creamsugar
Member
Still not even a hint for Tales of Graces sales?
Less than THE best sold ds game in March, yes, I mean ds.
Still not even a hint for Tales of Graces sales?
Less than THE best sold vita game in March, but better than the 4th best sold 3DS game.
I don't believe anyone at MS considers the original xbox a misfire.Of course they wouldn't. Good thing that wasn't what was being discussed. If 360 had flopped and overall lost money like the Xbox, it would've been the second major misfire in that area.
Microsoft doesn't just throw money at a black hole forever.
I guess it will end up selling 100k - 150k like the other Tales of titles of this generation. Namco Bandai cannot expect it to sell more with their poor management of this franchise in the West.
Tales of Vesperia - 145k
Tales of Symphonia: Dawn of the New World - 138k
Symphonia did 120k it's 1st NPD, but went on to do 450k+ total. It's nearly outsold every other Tales game combined. That's why it was a huge hit for them, it's legs rather than it's debut.First page is filled with plenty of stupid. Graces not charting doesn't make it a bomb. I seriously doubt Namco expected much better than 100k as the upper limit for this game, Symphonia was a huge hit for them and that only did around 120k.
I thought Vesperia did 35k, but I might be wrong. Either way, this late in the gen I'd cast some doubt on a ~30-40k Graces legging it to the 150k series standard.both of those had better first months than 50k.
In fact, aren't those just first month sales for Vesperia and Dawn of the New World?
A comparison with Tales of the Abyss first month?
PS2: 27k (under 100k ltd iirc)A comparison with Tales of the Abyss first month?
PS2: 27k (under 100k ltd iirc)
3DS: ??? (6th best selling 3DS game for Feb)
PS2: 27k (under 100k ltd iirc)
3DS: ??? (6th best selling 3DS game for Feb)
Thanks, creamsugar.
It doesn't sound THAT bad considering the how hard it was to get a copy
What was the best NDS game sold? Mario Kart, NSMB, some Lego game?
Yeah, it probably wasn't that bad considering Skylanders and Mario & Sonic were in the top 25.
Feb top 10:Thanks, creamsugar.
It doesn't sound THAT bad considering the how hard it was to get a copy
What was the best NDS game sold? Mario Kart, NSMB, some Lego game?
A comparison with Tales of the Abyss first month?
How about the PS2 one? :3The 3DS one? 2X.
The 3DS one? 2X.
So, ToGf = 2XTotA 3DS. Mmh...
That only applied to launch month
I'm more interested in what happens next generation. This time, there really ISN'T any room for error for Sony.
ToG f = 2X TotA 3DS launch?
So, maybe around 50~70K?
Could you even really buy Tales of Graces outside of Amazon and Gamestop?
I don't recall if Best Buy has it and I know Walmart doesn't carry it.
Could you even really buy Tales of Graces outside of Amazon and Gamestop?
I don't recall if Best Buy has it and I know Walmart doesn't carry it.
Does the NPD not capture Amazon and Gamestop? I've never been clear on what vendors it counts.
It gets data from about 60-65% of the U.S. retail market now, including GameStop and Amazon. It will be getting Wal-mart soon and they will make an announcement when it happens, I've been told. Then they will have data for 90% or more of the U.S. market.Does the NPD not capture Amazon and Gamestop? I've never been clear on what vendors it counts.
I'm pretty sure they capture both of them. Wal-Mart is the big one that they don't get.
It gets data from about 60-65% of the U.S. retail market now, including GameStop and Amazon. It will be getting Wal-mart soon and they will make an announcement when it happens, I've been told. Then they will have data for 90% or more of the U.S. market.
Regardless the figures put out by the NPD Group include estimates of Wal-mart's contribution and the remainder of the market so they should be seen as estimates for 100% of the market.
I hope that's clear.
Sorry, I just want to clarify:Thanks, that clears up everything!
Sorry, I just want to clarify:
Their figures are an estimate of 100% of the retail market.
That little bit is increasingly important to emphasize.
So, maybe around 50~70K?
So they lump in PC sales in the multiplat numbers and don't even bother to estimate digital sales? Seems like that could be an issue at some point.Sorry, I just want to clarify:
Their figures are an estimate of 100% of the retail market.
That little bit is increasingly important to emphasize.
More around 40k.
If anyone is interested, my column is now up. You can see it here:
http://www.gamasutra.com/view/news/...ing next month.(combined for 450K last April)
What they were working with? You mean near universal industry support before day one and a development environment that basically ensured multiplatform development?
I mean, Sony has had some level of accomplishment here, but let's no forget all the advantages PS3 had from the outset. Even though PS3 was bungled dramatically out the gates the platform was still given the sort of support and commitment that previous 3rd placers (TG16, Saturn, Gamecube, etc) only could have dreamed of, despite performing comparably to some of them upfront. In that regard Sony was never in the position that companies like Sega, NEC, Nintendo or Microsoft found themselves in.
This might change going into PS4 though. You saw a very similar industry wide "benefit of the doubt" with PSP that seems gone for Vita.
Is that a guesstimate?
They can break out retail as finely as you want, I think. But, yes, the retail PC data has become quite suspect in my opinion. I don't have any faith that it provides a clear picture of real PC entertainment software sales at all anymore. It is a measure of what goes out the doors of retail stores, but this need not correlate strongly with what people are actually playing on their Windows and MacOS X machines.So they lump in PC sales in the multiplat numbers and don't even bother to estimate digital sales? Seems like that could be an issue at some point.
Probably yes, but then we heard the same sort of talk for Vita actually (HD multiplatform support) and that doesn't seem to really be materializing.The big difference compared to handhelds s that the next console generation will (again) be dominated by multiplatform games. The only difference is that in 2013 every console under the sun will get its own port: the new PS, the new Xbox, Wii U and PC. Broadening the user base is the only way to spread increasing development costs.
Probably yes, but then we heard the same sort of talk for Vita actually (HD multiplatform support) and that doesn't seem to really be materializing.
Even if PS4 does get all the ports, 3rd party parity hurts Sony the most among the console makers given they have the weakest 1st party portfolio.
Probably yes, but then we heard the same sort of talk for Vita actually (HD multiplatform support) and that doesn't seem to really be materializing.
Even if PS4 does get all the ports, 3rd party parity hurts Sony the most among the console makers given they have the weakest 1st party portfolio.
Vita is (a) a handheld, and (b) significantly less powerful than HD consoles, so I don't think it's a fair comparison. I can't imagine a scenario in which Orbis fails to reach multiplatform parity with Durango, unless it's a Dreamcast-level bomb.
If any of the three next-gen consoles misses out on a large percentage of multiplatform titles, it'll be Wii U, whether for technical reasons or (more likely, IMO) Nintendo's checkered history with third-party relations.
We're in an NPD thread, why would I be talking about anything else?Come on, now you know you are poking the hornets nest with that kind of comment. If you are talking sales of first party titles for NPD then you may be right but be prepared.
the cool kids can't just say ps4 and xbox 3?
what's wrong with using the codenames? we've always done it. XENON! DOLPHIN! REVOLUTION! WII U!