And people called me crazy when in 2013 i predicted 50 million LT for GTA V...
And people called me crazy when in 2013 i predicted 50 million LT for GTA V...
And people called me crazy when in 2013 i predicted 50 million LT for GTA V...
Are you trying to bait a Member with a registration date of 2015 to reveal their alt from 2013? ;-)
Are you trying to bait a Member with a registration date of 2015 to reveal their alt from 2013? ;-)Proof or it didn't happen.
You owe me one for running interference. Anything to take down Prof. Chaos!
Proof or it didn't happen.
Are you trying to bait a Member with a registration date of 2015 to reveal their alt from 2013? ;-)
So, what spot will GTAV be on the "best selling games of 2016" list?
Just under Minecraft?
From Welfare's post it seems like, 15.7 Mil = US/Canada/UK/Germany/France
2.3Mil from rest of the world? Seems a bit high maybe?
I think the rate of sell is more important than the amount of countries.For 37 countries I don't think is high.
That's about the population of Italy.GTA V must be nearing 60 million copies by now.
That's about the population of Italy.
So, what spot will GTAV be on the "best selling games of 2016" list?
Just under Minecraft?
PS4:XB1 [i]LTD[/i] = [b]37:1[/b] marketshare
PS3:360 [i]LTD [/I]= [b]6.4:1[/B] marketshare
PS2:XBX [i]launch aligned[/i] = [b]8.5:1[/b] marketshare
PS2:XBX [i]at XBX 2yr[/i] = [b]34:1[/b] marketshare
I know this an NPD thread but I did a bit of a marketshare comparison for PlayStation and Xbox consoles each gen in Japan in order to show just how truly massive the drop in marketshare is for XB1 even for an Xbox console in Japan and I thought you lot might find it interesting. Anyway, here's what I came up with
Code:PS4:XB1 [i]LTD[/i] = [b]37:1[/b] marketshare PS3:360 [i]LTD [/I]= [b]6.4:1[/B] marketshare PS2:XBX [i]launch aligned[/i] = [b]8.5:1[/b] marketshare PS2:XBX [i]at XBX 2yr[/i] = [b]34:1[/b] marketshare
Here's my walkthrough on my figures with explanation where necessary.
At this point in the console lifecycle the xb1 possesses a fraction of the marketshare that the 360 did. The XB1 even has less marketshare than 360S3 when looking at LTD figures for the region. PS3 @ 10.34 million and 360 @ 1.6 million means a ratio of 6.4:1 compared to XB1S4 where XB1 has sold 65k to PS4's 2.4 million which is a whopping 37:1 ratio.
If we go by launch aligned dates for PS2 and OG Xbox it too had much more of a market presence than XB1. PG Xbox sold ~500k units in its first two years compared to PS2's 4.25 million in its first two years. That's a margin of ~8.5:1. Significantly less than the 37:1 for PS4:XB1. Since the original Xbox launched long after PS2 did in Japan that skews the figures when simply comparing market totals for Xbox ltd. Even ignoring the launch differential and taking both platforms figures when OG Xbox was at 2 years in Japan in that comparison the XB1 still has less marketshare % than PS2:XBX 16.98:0.5 (34:1).
Furthermore the original Xbox's sales did not fall into double digits until after the 360 launched in Japan. Whereas the XB1 sold just 99 units in this week's media creates report.
Feel free to correct my math or figures if they are wrong in some fashion .
Really makes you wonder why Microsoft even bothered launching the XB1 in Japan. Is there a specific reason why the XB1 is doing so much worse than the 360? Or is it just because Japan is drastically shrinking as a console market?*snip*
Really makes you wonder why Microsoft even bothered launching the XB1 in Japan. Is there a specific reason why the XB1 is doing so much worse than the 360? Or is it just because Japan is drastically shrinking as a console market?
Really makes you wonder why Microsoft even bothered launching the XB1 in Japan. Is there a specific reason why the XB1 is doing so much worse than the 360? Or is it just because Japan is drastically shrinking as a console market?
Aren't there still a few Japanese exclusives being made for it? Or have they ended up being ported to other platforms like the Psycho Pass game etc.?
Scalebound is the only noteworthy exclusive, I think. Everything else is probably a timed exclusive like Psycho Pass.
Ah, that makes sense, thanks. It is still a pretty drastic drop from the 360 regardless. Nice new avatar, BTW.Not a lot of retailers even took in XB1 stock at launch I think, and it's been shrinking ever since? Maybe someone from the MC thread can give a better explanation.
Like, at best the 360 was doing a couple thousand a week, so with a shrinking market and prioritizing shelf space, Xbox got hit pretty hard.
