FalsettoVibe
Member
At this point, I don't even know is equaling the price of the PS4 will help the Xbox. Sony just has to much momentum.
So... When do the ps4/psvita bundles start
The vita is dead (in the west).
I personally think at this point MS is just going to either drop the console down to $399 or drop the Kinnect and sell it for $349. I honestly think Phil Spencer is the right person in charge of Xbox and if anyone can turn it around, he can. I think it's too early to declare a king, but Sony has defiantly forced MS to do something drastic early.
I would hope soon.So... When do the ps4/psvita bundles start
The vita is dead (in the west).
Maybe this only interests me, but here's a "mainstream" media coverage roundup:
http://techcrunch.com/2014/04/18/the-xbox-one-still-lags-behind-the-ps4/
http://recode.net/2014/04/17/titan-...ckbuster-playstation-wins-u-s-again-in-march/
http://www.gamasutra.com/view/news/...ind_Sony_with_5_million_Xbox_Ones_shipped.php
http://venturebeat.com/2014/04/17/m...t-thats-far-short-of-sonys-7m-sold-to-gamers/
http://www.usatoday.com/story/tech/gaming/2014/04/17/march-npd-ps4-xbox-one/7844655/
http://www.cnet.com/news/playstatio...march-even-as-titanfall-leads-software-sales/
By the way...
The Ps4 is still supply constrained in the US? I mean, sure, you can order it online. But how's stock in stores? Are Ps4 consoles readily available everywhere in NA?
Does it really matter if its a marathon or sprint if you have no legs to stand on ? There is nothing which will close this gap now, and when project Morpheus coming to fruition it will get even worse.
Comparing the Vita to the XB1 isn't exactly apples to apples here but it will survive because of the PS4. MS currently only has one pony at the show and its looking a bit lame. If it isn't healthy by next fall they may need to put it down.
It might lose some relevance w/ European developers and emerging market devs, the way things seem to be going. If only b/c of the direct competition in PS4.
At this point, I don't even know is equaling the price of the PS4 will help the Xbox. Sony just has to much momentum.
i'm still digesting this.....so sony won....in Titanfall month?
Oh boy.....!
I have yet to see a PS4 on the store shelves in the US.
Wow. I just red those tweets under Geoff's tweet. That cryengine1007 guy is having a meltdown lmao.
"The Neogaf Sony shill forum is throwing a huge party! Vomiting all over themselves in excitement their beloved Sony "won""
So, no estimates on PS4's lead this month?
Has more to do with not wanting a lackluster game.My favorite part of this is the blatantly obvious fact that fans don't want the Lightning character shoved down their throats.
Did X HD just outsell LR?
So, no estimates on PS4's lead this month?
So, no estimates on PS4's lead this month?
Glad to see FFX-FFX-2 doing well. Maybe Square will understand something outta this and Bravely Default's sales.
Probably not.
Code:US+JP US JP Yuna Returns 777,000 260,000 517,000 Lightning Returns 587,000 175,000 412,000 US: NPD. JP: Famitsu.
What exactly are people buying the PS4 for?
Yeah, I'm really surprised by how many people have Vitas on the subway in New York City. Most of them are adults too. Weird.
The other part is there is more to do with a cellphone than ever before. Streaming video services along with the other options. I would guess there is even less of a need to have a handheld. Like, it's a tipping point where a handheld gaming option is even less desirable. That 5 minute scratch from Cut the rope is more than enough and other things, especially in HD, are more interesting than bringing another device with you. I wonder how that has been studied.
It's now to the point that anything Nintendo does will be reactionary towards smart phones. We might be in a world of hurt for gaming handhelds that only cater to the gaming market. Is there any going back? Can they address those things? You cut out the casual market for handhelds and there just not enough money to go around, I would guess.
so they're gonna sell it for 399 w kinect? not gonna happen.I personally think at this point MS is just going to either drop the console down to $399 or drop the Kinnect and sell it for $349. I honestly think Phil Spencer is the right person in charge of Xbox and if anyone can turn it around, he can. I think it's too early to declare a king, but Sony has defiantly forced MS to do something drastic early.
Xbox One will be $399 without a doubt for E3 but Xbox Live needs a relaunch to go with it. Pay wall for apps gone should be happening right now frankly.
The bomb would be playing online is now free, never going to happen but that would be a game changer which would sucker punch Sony more than anything.
I'm so happy Square's Lightning fetish is a flop.
