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No Man's Sky |OT2| Maths Effect

Raist

Banned
OK, I think I've made good progress on figuring out how to precisely navigate through the galaxy. If I'm right, this should also provide a (relatively) easy to go back to previous systems, or share location of cool stuff (although getting there might be a different story in many cases).

Anyone wanna help? I have to warn though, this will be spoilerish, because you may wanna try to figure it out yourself I guess, and it also gives some answers on the... how can I put this. Size of the game?

Also, one might consider it fairly tedious, be prepared to have to stockpile warp cells, because you're going to need to jump around quite a few times... Not too much maybe, I think I've figured out most of it. I guess on the plus side, browsing through a lot of planets might help you see landscapes you can't really seen before.

Having a few people join in would help quite a lot, and also give independent confirmation that I'm not just imagining things.
 
... there's sandworms after all?

I know you can see it above water, was just giving an easy way to actually see it ingame.
You can't destroy it, because along with some other ground types, it's the "bottom" of the planet. Can't dig any further than that.

This isn't the bottom at all, it's on top of a mountain.
 

curb

Banned
So here it is, my 48 slot ship. Not quite what I wanted aesthetically but it'll do.
Cq-58UlWIAAzg1T.jpg:orig

I also came across another one of those worlds that would look good in the trailers.
 
Well if you guys only reply now, I'm gonna have to update.

On-foot travel: 514,982u > 578,477
Alien Encouters: 85 > 88
Words collected: 642 > 698
Most units: 7,227,078 > 9,080,961
Ships destroyed: 267 > 293
Sentinels destroyed: 305 > 313
Extreeeeeeeeeeeeeeeme survival: 32.5 sols > 32.7
Space exploration: 95 > 101
planet zoology: 22 > 22

Here's mine as of this morning.

On-foot travel: 276,162 - 10
Alien Encounters: 98 - 10
Words collected: 410 - 10
Most units: 3,918,752 - 10
Ships destroyed: 0 - 0
Sentinels destroyed: 0 - 0
Extreeeeeeeeeeeeeeeme survival: 0 - 0
Space exploration: 2 - 0
planet zoology: 4

I found a decent looking 48 slot fighter last night so i'm now debating whether to reorganize the layout or just repair stuff and stick with it.
 

curb

Banned
I'm finding the space combat a lot better now that I have a more capable ship. Three enemies used to be the end of me but I joined into a fight last night and took out 9 fighters with little difficulty and I found it rather enjoyable. I hope HG is able to introduce some different combat scenarios in the future.
 

Kilau

Member
On the galactic map, press UP on the dpad. It will scan for discoveries. Just let it do that for a bit, it does take some time. It cycles through nearest systems discovered, including yours. Since you warped only twice, it shouldn't be hard to find.

Yes, you can get more stones. Good luck finding your crash site again, though.

Strange, the scan option isn't available.

Is this something I can not worry about?
 
I found some Murrine by accident just shooting these bulb things growing out of the ground. There was no exlamation mark when I scanned for them. Thats probably why I cant find Omegon anywhere besides poop.

You can reliably find Omegon if you locate crashed ships with a Cannon Damage Theta upgrade. Take the ship, then immediately take your old ship back and disassemble the crashed ship's stuff. The Cannon Damage Theta uses Omegon so you'll get some back when disassembling.
 
One thing I am legitimately confused about.

Is each world generated from a hash and the same mountain you saw weeks ago is the same mountain you can visit or is the world procedurally generated on the fly? I spent a lot of time on my initial planet, and I get the feeling that I could explore it forever and find new sites. Are planets finite and every shelter I found saved as being visited by me so that when I find it again, the icon shows that I have visited it before?
 

mokeyjoe

Member
One thing I am legitimately confused about.

Is each world generated from a hash and the same mountain you saw weeks ago is the same mountain you can visit or is the world procedurally generated on the fly? I spent a lot of time on my initial planet, and I get the feeling that I could explore it forever and find new sites. Are planets finite and every shelter I found saved as being visited by me so that when I find it again, the icon shows that I have visited it before?

The places thenselves are finite and persistent, the worlds remain the same for you or anyone else. I don't know if icons reset when you leave the system or something.
 
Finally decided to finish the Atlas Path after about 50 hours. Things are starting to make sense now in terms of the lore and narrative. Will save that discussion until I get to the core.

I can now see
black holes on the map
. If I wanted to get to the core, is it faster to follow that path and use
black holes
when I can? Or should I use the ones
recommended by Nada and Polo
?

And do I need to even spoiler tag discussion about
black holes
? I've been reading the OT from just about the beginning, so I'm used to seeing it with and without tags.
 

mokeyjoe

Member
Finally decided to finish the Atlas Path after about 50 hours. Things are starting to make sense now in terms of the lore and narrative. Will save that discussion until I get to the core.

I can now see
black holes on the map
. If I wanted to get to the core, is it faster to follow that path and use
black holes
when I can? Or should I use the ones
recommended by Nada and Polo
?

And do I need to even spoiler tag discussion about
black holes
? I've been reading the OT from just about the beginning, so I'm used to seeing it with and without tags.

