Pretty much.TJ Spyke said:Because it's full of great games.
Pretty much.TJ Spyke said:Because it's full of great games.
BishopLamont said:Why do they need to when their old games are still selling fine?
kame-sennin said:Let me get this out of the way right off the bat, this belief started because Nintendo has synergy between its hardware and software development. They're the only publishers that really do this well. Their hardware engineers and software developers work in the same building; they can talk to each other and look over each others shoulders to make sure their respective work is complimentary. A perfect example of this is Wii sports. No third party game that I can think of uses motion controls as well. Why? Because the software designers are intimately familiar with the hardware and its limitations in a way that no third party developers are. So they can push the tech as far as possible while avoiding its weaknesses even on launch software.
With all that said. Your main point is still correct. Nintendo is not magic. Even though third parties don't have the level of familiarity with the hardware that Nintendo does, small teams were able to make well controlled games like RE4 and MOH:H2. Moreover, many third parties have succeeded on Nintendo's platform in a way they haven't on Sony or Mircrosoft's. We all know publishers/developers like Sega, THQ, and Suda would not be doing as well on HD consoles as they have on Wii. But I'm surprised people haven't talked as much about the success of Guitar Hero and Rock Band. There is only one SKU for GH and RB respectively in the top 15, and both of them are for Wii**. The gimped RB Wii is even outselling the PS3 and 360 SKUs of Rock Band 2! Nintendo has completely stolen the market for rhythm/rock games from the other two hardware manufacturers, even though they were late to the market and those games had an established base on other platforms. How can anybody look at that data and argue that a popular, well-advertised, (sometimes) polished franchise, targeted at the Wii user base will not sell?
There are other reasons that third parties don't want to compete on Nintendo platforms, but they are not the kinds of things they want to discuss in front of shareholders. The reality is that the Wii and DS are disruptive to the standard software development methods of most third parties. The Wii and DS are attempting (and succeeding) to change how consumers perceive value in software. The traditional model says that increasing the visual fidelity and feature checklist for major franchises annually will net strong sales. Instead, Nintendo is pushing player/software interaction and social interaction while downplaying the importance of visual fidelity. They're also moving towards a long-tail or "evergreen" sales pattern. Most large publishers have large, incredibly layered, inflexible development structures. When you take that into consideration, a massive shift in software development philosophy must be terrifying. What's worse is that this new philosophy is relatively untested and the market being targeted is ill-defined and under researched. These publishers are often too large to take advantage of the new market. It's unlikely a developer like EA or Ubisoft would be able to turn out a product like Wii Fit or Wii Sports without MASSIVE restructuring and most likely a change of CEO. Do you think John Riccitiello wants to talk about that in a conference call?
**Edit: Correction, there are two GH SKUs in the top 15, with GHWT 360 coming in at #15.
markatisu said:Besides releasing RB2 a month after the others how so?
Y2Kev said:Hey, sonic bombed.
Y2Kev said:Hey, sonic bombed.
PSGames said:Still no Banjo numbers?
Sega will just think Sonic isn't popular anymore because of the character, oblivious to the fact that they HAVE RUN THE FRANCHISE INTO THE FUCKING GROUND WITH SHITTY GAMES.Y2Kev said:Hey, sonic bombed.
Why would Sonic Unleashed debut so high in such a competitive season? Sonic games have always been slow burners.Andrex said:Where's Sonic Unleashed (on any platform)?
Aaron Strife said:Why would Sonic Unleashed debut so high in such a competitive season? Sonic games have always been slow burners.
This Sonic bombed because they didn't add enough shitty new friends. They didn't give the Sonic fans much new material to rule 34.polyh3dron said:Sega will just think Sonic isn't popular anymore because of the character, oblivious to the fact that they HAVE RUN THE FRANCHISE INTO THE FUCKING GROUND WITH SHITTY GAMES.
Sonic 06 bombed, I don't remember Secret Rings ever charting, and Sonic Unleashed isn't in the top 20. Hedgehog might be dead. Let's hope so.Aaron Strife said:Why would Sonic Unleashed debut so high in such a competitive season? Sonic games have always been slow burners.
Y2Kev said:Sonic 06 bombed, I don't remember Secret Rings ever charting, and Sonic Unleashed isn't in the top 20. Hedgehog might be dead. Let's hope so.
Y2Kev said:Sonic 06 bombed, I don't remember Secret Rings ever charting, and Sonic Unleashed isn't in the top 20. Hedgehog might be dead. Let's hope so.
onipex said:I think you actually named the two companies that are big enough to adjust to what the Wii is doing in the market. Ubisoft is making games for kids( I believe that kids are part of the core market) and casual games. According to them they are doing well on the Wii and DS. EA seemed to be on the right track until this year. Madden 2007 showed promise as did the port of the godfather, MOH:H2 and SSX. EA seems to have lost their way on the Wii, but Ubisoft has seemed to have taken the kids market that THQ once had on Nintendo systems.
Nintendo may be creating a new market with new rules, but the old market is not going to completely go away any time soon or even at all.Third parties may even be helping the growth of the new market with their lack of support by letting the consumers and growing gamers on the Wii get use the way it works.
