Have you played the "game"? This came from someone who played it.
Why did you put game in quotes?
Have you played the "game"? This came from someone who played it.
Some of NMS mechanics seems ripped straight from Out There:
- crafting with atoms and blueprints
- ship's slots that can be used for cargo or upgrade
- learning alien languages
In addition, the fact that all talks about VR have been completely occulted from all the previews is a bit suspicious...
Didn't you know that if a game doesn't have a dedicated concrete campaign (like Elite: Dangerous), it isn't a game?Why did you put game in quotes?
Why did you put game in quotes?
Why did you put game in quotes?
Because game can mean literally a game which yes it is but I meant game as in content, things to do etc. Just having a world to explore is not enough for me. That can get stale.
The person that did the preview seems to feel the same way.
Things to do like trading, space combat, being a pirate, fighting robotic space cops and fighting off predators, researching new tech, working with or against factions?Because game can mean literally a game which yes it is but I meant game as in content, things to do etc. Just having a world to explore is not enough for me. That can get stale. If the game strikes your fancy then that is a great.
The person that did the preview seems to feel the same way.
Because game can mean literally a game which yes it is but I meant game as in content, things to do etc. Just having a world to explore is not enough for me. That can get stale. If the game strikes your fancy then that is a great.
The person that did the preview seems to feel the same way.
That's fine, but making an exploration game is a perfectly valid product. And the 'content' is the infinite universe at hand.
Say you were to go into a farming building, and there are some instructions on the wall written in an alien language telling you how to run the machinery. You could make sure you have the necessary language skills to make sense of it, or you could just run up to the console and randomly press buttons. Take the latter approach and the sign could read, DEFINITELY DO NOT PRESS THE RED BUTTON, and you wouldnt know it. Thats fun to me!
Some of the languages well, one in particular is much harder to learn than the others, Sean adds. I think it will probably only be possible for people to decipher some of the dialogue by working together online.
Because game can mean literally a game which yes it is but I meant game as in content, things to do etc. Just having a world to explore is not enough for me. That can get stale. If the game strikes your fancy then that is a great.
The person that did the preview seems to feel the same way.
Holy convoluted sentence Batman!
But, just by reading the previews there is definitely more to do than just explore worlds.
I mean it is fine that you think it will be boring, but being derisive of how NMS is not a "game" really hurts any argument you have towards it.
No Mans Sky has a beautiful galaxy to explore said:A big argument against No Mans Sky is going to hinge on the $60 price point and I think in terms of the work thats gone into it, its absolutely worth that price. Aesthetically and technically its a massive achievement, and if you like the idea of exploring an infinite galaxy at your own pace then I couldnt recommend it enough. If you were expecting an actual game under all of that framework though, you might, like me, be entirely disappointed.
Both above and below
Some seas can be very deep, yes, and they can get dark. Maybe youll find certain creatures down there, and other things besides youll have a light on your suit thatll help you see. But these places are likely to be dangerous. One of my favourite things, that never gets old for me, is that feeling when I find some underwater caves. There I am supposed to be testing the game, and suddenly Im distracted 100 meters deep in a cave discovering new creatures and running out of air.
Am I miss reading here? Taken from someone who actually played the game
Holy convoluted sentence Batman!
But, just by reading the previews there is definitely more to do than just explore worlds.
I mean it is fine that you think it will be boring, but being derisive of how NMS is not a "game" really hurts any argument you have towards it.
Then we'd ask that person the same thing.
Okay? That's one person. Did you see the other people that discuss the other things you do in the game besides exploring?Am I miss reading here? Taken from someone who actually played the game
Okay? That's one person. Did you see the other people that discuss about the other things you do in the game besides exploring?
Or does a game need a story and distinct missions and objectives to be an actual game?
Actually yes for me, I like those things in my game. I know people are stressing on the game in quotes thing but I do like structure. I have played games like that and it didn't keep my attention long at all. That is all.
Actually yes for me, I like those things in my game. I know people are stressing on the game in quotes thing but I do like structure. I have played games like that and it didn't keep my attention long at all. That is all.
People seem to love the game so I will not derail it more.
