Just seen the new threadJanuary 2022 v 2023.
Just seen the new threadJanuary 2022 v 2023.
To be honest FH5 must be at around 25 million player count already, and Starfield is absolutely going to crush these numbers.No games, diminishing mindshare
I told people 2023 was going to be a rough year for Xbox and 2024 might be a barren year.
There is this idea that Starfield as new IP is going to move units. The reality is that most people who know what Starfield even is and want it on console, already have an Xbox. Original IP is almost never a system seller. With it being available on GamePass and specifically GamePass PC... I'm not sure how well it will do with numbers. Microsoft's entire model is cannibalistic and it's starting to bite them. When you think about the number of people who will need to play Starfield for it to be a success... the number is crazy, like 30-40 million (and that would make it bigger than Skyrim which was multiplatform across multiple generations). When you take into account the percentage of these that will play on PC rather than console, it's probably at least 25% PC and I'm being generously conservative here. That gives you 22.5 million to 30 million on Xbox. Now maybe half of those are going to be GamePass... so now you're looking at 11.25 to 15 million buying the game... now how many of these are going to be net new users who are just buying the console for the first time. Of course some of that will be captured in net new gamepass users as well, but I think you can get the idea that it'll be very hard for this game by itelf to move the needle.
Maybe you are right and this idea blows my mind. Why? I enjoy my series x with a huge backlog and I don't understand why few gamers out there don't feel the same.
It's not a console war argument. There are good games in every system on the shelves.
From my pov as Xbox user (and switch too) there are a lot of games, it's not a problem for me if they aren't AAAAA….
Pentiment, Immortality, Hi-Fi rush, AoE2 HD and all the stuff on gamepass (Persona, return to Monkey Island and more) fills my days and enlarges my backlog (I still have to play Deathloop).
And next months will arrive Forza Motorsport (AAA), Redfall (AAA?), WOLONG(AAA) day1 gamepass…Starfield!
What is wrong with gamers around the world ?? They all wanna play only Harry Potter and be sheep in the flock?
Xbox doesn't deserve this poor numbers. No way.
Right?
Just really think about it, and you gotta tip off your hat to SIE's management for their strategic, ever-building momentum strategies:
In between, there will be smaller exclusive games like Stellar Blade, Pacific Drive, Eternights, etc. Another big third-party like Hogwart's Legacy in the form of Avatar, which is also being marketed by Sony.
- January-February = PSVR 2 + Hogwart's Legacy + TLOU Show
- March-April = All of the above + Horizon Burning Shores
- May-June = Final Fantasy XVI
- H2 2023 = Spider-Man 2, TLOU Online (marketing and/or release), Helldivers 2, PS5 w/ detachable disc drive.
2023 will be crazy for PlayStation.
The CMA will be laughing so much they'll forget about killing the deal!I hope MS submits this data to the CMA.
my comment in the other thread fits here as well:
Microsoft needs to have a standout year in terms of game releases and announcements. All planned games must meet or exceed expectations in terms of quality. The company should also provide gameplay demonstrations for previously announced titles and make exciting new AAA announcements.
Doing so will help Xbox to remain somewhat competitive against PS5. If Microsoft fails to meet these expectations, Xbox sales could potentially decline, which would be a significant setback for the company.
Xbox really needs to shut up and start releasing those AAA games; Play Station is not slowing down and every month it passes PS5 is just widening the gap.
Looks like PlayStation and Nintendo are running away with it. MS is in desperate need of the acquisition.
So by your logic, just because CoD sells every year, Activision isnt anti-consumer? Using sales to measure whether or not a company is anti-consumer is a bizarre metric. Is Bobby Kotick the Mahatma Gandhi of video games then?Sony charges the amount the market allows them to.
They weren't charging 70$ for remakes because they probably had data that showed they wouldn't sell well and it's been 10 years.
- PS5 has remakes for 70$ and yet, they sell. TLOU remake is yet again increasing in all charts;
- People complained about the PS5 price increase and yet PS5 is selling out after that.
