factors:soundwave05 said:And Nintendo is making it "easy" on Sony? The PSP might incur bigger losses per unit than the XBox (and Sony doesn't have Bill Gates' chequebook either) ... that's "easy"?
And it's that aggressiveness that will pose a real problem for Nintendo in the near future.soundwave05 said:It's not just Nintendo, you find me another portable device with that type of display resolution, horsepower, WiFi, high end casing, MP3/video playback, etc. going for $200 these days.
Is there a surefire hit that uses the stylus to make consumers think twice about using it? So far all I see are more niche` titles that really push Stylus use.
Metroid Prime Hunters. Wouldn't be the same without it. WATCH the latest demonstration. Do not comment on this reply without watching the demo.Vagabond said:By the way: Is there a surefire hit that uses the stylus to make consumers think twice about using it? So far all I see are more niche` titles that really push Stylus use.
neptunes said:"That's not a game machine," said Yasuhiro Minagawa, head of PR for Nintendo Co., Ltd. "They showed it at the [Tokyo] Game Show without any fundamental game software, and you can tell that it's not yet complete."
I'd agree, except Nintendo's history isn't strong in this area. I REALLY believe Nintendo believed that it wasn't in competition with PlayStation 2 and Xbox when it said it wasn't. So it's very difficult to differentiate Nintendo's PR speak from its true beliefs.soundwave05 said:That's just public relations though people. You'd have to be stupid to think they really don't view the PSP as competition and that's the reason why they're going to lose marketshare.
PuertoRicanJuice said:Seriously, I hope PSP creates such a threat to Nintendo that Nintendo decides to partner with Microsoft or something to put their 1st-party games on XBox 2 and Nintendo decides to mostly concentrate on handheld hardware and software. God that would make me so happy. There are too many consoles.
N64 vs PS1, for that matter.snapty00 said:I'd agree, except Nintendo's history isn't strong in this area. I REALLY believe Nintendo believed that it wasn't in competition with PlayStation 2 and Xbox when it said it wasn't. So it's very difficult to differentiate Nintendo's PR speak from its true beliefs.
It's also a pain in the ass for the industry to support this much hardwaresoundwave05 said:It is not only a pain in the ass to buy that much hardware.....
I don't get it. Two people have perfectly understood and answered the question, and responded accordingly (and I thank them) however it flies over your head? For someone so verbose (in typing) I would have thought for sure that you could have interpreted the question.soundwave05 said:I dunno what the question you're asking me is specifically.
Are you saying titles like Mario 64 DS and Wario Ware are "niche" titles?
If you're asking is there one "OMYGAAAAWD! I must now buy DS!" software title availible irrespective of the stylus, then Pokemon Pearl/Diamond is most likely it.
There isn't one standout on the PSP either. Even with Gran Turismo Mobile, most people will have it on the PS2 and won't want to pay $50 again for the same basic game a few weeks later.
Both portables have to rely on an overall library to showcase their features and enhance their appeal.
Fine, but you don't think the appeal is limited, irregardless of the franchise attached? I have my doubts.evilromero said:Metroid Prime Hunters. Wouldn't be the same without it. WATCH the latest demonstration. Do not comment on this reply without watching the demo.
soundwave05 said:I really feel like there can only be two major hardware platforms anyway. Nintendo gave it a good shot with the GameCube, it wasn't meant to be.
If Sony is going to keep using these tactics, eventually Nintendo's position will become more compromised.
Microsoft is itching for any type of advantage they can get right now, Nintendo would be able to enter as a partner rather than a sub-servant developer if they wanted to I think.
Microsoft could also help them in the portable arena, similar to how they push Pocket PCs made by other manufacturers. Halo on the Game Boy or Windows on a touch screen Game Boy would provide the unit with a ton more funcitonality.
I'm thinking a mix of Game Boy Advance/Gamecube with Microsoft's Portable Media Center and DirectX CE APIsoundwave05 said:Microsoft could also help them in the portable arena, similar to how they push Pocket PCs made by other manufacturers. Halo on the Game Boy or Windows on a touch screen Game Boy would provide the unit with a ton more funcitonality.
soundwave05 said:Regardless, I think they are more like to just go portable only than enter into partnerships or go 3rd party.
This would badly damage their IPs though. The reason why their IPs are so valuable are because they're beloved to people and the reason for that is because millions play those games.
You need the hardware to facilitate that though.
In my opinion, the fact that you even brought up the Game Gear screams that you don't "get it." This is not a Game Gear situation, and the comparison makes no sense on any level whatsoever.GaimeGuy said:Sony IS a threat to nintendo, but this happened before: Gameboy vs. Game Gear
Vagabond said:I'm thinking a mix of Game Boy Advance/Gamecube with Microsoft's Portable Media Center and DirectX CE API
The advantages are too pronounced, however Microsoft and Nintendo work in opposite directions. I doubt it'd work out, although MS has offered 25 BILLION to work with them and it *almost* went through. I can almost taste, however, wireless functionality between Microsoft's upcoming OSes and the Wifi/Bluetooth of the next GBA (As MS has been pushing for other portable media/multimedia devices). Can you imagine that?! It'd be amazing. MSN Messenger portable. Media Center Portable. Networking and wireless printing (Using a printer connected to your PC as the GBA printer and your digicam as the camera?). Music, Video and image storing/portable viewing. Plus, Microsoft has been prepping a challenger to the iTunes music service, and this could be the push needed to oppose and overtake the others in digital rights and management..
but until something on the level comes up within a few months of DS launch the touch screen capabilities would not even be an afterthought to the money spending consumer.To address your point Vagabond, you just can't pull a Super Mario 64 outta your butt on cue. That's like asking a movie studio to pull out a Titanic or Sixth Sense every summer.
snapty00 said:In my opinion, the fact that you even brought up the Game Gear screams that you don't "get it." This is not a Game Gear situation, and the comparison makes no sense on any level whatsoever.
I'd read that Nintendo turned it down because they wanted to profit upon every point of sale and MS did not, (So they could gain a higher perception on the outing) So it kinda fizzled out where it had arose.GaimeGuy said:Wait, it ALMOST went through? What's your source for that? We know that MS offered ~20 billion to buy Nintendo,and that Nintendo refused, but I have NEVER heard that it "almost went through."
The GameGear was horribly put together. I am willing to put money that if the GameGear had rechargeable batteries and multimedia capabilities that it would still be alive in some form even today.GaimeGuy said:Tell me how it doesn't make sense.
GaimeGuy said:...the game gear...hardware somewhere between the NES and the Genesis, more towards the genesis.
Maybe so, but there are good and bad ways to go about it...soundwave05 said:That's just public relations though people.
Tell me, who does this really speak to other than the already converted? Not to mention the oblique insult to developers of PSP software by suggesting they have yet to provide any "fundamental" software. Some of these devs are the same people that Nintendo is happy to list as providing DS software."That's not a game machine," said Yasuhiro Minagawa, head of PR for Nintendo Co., Ltd. "They showed it at the [Tokyo] Game Show without any fundamental game software, and you can tell that it's not yet complete."