No one did tho, everyone read the same first post as me. Anyway I am done here. It is just my opinion.
Thread derailing can get you banned. We know your stance on this game and that a game is only a game if it's got a story.Actually yes for me, I like those things in my game. I know people are stressing on the game in quotes thing but I do like structure. I have played games like that and it didn't keep my attention long at all. That is all.
People seem to love the game so I will not derail it more.
Really? You actually typed that?
Anyway, am I miss reading here? Taken from someone who actually played the game
Maybe I am completely off. I could admit that but from what I saw it doesn't seem so. Will wait for more.
But the game does have structure, even if it's not stated. If you want to get to the center of galaxy, you need better ships and equipment. If you want better ships and equipment, you need to go to planets and gather resources and trade and buy (or steal). If you want to be able to get better resources and survive on more dangerous planets to get rarer more valuable resources, you need better tech. To get better tech, you need to outfit yourself properly and get/do X. So when you land on a planet, getting or doing X is your objective.Actually yes for me, I like those things in my game. I know people are stressing on the game in quotes thing but I do like structure. I have played games like that and it didn't keep my attention long at all. That is all.
Really? You actually typed that?
Anyway, am I miss reading here? Taken from someone who actually played the game
Maybe I am completely off. I could admit that but from what I saw it doesn't seem so. Will wait for more.
Also not games:
Minecraft
The Long Dark
Stranded Deep
Terraria
These have all been cited by Sean Murray as being inspirations.
Didn't like Terraria that much, but I was surprised how much I liked Minecraft.I've always been a little jealous of people who are able to get into games like Minecraft and Terraria. I'm glad I'll have my own version of that soon enough.
But the game does have structure, even if it's not stated. If you want to get to the center of galaxy, you need better ships and equipment. If you want better ships and equipment, you need to go to planets and gather resources and trade and buy (or steal). If you want to be able to get better resources and survive on more dangerous planets to get rarer more valuable resources, you need better tech. To get better tech, you need to outfit yourself properly and get/do X. So when you land on a planet, getting or doing X is your objective.
Just because it's not stated, doesn't mean the game doesn't naturally have structure. Just like if you wanted to be a pirate in E, you'd need to follow a general roadmap of doing odd jobs to get better equipment and a better ship, then changing your loadout to attack the ship you've made your target.
If the game specifically told you "Mission 1: Travel to planet X" "Mission 2: Gather 10 of X material". Mission 3: Go to the space station, trade X for a better engine", would your concerns be assuaged?
Didn't like Terraria that much, but I was surprised how much I liked Minecraft.
Personally, the thing to do is to set your own mini goals. Going to build a home. Going to explore north, need to be back before dark. Going to go spelunking, need to make sure I have food, equipment, and can set up base camps underground. Etc., etc. I never played it just to create, always have a purpose, even if it's just "I'm going to explore in that direction today"
Exploring space, space stations, landing on, exploring and taking off from gorgeous alien worlds as I try to survive and make my way to the center of the galaxy. I can't really expect more than that. It should be hours and hours of mystery, beauty, danger and fun.
It feels like there's a lot of info out there, but for everything we learn there are more questions.
I added these quotes from the PS Blog article.
https://blog.eu.playstation.com/201...erse-with-lore-language-and-intelligent-life/
That guy Venom Fox is calling a ban for me so tell me if I am truly derailing the thread because everyone is focused on me and people seem to love the game, tell me.
Anyway your post proves my point. If I want to do this, if I want to do that. Personally ye those types of games don't last long pass the awe of the world unfortunately. It might seem simple but I am just not the kind of guy to get lost in a world like that. It doesn't have to be exactly stage 1, 2, 3, etc.
I apologize for the game vs techdemo and mean no disrespect to the devs, it looks like a lot of work. I used the quote from the guy who used the words, actual game and framework.
Will keep an open mind when the game is actually released but I am not preordering.
At work, trying to sneak these interviews where I can.
Do they mention the variety a single planet can have? I know that its going for psuedo realism in that 9/10 planets are barren and just like real life planets are usually just "x" planet (pluto being ice planet for example) but for planets with life will we have forests on one side but maybe an arctic on the other?
So is this the next Minecraft?