March is much closer to 210 than 225
Sooo ... Vita around 210-215k?
March is much closer to 210 than 225
Xbox 360: 16/11/05
PlayStation 3: 11/11/06
Wii: 19/11/06
Hindsight is 20/20.
What did the PS3 have going for it at launch?
- Playstation brand
- Nominal third party support
So the point between the PS3's 11th and 12th quarter doesn't strike you as a specific point where an upward shift in quarterly sales occurred? The $299 price cut seems a significant point in the timeline compared to earlier cuts.People are saying that the PS3 had it's sales constantly rise after launch as the price lowered and there was no specific point where things turned around. The exact same thing has happened with the 360 but instead of constantly lowering the price, they have constantly added value to the product.
There was no "turnaround" point because there was no point when the sales pattern changed. (until the most recent Sony fiscal year where sales will have slightly fallen off from the year prior signifying a turning point downward from the peak.)
Sega needs to figure out how to make games that sell around 1 million copies profitable. And then they need to get Platinum to make a lot of those games.
So the point between the PS3's 11th and 12th quarter doesn't strike you as a specific point where an upward shift in quarterly sales occurred? The $299 price cut seems a significant point in the timeline compared to earlier cuts.
I'm not sure I entirely follow. Are you just saying that price cut size in percentage terms scales linearly with sales increase?$100 price cut from $600 is 17%
$100 price cut from $400 is 25%
As you keep lowering the price by a set amount, that price cut will have a bigger impact. Had they gone $50 in 2009 followed by $50 in 2010(which would have had the % cut be more in line with the first cuts), then the curve would be smoother. I think the cut in 2009 just shifted sales ahead in the curve, it didn't actually increase the overall amount they were going to sell, which is why sales ended up dropping last FY despite another price cut.
Had the PS3 been made by any other company, it would have bankrupt .
He was using worldwide and US+Japan figures. In either context my dates were correct.Fixed
Hindsight is 20/20.
What did the PS3 have going for it at launch?
- Playstation brand
- Nominal third party support
What did the PS3 have going against it at launch?
- $599
- Architecture developers hated
- Lack of compelling software
- Highly inferior online infrastructure
- Releasing a year later than its most comparable competition
The turning point would be around Q3 2009 imo; the PS3 Slim essentially relaunched the product, $299, titles like Uncharted 2 and LittleBigPlanet were earning praise, PSN had become far more functionally comparable. (I also consider the launch of the 360S a significant moment in the 360's timeline - it firmly shed the build quality perception from the RROD debacle).
Are people saying that the PS3 as it is today is the same as it was at launch? Or are people saying the Playstation brand is the only reason the PS3 has survived?
NPD's have an archive sub-forum.So did Sony request that Vita numbers not be disclosed publicly this month or what? I honestly never knew how that stuff works.
Btw is anyone else having trouble finding the February NPD 2007 topic? I've tried just about every search combination I can think of and I still cannot find it. If someone has it saved can you post the link please?
Their Shogun add-ons have been doing ok. Outside of that I have no idea. It might have been 2010.When was the last time Sega had a core hit? Alien vs Predator and Bayonetta came out in Q1 2010.
He was using worldwide and US+Japan figures. In either context my dates were correct.
There are plenty of positive in-depth impressions in the OT, but I think the most surprising thing about Binary Domain is definitely its story. It keeps you guessing till the end, and the polished gameplay and responsive controls makes it fun to get there, not to mention it is satisfying to take down enemies in this game. It has a lot of good boss fights and they completely nailed most of the things that makes third-person shooters good. The cover system is a little iffy, though.That still doesn't answer what was so great about it. I'm curious too. Everything I saw looked pretty bland and boring. I'm not trying to shit on it, I just had no incentive to go and buy it, I'd love to hear what people who did enjoy it liked about it.
NPD's have an archive sub-forum.
Hardware: http://www.neogaf.com/forum/showthread.php?t=146545
Software: http://www.neogaf.com/forum/showthread.php?t=146548
I'm not wrong. 11/11/06 is the official JP launch date.Then you are one day wrong.
Yes it is small thing, but massive thing to me if you made mistake in neogaf. Get the fact carefully.