- People complained about the games price increase while complimenting the Game Pass model for years. One is selling over 11M copies of certain games in less than 3 months for 80€ / 70$...the other one's subscribers don't get publicly updated for over a year (and it's available in both PC and consoles).
- People laughed at Sony for making a TLOU remake yet it's proven it was the perfect strategy.
- People laughed at an Uncharted movie with Tom Holland and it became a box office hit;
- I spent 10 years hearing that TLOU story was "nothing special" and how lots of movies and TV shows have done this before and the only reason why the game was a hit was because we never got something like this on a videogame...Sony announces the TV show and it became one of HBOs biggest hits ever.
Maybe PS5 era Sony knows what they are doing in all fronts and forum users don't?
Okay, so for your first point: one of the big things MS truly needed to alleviate with this console generation was getting new users to enter the eco. The XSS is the big thing for this, and there were a couple of early numbers that indicated the plan was working in a few select foreign markets, namely JP and India. They also have some metric that Phil touted where some significant % of XSS owners never owned an X1.The thing is that Playstation sales do not indicate that at all. There is no indication that people would rather buy a cheaper console now than the more expensive one. Later in the gen when the demand is satisfied - sure, but right now? They are still the first adopters and people right now want the "hottest" product which is the more powerful console, rather than just a cheaper price.
I do funny it is fascinating that Playstation's bet on third parties and transmedia IPs - something that did not work for Xbox One - is doing wonders this gen. Would not be surprised that the cheaper diskless PS5 will do the same thing that Series S supposed to do originally.
Still remains to be seen when the cadence of releases of Xbox changes. For now there is no big first party releases and no third party marketing (to the point that some people are not aware that HP is available on Xbox). So Xbox essentially does not exist for now.
i was trying to be not ass-harsh.Could potentially decline? They're already declining; they would have to do everything you suggested just to prevent further decline. With PS5 steamrolling ahead and Switch still holding strong, plus the real possibility Nintendo's bringing the Switch 2 early next year (or who knows, maybe even later this year!), MS are going to find themselves boxed out of the market for more or less the rest of the generation. This really could be their Sega Saturn generation if you know what I mean.
They can still remain in the mix at least in US & UK and some of their other global markets IF Starfield is a big success and makes an impact, all the promised games for 2022 actually release and are both quality and have some impact, and maybe they get another of the big 1P games out this year besides RedFall (will probably underperform) and Forza (doesn't do much to move the needle), like Avowed or Hellblade II.
If they can do that and have a clear, sizable release schedule for 2024, I think they'll be "fine". Still behind Sony & Nintendo, but at least more competitively so, instead of it being a complete blowout. Which is what seems to be forming right now for Xbox in the two markets where they absolutely can't afford it to happen.
That's not going to fix things. What's the most they can get out of it in the short-term if they get ABK with little to no concessions? COD on Game Pass? They can't even do that until the contract with Sony expires. Overwatch 2 is already on both platforms, Diablo 4 will be coming to both as well and I don't know if Sony has marketing rights to it or not.
ABK don't really have that many other games lined up; no new Spyro or Crash, no new Guitar Hero, no new Leisure Suit Larry or Tony Hawk, that MS could use for Xbox or Game Pass within the next 2-3 years. No one's going to flock to Xbox or Game Pass for Candy Crush; they won't jettison WoW revenue by rolling it into Game Pass for "free", so that impact would be lessened.
If Microsoft wanted to prevent the declines that are happening today and will probably continue happening for most of the rest of the year, they should've made the rights moves in 2018 & 2019. Finishing XBO off with a bang would've been the right move. Having big 1P games ready for launch in 2020 would've been the right move. Having at least a good chunk of those games shown off in 2019 & 2020 release in 2021 & 2022 (Halo, Forza Horizon 5, Forza Motorsport, Hellblade II, Avowed, Everwild, State of Decay 3 primarily) would've been the right moves.
Their window of opportunity to really shift things this gen is pretty much gone.
If they give up the 30% they would get nothing, just the costs of hosting the games and process payments for the VR manufacturer, just to say "we have VR too".
