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5) Majority of 3rd party developers saying nothing but good things about the Wii U.
Well... they aren't backing up their words.
5) Majority of 3rd party developers saying nothing but good things about the Wii U.
Revengeance needed more advertising
Here's the point I was trying to make last month:
January and February are the slowest retail months of the year. There were people willing to predict the eminent doom of the Wii U (and Nintendo as a company) based on ONE month of sales. People were honestly expecting February to be worse, and in fact, it was slightly better.
Point being (if I hadn't made it clear enough), no one has enough data to conclude the Nintendo ecosystem is in any trouble. There's simply not enough data to draw that conclusion.
What I don't understand is how, Nintendo is:
1) Managing a handheld (3DS) which is doing great.
2) Possessing a console (The Wii U) which had a successful launch that sold slightly over 3 million world wide during the holiday season; more than both the X360 and the PS3 did in their respective launches.
3) Hiring more developers in not only Japan, but the US as well. This includes developers from studios such as Naughty Dog and Vigil Games to name a few
4) Nintendo building brand new corporate buildings to host entirely brand new development studios
5) Majority of 3rd party developers saying nothing but good things about the Wii U.
...Yet, Nintendo is doomed - but, somehow, Sony, who is:
1) Losing investors immediately after the PS4 unveiling.
2) Selling off corporate assets such as separate smaller companies under their umbrella and whole corporate buildings.
3) Laying off workers.
4) Shutting down development studios
5) Reporting billion dollar loses year after year (for 5 years in a row)
6) Losing relevancy in their stock
7) Undergoing severe restructuring
Somehow, Sony is doing great! They don't show any signs of going 3rd party or even disappearing off the face of the map. Does this make any sense to you? It doesn't make any sense to me!
Which makes sense with no new releases.
PS360 got Dead Space and Aliens and other stuff to cause a bump, WiiU gots nothing.
Maybe underperformed, but not really bombed - this game had only 12 days. Still, it's most likely less than Crysis 2's debut.
Then you explain to me whats going on.
Well some of the stuff you said isnt correct and the rest is why Sony are indeed doing great (well better).
Nah, 260k for Crysis 3 is a bomb, no question about it. Game cost over 50 million to develop/market. Mega bomb. 12 days is plenty of time, by the way. Most first month sales are front-loaded so getting almost half a month is ample time. Sad to see, one of my favorite franchises.
Crysis 3 deserves to bomb, it's a shit game.
BTW is Dead Space 3 a good game? I wasn't following it at all, but I liked Dead Space 1 & 2
it was 210k according to john harker or >190k according to creamsugar (both in this thread)
It got plenty of advertising.Revengeance needed more advertising
Crysis 3 deserves to bomb, it's a shit game.
BTW is Dead Space 3 a good game? I wasn't following it at all, but I liked Dead Space 1 & 2
Bu-bu-bu-but it has teh grafix?Crysis 3 is exactly the kind of fail we will be seeing with a lot of next gen titles.
Someone ran the YoY and YTD numbers for dedicated handhelds earlier in the thread and it wasn't pretty at all.
What I don't understand is how, Nintendo is:
1) Managing a handheld (3DS) which is doing great. In Japan, yes. I would say it's doing acceptable in the west
2) Possessing a console (The Wii U) which had a successful launch that sold slightly over 3 million world wide during the holiday season; more than both the X360 and the PS3 did in their respective launches. So you don't think the WiiU sales are horrible? Not saying they can't turn it around, but right now sales are horrible.
3) Hiring more developers in not only Japan, but the US as well. This includes developers from studios such as Naughty Dog and Vigil Games to name a few Development companies hires developers. News at 11
4) Nintendo building brand new corporate buildings to host entirely brand new development studios If true, this is good
5) Majority of 3rd party developers saying nothing but good things about the Wii U. And yet we see nothing from them. The games aren't there and more often than not multiplat games run better on 360/PS3.
...Yet, Nintendo is doomed - but, somehow, Sony, who is:
1) Losing investors immediately after the PS4 unveiling. Not sure what you mean by losing investors, I think you mean the backlash after the February event. Investors want to see more. An ecosystem like itunes and google play and tablets. No console either makes investors nervous.
2) Selling off corporate assets such as separate smaller companies under their umbrella and whole corporate buildings.Yep, they need the cash now and those buildings were too big for them at this point.
3) Laying off workers.Yep, need to save some money, they were bleeding. Trim the fat.
4) Shutting down development studios Shutting down some studios while others expand. ND is constantly hiring as is SP. Cambridge got merged with GG. Most of Liverpool's folks went to Evolution.
5) Reporting billion dollar loses year after year (for 5 years in a row) Yep, pretty bad, some of it has more to do with taxes rather than just poor performance, but still pretty bad.
6) Losing relevancy in their stock Sony's ADR is up 55% YTD, some analyst companies have upgraded SNE from SELL to HOLD and others have gone from NEUTRAL to BUY
7) Undergoing severe restructuring They are in deep shit like you said in your other points, how is this not necessary
Somehow, Sony is doing great! They don't show any signs of going 3rd party or even disappearing off the face of the map. Does this make any sense to you? It doesn't make any sense to me!
If at least one of the two upcoming consoles doesn't underperform significantly within a few months of launch, I'll be pretty surprised.
Not to Wii U levels, though. That would require a perfect storm of third-party indifference and first-party ineptitude, and it's safe to say that that's not going to happen in either PS4's or Durango's case.
Crysis 3 is exactly the kind of fail we will be seeing with a lot of next gen titles.
Bu-bu-bu-but it has teh grafix?
