BruceLeeRoy
Banned
Thank the lord I didn't make that avatar bet for Zelda.
That was a close one.
That was a close one.
That's some faulty reasoning. The reasoning could work if Evo stopped existing a few months after Drive Club launched. But it launched in October of 2014. Was largely fixed a few months into the next year. And Evo shut down (and the staff went to Codemasters) a little less then a month ago.
i really thought MS would win March. WW not a chance, but in the US? Will they ever win a hardware month again if they don't somehow win April?
I thought the Division would help them. Will be interesting to see QB numbers next month.
Bioshock Infinite sold over 5 million copies and has a metascore above 90. Result...Irrational shut down.
Irrational wasn't a first party studio
Gears of War launches October 11. Could get that month by a sliver. May be some new hardware launching alongside it too.
Irrational wasn't a first party studio
That's the thing, Evo basically stopped existing a few months after DC launched. Sony laid off a lot of staff and the remaining team was tasked to developing DLC. But at that point (March 2015) it was already clear that the team would not develop another game. They just got another year to finally finish the PS+ version.
It is for a good deal of Gaf, unfortunately.It's not binary: commercial success and flop.
PS3 is still $250, only $100 less than PS4 and lots of retailers don't stock them anymore. I only see refurbished at Best Buy. No one's going to buy one new at that price! PS3 would have strong legs if it dropped to $129 like PS2 or even $149 but that'll never happen.What Vita well over the PS3?
Where is this endurance coming from? Was there a resupply after a long drought?
Are we forgetting that Evolution Studios was reduced shortly after Driveclub launched and not in the "Of course they reduced staff, they finished the game!!1!" kind of way.That's some faulty reasoning. The reasoning could work if Evo stopped existing a few months after Drive Club launched. But it launched in October of 2014. Was largely fixed a few months into the next year. And Evo shut down (and the staff went to Codemasters) a little less then a month ago.
???No one thought it was a flop when it released. Revisionist history.
Thanks to Irrational and 2K’s passion in developing the games, and the fans who believe in it, BioShock has generated retail revenues of over a half billion dollars and secured an iconic place in gaming. I’m handing the reins of our creation, the BioShock universe, to 2K so our new venture can focus entirely on replayable narrative.
Driveclub was a flop. I'll give you my reasoning: Evolution no longer exists.
Gears of War launches October 11. Could get that month by a sliver. May be some new hardware launching alongside it too.
Wait a moment. No one posted the magical "COD sold more on XBO!" comment?
IMPOSSIBLE!!!!!!!!!
Driveclub was likely successful enough on its own.
Once you factor in the multiple debacles around the game, I assume the situation gets far more murky.
That's the thing, Evo basically stopped existing a few months after DC launched. Sony laid off a lot of staff and the remaining team was tasked to developing DLC. But at that point (March 2015) it was already clear that the team would not develop another game. They just got another year to finally finish the PS+ version.
None of what you posted actually points to it being a flop.
There exists a broad spectrum of categories a games sales can fall into.
It's not binary: commercial success and flop.
and that means?
If Halo could only do it by 25k, i'm not sure Gears can.
Agreed. The only thing we can say is that DC might have flopped in the US/NPD but it evidently sold really well in the rest of the world, especially for a racing game in this day and age.
Wouldn't describe it as successful and the debacles can't be separated from it. Don't quite get that.
It was heavily bundled and immediately discounted here in the UK, if it had sold "really well" evolution would still be around.
How many racing games have sold 2+ million copies this gen? Feel free to include multi platform games. Racing is a dying genre.
Are we forgetting that Evolution Studios was reduced shortly after Driveclub launched and not in the "Of course they reduced staff, they finished the game!!1!" kind of way.
PS3 is still $250, only $100 less than PS4 and lots of retailers don't stock them anymore. I only see refurbished at Best Buy. No one's going to buy one new at that price! PS3 would have strong legs if it dropped to $129 like PS2 or even $149 but that'll never happen.
Purely looking at it sales, if everything around it went fine, I can't see how Sony would be upset about the sales. From all indications it seems to have done better than Forza has lately.
I'm sure the numerous debacles added to the overall cost of the game by a lot though.
The racing genre is such a mess. Calling one racer a "success" and others "failures" when the whole genre is a shell of its former self?
Racing generated <4% market share in the US last year. So all these racing games are fighting for slices of a very small niche. It's a very tough market to be in, and no one's really winning at it.
1 title has hit 2m this gen, and it isn't The Crew. 1 other title hit 1m, also not The Crew. Everything else is below that.
2m has got to be MK. 1m is most likely Forza 5?
I'm blanking out on what other games could hit those numbers in the NPD.
The racing genre is such a mess. Calling one racer a "success" and others "failures" when the whole genre is a shell of its former self?
Racing generated <4% market share in the US last year. So all these racing games are fighting for slices of a very small niche. It's a very tough market to be in, and no one's really winning at it.
1 title has hit 2m this gen, and it isn't The Crew. 1 other title hit 1m, also not The Crew. Everything else is below that.
Need for Speed?
When you go from being head to head with your competition last generation, to being outsold 2:1 this generation, I would consider that a disaster.
MK8 but I think he is talking WW numbers when mentioning the Crew.
The racing genre is such a mess. Calling one racer a "success" and others "failures" when the whole genre is a shell of its former self?
Racing generated <4% market share in the US last year. So all these racing games are fighting for slices of a very small niche. It's a very tough market to be in, and no one's really winning at it.
1 title has hit 2m this gen, and it isn't The Crew. 1 other title hit 1m, also not The Crew. Everything else is below that.
Bioshock Infinite sold over 5 million copies and has a metascore above 90. Result...Irrational shut down.
That's the thing, Evo basically stopped existing a few months after DC launched. Sony laid off a lot of staff and the remaining team was tasked to developing DLC. But at that point (March 2015) it was already clear that the team would not develop another game. They just got another year to finally finish the PS+ version.
Nearly 20% HW growth vs your prior gen release is also hardly a disaster. Hell, if you told MS before launch or even after that debacle of an E3 that they'd have that kind of growth after 2 1/2 years in the US they would have been ecstatic.
When you go from being head to head with your competition last generation, to being outsold 2:1 this generation, I would consider that a disaster.
Purely looking at it sales, if everything around it went fine, I can't see how Sony would be upset about the sales. From all indications it seems to have done better than Forza has lately.
I'm sure the numerous debacles added to the overall cost of the game by a lot though.
More like the Splatoon had nothing else to compete with. While the PS4 had a ton of third party games to choose from.
1 title has hit 2m this gen, and it isn't The Crew. 1 other title hit 1m, also not The Crew. Everything else is below that.
The 360 is going to catch up with the Xbone soon enough, despite the fact it was supply constrained for a lengthy period after launch.
There's no way to spin that as being OK.