President of the marketing firm A Squared Group Amy Cotteleer says that marketing is so powerful that it can shape our values and beliefs, and we're often not even aware that it's happening. Coca-Cola's marketing campaigns in the 1920s are the reason why the modern-day image of Santa Claus is a jovial, plump man in a Coca-Cola Red suit. Prior to Coca-Cola, there was no consistent image of Santa. He was often represented as a skinny man who sometimes wore green and sometimes wore brown. So if Coca-Cola could sell us the modern-day Santa, the game industry would not have had much trouble selling the idea that video games are for males.
There's so much wrong inside that quote that I don't know where to begin with. Tons of "conventional wisdom" (aka socially accepted bullshit) in here. But as an advertiser, let's try to clear some misconceptions:
- There's no "chicken and the egg" dylemma here. Marketing does NOT shapes values and society. Values and society shapes Marketing, with advertising being mostly a society's mirror (albeit one can argue that it is a hevily distorted one).
Marketing is how society view itself. As opposed to art, marketing's nº1 aim is to generate revenue, first and foremost. If you happen to defend a value that hasn't been already embraced by the majority of your target public, you will likely not have another chance to do it so, which is why the intellectual vanguard in society is usually at the hand of artists and thinkers, people who work at fields where non-adherence to the norm is not punished but rather cherised and rewarded.
- Advertising affects a very extensive public, but only at a very superficial, behavioural level. Buying a product or putting a paper in a voting machine is important to society, but it requires a minimal involvement (and thus, it is of little importance importance) for the individual. The sad failure of anti-drugs and anti-domestic violence advertising campaigns have proved again and again that you can't modify deep individual beliefs and entrenched behaviour trought mass media and mass media alone. It has a deep impact in society due to the extension of its effects, not because of how much powerful they are. Mass media effects are wide, but swallow. The hypodermic needle media theories (aka "hypno-media") should be put to rest along with Malthusian doomsday prophecies and phrenology.
- "We're often not even aware that it's happening" See guys? This is why freudianism shouldn't be taught in American advertising schools (and some cognitive psychologists would argue that it shouldn't be thought
at all, but let's better not get in there). Sexual innuendo has been ineffective at selling products, as so is the "subliminal advertising". That is because the individual might receive subliminal messages, but rather than absorbing them blindly, they are processed and filtered as well since your subsconscious is not "dumb" nor "automated" either.
- And no, Coca Cola did not Invent Santa Claus nor his attire. Albeit it is undeniable that this soda is a quinquaessential part of the American culture and iconography.
In short: gaming is getting more inclusive because more women are taking part on it, not vice versa. Consequently, both advertising and the gaming culture as a whole are changing as well. Slowly, like any other social artifact, but surely.