They are already losing game sales to gamepass, gamepass can't remain at current price to be profitable and if they increase price they'll lose subscribers, it's basically a time bomb, they can't add to that VR at a loss just to stay relevant, and it's probably too late in this gen for that, even if they don't design their own VR headset.
Xbox series S is currently $239.99 in select retailers…… and they are still down YoY …… that's very bad
Probably because Playstation is up. With PS5 finally in stock, people are likely not impulse purchasing the xbox like they did last year.
Or just like last gen, Xbox has now already sold to its loyal fanbase and has topped out. Remember, it kept pace with Sony for the first two years last gen getting to 25-30 million really quickly before just completely dropping off limping to 50 million.
Series S was $199. The casual market MS was chasing shouldve made this the best selling console of the year. But i guess even the price conscious gamers/soccer moms/grandparents dont want to buy that console for their kids.
I wouldve thought that people wouldve bought it in droves with Starfield coming out next year and CoD going exclusive. It's really odd that XSX is already starting its downward slope 2 years into this gen.
It was a good idea, but it needed balance, instead of throwing everything in it from the start. Too late to change that now.Then maybe GamePass wasn't a good idea to set as the future of their Xbox brand.
I really don't think a sizeable release calendar fixes this situation. These games are largely all PC games now, MS just hasn't caught onto that market reality yet. In fact, the big thing that has kept their SW revenue from appearing even worse than it is is that MS' output is selling on Steam. You can see the Steam results on things like Grounded or Sea of Thieves and see that it sells. Its just not pushing adoption in the arena they'd prefer, which is GP growth and Xbox HW sales growth. Nothing they have on the pipe fixes that. And as for Avowed or Hellblade 2 - the larger market doesn't even know what these games are. They are basically only speaking to a select few group of users. And again - day 1 PC/Steam sales right there. PC gaming being at its biggest point ever directly hurts the point of adoption they wanted users to primarily flock to (GP/Console). They could release 4 GOTY-tier games this year that set sales records on Steam and that still wouldn't change the reality they are working with.Could potentially decline? They're already declining; they would have to do everything you suggested just to prevent further decline. With PS5 steamrolling ahead and Switch still holding strong, plus the real possibility Nintendo's bringing the Switch 2 early next year (or who knows, maybe even later this year!), MS are going to find themselves boxed out of the market for more or less the rest of the generation. This really could be their Sega Saturn generation if you know what I mean.
They can still remain in the mix at least in US & UK and some of their other global markets IF Starfield is a big success and makes an impact, all the promised games for 2022 actually release and are both quality and have some impact, and maybe they get another of the big 1P games out this year besides RedFall (will probably underperform) and Forza (doesn't do much to move the needle), like Avowed or Hellblade II.
If they can do that and have a clear, sizable release schedule for 2024, I think they'll be "fine". Still behind Sony & Nintendo, but at least more competitively so, instead of it being a complete blowout. Which is what seems to be forming right now for Xbox in the two markets where they absolutely can't afford it to happen.
That's not going to fix things. What's the most they can get out of it in the short-term if they get ABK with little to no concessions? COD on Game Pass? They can't even do that until the contract with Sony expires. Overwatch 2 is already on both platforms, Diablo 4 will be coming to both as well and I don't know if Sony has marketing rights to it or not.
ABK don't really have that many other games lined up; no new Spyro or Crash, no new Guitar Hero, no new Leisure Suit Larry or Tony Hawk, that MS could use for Xbox or Game Pass within the next 2-3 years. No one's going to flock to Xbox or Game Pass for Candy Crush; they won't jettison WoW revenue by rolling it into Game Pass for "free", so that impact would be lessened.
If Microsoft wanted to prevent the declines that are happening today and will probably continue happening for most of the rest of the year, they should've made the rights moves in 2018 & 2019. Finishing XBO off with a bang would've been the right move. Having big 1P games ready for launch in 2020 would've been the right move. Having at least a good chunk of those games shown off in 2019 & 2020 release in 2021 & 2022 (Halo, Forza Horizon 5, Forza Motorsport, Hellblade II, Avowed, Everwild, State of Decay 3 primarily) would've been the right moves.