Captain Smoker said:Thx, I've added Mortal Kombat:
Top20:
01.) 360 GEARS OF WAR 2* 1.560.000
02.) 360 CALL OF DUTY: WORLD AT WAR* 1.410.000
03.) WII WII PLAY W/ REMOTE 796.000
04.) WII WII FIT 697.000
05.) WII MARIO KART 637.000
06.) PS3 CALL OF DUTY: WORLD AT WAR 597.000
07.) WII GUITAR HERO WORLD TOUR* 475.000
08.) 360 LEFT 4 DEAD 410.000
09.) PS3 RESISTANCE 2* 385.000
10.) WII WII MUSIC 297.000
11.) WII ANIMAL CROSSING: CITY FOLK 184.000 - 297.000
12.) 360 FALLOUT 3 184.000 - 297.000
13.) WII ROCK BAND 184.000 - 297.000
14.) NDS POKEMON RANGER: SHADOWS OF ALMIA 184.000 - 297.000
15.) 360 GUITAR HERO: WORLD TOUR 184.000 - 297.000
16.) NDS MARIO KART DS 184.000 - 297.000
17.) PS2 GUITAR HERO: WORLD TOUR 184.000 - 297.000
18.) PS2 WWE SMACKDOWN VS. RAW 2009 184.000 - 297.000
19.) 360 FABLE 2 184.000
20.) 360 MADDEN NFL 09 141.000 - 184.000
---
xx.) PS3 MORTAL KOMBAT VS. DC UNIVERSE 141.000 - 184.000
xx.) PS3 LITTLE BIG PLANET 141.000
xx.) PS3 VALKYRIA CHRONICLES 33.000
Y2Kev said:Sonic 06 bombed
...do you know what a slow burner is?Y2Kev said:Sonic 06 bombed, I don't remember Secret Rings ever charting, and Sonic Unleashed isn't in the top 20. Hedgehog might be dead. Let's hope so.
hydragonwarrior said:Yeah, I still want games that aim for specific groups too, not just the fps crowd or the Wii Sports/everyone crowd.
I still want my damn FFT2 that feels like FFT.
Edit:
I can understand the arguments of many who are anti-Wii; if Wii continues the success they have now, how lilkely is it that they'll release that niche RPG for the system? Ogre battle, FFTactics, or unique games like SOTC - with the majority audience currently construed as "non-gamers", the likelihood of such games being developed for Wii takes a nose dive since for many comapnies , profit > all (and the profit lies with non-gamers really, as Nintendo has shown)
Hell, an RPG for Wii is risky cause they don't even know if the RPG audience has BOUGHT a wii yet. Wii is currently unlike the initial PS1 or PS2 since it was targeted towards attracting a hardcore audience of gamers; hence higher likelihiood of ccreativity, such as Wild Arms, Jumping Flash, Tobal, Toshinden, Motor Toon Racing, Destruction Derby, Descent, etc;
grandjedi6 said:Sonic Unleashed bombed? After a series of horrible games people finally stopped caring? :O
BruceLeeRoy said:Yeah but nothing on the Wii is a experience that should generate the kind of excitement
it is getting in my opinion.
Segata Sanshiro said:Well, I don't think anything in MGS is worth a 39 post OP, but the marvy thing about opinions is that we're all allowed our own.
kame-sennin said:It's unlikely a developer like EA or Ubisoft would be able to turn out a product like Wii Fit or Wii Sports without MASSIVE restructuring and most likely a change of CEO (see: Yamauchi->Iwata). Do you think John Riccitiello wants to talk about that in a conference call?
doicare said:Second full year on wii:
Animal Crossing: City Folk
Wii Music
Super Smash Bros. Brawl
Mario Kart Wii
Wii Fit
Endless Ocean
Mario Super Sluggers
hydragonwarrior said:I can understand the arguments of many who are anti-Wii; if Wii continues the success they have now, how lilkely is it that they'll release that niche RPG for the system?
hydragonwarrior said:Ogre battle, FFTactics, or unique games like SOTC
icecream said:120K actually, according to famitsu. But that's just splitting hairs.
soldat7 said:Looking at historical sales data (at least according to Wikipedia) I can start to see why they haven't bothered recently. The power of the Nintendo first-party is incredible.
jvm said:Anyone help a guy out? Did Microsoft put out a press release for November 2007 NPD? Kotaku normally cut 'n' pastes directly from the PR into a post, but their archives are busted (at least for me). Poking around the internets, I couldn't find anything that looked like a full PR from MS regarding November 2007 NPD, just summaries.
Feel free to PM me, but putting a link here might help others looking for the same data at some point in the future.
AniHawk said:When was the last time they released a Training game in Japan? Months ago? A year ago?
soldat7 said:Who is going to take that kind of risk when your game would be deployed to a platform where Wii Fit rules the day.
Saint Gregory said:I brought this up before but there must be another explaination for what happened to this Holiday's Wii release schedule besides the idea that Wii Music and AC would be enough. If Nintendo decided that they were done appealing to dedicated gamers with the Wii they did an awful job of it for the first year or so of its lifespan with all those great releases.
Even Reggie seemed to think early this year that there were going to be big Wii games this quarter so WTF happened?
rjcc said:will you be able to rip the songs from rb1? is the RB1 dlc available on the wii?
AniHawk said:We'll only know for sure when Sonic and the Black Knight comes out.
donny2112 said:Last week. Cooking Navi! 2