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NPD Sales Results for August 2014 [Up4: PS4 #1, XB1 last week sales 2x last Jul week]

Platy

Member
Do we have updated Mario Kart 8 numbers ?

I am curious how it has selling .... if it will reach Super Circuit numbers soon ....
 

hawk2025

Member
As far as Amazon goes, the "Destiny bump" a week after launch seems to be hanging in there for the PS4, but has mostly disappeared for the Xbox One as far as hardware goes.

As far as actual software sales, I think some will be surprised by how close the shares will be between the PS4 and Xbox One versions.

Importantly, though, Forza Horizon 2 is just around the corner. Do we have any measures or evidence of how Driveclub is expected to measure up to it as far as sales go?
 
Do we have updated Mario Kart 8 numbers ?

I am curious how it has selling .... if it will reach Super Circuit numbers soon ....

Still less than a million if we're looking at the standalone software SKU...over a million when you combine bundles + download sales...compare that to Mario Kart: Double Dash's equivalent 1445K.
 
Mario Kart 8 sales and Nintendo's opinion on them has to be interesting

It's tracking worse then Gamecube's Mario Kart Double Dash by a considerable margin but at the same time the attach rate is far better, as in MK8's current attach rate is basically double Mario Kart Double Dash's attach rate on the gamecube so I think it's clear the game is suffering greatly in sales from Wii U's lackluster install base
 

MilesTeg

Banned
Mario Kart 8 sales and Nintendo's opinion on them has to be interesting

It's tracking worse then Gamecube's Mario Kart Double Dash by a considerable margin but at the same time the attach rate is far better, as in MK8's current attach rate is basically double Mario Kart Double Dash's attach rate on the gamecube so I think it's clear the game is suffering greatly in sales from Wii U's lackluster install base

Well obviously. Every game Nintendo releases is muted by the Wii U hardware. Have to wonder how long they can really stick it out. I expect their new box holiday 2016 honestly. Simply not sustainable releasing HD games on this machine. Prettty sure there is no way they can make their money back on Zelda U for example, probably Xenoblade X too.
 

chithanh

Banned
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While I don't buy into the "PS3 has no gaemz!" argument, two things need to be taken into consideration here:
  1. PS3 multiplayer is free, while XB360 requires a paid subscription. By far not all console owners are subscribers.
  2. Depending on the timezone, some regions may be over-represented in that momentary statistic
Famitsu / Media Create only release so much data because they're competing with each other.

I guarantee you that they would be much more NPD-esque if they didn't have any competition.
It's not that there isn't a website who tries to become competition to NPD...
 
While I don't buy into the "PS3 has no gaemz!" argument, two things need to be taken into consideration here:
  1. PS3 multiplayer is free, while XB360 requires a paid subscription. By far not all console owners are subscribers.
  2. Depending on the timezone, some regions may be over-represented in that momentary statistic
It's not that there isn't a website who tries to become competition to NPD...

You know why I didn't mention that website?

Because it's so laughable it doesn't even deserve mentioning.


But what the hell, let's mention it.


See this post I made in the Prediction thread:


Holy crap.

I just wanted to mention this here because it's making me laugh so hard.


So Chartzzzz just updated their "week's top-selling games at retail ranked by unit sales" chart through August 30th (the end of the August 2014 NPD Reporting Period), and they actually listed the following:

dWbAwyy.png


That figure is so ridiculously, hilariously wrong it's making me keel over with laughter.


Not even Professor Layton and the Miracle Mask....a three year old Layton game that launched back when the IP was much stronger...managed such a good launch.


The REAL sales of Professor Layton Vs. Ace Attorney were MUCH worse than what Chartz claimed. Just another example why people shouldn't take anything they say seriously.
 

sörine

Banned
Mario Kart 8 sales and Nintendo's opinion on them has to be interesting

It's tracking worse then Gamecube's Mario Kart Double Dash by a considerable margin but at the same time the attach rate is far better, as in MK8's current attach rate is basically double Mario Kart Double Dash's attach rate on the gamecube so I think it's clear the game is suffering greatly in sales from Wii U's lackluster install base
You really need to consider release timeframe too. Double Dash's first 3 months were Nov-Jan while MK8 was Jun-Aug. This is the biggest reason why 8 is tracking behind at this point.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I suppose Destiny on Xbox One won't sell that far from the PS4 version during its first week, especially when bundles aren't counted, but the following weeks will see the difference growing at a much faster pace (I risk in saying it could be outsold by the Xbox 360 version in some weeks, on a weekly basis) . It won't be another Watch Dogs, though, i.e. the difference won't be that big.
 
sörine;130303961 said:
You really need to consider release timeframe too. Double Dash's first 3 months were Nov-Jan while MK8 was Jun-Aug. This is the biggest reason why 8 is tracking behind at this point.

