This is the best part lol!
Well, i'm a vore fan, and i know there aren't many guys like me in the world, so i understand if you guys don't like it.
Searched and... wtf
This is the best part lol!
Well, i'm a vore fan, and i know there aren't many guys like me in the world, so i understand if you guys don't like it.
The 360 is going to catch up with the Xbone soon enough, despite the fact it was supply constrained for a lengthy period after launch.
Searched and... wtf
This is nightmare fuel.
360 was supply constrained until 6 months after lauch (April 2006).
And the Xbone was supply constrained for 0 months after launch (November 2013).
I am so happy now that I already exchanged shame avatars with Ryng for a bet that might end in 2 years or so when he was still fresh and innocent.
More like the Splatoon had nothing else to compete with. While the PS4 had a ton of third party games to choose from.
So since there's the "no competition" argument on the Wii U...
In a parallel world, If SF was console exclusive to the lowly Wii U, it would've sold a lot more than it did on PS4 World Wide then.
going by that logic....
Alright, so, here even a 3DS yearly comparation.
2016 so far is the second is one of the worst year, but is still doing more than in 2014. I think 3DS is by far from "death" at this point. I thought it would be way worse, but with that sales furing Q1, and an official annunced pricedrop for this holidays + Pokémon Sun / moon, i can see 3DS have a not bad year.
It can still sell close to 2 million.
Primal LTD <700k
So how many copies do we think GTA V has sold now across all platforms?
woah, where did that spike come from in 2015? New 3DS? the greatest game of all time, Majora's Mask, being re-released on 3DS?
I'm surprised to see Pokken on there, since it doesn't seem to be that popular on GAF.
Yup, the New 3DS did really good at launch and has boosted 3DS to over 395,000 unit in February 2015.
Too bad the holidays line up was super bad, and in the end 2015 was the worse year...
M&S ~ 25
Mario & Sonic as franchise is super dead.
WiiU is supply constraint since launch.And the Xbone was supply constrained for 0 months after launch (November 2013).
Well, i'm a vore fan,
Why is the racing genre so dead? Its not like say rhythm games where you could point to specific things...
You couldnt even say that theres movement of sales from arcade racers to sims. To me its a wierd trend as always thought its an evergreen genre - hopefully VR gives it a boost/props it up...
Such a shame - one of the main reasons I buy consoles really
EDIT: Perhaps this is just a US thing?!?
ps3ud0 8)
So a total of 4 month during which Xbox One was ahead. Chances are it will stay at that number too. Impressive...
I don't always keep up with these threads all that much (especially in regards to handhelds). I'm curious though. Was N3DSXL considered a part of 3DS sales? Or was it individually reported?
Just wondering what's going to happen if/when ps4k or xbo.5 launch. Will we get an idea of their individual performance numbers or will they be considered a part of ps4/xbo respectively.
Does NPD determine what sku should be considered a brand new entry/system and be reported seperately, or is it up to the manufacture to state that it should be a new entry and stated/tracked separately? I'm guessing NPD probably has very detailed statistics of every different sku that get simplified eventually and grouped together based off whatever policy is in place.
I still got love for you Ryng_tolu. Let's just not talk about that again haha
I don't always keep up with these threads all that much (especially in regards to handhelds). I'm curious though. Was N3DSXL considered a part of 3DS sales? Or was it individually reported?
Just wondering what's going to happen if/when ps4k or xbo.5 launch. Will we get an idea of their individual performance numbers or will they be considered a part of ps4/xbo respectively.
Does NPD determine what sku should be considered a brand new entry/system and be reported seperately, or is it up to the manufacture to state that it should be a new entry and stated/tracked separately? I'm guessing NPD probably has very detailed statistics of every different sku that get simplified/grouped together eventually based off whatever policy is in place.
Good question. I'd say NPD decides. And it depends on if it's just a modification/small upgrade like a slim, XXL or huge leap.I don't always keep up with these threads all that much (especially in regards to handhelds). I'm curious though. Was N3DSXL considered a part of 3DS sales? Or was it individually reported?
Just wondering what's going to happen if/when ps4k or xbo.5 launch. Will we get an idea of their individual performance numbers or will they be considered a part of ps4/xbo respectively.
Does NPD determine what sku should be considered a brand new entry/system and be reported seperately, or is it up to the manufacturer's policy. I'm guessing NPD probably has very detailed statistics that get simplified eventually and grouped together based off whatever policy is in place.
