Koutsoubas
Member
Well is there any proper storyline or just many different stuff to do on your own accord?
Well is there any proper storyline or just many different stuff to do on your own accord?
At work, trying to sneak these interviews where I can.
Do they mention the variety a single planet can have? I know that its going for psuedo realism in that 9/10 planets are barren and just like real life planets are usually just "x" planet (pluto being ice planet for example) but for planets with life will we have forests on one side but maybe an arctic on the other?
It's like seeing all my favorite sc-fi comic art brought to virtual lifeI can't wait for this. Have also daydreamed of games like this.
I hope the language thing isn't just a bar you fill, and when it fills you get the next level in that language and the only thing that changes is new items in the shop.
I'm hoping it'll be like Out There, where once you learn what a word means, the translated word will show up in text instead of the alien language.How does learning a language work in this game?
Does finding lore monuments "unlock" alien words in your actual Dialogue Texts in-game, making sentences more decipherable the more monuments you find?
Or do you have to actually write down and/or memorize the words all on your own and constantly refer to your own notes to translate language interactions?
“It depends how much you’re seeking it out. Even if it’s all you do, you’re definitely talking hours and hours of play to learn a language. But I think most players will never become fluent, unless it’s specifically something they’re seeking out"
“Some of the languages – well, one in particular – is much harder to learn than the others,” Sean adds. “I think it will probably only be possible for people to decipher some of the dialogue by working together online.
I'm curious about this too.
Do planets have hemispheres? Seasons?
Do they have arctic poles and tropical equators?
Do planets have moons?
I hope the language thing isn't just a bar you fill, and when it fills you get the next level in that language and the only thing that changes is new items in the shop.
So we just got information on content we didn't even know was in the game and you're already hoping 'it isn't' something? Can't we even have a few minutes of excitement before we start over analyzing it?
It's starting to sound more like a fleshed out game now.
1. Need to find monuments to "learn" languages.
2. Need to learn languages to interact with NPCs.
3. NPCs can trade with you and offer you missions for rewards. (oh look, questing; purpose; work!)
4. NPCs can assist you and/or you can assist them in battles to build reputation.
5. Better reputation = better trades and more opportunities for upgrades to progress along through the game.
Oh look, we're finally getting information on WHAT YOU DO in the game!
Why did it take so long? The game launches in 3 months!
My guess is that language learning will be like Out There: at first alien language is sentences with meaningless words and as you interact with aliens and alien artifacts, some words in the sentences are translated, allowing you to understand the questionsI hope the language thing isn't just a bar you fill, and when it fills you get the next level in that language and the only thing that changes is new items in the shop.
It's starting to sound more like a fleshed out game now.
1. Need to find monuments to "learn" languages.
2. Need to learn languages to interact with NPCs.
3. NPCs can trade with you and offer you missions for rewards. (oh look, questing; purpose)
4. NPCs can assist you and/or you can assist them in battles to build reputation.
5. Better reputation = better trades and more opportunities for upgrades to progress along through the game.
Oh look, we're finally getting information on WHAT YOU DO in the game!
Why did it take so long? The game launches in 3 months!
My guess is that language learning will be like Out There: at first alien language is sentences with meaningless words and as you interact with aliens and alien artifacts, some words in the sentences are translated, allowing you to understand the questions
No? Why would I wait to analyze info if it confuses me?
Personally, I think it's a smart way to go about it. Talk about all the things in the game too early and folks will likely lose interest because you've already revealed everything. These features are interesting to me, but not mindblowing... yet. I really do hope this game delivers. It was one of my top picks 2 E3s ago.It's starting to sound more like a fleshed out game now.
1. Need to find monuments to "learn" languages.
2. Need to learn languages to interact with NPCs.
3. NPCs can trade with you and offer you missions for rewards. (oh look, questing; purpose; work!)
4. NPCs can assist you and/or you can assist them in battles to build reputation.
5. Better reputation = better trades and more opportunities for upgrades to progress along through the game.
Oh look, we're finally getting information on WHAT YOU DO in the game!
Why did it take so long? The game launches in 3 months!
Some people respond by being happy they've got new information, others seem to find new information just more reasons to worry.
Bit of a bummer if the PS4 version is 30 fps. Mainly because in previous trailers they have shown the game running at 60fps, and many had hopes this would be PSVR compatible.
It's starting to sound more like a fleshed out game now.
1. Need to find monuments to "learn" languages.
2. Need to learn languages to interact with NPCs.
3. NPCs can trade with you and offer you missions for rewards. (oh look, questing; purpose; work!)
4. NPCs can assist you and/or you can assist them in battles to build reputation.
5. Better reputation = better trades and more opportunities for upgrades to progress along through the game.
Oh look, we're finally getting information on WHAT YOU DO in the game!
Why did it take so long? The game launches in 3 months!
And there we have it! PSVR's launch date!
This is not a binary decision, I can enjoy new info and still analyze it.
And there we have it! PSVR's launch date!
I understand what you mean but No Man's Sky deserve at least one day of us just accepting information without somehow turning it into a debate.
How will they get this to work with PSVR if its running at 30fps, thought PSVR needed 90fps? How are they gonna pull this off?
As stated above. DriveClub is a 30fps game that has been demonstrated on PSVR.How will they get this to work with PSVR if its running at 30fps, thought PSVR needed 90fps? How are they gonna pull this off?
It hasn't been announced for PSVR yet. Right now it's just a regular game.
A lot of people are just hoping they can get it up to 60fps (which is the actual threshold of PSVR) and that they announce it's compatibility later.
I get that just wondering how they will downsize this game to pull off what they did with drive club. Hopefully it does make it to psvr just wondering what will we have to give up to get it.As stated above. DriveClub is a 30fps game that has been demonstrated on PSVR.
How will they get this to work with PSVR if its running at 30fps, thought PSVR needed 90fps? How are they gonna pull this off?
Can't wait to encounter a black hole. I wonder if you can go all Interstellar and travel into one...
Or if the devs cut loose closer to the center of the galaxy and have like giant celestial space beasts traveling through the void
I get that just wondering how they will downsize this game to pull off what they did with drive club. Hopefully it does make it to psvr just wondering what will we have to give up to get it.
I get that just wondering how they will downsize this game to pull off what they did with drive club. Hopefully it does make it to psvr just wondering what will we have to give up to get it.
I've had enough getting frustrated at playing competitive MP games the last while. I just want to explore this game and soak up all the different scenery and catalog the different speices and stuff. Just relax and enjoy it. All the other stuff you can do is just icing on the cake for me. Its going to be a really cool OT seeing all the different planets and animals other gaffers have discovered.
How will they get this to work with PSVR if its running at 30fps, thought PSVR needed 90fps? How are they gonna pull this off?
Not to be annoying but no is answering so I'll ask again:
Are there any screenshots / footage of the NPCs and interaction? That stuff sounds really cool!
Are there any screenshots / footage of the NPCs and interaction? That stuff sounds really cool!
Didn't like Terraria that much, but I was surprised how much I liked Minecraft.
The thing to do IMO is to set your own mini goals. Going to build a home. Going to explore north, need to be back before dark. Going to go spelunking, need to make sure I have food, equipment, and can set up base camps underground. Etc., etc. I never played it just to create, always have a purpose, even if it's just "I'm going to explore in that direction today"