Their window of opportunity to really shift things this gen is pretty much gone.
The million-dollar question: how? They have nothing big on the horizon to change the market perception.
I can't put myself in Phil's shoes at the moment; he really has a tough job to do. I'd have 0 ideas of what to do at this point if I were him.
There is no check Phil could write that would get GTA6 exclusively for a year, doubly so if GP inclusion is involved. T2's goal for GTA 6 is to make it the biggest thing since GTAV. Only way that happens is to be on the biggest platforms imaginable. Shit, at this rate, if T2 just held off on the Xbox version for a year simply cause SW sales are tanking in the Xbox eco, I wouldn't be surprisedIf I'm him I'd go for GTA6 exclusive for a year, but I don't know if he can afford it, that and it probably won't come out until next year or the year after, which is just too late.
I'd definitely make Diablo 4 exclusive unless contractually obligated to release it on PS5.
I think that Playstation smartly bet on transmedia IPs this gen. Unlike the previous gen, it really seems that this gen it is really the time when the folks who watch movies are becoming more interested in games too.Right?
Just really think about it, and you gotta tip off your hat to SIE's management for their strategic, ever-building momentum strategies:
In between, there will be smaller exclusive games like Stellar Blade, Pacific Drive, Eternights, etc. Another big third-party like Hogwart's Legacy in the form of Avatar, which is also being marketed by Sony.
- January-February = PSVR 2 + Hogwart's Legacy + TLOU Show
- March-April = All of the above + Horizon Burning Shores
- May-June = Final Fantasy XVI
- H2 2023 = Spider-Man 2, TLOU Online (marketing and/or release), Helldivers 2, PS5 w/ detachable disc drive.
2023 will be crazy for PlayStation.
I still firmly believe thatThen maybe GamePass wasn't a good idea to set as the future of their Xbox brand.
Xbox is doomed. And I am not even joking. Time for MS to smash that panic button.
first half of 2022 was bad for PS5 so with the influx on stock its right to think they will be up now but Xbox seems to be hit with constraints now and floundering due to no releases. Tyey need to turn this around ASAP.
Phil said they were in constraint in the last communication about stock levels. Sony has seen an absolute monstrous boost in hardware so I have no idea what is going on with Xbox.
We know Sony was in constraint the first half of 2022 and MS was leading sales, Sony only managed to turn that lead around JUST in the second half of 2022. MS looks to be suffering now with unit sales.
Maybe its part of their plan with ABK deal, they may be doing something slimy to be able to say look how far behind we are?
I dunno, something seems a little off.
Last year, we didn't really have a solid enough picture to understand just how the business plans of Sony & MS were being met by the various markets; I never thought the ATVI sale was a panic buy move. But looking at it now, with 12 months of data in our hands, with supply issues largely in the rear view, its quite clear that ATVI is exactly what you described it as: a $69b panic button.They are way ahead of us, they already pushed the panic button.
around this time of year to be exact. It was a $69B button.
Wondering how many units separate 1st and third, Xbox being down from a year it probably overperformed, yeah I'd like to know. Cause it still could have done decently.Is this the Hill you want to die on
They need to improve their production pipeline. Xboxs are clearly selling its Microsoft inability to increase production that's the issue.
Sony found a way to do it but I believe they always designed their system that way. Kind of hard to explain but the PS5 is designed for ease of cost reduction and mass production. It's why I believe they managed to increase their supply so quickly.
They have the studios already to counter Sony, even without AB. So just deliver game after game after game. With the number of studios it should even be no problem if a few of them can't get their prototype into full production.
MS now has the punching power to deliver, they just need to do it consistantly.
Neither Nintendo nor Sony have that one big hit that is solely responsible for their situation. I am not even sure why the Switch is selling, at least not to that extent. And PS5 exclusives are also not really that many, but both have trusting customers, and they think eventually there will be a hit here and there and other stuff runs on it too, so I buy it already. MS has imho tradionally very bad end of gen support and only has a couple of Forza, Halo and Gears fans, but other than that they have not managed to be that synonymous with gaming. Bethesda alone, once people realize their RPGs and id shooters will only be on Xbox, should shift perception. That change has not happened yet. Skyrim etc is on PS+, Deathloop was even a Sony exclusive.
