Sony Q1 FY2025 - LTD: PS5 80.2M, G&NS sales up by 8% YoY, PS5 HW 2.5M (+4.17% YoY), OI up by 127% YoY; Software sales at 65.9M (+23% YoY)

This generation is built over the good will of the PS4 one. Let's see how many go PC next gen if Sony keeps this way. Maybe I'm wrong, but maybe not.
GTA VI is not even out and PS5 shipments and profits are rising on the 5th year of it's existence and that's considering the price rise in the EU and overall lack of price-cuts this gen, let alone permanent price cuts like PS4/PS4 Pro.

If anything, it just shows how much a bubble is NeoGAF. PCs are pretty much outside of financial reach and avaliable expertise/free time for the majority of gamers, so PS5 became de-facto a default choice for AAA/Big screen gaming. And it will be interesting to see GTA VI impact, because many people still hold off their HW purchase before it drops.
They're lucky they have no competition cuz their first party output has been terrible this gen.
They've beaten their competition fair and square and now reaping the rewards. And this is considering that MS tried to use infinite money cheat and bough half of gaming industry in the process.
 
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This generation is built over the good will of the PS4 one. Let's see how many go PC next gen if Sony keeps this way. Maybe I'm wrong, but maybe not.
I really don't get the doom posting when most software sales on PS consoles have historically been dominated by 3rd party titles since the PS1 era. As long as publishers keep dropping their big games on PS and the price for the HW remains affordable, won't it mostly stay the same?
 
I really don't get the doom posting when most software sales on PS consoles have historically been dominated by 3rd party titles since the PS1 era. As long as publishers keep dropping their big games on PS and the price for the HW remains affordable, won't it mostly stay the same?
Bigghest PS2 heavy-hitters are not made by Sony and were released on both OG Xbox and Gamecube. Sometimes, like it was with RE4, even before PS2. People just like to bend the histore to fit their narrative.
 
People forget that every year there are kids reaching "ps5 age" who get their first Playstation and there is a huge library for them, they don't need 10 new first party bangers per year.
As much as I moan about all the stupid Jim Ryan stuff and lack of Japanese games, I recently finished LAD:Infinite Wealth and FF7: Rebirth, now playing Rise of the Ronin and have waiting Baldur's Gate 3, Dragon's Dogma 2, The Callisto Protocol, A Plague Tale:Requiem, Control and will no doubt soon buy Metaphor:Refantazio, Stellar Blade, Kunitsu-Gami, Persona 3 :Reload, Cyberpunk 2077, Star Wars Outlaws, Fantasian Neo Dimension, Atomfall, Clair Obscur Expedition 33 etc.
There is a shitload of great games, without even mentioning Ghost of Yotei which I can't wait for.
 
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What a nice business to bomb with PC porting. Good luck, Totoko.
It isn't bombing, their off-PS revenue is helping their total first party revenue aprox. doubling versus the year they started the PC push, the year before releasing PS5. In addition to this the off-PS revenue is also helping improve the profits of the division to the point that -combined with other things- SIE is now having more profits than Nintendo, and are being more profitable than SIE ever was.

There has been an expected YoY drop because last year Sony released their fastest selling game ever (thanks to its PC sales) while this year they had no equivalent day one major release in PC this or the previous quarter. That game (Helldivers 2) and Destiny 2 were among the top 10 best selling PC games of the year.

Nintendo is Coca-Cola and Sony is RC Cola.
The ones sweeping GOTY awards last year and being more successful in almost all metrics is Sony, not Nintendo.

They'll sell roughly 20m in the next year

GTA 6 will get it over the line should it release on time
PS5 is on the second half of its lifetime. The yearly sales of any console make a curve, and once they passed their hardware sales peak year (PS5 already did it) they keep decreasing every year. Meaning, in theory the hardware sales during the next fiscal year (FY26, April 2026-March 2027) should be smaller than the ones they'll have in the current FY25.

If the GTA6 impact is so big that manages to keep the FY26 sales the same or slightly higher as the FY25 one already would be an insane success.

And this was considering that in the previous generations they were allowed to apply price cuts to the hardware over time, while in this generation they were forced to do the opposite due to insane inflation, tariffs, components pricing highly increasing, etc.

PS2 sold 155 million units wolrdwide. So this is a serious setback.
PS2 sold 160M units and PS5 is very close to become the launch aligned fastest selling PS console ever again.

Seeing a 4.2% YoY increase in console sales is nice considering everybody seemed to think consoles are dying and that it was on a decline.
Nah, only Xbox fanboys say that consoles are dying because the Xbox consoles are dying. But consoles as a whole are doing great: Sony is breaking records in home consoles and Nintendo is breaking records in portable consoles. Consoles aren't dying at all, particularly the PlayStation and Nintendo ones. But the Xbox ones yes.

Is there any mention of them ditching pc and multi-platform pivot?
No, because it would be very retarded and a suicidal idea for the long term knowing that every generation the AAA games get more and more expensive (so they need way more revenue to become profitable).

Their PC/multi-platform business is working very well and is being very profitable for them, in addition to also helping to increase the PS numbers by attracting some players from other platforms.

Q1 PlayStation Profits

Q1 FY2025 - $1 billion
Q1 FY2024 - $440 million
Q1 FY2023 - $332 million
Q1 FY2022 - $359 million
Q1 FY2021 - $563 million
Q1 FY2020 - $842 million
Q1 FY2019 - $502 million
Q1 FY2018 - $567 million

Thanks to Avitsky from the IB Forum.
But hey, according to some people in gaming forums PS is doomed. xDD
 
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People forget that every year there are kids reaching "ps5 age" who get their first Playstation and there is a huge library for them, they don't need 10 new first party bangers per year.
As much as I moan about all the stupid Jim Ryan stuff and lack of Japanese games, I recently finished LAD:Infinite Wealth and FF7: Rebirth, now playing Rise of the Ronin and have waiting Baldur's Gate 3, Dragon's Dogma 2, The Callisto Protocol, A Plague Tale:Requiem, Control and will no doubt soon buy Metaphor:Refantazio, Stellar Blade, knits-Gami, Persona 3 :Reload, Cyberpunk 2077, Star Wars Outlaws, Fantasian Neo Dimension, Atomfall, Clair Obscur Expedition 33 etc.
There is a shitload of great games, without even mentioning Ghost of Yotei which I can't wait fo.
This is a safe place to talk about sales, please don't mention traumatic stuff like backlog here.
 
First party isn't about profits. It's about retaining your audience with quality and niche games that can't be anywhere else.
There is no more "anywhere else" in home console market
OI jump shows it clearly - Sony doesn't have to spend that much on user acquisition/retention

This generation is built over the good will of the PS4 one. Let's see how many go PC next gen if Sony keeps this way. Maybe I'm wrong, but maybe not.
Mass market will no go to PC, it's a forum geeks pipe dream.
Especially given current state of GPU market.
 
Mass market will no go to PC, it's a forum geeks pipe dream.
Especially given current state of GPU market.
Thank you for some dose of reality. And even if PS5 Pro-level PCs were cheaper, there is still issue of TV screen compability, wireless ecosystem and software comprehension. Some of us (even PC owners) wanna crash on a couch and play some Hogwarts Legacy without traversal stutters and with proper HDR.
 
An interesting take from report - Playstation seems to up production, it's long-lived assets/amortization now twice the size it was 2 years ago

Goodwill didn't changed so Sony didn't devalue it's Bungie acquisition, means that they treat it as successfull venture accounting wise (might not reached targets but certainly not a loss)

Unlike thread title GNS second most invested part of Sony, behind only Music (that is constantly cash hungry as it depends on catalogue). It's invested capital increased 50% over 2 years
 
Nah, only Xbox fanboys say that consoles are dying because the Xbox consoles are dying. But consoles as a whole are doing great: Sony is breaking records in home consoles and Nintendo is breaking records in portable consoles. Consoles aren't dying at all, particularly the PlayStation and Nintendo ones. But the Xbox ones yes.
I know. It's their copium of "sonyToo".
 
You DO realize that "other" company is now valued at 4 trillion as of just last week, right? Stick to bragging about your console of choice selling more. Because the company behind them is a lot poorer than the company behind the "other" box.

Well, MS is not valued at 4 trillion because of Xbox, but having infinite resources to fulfill their vision yet still failing is definitely worse than say Sega for example, who at least had the excuse that they ran out of money.

Honestly based on other posts I've seen I wouldn't have expected such a sad take from you.
 


I wonder if this allows them to avoid price rises?

They produce some in Japan right? So maybe alot is coming from there for the US.

Japan has lower tarriffs on them then alot of other places.
 
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So gaming brings in the money but they cut the investments to basically zero. You can tell they dont give a fuck.
Where the fuck this is coming from?
They are spending a billion an year on games, 2 bil a year on RnD. Total investements into GNS was 3.5bn over 2 years. Not exactly "zero"
 
All that profit and still no statues built for all the corporate bootlickers ready to defend the company at every turn over the years.

Episode 2 Whatever GIF


Congratz to the shareholders I guess,since gamers aint getting any shit out of this news lol
 
Where the fuck this is coming from?
They are spending a billion an year on games, 2 bil a year on RnD. Total investements into GNS was 3.5bn over 2 years. Not exactly "zero"

Gaming is bringing in most of the free cash flow and sony is most of the money investing in other divisions. And you can tell really.
 
As much a I hated the Sony's push to put exclusives to xbox, pc and other platforms which alienates so many PS5 owners and fanbase, I admit that this are impressive numbers. Probably Death stranding 2 had help allot to increase interest on PS5 recently. I just hope exclusives will really stay as exclusive, as we move towards Ps6 probably late 2028 or early 2029.
 
You DO realize that "other" company is now valued at 4 trillion as of just last week, right? Stick to bragging about your console of choice selling more. Because the company behind them is a lot poorer than the company behind the "other" box.

What do you want to tell us?

That the poor company is whipping the ultra rich one ass?

Should be feel bad about that because MS shares would cost 4 trillion if it was to be sold right now?
 
As much a I hated the Sony's push to put exclusives to xbox, pc and other platforms which alienates so many PS5 owners and fanbase, I admit that this are impressive numbers. Probably Death stranding 2 had help allot to increase interest on PS5 recently. I just hope exclusives will really stay as exclusive, as we move towards Ps6 probably late 2028 or early 2029.

And you are right to hate the PC and others ports, because as we see in this fiscal report they amount to very few in Sony results. So they add little income and alienates fans, bad combination.
 
Fucking huge and impressive numbers. Meanwhile their main competitor is struggling and failing to hit 30 million lifetime sales.


Books will be written how Sony blew MS out of the water this gen even after the $80+ billion MS spent.
Yes its impressive but I still dont get it, the Sony's plan to port ps exclusives to xbox even if it alread lost the war, and its just under 30 mil, and majority prefer gamepass than buy games. It is pointless And it is angering so many fans and ps owners that they plan to port exclusives to pc and other platforms. Why cant they stay with Nintendo principle that really is centered on giving fans importance with exclusives?
 
Yes its impressive but I still dont get it, the Sony's plan to port ps exclusives to xbox even if it alread lost the war, and its just under 30 mil, and majority prefer gamepass than buy games. It is pointless And it is angering so many fans and ps owners that they plan to port exclusives to pc and other platforms. Why cant they stay with Nintendo principle that really is centered on giving fans importance with exclusives?
Because at this point they're making more money than ever putting their games everywhere. Why stop?
 


I wonder if this allows them to avoid price rises?

They produce some in Japan right? So maybe alot is coming from there for the US.

Japan has lower tarriffs on them then alot of other places.

It has to be Japan (with a 15% rate), since China I think has 20-30% and Vietnam is 20%.
 
Gaming is bringing in most of the free cash flow and sony is most of the money investing in other divisions. And you can tell really.
GNS investments grow fastest and it's 3rd biggest by investment, behind Music that always need investments into catalogue and ISS that requires massive capital investments into expanding
Sony upped GNS investments significantly, but there is a limit how fast you can grow business. It has nothing to do with FCF but internal structure/various resources (human, technology etc - not just money), market opportunities etc.

Jim "Bad Guy" Ryan won the market war and Totoki streamlined division so it's profit/FCF skyrocket vastly (and swiftly) surpassing their structural ability to grow, and they have excessive FCF for now. It's normal, Apple for example pays back ~90% of it's FCF back to shareholders as there is a limit in their capability to grow.

Sony could have follow MS to throw money left and right in acquisitions only to write off them 3 years later but it's not a wise way to expand business operations. So they decide grow GNS organically (Sony do keep increasing investments and size of operation of GNS) and put excessive FCF where they do know how to quickly expand business right now
 
Mass market will no go to PC, it's a forum geeks pipe dream.
Especially given current state of GPU market

My whole friendlist on steam had a Playstation or xbox at least one time in their life, most of them started out on console. Some of them were die hards.

There is also Nintendo which will get most of the third party on top of a better first party line up.

People can also stop altogether if Sony continues its way and there is no other option for them.

So there is no guarantee for sony that their platform will continue to thrive like it is now. Especially when they use all the profits for other divisions.
 
RIP physical media.
83 percent of software sales were full game software digital downloads, which is up three percent from the same period the previous fiscal year.
It makes sense though, since this quarter that ended on June 30 MS released Forza Horizon 5 and Oblivion Remastered on PS5 as digital only titles. Both of these games topped the Circana charts and the PSN charts.
 
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Sony upped GNS investments significantly, but there is a limit how fast you can grow business

So where is all the money going. They did in fact throw money at everything for dozens of failed gaas projects. But besides that not alot to be seen.

I would expect more games and better services but it seems they are doing the absolute minimum while hiking prices left and right.
 
My whole friendlist on steam had a Playstation or xbox at least one time in their life, most of them started out on console. Some of them were die hards.
For the time being, the system is still selling at a great rate, for every person saying that their friends used to be console owners and now PC owners, there are at least a similar number of people getting a PS5 right now.

There is also Nintendo which will get most of the third party on top of a better first party line up.
There are several games that already skipped the system despite many saying that devs don't have kits and the likes.