I still say 210k for a niche-genre game like Revengeance isn't bad considering how packed February was. It's still better than DmC's laughable numbers in a month it had all to itself. It also sold a lot better than Bayonetta.
What really hurt MGR's sales was the misinformation about the games length. A lot of reviewers said it was a 4 or 5 hour game, your first time through the game will definitely be more along the 8+ hour area.
For comparison, UK February Top 10:
1. Aliens: Colonial Marines Sega
2. Dead Space 3 EA
3. FIFA 13 EA
4. Call of Duty: Black Ops II Activision
5. Far Cry 3 Ubisoft
6. Crysis 3 EA
7. Metal Gear Rising: Revengeance Konami
8. Assassins Creed III Ubisoft
9. Need for Speed: Most Wanted EA
10. Ni No Kuni: Wrath of the White Witch Namco Bandai
Well Crysis bombed.
That's not terrible for Dead Space 3 though.
I suspect the former will continue and the latter may become an f2p series faster than Crytek expected unless it really performs well in Europe/on PC.
For comparison, UK February Top 10:
1. Aliens: Colonial Marines Sega
2. Dead Space 3 EA
3. FIFA 13 EA
4. Call of Duty: Black Ops II Activision
5. Far Cry 3 Ubisoft
6. Crysis 3 EA
7. Metal Gear Rising: Revengeance Konami
8. Assassins Creed III Ubisoft
9. Need for Speed: Most Wanted EA
10. Ni No Kuni: Wrath of the White Witch Namco Bandai
Wow, the numbers are low, especially for Crysis 3. I surely thought that would have had a bigger splash upon release.
Everybody thinks everybody else has bad taste.But remember guys. It's us Americans that have bad taste!
what do you mean? Crytek isn't a good studio anymore. The talent left the building long time ago
it looks like shit on consoles bro....
Here's the point I was trying to make last month:
January and February are the slowest retail months of the year. There were people willing to predict the eminent doom of the Wii U (and Nintendo as a company) based on ONE month of sales. People were honestly expecting February to be worse, and in fact, it was slightly better.
Point being (if I hadn't made it clear enough), no one has enough data to conclude the Nintendo ecosystem is in any trouble. There's simply not enough data to draw that conclusion.
What I don't understand is how, Nintendo is:
1) Managing a handheld (3DS) which is doing great.
2) Possessing a console (The Wii U) which had a successful launch that sold slightly over 3 million world wide during the holiday season; more than both the X360 and the PS3 did in their respective launches.
3) Hiring more developers in not only Japan, but the US as well. This includes developers from studios such as Naughty Dog and Vigil Games to name a few
4) Nintendo building brand new corporate buildings to host entirely brand new development studios
5) Majority of 3rd party developers saying nothing but good things about the Wii U.
...Yet, Nintendo is doomed - but, somehow, Sony, who is:
1) Losing investors immediately after the PS4 unveiling.
2) Selling off corporate assets such as separate smaller companies under their umbrella and whole corporate buildings.
3) Laying off workers.
4) Shutting down development studios
5) Reporting billion dollar loses year after year (for 5 years in a row)
6) Losing relevancy in their stock
7) Undergoing severe restructuring
Somehow, Sony is doing great! They don't show any signs of going 3rd party or even disappearing off the face of the map. Does this make any sense to you? It doesn't make any sense to me!
Well... they aren't backing up their words.
I'm talking about cold hard sales.
Crysis 3 bomba'd.
It doesn't look like shit at all.
This is why I always hated developer comments leading up to a system's launch. Nothing but talk.
That has to be abysmal for Crysis 3 on a $66M budget.
Seems to me Rising suffered from the same issue DmC did, really.
It's too late in the generation to take a well-known series and slap something different on it. For a game to sell on the name, the product has to meet what people expect from that name.
Konami needs to look at this as the first somewhat awkward step in diversifying the Metal Gear name to mean more than Metal Gear Solid on consoles. With Japan's sales, hopefully they decide it's worth it to pursue another game in this series and give it a longer development schedule.
Though, to be fair, I'm also not discounting the rather crazy amount of untrue FUD that was spread about this game before release. That results screen probably turned a number of people off.
Crysis 2 bombed, the series never pulled great numbers even when it was PC exclusive.
yea it does. sub 720p resolution, sub 30 fps frame rate, bad iq...it looks terrible on consoles
3rd party is what butters MS and Sony's bread. Will be no different in the next gen. I mean who are 3rd parties going to make games for if not for MS and Sony? Android and iOS?
INB4 PC duh!
Pachterballs seriously needs to be banned. Don't know why he gets away with that blatant trolling. His intentions are clearer than crystal.
That's pretty much the standard for most console fps and it does not mean the game looks terrible.
Once people see teh awesome grafix, they will pay $599 and $69 for sure! I mean can't you see how terribly Wii U sells? It's all about grafix man.I think the biggest threat to nex gen is not hardware prices but software prices. 70 dollar games will hurt the industry a lot.
Crysis 3 is incredibly polished, but there's just nothing exciting about it. Quarter of a million is really quite awful, though. They'll do well if they recoup even half the dev costs.
It looks terrible compared to Killzone 3 or Halo 4 or even Call of Duty which maintains 60 FPS most of the time. When you present a shitty looking sub HD shooter that's running at sub 30 FPS frame rate, of course it's going to bomb. The game itself isn't any good anyway.
The series never took off...not when it was PC exclusive, not even when it went multiplatform.
But it seems you have an anti next gen agenda so carry on
Crysis 3 is incredibly polished, but there's just nothing exciting about it. Quarter of a million is really quite awful, though. They'll do well if they recoup even half the dev costs.
Crysis 1 selling one million copies in a month and a half after after launch isn't 'taking off'?