Like Welfare said, the only noteworthy JRPG would be Scalebound. Some games are even skipping an XB1 release in Japan, such as Batman Arkham Knight. That tells you about how poorly the XB1 versions are in Japan.Aren't there still a few Japanese exclusives being made for it? Or have they ended up being ported to other platforms like the Psycho Pass game etc.?
Really makes you wonder why Microsoft even bothered launching the XB1 in Japan. Is there a specific reason why the XB1 is doing so much worse than the 360? Or is it just because Japan is drastically shrinking as a console market?
Not a lot of retailers even took in XB1 stock at launch I think, and it's been shrinking ever since? Maybe someone from the MC thread can give a better explanation.
Like, at best the 360 was doing a couple thousand a week, so with a shrinking market and prioritizing shelf space, Xbox got hit pretty hard.
Nah man. XB1 is selling less and at a far lower rate than the 360 in Japan.
Comparing that with the PS3 v PS4 chart and the difference is clear
Let's not make the XB1 out as a comparable sales situation because it is truly an anomalous result when looking at either of its predecessors.
As far as retailers go they are sold in select retail chains just like many other markets. These retail chains are large and present throughout most of Japan. For example all Yodabashi Camera stores have an XB1 presence with a section of shelf space for consoles and games.
That's what I said? And there are definitely less Xbox One's in stock compared to what the 360 had in 2007/08.
I'm not saying that low stock means it is selling less than it would. It has less stock because it sells very little.
Without a presence of any kind in Japan you would see 100% of Japanese titles skipping the platform.
They are?but they are developing games for it.
They are?
No.You are kidding right?
I don't think that's true, japanese publishers will look for Xbox One anyway, games sales for the system in Japan are irrelevant at this point, but they are developing games for it.
Microsoft will not leave the market for the brand not disappear completely, certainly they expect that a new Xbox can sell better.
So I don't know what you talking about because Xbox One is receiving japanese games. Not in the same amount of PS4 of course, why S-E for example would launch Star Ocean on Xbox One since there's no audience? But FF XV and KH3 makes sense.
Xbox One is a console for japanese games that are more popular in west.
You could flip those numbers and have fairly close to accurate preorder numbers for the PS4 and XB1 versions of the game in our stores, hah! (As in PS4 at 356 and XB1 at 8)
(Not *that* accurate, but close enough to be amusing - Though would be closer with KH3, really. I expect FFXV will still sell kind of okay on XB1. Kind of.)
I vehemently disagree. We are seeing the vast majority of Japanese games skipping the XB1 for PS4/PC exclusivity and thus despite the current marketshare in US and UK. When you look at the sales splits we have fit Japanese games on the XB1 it becomes obvious why that is. I don't see how anyone could argue that the number of Japanese titles skipping the XB1 would do anything but increase if they had no presence in the home market for these games.
I think we're going to be in for a treat when we find out the sales distribution in those two games. [...]
Most Japanese games that are still relevant in the West will be on Xbone. Barring any exclusivity deals of course. Problem is, not a lot of Japanese stuff is particularly relevant in the West anymore.
So in your estimation only two Japanese developed titles are "relevant" in the west. You don't think Dragon Quest 11, FF7 Remake and KH 2.8 are "relevant?" That's ridiculous.
KH II.8 Final Edition Super Ultimate Prologue is like a remaster of a crappy 3DS game that didn't really sell all that well.
I vehemently disagree. We are seeing the vast majority of Japanese games skipping the XB1 for PS4/PC exclusivity and thus despite the current marketshare in US and UK. When you look at the sales splits we have fit Japanese games on the XB1 it becomes obvious why that is. I don't see how anyone could argue that the number of Japanese titles skipping the XB1 would do anything but increase if they had no presence in the home market for these games.
FFVII Remake has some sort of Sony exclusivity deal.
Dragon Quest? Look how Heroes sold to see how relevant that franchise is in the West.
KH II.8 Final Edition Super Ultimate Prologue is like a remaster of a crappy 3DS game that didn't really sell all that well.
The only 3rd party Japanese franchises I'd call relevant in the West are...
Dark Souls
Resident Evil
Final Fantasy (mainline only)
Kingdom Hearts (mainline only)
Street Fighter
Tekken (I think?)
Dragon Ball Z
Metal Gear
Maybe Naruto
Umm, that's probably about it.
I think we're going to be in for a treat when we find out the sales distribution in those two games. We already have a good idea of how it's going to turn out if you looked at Amazon's hourly charts last week and Abdiel's assessments like this one: