Geometric-Crusher
"Nintendo games are like indies, and worth at most $19" 🤡
The OLED redesign will sort it all out. Switch 2 can wait.
The OLED redesign will sort it all out. Switch 2 can wait.
These guys run games at upscaled 720p 60fps on ps5 and say it looks and runs great on their ps5. When you talk about shit PC ports.Accepting shit performance is masculine?
People are really crying over small framerate drops?
More like trolls grasping at straws.
No, not complaining about a very casual drop is not being a major pussy. Gamers nowadays at the smallest of excuses refuse to play or boycott a videogame, it's very pussy and incel like.
I grew up playing games that never stood up to the recomended performance, and I enjoyed every last bit of them. Ex: Shadow of the Colossus, Guardian Heroes, and many more.
We noticed.
gopher is the donkey kong OT he love donkey kong with his spirit
No, they confirmed in an interview that they used the same tech in Odyssey and built on it from there.If it's built on voxels, does that mean it's a different engine than Odyssey?
We actually had used this voxel technology in some areas of Super Mario Odyssey previously where for example, you could dig your way through cheese in the Luncheon Kingdom or you could plow through snow in the Snow Kingdom.
destructimble envioronment glad nintendos does nort make paper aaa 0 interactmivitiesA Switch 1 game, 3.1 TFLOPS of GPU compute and yet it seemingly drops enough for the director to comment on it... Where did all the power go?
I heard that the reason there's no VRR in docked mode is because there's complication in the HDMI sync over USB-C. That's a simplification, but it was something DF was talking about.
It makes me worried that the issue is hardware-based, and we'll never get an update that allows for docked VRR![]()
I "love" what I've seen so far of the game, tigabowser. Hope it is as fun as it looks