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Nintendo recruiting for Project Smash Bros.

Original post

Nintendo is forming a new studio entirely for the development of Smash Bros Revolution. Satoru Iwata and Shigeru Miyamoto have decided on the arrangement of the development team. Satoru Iwata recruited former Nintendo/HAL director Masahiro Sakurai to join Nintendo temporarily for this project as head director. Miyamoto then decided to approach a "familiar" (Genus Sonority?, Skip?, Alpha Dream? Camelot? Ganbarion?) development team with the ideas Sakurai had for Smash Bros. The development team decided to join the Smash Bros team. Nintendo then found a new office for this initial core team to begin development. The team is still small which is why Nintendo is now hiring new employees for the new Super Smash Bros game. The main positions looking to be filled are:

Game Programmer
3D Character Designer/Modeler
3D Character Animation
3D Map Designer

Sakurai expecs the team to be about 50 at least. Nintendo is only contracting these employees for the game. The employment may be terminated after the development is completed. Masahiro Sakurai is also expected to return to his small independent game company after the game is completed. This new Nintendo studio may dissolve entirely after Smash Brothers finishes development. Then again, there is a chance it may exist as a different entity.
 
I don't think it's possible, so I'm gonna go ahead and say that if Nintendo fucks up SSB, I'm done with them.
 
If they wanted to throw a bone to the fans, they could also toss in some characters from the Golden Sun games on GBA. Have all their specials based around Psi power spells, perhaps?

Of course, it is always possible they're planning to shake things up and make Smash Bros. Rev a multi-company crossover title. That'd be quite a surprise, but open up the possibilities a hell of a lot.
 
Kaijima said:
If they wanted to throw a bone to the fans, they could also toss in some characters from the Golden Sun games on GBA. Have all their specials based around Psi power spells, perhaps?

Of course, it is always possible they're planning to shake things up and make Smash Bros. Rev a multi-company crossover title. That'd be quite a surprise, but open up the possibilities a hell of a lot.
It would be cool to see a multi-company fighting game, but not under the smash bros. banner imo. I'd love to see a Sonic vs. Mario bout, but Smash Bros. "thing" is Nintendo's all-stars, and I think it should stay that way. My opinion though...
 
Money's on HAL currently porting their GC Kirby game over as a Rev launch title.

Hence HAL being super quiet, and Kirby disspearing off the radar.
 
Nintendo recruiting for Project Smash Bros.

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Oblivion said:
So once again, what could Hal be working on that's more important than SSB?

Why does HAL need to work on Smash Brothers when we have the series' director working on it? The director is pretty much the most important person when it comes to a game series. Plus we already know that a lot of former smash brothers staff are helping out as well.
 
So once again, what could Hal be working on that's more important than SSB?

MORE importantly: why the hell was this a "surprise announcement" at E3? I didn't believe the speculation of a "surprise" until news of this new studio hit. Like, SSB: M is their top selling Gamecube game EVER and they're giving it something like a year dev time? I can't believe that's the timeline for a AAA game from Nintendo. With online play.

Someone tell me I'm wrong or that I'm missing something...
 
Guess Nintendo just wouldn't be Nintendo if they didn't do SOMETHING fucking stupid.
 
Try at least half of the time. If you don't use the C-Stick you probably suck at the game.


Actually, anything you can do with the C-stick, you can do without it, you just have to have a lot of skill with the analog stick. The C-stick is for people who really want to master the game but can't be fucking bothered to master the analog stick. It's a lazy shortcut, but a powerful one.

Oh, and of course the C-stick is also for non-gamers who can't figure out how to smash (its original intent), but I'm sure that's not what we're talking about.
 
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