Elder Scrolls Online is also a notable game that can attract a lot of RPG/MMO players, as well as two nice summer crossgen games from Bethesda - Wolfenstein and Evil Within. These 3 games will not be large system sellers, but it will give everyone something good to play.
Xbox One will be $399 without a doubt for E3 but Xbox Live needs a relaunch to go with it. Pay wall for apps gone should be happening right now frankly.
.
I have never seen one on shelves either. It's all anecdotal but at least around here, they don't seem to stay long. Comparatively I've seen a lot of Xbox ones and Titanfall editions.
Understand...what?
Let's look at the last two months and examine the range of physical retail sales of BD, LR, and FFXHD:
160(BD) < 178 (LR) < 208 (FFX)
Let's convert these to dollars based upon their estimated pricing ($40 for BD and FFXHD and $60 for LR)
BD: You get 160k x $40 for $6.4million.
LR: You get ~180 x $60 for $10.8 million.
FFX: You get 208 x $40 for ~$8 million.
From this analysis, LR made more money than the two but I cannot say how profitable this was without knowing LR's budget. Given that title's lack of polish and reuse of more of FFXIII's assets, I strongly suspect the budget was not very large. BD was built from the ground up but whatever budget it had was augmented by the rather ingenious 'for the sequel' campaign. FFX is a successful HD remaster of two huge games but one marred by some lengthy development.
What SE can take away is that managing budgets carefully and not overspending on non mainline title FFs or DQ, they can make some nice oversea profits. I would be curious why only 210k returned for FFX when it is one of the most successful games in the franchise worldwide and the amount of content added for this new version is staggering.
holy shit! 107 pages in one day?? NPD thread delivers once again.
Matsuda already came to that realization when Bravely Default US numbers came in. Now this is just compounding the fact. It was funny to read his statement, like it had just dawned on him and he was being profound of some sorts, when he was just years behind public perception and just now catching up to speed.My favorite part of this is the blatantly obvious fact that fans don't want the Lightning character shoved down their throats.
371K sold, it has been posted over and over again. Surprised it isn't in the opening post yet.
Are you trying to get another paragraph for your tag?
I don't know man, isn't the COM of the Xbox one like $470 or something?
And this continues the compounding effect.
When your hype fails to deliver you don't just get disappointment, you get neg-hype.
The media get's wind of it and it spreads like wild fire.
Then people who are on the fence see the news and it only drives the point further home.
It's a positive feedback system, and it's going to take something drastic to kill it.
Pay wall for apps gone should be happening right now frankly.
I'm so happy Square's Lightning fetish is a flop.
Settling in for a good 'un.
Can't believe PS4 still took the crown.
I personally think at this point MS is just going to either drop the console down to $399 or drop the Kinnect and sell it for $349. I honestly think Phil Spencer is the right person in charge of Xbox and if anyone can turn it around, he can. I think it's too early to declare a king, but Sony has defiantly forced MS to do something drastic early.
It's not exactly the same circumstances as MS paid for platform exclusivity. It's not some random 3rd party game.
If I'm not mistaken, the record has already been broken for posts in NPD. If not, it certainly will.
I liked this Time article.
http://time.com/67549/sonys-playsta...icrosofts-titanfall-was-the-top-selling-game/
Your point is moot since we already have a DIRECT quote from the CEO about what the takeaway message is from recent sales. And it's not (primarily) what you're saying.Understand...what?
Let's look at the last two months and examine the range of physical retail sales of BD, LR, and FFXHD:
160(BD) < 178 (LR) < 208 (FFX)
Let's convert these to dollars based upon their estimated pricing ($40 for BD and FFXHD and $60 for LR)
BD: You get 160k x $40 for $6.4million.
LR: You get ~180 x $60 for $10.8 million.
FFX: You get 208 x $40 for ~$8 million.
From this analysis, LR made more money than the two but I cannot say how profitable this was without knowing LR's budget. Given that title's lack of polish and reuse of more of FFXIII's assets, I strongly suspect the budget was not very large. BD was built from the ground up but whatever budget it had was augmented by the rather ingenious 'for the sequel' campaign. FFX is a successful HD remaster of two huge games but one marred by some lengthy development.
What SE can take away is that managing budgets carefully and not overspending on non mainline title FFs or DQ, they can make some nice oversea profits. I would be curious why only 210k returned for FFX when it is one of the most successful games in the franchise worldwide and the amount of content added for this new version is staggering.