Personally I don't think they're a spoiler.

To answer your question they are about 3x faster, but they break bits on your ship, which may take time to repair, so actual time spent is a bit difficult to judge, depending on the time you spend repairing.
 
Even after the patch my survival rank doesn't go up, what gives? Sits at 2.8 sols to go.
Do extreme radiation planets not count or is it because I was rank 4 and have to first get that amount post patch again before it works as intended?
 

Raist

Banned
All right, figured it out. Untag at your own risk (although the only actual endgame spoiler is the last 4 "paragraphs so you can just not highlight that). Sorry if it's a massive post, I'm trying to explain it as clearly as I can. If you try one of the examples, you'll probably find it easier, too.
If you haven't seen my previous posts, this is about being able to find your way through the galaxy. It will also spoil stuff about the size of the game.

Go to one of these orange laser beacon things. Just point at it, no need to use a bypass, and you'll see something like this:

ABCD:0123:0123:0123:0123

So, 5 groups of characters

The first group (which as far as I've seen, can have 4 to 6 characters and only includes letters) indicates that particular beacon's ID. I haven't found a pattern yet, I don't know if it indicates what's around it, its position on the planet on even in the system, a combination of both, or nothing at all. However if there's a pattern, this would theoretically allow to go back to one precise point on a planet.



The other 4 groups are hex-based, and give precise information on the system's location in the galaxy.

The last one is unique to each star within a Region (as in the one named in the game). So if you're in the same Region, the only difference for 2 different starts in the entire series of 16 hex-based digits will be the last four.
I think they change depending on position within the Region, because I've checked between 2 very close stars, and numbers ended in 0121 and 0122. I'd need a few more tests to know which number means what.
Every single planet in one system will have the exact same ID, apart from the first group since it's beacon-specific. Considering there's 16^16 combinations, which is the same as 2^64, you can probably tell where this is going...


For the other numbers, I'll give an example because you need a reference point. Thankfully, we had a big shiny one.


The easiest is to basically work the camera to perfectly align the star you're locked on with the center of the galaxy. As in, you "eclipse" the center with your star.
Normally, as you go to the Galactic Map, you'd just need to switch to free exploration and select your current position (X) ,use the left stick, push left/right, to achieve this.

Now, for this to work perfectly you need to switch completely to free camera mode (press O). Push up on the right stick until the camera doesn't move anymore (you'll be looking up, at a 90˚ angle). Then push UP on the left stick slowly, till your pointer picks up another star. Check the Region, if you're in the same one, deselect (O) and repeat the last steps (look up, "zoom in").

Warp there, just to go to any planet, check a beacon.
Say your previous string (ignoring the beacon ID) was xxxx:0001:xxxx:xxxx, it will now be xxxx:0002:xxxx:xxxx. So basically, moving "up" from your current position to the closest Region will make the 2 group of 4 hex numbers increase by one. Give it shot.

And so basically, the same applies to other directions. If you imagine a top down view of the galaxy, the first group of 4 numbers indicates your position left/right from the center. And the third group indicates up/down.

So to recap the five groups in order:
xxxxx: beacon ID (no idea how it works quite yet - if it actually indicates anything helpful at all)
xxxx: X
xxxx: Y
xxxx: Z
xxxx: Star system ID (might use similar positional info, I'm not sure how that one works)



ACTUAL SPOILERS AFTER THIS



Last thing, the other day I did some basic maths just from the size of the galaxy (that can be easily check by just flying away from the center, you'll reach the end eventually). Just from that I knew there was absolutely no way there's 18 quintillion planets in the Euclid galaxy, so this number must indicate all of them including the different galaxies.
So the ID of the galaxy is likely withing that code, too, and there could be 16, 256, 4096 and so on (if these numbers are hex-base too). Based on the maths above, I'm suspecting it's 256...

I'm not sure which numbers indicate that, especially since I'm still in the first galaxy, but I know they won't be consecutive ones since of all possible numbers, here are the only ones I haven't seen change so far:

xxxx:xxxx:xxxx:xxxx

I guess we can ignore the last one since it's system-specific, and since the other 3 groups represent x,y,z positions, I'm gonna guess that the position of each galaxy within the universe is indicated by the first number of these groups. Anyone in the 2nd (or more...?) galaxy you easily check that and let me know!
 

Figboy79

Aftershock LA
Landing on a tiny island in the middle of an ocean, with no plutonium in stock.
Go me.



In case you don't know, they fixed it now so it's cumulative. You don't need to stay on the same planet for the whole thing.


yeah, I saw that after leaving the planet and coming back to it later.
 
Even after the patch my survival rank doesn't go up, what gives? Sits at 2.8 sols to go.
Do extreme radiation planets not count or is it because I was rank 4 and have to first get that amount post patch again before it works as intended?

Same here, I'm stuck at 8.0 Sols, went to a new extreme conditions planet since the latest patch and just doesn't clock up.
Not sure if it has reset in the background and once it passes 8.0 it will then carry on increasing.
 