At this point they just have to continue this course. Day and Date on GP is basically all they have objectively in their favor though, since HW difference is kind of neglectible. A diverse game lineup should be coming. And depending on anyone's varying taste this could of course be very important. Sony seems to be betting a bit more on GaaS even though one would assume those games would naturally fit on GP more since, and MS focuses a lot more on GP, while Sony seems not so eager to advertise Plus at all. Getting AB too, would of course be huge, even if CoD stays on Sony and comes to Nintendo, Day and Date on GP would be a talking point for that game more than for anything else. So, imho just doing their current lineup should be noticed with time.
His job was spending money his division did not earn, in hope that it will move the needle some day and at worst be an asset that can be sold again to eg Tencent or some sheikh or whoever is investing some gajillions in something if MS actually ever pulls out. I think there are a lot harder jobs.
I'm personally interested but I'm not buying $70 games unless I absolutely want to play it day 1. I suspect sales may pick up a bit once the price drops
Sony recovered because chip demand dropped. There weren't any on shelves for the first half of last year hence the huge percentages of uplift you are seeing now vs YoY.
Somethings going on with the series x now and I'm not sure what it is. I don't think any of us know as there seems to be less series x now than a year ago which doesn't make sense. Maybe they are going through an internal design change or chip size reduction that's affected production.
They need to get it sorted before starfield.
Sony recovered because chip demand dropped. There weren't any on shelves for the first half of last year hence the huge percentages of uplift you are seeing now vs YoY.
Somethings going on with the series x now and I'm not sure what it is. I don't think any of us know as there seems to be less series x now than a year ago which doesn't make sense. Maybe they are going through an internal design change or chip size reduction that's affected production.
They need to get it sorted before starfield.
Gamepass no sales toono games no sales
There is no shortage, they are meeting demand.
You can literally buy them right now. In stores and online.Of course you would say that...
Of course you would say that...
From the very beginning I assumed that Series S was their admission that they are planning to sell it to the people who would buy Playstation 5 anyway.Okay, so for your first point: one of the big things MS truly needed to alleviate with this console generation was getting new users to enter the eco. The XSS is the big thing for this, and there were a couple of early numbers that indicated the plan was working in a few select foreign markets, namely JP and India. They also have some metric that Phil touted where some significant % of XSS owners never owned an X1.
Yeah, no doubt it contributes a lot too. Starfield will do a lot in Steam.I don't think an increase in releases will really move the needle materially for Xbox. There has always been a consumer loophole that MS seemingly has never bothered trying to answer: what about Steam cannibalizing Xbox adoption? yeah, Starfield is gonna be big, but Steam is at the biggest user point now than its ever been at. PC gaming keeps growing while the Xbox keeps shrinking in users. So why would users buy into their console when they can just get their titles on Steam or even PC GP if they want GP?
I am not sure if Steam releases is the current business plan for Microsoft. They have been releasing games on Steam for years. The thing is that just like with Surfaces, Microsoft does not live or die by the hardware sales at all - recurring revenue from the subscription service and online games allows them to bother less with. It is like with Google Search and Bing like Satya said - it is important for Google to defend their market share, but for Microsoft it all is incremental.These are all the factors working against MS' current business plan. And something is going to give, and very very soon.
And? I was referring it's recent drop in sales, not it's total overall sales...which are great, esp for just 3 months.It sold 11 million copies in three months.
I have an odd feeling it might stick around for a little while once these new ps5 owners are done with hogwartsAnd? I was referring it's recent drop in sales, not it's total overall sales...which are great, esp for just 3 months.
Still time to correct course for MS, but they screwed up by not capitalizing on the two first years, when the insane shortages put a dent on Sony's plans to outsell the PS4 by a healthy margin. The next 12 months will, I think, decide the fate of this generation for both players.
Right?
