speedpop said:Psh to this entire thread.
We all know that - Studio Ghibli > *
Heck, even the guys at Pixar are fans of their work![]()
Studio Ghibli does, indeed, own.
speedpop said:Psh to this entire thread.
We all know that - Studio Ghibli > *
Heck, even the guys at Pixar are fans of their work![]()
Amir0x said:Says the man with a Zelda avatar. Seriously, you're looking at this from a foggy viewpoint. Using the current Zelda universe as a guide, it would make for a very shitty movie. They would need to change many fundamental things about the story in order for it to be interesting. I'm happy that there's ALWAYS a Nintendo fan waiting around the wings to think Nintendo can do no wrong, but it just isn't true. These stories aren't compelling, especially when the focus is just story and no interactivity, and they're simply not suited for movies as they are. So much would have to change to make them suited for the cinema that it would be better off not calling it Zelda. At least this way we won't have to read thirty threads from fanboys who know shit about movies crying about how Link's shield isn't supposed to be that particular shade of grey.
radioheadrule83 said:Normally it's a simpsons avatar, but my photobucket account's bandwidth has been exceeded.
I don't actually think I'm looking at this from a foggy viewpoint, and I think you'd be wrong to pidgeon-hole me as the Nintendo fan waiting around the corner or someone who knows shit about movies. I'm on a year out at the moment in Media & Communication; I've done so much semiotic, text analysis and research of Frankfurt School, Foucault, Butler, Giddens and more contemporary thinkers that it hurts my brain. In fact, one of the things I like about Pixar movies is the sheer simplicity in executing such unsurpassable entertainment for all the family. You don't have to be some pedantic film studo to appreciate them, even if they are works of art.
radioheadrule83 said:Granted, Nintendo franchises are perhaps even simpler than these. Perhaps to their detriment when you try and bring them into film form. And I'm not saying Nintendo can waltz right in and compete with Pixar... but what I'm saying is - with the right writers, they could create a great animation house. Kensuke Tanebe is a talented script writer in the video game world, he would make an excellent advisor on film versions of titles like Metroid or Legend of Zelda. Those two franchises imparticular I feel, are entirely suitable for conversion to film. With a Mario movie, as has already been exemplified by the life-action movie, it's hard to realise a mushroom kingdom and carve out a story with the kind of broad appeal the video games have. However, with the Metroid and Zelda franchises - there are distinct timelines emerging - a history. I think that now, the tools are pretty much in place to make a screenplay for either without completely eviscerating what the series' are about.
Take Zelda: the constant return of Ganon and Link is not too dissimilar from the idea put forth in Ridley Scott's Legend. When Darkness talks to Jack he tells him there cannot be light without darkness - as long as there is good, there will always be evil. A Zelda movie, in homage to one of it's main inspirations, could heavily play on this idea. There is the whole notion of a kingdom of Hyrule, in the shadows of Death Mountain, with it's plains, deserts and settlers of the ever recurring Kakariko Village. For exposition purposes, there is the bloodline of the Hyrulian Knights to investigate, the creation of the world and the triforce (essentially a Holy Grail like artifact) by the Goddesses, the prophesies of a hero, sages, Hyrule's various indiginous races. There is SO much to play with, its rediculous. So we definately disagree on this. I think there's probably just as much content that you get creative with in the Metroid universe too.
radioheadrule83 said:All you have to do to avoid them being shit, is give them a good budget, get your most talented people on it, hire other talented people - and keep it the fuck away from Paul Thomas Anderson.
Amir0x said:I whole mention of the Zelda avatar and such was me just...teasing. I guess I should have put a lol smilie or something to indicate that, but in retrospect I didn't come off clear.
Jesus, you've put a ton of thought into this I see. You make a lot of decent points, even though I hate Legend a whole lot.![]()
I think they'd need to hire talent independently of the videogame world. I honestly don't think their is much talent from the storytelling perspective within the videogame world, which is surprising considering the vast possibilities presented by genres such as RPGs. When you compare stories in games to stories in books or movies, the difference is vast. I think if they DID make a Zelda movie, it'd be best to hand it over to someone independent of the gaming world. At most, they could have an advisor there to make sure they stay true to the basic style of characters, etc... Although, they'd have to revise the Link outfit a lot. A fairy looking Robin Hood with green tights just ain't going to fly in this day and age. :lol
And there's still no way I can see any good coming out of Mario franchise, so I disagree still 100% with that.
Anyway, I'd rather them just create an entirely new movie and not go with any established game franchises. It's just an excersize in futility.
soundwave05 said:I would not expect a Zelda/Mario type thing though. Their first feature is based off of mideval Japanese poetry, I think they're serious about making real animated movies (something like Spirited Away which won an Oscar), not just cheap cartoons.