Is there an easy way of transferring everything to a new ship - I decided to move to a crashed ship - but between what I was carrying and then having to break down tech, it was a lot of resource juggling. Plus then having to go out and find resources to repair everything...it seems like it would just be easier to save up units and buy one.
 
Personally I don't think they're a spoiler.

To answer your question they are about 3x faster, but they break bits on your ship, which may take time to repair, so actual time spent is a bit difficult to judge, depending on the time you spend repairing.

Thanks! I went through my first one and only had one of my pulse jet upgrades break. I've kept some stuff in stock from my ship farming before the last update patched that.

So should I use the ones
recommended by Nada and Polo
, or just use my upgraded warp reactors (have all three) with full fuel to go along the core path while on the lookout for them? If I do the latter, is it any guarantee they'll get me closer and not place me further away?
 
Even after the patch my survival rank doesn't go up, what gives? Sits at 2.8 sols to go.
Do extreme radiation planets not count or is it because I was rank 4 and have to first get that amount post patch again before it works as intended?

I think the patch notes was a bugfix that prevented you from getting the last milestone, not to make the extreme survival cumulative.

I believe you still have to wait until you hit 2.8 sols in order to get it to move again.

"Some players were unable to achieve the extreme survival journey milestone, this has been resolved."

Not sure exactly what that means, but I think it was just a bug that some people encountered where they couldnt complete it.
 
I found some odd things this weekend.

14066386_10153841866134135_6388282339762722649_o.jpg

Biggest dinosaur I've encountered (so far). He also wasn't friendly. Go figure.

14066347_10153842040934135_8991572000989208932_o.jpg

This dino took cat naps after I fed it. I've never seen that behavior before.

14086220_10153841775304135_2438866387616788796_o.jpg

This planet had some great views. Especially during storms.

14124536_10153835150949135_8683545565846916354_o.jpg

Rivers! But, but, but... I thought they didn't exist. This planet was only high mountains and deep lakes connected by rivers.

I've also seen the complaint that there are no butterflies, but... I've seen those too. I didn't think they were rare at the time, so I didn't bother to take a screenshot, but I've seen them and dragonflies.
 

curb

Banned
I've also seen the complaint that there are no butterflies, but... I've seen those too. I didn't think they were rare at the time, so I didn't bother to take a screenshot, but I've seen them and dragonflies.

I've found butterfly type creatures on two or three planets. Dragonflies as well.
 
Same here, I'm stuck at 8.0 Sols, went to a new extreme conditions planet since the latest patch and just doesn't clock up.
Not sure if it has reset in the background and once it passes 8.0 it will then carry on increasing.

It might have only fixed the bug where it doesn't retain your cumulative time spent, rather than reinstating previous progress. So if you have a high milestone reached, it might still take a while to reach that milestone again before you start seeing the counter once again tick up (since your timer was resetting everytime you left an extreme planet). But hopefully it's cumulative now.
 
You can reliably find Omegon if you locate crashed ships with a Cannon Damage Theta upgrade. Take the ship, then immediately take your old ship back and disassemble the crashed ship's stuff. The Cannon Damage Theta uses Omegon so you'll get some back when disassembling.
Good to know, thx.
 
And hopefully if we ever get another re-roll of the NMS Universe they'll put Omegon back in as a collectable resource. Not sure why that ever got taken out, but maybe whatever they changed in the seed values prevented it from spawning.
Yeah, its pretty fucking stupid. I just want my Jetpack Theta, man!
 
Thank you for reminding me that if I keep playing, every now and then I will find a rare planet that will make me smile...

It just sucks that i can't easily return to that planet any time I want... :(

I'm hoping that whatever they add in the base building update includes adding beacons that we can drop on certain planets or in space around planets so we can return to them from wherever. Effectively creating our own Mass Effect-style Relays.
 

curb

Banned
Thank you for reminding me that if I keep playing, every now and then I will find a rare planet that will make me smile...

It just sucks that i can't easily return to that planet any time I want... :(

I tend to not look back when I play. I've found awesome planets before and I'll find more again. I expect most planets to be unexciting rocks so when I land on a great one, I just enjoy the surprise.
 
I'm finding the space combat a lot better now that I have a more capable ship. Three enemies used to be the end of me but I joined into a fight last night and took out 9 fighters with little difficulty and I found it rather enjoyable. I hope HG is able to introduce some different combat scenarios in the future.

Yup, it really makes a difference. I'm taking on 15+ ships without too much issue now.
 

Raist

Banned
And hopefully if we ever get another re-roll of the NMS Universe they'll put Omegon back in as a collectable resource. Not sure why that ever got taken out, but maybe whatever they changed in the seed values prevented it from spawning.

Maybe it's not meant to be found in the wild, just by salvaging it from crashed ships.
 

Mindlog

Member
And hopefully if we ever get another re-roll of the NMS Universe they'll put Omegon back in as a collectable resource. Not sure why that ever got taken out, but maybe whatever they changed in the seed values prevented it from spawning.
Yeah I believe I ended up buying mine. Then when I started scrapping ships I got so much Omegon i just started selling it all. Still keep a stack of 500 for 'reasons.'
 
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