Just really think about it, and you gotta tip off your hat to SIE's management for their strategic, ever-building momentum strategies:
In between, there will be smaller exclusive games like Stellar Blade, Pacific Drive, Eternights, etc. Another big third-party like Hogwart's Legacy in the form of Avatar, which is also being marketed by Sony.
- January-February = PSVR 2 + Hogwart's Legacy + TLOU Show
- March-April = All of the above + Horizon Burning Shores
- May-June = Final Fantasy XVI
- H2 2023 = Spider-Man 2, TLOU Online (marketing and/or release), Helldivers 2, PS5 w/ detachable disc drive.
2023 will be crazy for PlayStation.
XSS didn't have a shortage in the states since September 2021. Wouldn't surprise me if they have a ton of stock in their warehouses that they can't move. That could explain the deep discounts we are seeing.Okay, so for your first point: one of the big things MS truly needed to alleviate with this console generation was getting new users to enter the eco. The XSS is the big thing for this, and there were a couple of early numbers that indicated the plan was working in a few select foreign markets, namely JP and India. They also have some metric that Phil touted where some significant % of XSS owners never owned an X1.
The larger issue is the production costs of their machines, relative to Sony's. By MS' own admission from the last year, they are still losing over $100 on average for every XS unit produced. No clue how much on XSX units. There was a lot of ink written in early 2022 about Sony's production shortages hampering their ability to ship and hit their forecasts. Note that that is NOT what is happening here with the XS; MS isn't having production issues, they are merely producing far fewer of them, in sync with demand. MS lost an absolute fortune on the over-production they did on X1X's at the end of the last generation. Given that they had a massive loss per unit, and seeing some early signs last year that demand was being met (there were several markets even in early 2022 where XSS stock was very easy to come by - its not a supply issue). But seeing how the XS is pretty available in even their largest markets while they are still losing significant market share - its a big problem. I'm not sure how MS gets out of this situation.
I don't think an increase in releases will really move the needle materially for Xbox. There has always been a consumer loophole that MS seemingly has never bothered trying to answer: what about Steam cannibalizing Xbox adoption? yeah, Starfield is gonna be big, but Steam is at the biggest user point now than its ever been at. PC gaming keeps growing while the Xbox keeps shrinking in users. So why would users buy into their console when they can just get their titles on Steam or even PC GP if they want GP?
These are all the factors working against MS' current business plan. And something is going to give, and very very soon.
It's already won so many GOTY awards among gamers yet folks ain't buying the game.Whaaaaat? Hifi rush isn't a system seller? Well colour me surprised!
Then let's be practical about it. Does MS have problems manufacturing Series S? Why would they have more problems manufacturing the Series X in 2022/early 23 than they did in 2020/2021? Why would yields get worse?
Have they overshot their Series S internal forecasts by having so many Series S in stores that they were doing heavy discounts? Maybe doing that with Series X could be really bad marketing?
This isn't about how I feel about Xbox. I'm an open book there, but we're talking about numbers here not feelings.
It's because gamepass increases sales.It's already won so many GOTY awards among gamers yet folks ain't buying the game.
i was trying to be not ass-harsh.
This is the worst part of this for Microsoft. I'd love to see a breakdown here and see if the series X availability is still the primary problem here. That would be the best case scenario for Microsoft. Not being able to sell at 240 is pretty much a doomsday scenario.
They made a really poor decision in doubling down on XSS stock rather than XSX. Ironically heading into a recession if we are heading into a recession, this move still might pay off down the road, but right now it looks like a foolish decision. They need to shift gears and produce as many XSX as they can, but those XSS are going to stay on shelves which is a bad look for the brand.
Truth Bombs:
MS is so incredibly fortunate that PS5 was sales capped due to shortages in the first two years, creating relative sales parity artificially. Otherwise the gap would be insurmountable.
Series S is completely unwanted by the general pop. I've been saying since day 1 people don't want a weak POS, they want a true next gen machine. They should have doubled down on XSX but they clearly weren't confident in it alone. A cheap underpowered console option? They can just keep their existing last gen console, whos going to spend another 300 for a marginal upgrade. It also limits your main consoles potential.