While that's true wouldn't the attach rate highly highly suggest it may be a non-factor?

I mean how high would we have expected MK8's attach rate to be if it had launched in November of this year instead? ~40% is pretty insane for an attach rate and I wouldn't be surprised if it actually rose this holiday season

Personally I think the install base is what's hurting sales the most more than anything
 
sörine;130303961 said:
You really need to consider release timeframe too. Double Dash's first 3 months were Nov-Jan while MK8 was Jun-Aug. This is the biggest reason why 8 is tracking behind at this point.

I'm thinking that the special free game promotional deal for MK8 at least partially offset the fact that Double Dash launched in the holiday season.

Both games launched under unique circumstances.
 

sörine

Banned
While that's true wouldn't the attach rate highly highly suggest it may be a non-factor?

I mean how high would we have expected MK8's attach rate to be if it had launched in November of this year instead? ~40% is pretty insane for an attach rate and I wouldn't be surprised if it actually rose this holiday season

Personally I think the install base is what's hurting sales the most more than anything
Hardware sales would be much higher Nov-Jan as well. I don't think you can point to attach ratio and really claim holiday would be a non-factor for a game like MK8.
 

sörine

Banned
I'm thinking that the special free game promotional deal for MK8 at least partially offset the fact that Double Dash launched in the holiday season.

Both games launched under unique circumstances.
Given the decline for August I'm inclined to agree the free game deal gave MK8 an extraordinary push. Then again I don't think it's quite the same as a holiday push given we didn't see holiday-like hardware sales alongside it. Holiday seems likely to be a bigger driver.
 
sörine;130304927 said:
Hardware sales would be much higher Nov-Jan as well. I don't think you can point to attach ratio and really claim holiday would be a non-factor for a game like MK8.

That's true enough I suppose. MK8 would probably have sold more during the holidays but I'm not convinced that would offset the decline from Double Dash sales
 

sörine

Banned
That's true enough I suppose. MK8 would probably have sold more during the holidays but I'm not convinced that would offset the decline from Double Dash sales
Oh sure. I'm not saying there would be no decline for MK8 were it a holiday release either, but I am saying the different release timeframes are probably what's mostly attributing to the gap we do have. Attach ratio rarely scales neatly and I'm not sure it's really the best indicator here.
 
sörine;130316879 said:
Oh sure. I'm not saying there would be no decline for MK8 were it a holiday release either, but I am saying the different release timeframes are probably what's mostly attributing to the gap we do have. Attach ratio rarely scales neatly and I'm not sure it's really the best indicator here.

We do have a comparison of a Mario Kart that released in a non-holiday period...Mario Kart Wii released in April 2008.

Its monthly sales looked like this:

April 2008 - 1.12 million
May 2008 - 787.4K
June 2008 - 322.4K
July 2008 - 174.5K

When you compare Mario Kart Wii's 2.40 million to the fact that Mario Kart hasn't even reached 1 million (or isn't too past 1 million including bundles + downloads) NoA must be disappointed.

I know that, relative to the Wii U installbase, the game is selling very well. But in the grand scheme of things, it's a disappointing contraction from the heights of its console predecessor.


The same logic holds if you look at the equivalent sales from Mario Kart 7 after four reporting months:

Mario Kart: Double Dash - 1.445 million
Mario Kart Wii - 2.40 million
Mario Kart 7 - 1.58 million
Mario Kart 8 - Not even 1 million standalone / 1 million+ with bundles and downloads

It's just behind where it should be at this point in time.
 

ZSaberLink

Media Create Maven
Still less than a million if we're looking at the standalone software SKU...over a million when you combine bundles + download sales...compare that to Mario Kart: Double Dash's equivalent 1445K.

Double Dash was released in the holidays... not a fair comparison at all imo (plus that was when the GC was $99 and sold 20% of its US LTD around then).

I think Mario Kart will get a pretty big boost in the holidays, since the install base should increase a good bit then (over 1/2 of the current Wii U install base came from 2012 and 2013 Nov/December lol).
 
Double Dash was released in the holidays... not a fair comparison at all imo (plus that was when the GC was $99 and sold 20% of its US LTD around then).

