Thunder Monkey
Banned
The entire market has changed drastically within the span of a generation.
Gaming consoles are increasingly being looked at exclusively as the place to get big multi-million dollar titles which can be a meaty market, but doesn't lend to adoption between. Handhelds are losing dominance over the more casual gamer to Apps and Facebook games.
The state of the industry right now can be blamed purely on nothing having a "new"ness factor. But since we've got nothing new in aside from handhelds (that market has changed drastically in the Western world recently) I can't say if this will affect home consoles overall. The newest system on the market is about six years old.
If none of these next systems catch on... then we might need to start panicking.
Gaming consoles are increasingly being looked at exclusively as the place to get big multi-million dollar titles which can be a meaty market, but doesn't lend to adoption between. Handhelds are losing dominance over the more casual gamer to Apps and Facebook games.
The state of the industry right now can be blamed purely on nothing having a "new"ness factor. But since we've got nothing new in aside from handhelds (that market has changed drastically in the Western world recently) I can't say if this will affect home consoles overall. The newest system on the market is about six years old.
If none of these next systems catch on... then we might need to start panicking.