Gamepass is fine but only when they start having crazy next gen games on it. People aren't going to choose Xbox over PS because Plagues Tale and Hi Fi are "free" on their service. Those games don't do anything unless added to a large pile of AAA great games.
I really don't think a sizeable release calendar fixes this situation. These games are largely all PC games now, MS just hasn't caught onto that market reality yet. In fact, the big thing that has kept their SW revenue from appearing even worse than it is is that MS' output is selling on Steam. You can see the Steam results on things like Grounded or Sea of Thieves and see that it sells. Its just not pushing adoption in the arena they'd prefer, which is GP growth and Xbox HW sales growth. Nothing they have on the pipe fixes that. And as for Avowed or Hellblade 2 - the larger market doesn't even know what these games are. They are basically only speaking to a select few group of users. And again - day 1 PC/Steam sales right there. PC gaming being at its biggest point ever directly hurts the point of adoption they wanted users to primarily flock to (GP/Console). They could release 4 GOTY-tier games this year that set sales records on Steam and that still wouldn't change the reality they are working with.
Add to that the ungodly losses they take for every HW unit they do sell, and the situation is increasingly becoming untenable. The radio silence from Xbox right now, starting with the CMA last week, is fucking *deafening* at this point.
If ABK closed tomorrow, it wouldn't make a material difference to the fundamental issues facing the Xbox's current business plans. They need to find a way to make it profitable to actually produce HW - this is something Sony focused on figuring out with the PS4 gen due to how long they had to eat HW losses on PS3. Nintendo has operated this way after the Gamecube taught them a similar lesson. It really shackles your ability to expand hardware marketshare if you have to spend 2 years per user on average worth of sw purchases to make up for the losses you ate to get them into the ecosystem.
Maybe they are holding back stock to make sonys dominance look larger while ABK is on going?
I don't even think we need to wait that long. I'm pretty sure this generation has already been decided. PlayStation came in hot off of PS4 while Xbox was dragging its own body across the line with XBO. PS5 came out marketing new features and big games at launch with various solid releases for the year ahead. Xbox Series was mostly more of the same with no big releases until a whole year after launch and one of them, arguably the most important, ultimately ended up falling well short. The first two years have watched game after game come out on PS5 while XBS struggles to get consistent, high-profile, and impactful releases. The occasional lower budget gems like Hi-Fi Rush just aren't going to move the needle. Especially when even PlayStation's re-releases are getting more attention than most of Xbox's new games.
No matter how good this year is for Xbox, it's not going to shift things because PlayStation isn't slowing down. Starfield could be amazing but it won't make people forget about God of War and Horizon and then get them to ignore Final Fantasy and Spider-Man coming up. We're seeing clear indications that the neck-and-neck race for North America is slipping out of Xbox's fingers while being painfully obvious that global sales outside that region are still not at all favorable for them. Gamepass has acted as an expensive flotation device to keep Xbox's head above water while hoping the content ship arrives soon enough to save them from a storm. It takes years and a number of big things to happen, both good and bad, for a mindshare shift to happen. That COULD happen this generation but by the time that begins changing sales this generation will be over.
PlayStation has been firing on all cylinders for over a decade now. Xbox, in all that time, still has not mounted a truly effective response yet. Until they do, what we've been seeing happen since 2010 will just play on repeat.
GTA 5 OUT OF THE TOP 20
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GTA5 hasn't bene in the top 20 for a while, Take 2 asked NPD to not include digital sales in its reports anymore.Not in EU, at least. I asked, out of curiosity, 3 weeks ago about stock of next-gen consoles in a big retailer here in Portugal and they told me, while ps5 stock was higher, it wasn't enough to have them in stores, it was only readily available via their online shop, Xbox he said they had stock but it simply wasn't moving much (but it also doesn't help that it wasn't in display at the store, if someone wants one, they have to ask an employee and he will get it from the warehouse, and people aren't psychic to predict that).
Edit: 0_o Hey, where is GTA5 in that chart??????
You forgot MLB The Show in March-April for PS.