I'm not wrong. 11/11/06 is the official JP launch date.
http://www.amazon.co.jp/dp/B000JJ9K3U/
http://www.amazon.co.jp/dp/B000JJBO2K/
Wow, that's a massive foot in your mouth. :3
Maybe where you're from, but not on Planet Earth.I'm sorry but you're totally wrong man. 17th is it.
So no official Vita numbers?
Actually it could be 201-217k.Sooo ... Vita around 210-215k?
Maybe where you're from, but not on Planet Earth.
Because I was responding to a poster referring to JP+US and worldwide figures to support his "PS3 is the current market leader... for the last 3 months only" schpiel.Maybe.
I dunno why you went change the subject about worldwide thing, I only fixed my date for my country.
Because I was responding to a poster referring to JP+US and worldwide figures to support his "PS3 is the current market leader... for the last 3 months only" schpiel.
Actually it could be 201-217k.
If the Vita sold over 200k, then why is Sony not disclosing the numbers? Those numbers aren't bad enough to forgo releasing the exact figures. So what is the deal here?
If the Vita sold over 200k, then why is Sony not disclosing the numbers? Those numbers aren't bad enough to forgo releasing the exact figures. So what is the deal here?
If the Vita sold over 200k, then why is Sony not disclosing the numbers? Those numbers aren't bad enough to forgo releasing the exact figures. So what is the deal here?
If the Vita sold over 200k, then why is Sony not disclosing the numbers? Those numbers aren't bad enough to forgo releasing the exact figures. So what is the deal here?
The PS4 will be interesting since it will have to stand on it's own two feet and face competition that people aren't writing off before the first systems are sold. Each system next gen will start off 100% equal and it will be epic.
Wait if Revelations sold over 100k in march does that mean it didn't bomb considering the legs it has?
I think we agreed it's LTD
Well that's certainly not true. MS have proven themselves perfectly capable of eating larger losses than the ps3. Hell, Nintendo could afford a ps3-sized flop right now.
I honestly do not keep up on sales threads these days, so please excuse my ignorance. If Sony doesn't release numbers, then why is the source, or sources, who are releasing all of the other hardware numbers not releasing the Vita numbers? I remember we got them last month so why not this month?
Again, the PS3 was building on momentum of the PS2 both in mindshare of gamers and developers. A $600 and hard to develop for Xbox would not have gotten support for exclusive games like the next Final Fantasy or Metal Gear Solid before it even launched. No one would have supported it and it would have died like the 3DO. Only Sony and only after the success of the PS2 could a company pull that off IMO.
You think MS would have gone bankrupt if the 360 flopped? Come on.
Microsoft probably would've marginalized the division as a losing effort. Maybe put its games on other systems in exchange for getting more of their software into it. Microsoft wouldn't have died, but Xbox efforts probably wouldn't remain the mainstay of the E&D division, either.
MS have proven they will throw billions of dollars at a strategically important division. They did it with Xbox, and they continue to do it with Bing/Online. To claim they would suddenly give up on a successful venture due to a single misfire is to fundamentally not understand MS.
MS have proven they will throw billions of dollars at a strategically important division. They did it with Xbox, and they continue to do it with Bing/Online. To claim they would suddenly give up on a successful venture due to a single misfire is to fundamentally not understand MS.
There would be nothing successful about the Xbox venture if the 360 had flopped. They had been doing a lot of work on smart tv stuff and shelved it all when the 360 took off in popularity. Had the 360 flopped, I'm guessing they would have shelved the xbox hardware program and focused on the smart tv set top boxes instead.
Yeah... just look at Zune media players.
To claim they would suddenly give up on a successful venture due to a single misfire is to fundamentally not understand MS.
Well that's certainly not true. MS have proven themselves perfectly capable of eating larger losses than the ps3. Hell, Nintendo could afford a ps3-sized flop right now.
Not trying to defend the myriad of mistakes they've made, but I do have to give them some credit for not pulling a "Sega" and killing the system off early.
They wouldn't have done that anyway, given the enviable position they were at the start of the generation as opposed to Sega bleeding money for several years before the Dreamcast even came out.
I'm more interested in what happens next generation. This time, there really ISN'T any room for error for Sony.