Just wondering what's going to happen if/when ps4k or xbo.5 launch. Will we get their individual performance numbers or will NPD treat them as part of ps4 and xbo sales respectively.
Sounds fair to me.Yes, 3DS is part of 3DS sales of course.
The racing genre is such a mess. Calling one racer a "success" and others "failures" when the whole genre is a shell of its former self?
Racing generated <4% market share in the US last year. So all these racing games are fighting for slices of a very small niche. It's a very tough market to be in, and no one's really winning at it.
1 title has hit 2m this gen, and it isn't The Crew. 1 other title hit 1m, also not The Crew. Everything else is below that.
I don't know if you saw it, but is from last page i stopped talk about this. But you are right lol Let's get over this.
Imo if/ when the iterations are released numbers will probably be merged, and instead of calling the PS4 or XB1 a "console" they would refer to it as a "platform" is my guess.Good question. I'd say NPD decides. And it depends on if it's just a modification/small upgrade like a slim, XXL or huge leap.
Bssically: if it plays the same discs it should be counted as the same console.
Good catch. I'm sure MS is thrilled they're still behind in one of the two regions they dominated in last generation.2:1? Oh, we're doing these worldwide things in the US thread again.
Anyways, If your key metric is share, then what's happening in the US isn't great. But it's hardly a disaster.
Nearly 20% HW growth vs your prior gen release is also hardly a disaster. Hell, if you told MS before launch or even after that debacle of an E3 that they'd have that kind of growth after 2 1/2 years in the US they would have been ecstatic.
This arguing of extremes isn't a good look. Not everything is a disaster or a huge success. Plenty of stuff is just kinda blah.
Well then we should all try to stay on topic. And MK8 doesn't have many Rivals when it comes to Racing.
Sounds fair to me.
Good catch. I'm sure MS is thrilled they're still behind in one of the two regions they dominated in last generation.
Me too. If they stick to the rules, it's an accessory like a plastic Guitar, a Wii crossbow or a balance board.Also super curious on how/if VR HW is reported.
So, here how is looking the first quarter of sales for all console.
2014 to 2016.
https://twitter.com/ZhugeEX/status/721044192231825408
Well after posted my graphs, let's back with Zhuge rule =D
https://twitter.com/ZhugeEX/status/721037170346213376
So since there's the "no competition" argument on the Wii U...
In a parallel world, If SF was console exclusive to the lowly Wii U, it would've sold a lot more than it did on PS4 World Wide then.
going by that logic....
To be fair, it's pretty much about the context in which MS themselves choose to look at it.I love that we have two options... "thrilled" or "disaster". Keeps things simple.
To be fair, it's pretty much about the context in which MS themselves choose to look at it.
If the context is "how bad would it be if we hadn't 180'd the hell out of our console and leveraged our Win10/ OS development abilities?" then the result would probably "We're ok, could have been worse"
Now, if the context is "We were very strong #2 in the US with a shot at being the undisputed #2 last gen WW (looks like they missed by a hair in the end), and with the inertia and our strengths we definitely were looking at being undisputed #1 WW or at the very least strong #2 WW and big time #1 on our home turf this gen", then the result could be seen as a disaster indeed.
No idea how long it would take, 4 months was just a random example I just mean that people would have to wait regardless even if they went the route with finishing basically everything first, doing a traditional release instead.Before the game won´t be considered barebones by longtime Street Fighter fans it will take a very long time, it surely won´t be 4 months after launch. That´s more due to the chosen business-scheme more than due to not beeing possible to be realized differently. Characters are the absolute core for a fighting game and most have actual expectations in this regard especially when it comes to long standing fighting IPs. They´ll very slowly trickle down additional characters just to push sales of their ingame currencies and season passes.
The other option could have been to actually deliver on point a satisfactory character roster selection in quality and quantity from the beginning, like Tekken and MK. Smash Bros. 4 is a game that really shines in this regard. Even SNK manages to respect the legacy of the King of Fighters series with a character roster that covers the history of the IP adequately. Capcom/Sony on the other hand present you the exact opposit with an incredibly lackluster character roster, in favour of implementing F2P-games like schemes on top of still charging 60$ from the get go.
Wow at Xbone steadily decreasing each year. That's not good at all