Numbers weren't quite as high as I expected, but still decent nonetheless. Xbox One numbers are a bit troubling given all the promotions and big releases for the month and it sold less on a weekly basis than February. That sort of tells me that a lot of February sales were in anticipation of Titanfall, and that the January sales may more accurately reflect the longer term trend. It'll be interesting to see how Xbox One does going forward.
I'm thinking we'll see a steep decline for Xbox One over the coming months moving into the fall, whereas PS4 will only see mild declines that approximate the seasonal trends we normally expect.
Good sales for Titanfall itself, but you have to wonder just how much EA is shooting themselves in the foot for that exclusivity deal. Then again, Microsoft paid for a ton of bundled units as well as a massive marketing campaign, so maybe they made out like bandits and the only real company that lost out in the deal was Microsoft, which didn't see much of a boost for their system which is performing below their expectations. The series received a lot of attention due to the exclusivity from Microsoft, so perhaps this is a good thing for the series whenever Titanfall 2 comes to PS4 and can elevate the series to much larger numbers. However, unless there are major improvements to the sequel, I can see the series getting lost in the mix to genuine next-gen online titles.
InFamous: SS did really strongly as well...500K is for the physical sales, and 10-20% digital sales would push it to 550-600K, which is basically elevating the series to Uncharted 2 levels of success for its first month, and about double what the previous title sold. Well deserved for Sucker Punch, who are poised to be compared now to the likes of ND and Sony Santa Monica in their studio arsenal.