Yes, but Mario Kart 8 also had a ridiculously lucrative "free game at launch" deal which attracted a ton of people who wouldn't normally buy Mario Kart at that time period. And, Nintendo launched a Mario Kart 8 hardware bundle for even greater exposure along with a downloadable version in the Nintendo eShop...Double Dash was only available as a standalone retail copy.

So as I told sörine, the unique circumstances surrounding Mario Kart 8's launch is at least partially equal to a holiday period. If it were just an ordinary software launch, that's one thing. But Nintendo really put a lot of investment into this launch...similar to an investment they would put into a holiday season launch.

So the comparisons aren't all that unreasonable. You can also see a comparison to Mario Kart's last mid-year launch (Mario Kart Wii) a couple of posts above yours, where Mario Kart 8 is dramatically underperforming it.
 

ZSaberLink

Media Create Maven
Yes, but Mario Kart 8 also had a ridiculously lucrative "free game at launch" deal which attracted a ton of people who wouldn't normally buy Mario Kart at that time period. And, Nintendo launched a Mario Kart 8 hardware bundle for even greater exposure along with a downloadable version in the Nintendo eShop...Double Dash was only available as a standalone retail copy.

So as I told sörine, the unique circumstances surrounding Mario Kart 8's launch is at least partially equal to a holiday period. If it were just an ordinary software launch, that's one thing. But Nintendo really put a lot of investment into this launch...similar to an investment they would put into the holiday season.

So the comparisons aren't all that unreasonable. You can also see a comparison to Mario Kart's last mid-year launch (Mario Kart Wii) a couple of posts above yours, where Mario Kart 8 is dramatically underperforming it.

The fact that MK8 is underperforming MKWii (which was kind of phenomenon in and of itself imo) by a lot is not surprising at all given we're comparing the Wii to the Wii U.... Even MK7, which released during the holidays, did about as well as Double Dash (100K more), on what's considered a more successful platform than the GC.

I feel like Nintendo was super conservative with the Mario Kart 8 bundles. Pretty much everyone I knew wanted that bundle as opposed to the M&L bundle, but they kept sending the bundle to stores that most people didn't prefer. The MK8 bundle was clearly completely out of stock in most places and I feel if they wanted to, they could have sold more units that way. They pretty much phased out the MK8 bundle after July according to every store I've talked to. Personally I think they were losing money on the original MK8 bundle and kept it limited to clear out stock of the old bundle. I realize MK8 is not a normal launch at all, but I still think that the entry price point was too high for most folks. We're also still comparing install bases of easily 2-5 times the size of the Wii U if I'm not mistaken. I really hope MK8 spurs some nice holiday sales, and I actually think it'll do very well during that timeframe.
 

Ty4on

Member
Yes, but Mario Kart 8 also had a ridiculously lucrative "free game at launch" deal which attracted a ton of people who wouldn't normally buy Mario Kart at that time period. And, Nintendo launched a Mario Kart 8 hardware bundle for even greater exposure along with a downloadable version in the Nintendo eShop...Double Dash was only available as a standalone retail copy.

Was Double Dash's drop in January similar to MK8's in August?
 

onQ123

Member
So how close do we think PS4 will be to 12 million at the end of the month? & will Xbox One finally make it past the 6 million mark?
 

Wynnebeck

Banned
So how close do we think PS4 will be to 12 million at the end of the month? & will Xbox One finally make it past the 6 million mark?

LOL I'll be shocked if the PS4 managed to sell that many units in such a short period of time. PS4 is probably at 10.8 in my opinion.
 

Welfare

Member
So how close do we think PS4 will be to 12 million at the end of the month? & will Xbox One finally make it past the 6 million mark?

Are you talking about World Wide, because if so, I think PS4 will be close to surpassing 12 million at the end of September, and Xbox One will be close to 6 million as well. By mid October, both should pass those respective milestones.

We don't even know if it sold to consumers 5 million yet, might be 6 million ship though lol.
It's basically improbable for the One not to have passed 5 million yet.
 

onQ123

Member
LOL I'll be shocked if the PS4 managed to sell that many units in such a short period of time. PS4 is probably at 10.8 in my opinion.

PS4 sold around 3m last quarter so it wouldn't be too surprising if they move close to 2 million from the beginning of Aug to the end of Sept.
 
So how close do we think PS4 will be to 12 million at the end of the month? & will Xbox One finally make it past the 6 million mark?

Does anyone know if the white PS4s will be on a separate run to the black? ie. if we estimate Sony have been making 1 million a month black PS4s for the last 8 months, will they be making 500,000 of each black and white this month or will it be like 1 million black + 500,000 white?
 
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