BF6 and many more games released this year won't receive a Switch 2 version.
 
Because at this point they're making more money than ever putting their games everywhere. Why stop?
Did they make more money? Its just trinkets and peanuts numbers PS port to PC numbers are not that good. Same with there ports to switch, was bad. And again going back to xbox, it already lost the war, and just under 30 mil, and majority of xbox owners prefer gamepass than buy games. In the long run it will just, alienate so many Ps owners and fanbase and potential fans and lose interest on ps5 and in the future ps6.
 
For the time being, the system is still selling at a great rate, for every person saying that their friends used to be console owners and now PC owners, there are at least a similar number of people getting a PS5 right now.

Ofc but wouldn't you agree that its a little off thats its not far ahead of ps4 for seemingly having no competition anymore?


There are several games that already skipped the system despite many saying that devs don't have kits and the likes.

BF6 and many more games released this year won't receive a Switch 2 version.

Yeah sure I said most and it depends on your focus. If you prefer Japanese games and would also play some western games. Would you buy ps5 over switch 2?
 
Did they make more money? It's just trinkets and peanuts numbers PS port to PC numbers are not that good. Same with there ports to switch, was bad. And again going back to xbox, it already lost the war, and just under 30 mil, and majority of xbox owners prefer gamepass than buy games. In the long run it will just, alienate so many Ps owners and fanbase and potential fans and lose interest on ps5 and in the future ps6.
Will it 'alienate' a meaningful number of people though? They just look at money which continues coming in hand over fist since they've started porting games to PC, etc. there isn't a fan loyalty index they use to measure decisions by reading places like GAF.
 


I wonder if this allows them to avoid price rises?

They produce some in Japan right? So maybe alot is coming from there for the US.

Japan has lower tarriffs on them then alot of other places.

Sony supply lines diversification has always been top notch but crazy it was this fast.

Seems like Japan or Vietnam.

How much are Malaysia tariffs?
 
No first party game for the first half of 2026?
Once GTAVI launches they'll keep coasting the gen like they've been doing since 2023, with one game, maybe two per year that's worth a damn to play, every other slot is reserved to some crap GAAS trash that will inevitably fail a week after release
 
My whole friendlist on steam had a Playstation or xbox at least one time in their life, most of them started out on console. Some of them were die hards.
Anecdotical evidence from someone who sits on a gaming forum hardly have any weight
Birds of a feather flock together - so your friend list mostly like you, and people who sits on gaming forum are not mass market, they are enthusiasts

There is also Nintendo which will get most of the third party on top of a better first party line up.
Yeah, like Switch got most of 3rd party lineup. I will believe it when I see it.
First result for Sw2 where sales of 3rd party sales were weak doesn't paint a good picture for future massive support of platform.

People can also stop altogether if Sony continues its way and there is no other option for them.
People stop all the time for million of reasons, being old and busy with life is most common.
One of the reason why Sony never stops adjusting it's stance to cater to tastes of younger generations

So there is no guarantee for sony that their platform will continue to thrive like it is now. Especially when they use all the profits for other divisions.
They are thriving and there is no visible change in trend.
They have solid all-around strategy, no lack in investment and no competitors in sight.
If there wouldn't be sudden market shift like smartphone ones they will be fine for next 5-10 years.
 
Ofc but wouldn't you agree that its a little off thats its not far ahead of ps4 for seemingly having no competition anymore?
They didn't had too much competition against Xbone as well, and the pricing route of the PS4 was very different, the system received 2 official price cuts in its lifetime.

Meanwhile, the PS5 has received one price increase in the US, 2 in Europe and other regions and 3 in Japan.

As for AAA games, Japanese or western, most of them are launched and run better on PS5.
 
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So where is all the money going. They did in fact throw money at everything for dozens of failed gaas projects. But besides that not alot to be seen.
Dev times are 5-6 years (increase in investments started ~2-3 years ago) and investments also count games like HD2, SB, DES2, Chinese gachas etc.
Sony provide immensive support for 2nd/3rd party and it pays off for them (though it does cost money).
In the end it doesn't matter for everyone but just some forum warriors whether money spent on 1st party game or 2nd/3rd party games, it still increase value and lucrativity of platform.
 
There is no more "anywhere else" in home console market
OI jump shows it clearly - Sony doesn't have to spend that much on user acquisition/retention


Mass market will no go to PC, it's a forum geeks pipe dream.
Especially given current state of GPU market.
Mass market will go to mobile. Especially Asia the smartphone is the only screen they have. It's goddamn depressing.
 


I wonder if this allows them to avoid price rises?

They produce some in Japan right? So maybe alot is coming from there for the US.

Japan has lower tarriffs on them then alot of other places.

And probably they will also build more Sony factories especially PS factories in USA to get better deals, and tax incentives and less tarrifs.
 
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