Says the man with a Zelda avatar. Seriously, you're looking at this from a foggy viewpoint. Using the current Zelda universe as a guide, it would make for a very shitty movie. They would need to change many fundamental things about the story in order for it to be interesting. I'm happy that there's ALWAYS a Nintendo fan waiting around the wings to think Nintendo can do no wrong, but it just isn't true. These stories aren't compelling, especially when the focus is just story and no interactivity, and they're simply not suited for movies as they are. So much would have to change to make them suited for the cinema that it would be better off not calling it Zelda. At least this way we won't have to read thirty threads from fanboys who know shit about movies crying about how Link's shield isn't supposed to be that particular shade of grey.
Amir0x said::lol
I think you're having a hard time seperating premise from depth. Having a premise that has been used before or a simplistic premise doesn't make something lack depth.
I'm not even going to bother with your self-fellating part of this post.
Amir0x said:I don't think you realize just how lame a movie that would make. My love of Zelda aside, a good story needs to have quite a bit more depth than "I NEED TRIFORCE OF POWAR NO GANONDORF DONT HATE ON ZELDA I WILL SAVE TEH DAY."
Nintendo has a better shot of being the next Pixar or Disney than they do the next Studio Ghibli. Not only is there just no one else like Miyazaki to make movies for them, you need to keep in mind that Ghibli isn't even grouped with other anime for the most part anymore.I think you're taking a far too American approach to the issue.
Nintendo doesn't give a rats ass about Pixar or Dreamworks Animation.
They're looking at Studio Ghibli at Mr. Miyazaki, who's latest film in Japan alone is on pace to make more money than Finding Nemo, Shrek 2, The Passion, and Spider-Man did here in North America. That is *unbelievable*.
I know on the surface to many people now the LoTR series seems very trite and generic, but keep in mind that they were released in the late 50's/early 60's and written well before that. Unless you were a huge european folklore buff to the extent that you translated the Kalevala, or tracked down stray scraps of old english myth, (both of which Tolkien did when writting his books) the content in the series was largely new content at the time. Even still, Tolkien's ability as a writter to capture his audiance's imagination is so far into the realms of the elite that it borders on unsurpassed. Read his translations of ancient english poetry, such as Sir Gawain and the Green Knight or The Pearl and see how effortlessly he transformed old english tales into enjoyable reads for even today's borderline illiterate masses. The movie script writters had no real work to do except translating and removing a few parts that would cause the movie to run long. What actual content changes they made did nothing but hinder the overall story.Like, 'OH TEH NOES!!! EVERYBODY WANTS TEH RING OF POWER BUT IT WILL TURN YUO EVIL SO WE MUST THROW IT IN TEH GIANT VOLCANO INSTEAD!!!11!', perhaps?Seriously, it wouldn't be difficult to build an epic fantasy film around characters and themes introduced in the Zelda franchise--there's a lot of potential there for a good scriptwriter to harness.
How many times does it have to be said on these boards that you cannot ignore inflation when comparing dollar values from different years? If you're looking at $450 million in today's money, SW: The Phantom Menace, The Lion King, Forest Gump and Jurassic Park all passed that mark by wide margins in the US.soundwave05 said:The only motion picture in the "home video era" (post 1983 or so) that has ever made more than $450 million in a single market is Titanic, Mr. Miyazaki's modestly budgeted hand drawn anime film in Japan may become the second to do so.
Suikoguy said:No surprise, but thats why there are mulitple computers working on the same project. Its called a Render Farm by most. I'm not sure how many computers they have, but it can be virtually unlimited. Computers also work 24/7 unlike humans. But, it still takes forever, but its not as bad when you have 60+ computers working on a project. One minute of film every 4 hours is not as bad.
I think you're geting the Paul Andersons confused -- Paul Thomas Anderson is the guy who directed Boogie Nights, Magnolia, and Punch-Drunk Love.radioheadrule83 said:All you have to do to avoid them being shit, is give them a good budget, get your most talented people on it, hire other talented people - and keep it the fuck away from Paul Thomas Anderson.
FoneBone said:I think you're geting the Paul Andersons confused -- Paul Thomas Anderson is the guy who directed Boogie Nights, Magnolia, and Punch-Drunk Love.
Amir0x said:I'm sorry, do you know just what it would take to "upstage" the creative geniuses at Pixar. Let's put aside Nintendo's other horrific film ventures not in the animation field for a moment. Let's put aside the garbage Pokemon films. Let's put that all aside. Do you realize what it would take? The sheer writing talent they would have to gather to "upstage" John Lasseter or Brad Bird?