Panic mode Nintendo for the 3DS wasn't Monster Hunter 4, it was the rushed and feature incomplete Mario Kart 7.
this is the frustrating part. the gamecube is panic mode nintendo, where the wind waker was rushed to the market, metroid prime was rushed to the market (at the expense of every single other retro game), and super mario sunshine was rushed to the market. it was at half the launch price in less than two years after launch (actually a good thing for consumers, but bad for the early adopters). and yet people long for that era like it's the good ol' days.
bamco was probably told to kick shit into high gear for smash bros. the mario kart team might be getting some assistance from retro or monster or someone with racing experience (maybe even bamco). super mario is probably on its original schedule, but now there's no room for fucking up. tww hd is happening. animal crossing just probably got put on the fast-track too.
and these are the games nintendo should have hit within their first year. xenoblade 2 as a launch title or something that hit within 2013 would have been amazing. mario could have waited until the holidays, and maybe mario kart could have too. but bayonetta 2? tww hd? sprinkle that in through the early parts of the year. hell, tell people you actually have it at your e3 conference. build some hype. or at least act like you're interested in your own console. the last two e3s were like watching a rerun of the 2003 gamecube connectivity one.
A chart that showed the trend lines for each month would be more illustrative.
i am assuming it'll be under 30k in february (slower month,
no software releases, fewer weeks). not hard to imagine it dropping from 11k a week to 7k a week. hell, we might see the vita sell about as well.