DeepEnigma
Gold Member
PSX was a little more than that.
All you have to do is look at the back of one to know it was a little more than that
I believe it had DVR capabilities before DVR was a mainstream thing.
PSX was a little more than that.
All you have to do is look at the back of one to know it was a little more than that
October was 1.3m. November had 358K in retail, assuming 80:20 ratio, you get 90K from digital. Add to that say 50K-100K Halo 5 LE bundle and you get 1800K-1850K for Halo 5 LTD.
Alright cool, gotcha. Forgot about that, they've been silent on it for a while.
Aye. XB1 will have a good 2016, but between the high profile indies, the 1st party AAA exclus, and the big titles from Japan (all that on top of many eagerly awaited 3rd party titles) will mean a plethora of riches almost every single month on PS4.unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.
microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018 though.
935k with 30% digital is ~1210k. 358k with 20% digital i got around 70k, So, it's 420 k. And someone bought Halo 5 limited edition for Black Friday? Somebody gave 450$ for Halo 5 bundle? That bundle was out of top 100 on Amazon monthly chart for Nov.
unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.
microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018, but there's more to it than them simply starting the gen from scratch to 'win' next time. the company's direction's moving in a certain way that the xb1 is kinda/sorta excluded from. bringing it into the fold is probably what they want. the xb1 was basically the culmination of all their plans to make a set-top box, which was the reason for breaking into the industry. it didn't work for a large number of reasons, so instead of having that one piece of hardware that kind of exists outside of the standard windows thing, they might try to bring it in.
Mhm, agreed.Aye. XB1 will have a good 2016, but between the high profile indies, the 1st party AAA exclus, and the big titles from Japan (all that on top of many eagerly awaited 3rd party titles) will mean a plethora of riches almost every single month on PS4.
Even if a few titles get delayed (TLG and Horizon worry me, not sure about the status of WilD), 2016 is likely to be a banner year for PS4 (in no order, not comprehensive for console exclus alone: Shadow of the Beast, Rime, The Witness, Abzu, The Tomorrow Children, Bound, Horizon, Uncharted 4, Dreams, NiOh, Persona5, Star Ocean5, No Man's Sky, Drawn to Death, Gran Turismo Sport, MLB 16, Street Fighter V, King of Fighter XIV, Gravity Daze 1& 2... ) oerhaps even better than what 2009 was to PS3 imo.
935k/1300k=71.92% physical, or 28.08% digital
you're not doing the digital calculation right, it's the percentage of total sales not percentage of retail sales
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.But where is that info for 1300k in October? Any link?
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.
Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.
The 1.3 probably isn't an exact number but probably rounded up
Do you actually not understand it or do you just want to mock me?
Because I can explain what I meant if it's the former.
unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.
microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018, but there's more to it than them simply starting the gen from scratch to 'win' next time. the company's direction's moving in a certain way that the xb1 is kinda/sorta excluded from. bringing it into the fold is probably what they want. the xb1 was basically the culmination of all their plans to make a set-top box, which was the reason for breaking into the industry. it didn't work for a large number of reasons, so instead of having that one piece of hardware that kind of exists outside of the standard windows thing, they might try to bring it in.
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.
The 1.3 probably isn't an exact number but probably rounded up
It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.
You don't think they would have sold more consoles if they had CoD bundles like they used to?Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.
Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
Next-gen war updated: PS4 almost doubled last November; Price drop success! Xbone flat. WiiU stable.
LTD:
PS4 10.8m [ten million barrier broken]
XBO 9.7m
WiiU 4.6m
It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.
Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.
Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
Definitely shaping up to be that wayNo VR solution. Only the hololens demos they've been showing but I'm going to bet thats all vaporware and it never shows up on xbox one at all.
I still have faith in AR since it doesn't require glasses and doesn't cut you off from the real-world in such a jarring way, but on its own it definitely won't have the same impact as VR, unless holographic displays w/ touch feedback are any more feasible at the consumer level now than they've been before. :/Probably because its nothing more than google glass really.
AR is cool in its own way(non gaming wise), but a totally different animal than VR which could be amazing for anything.
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.
The 1.3 probably isn't an exact number but probably rounded up
NPD doesn't track digital, right?
Hm... Zhuge said. But Zhuge said also this :
So, what is it then?
NPD doesn't track digital, right?
It hasn't cracked 1.5 million in NPD's numbers, which doesn't include digital.
NPD doesn't track digital, right?
Or bundles. So for all we know, Call of Duty could've done better on PS4 and Fallout 4 could have done better on XB1. All we know is how well the stand-alone retail versions of those games did. Star Wars: Battlefront has to be huge for Sony has it lead on PS4, plus there were probably lots of digital sales, as well as PS4 Battlefront bundles. I'd be really interested to see how much it sold with all that combined.
But Zhuge said also this :
But Zhuge said also this :
They do track bundles. Just not in the top 10 listing.
With digital it has but without it, it has not.
1.3m was for October.
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?I'm not sure how you in one sentence can say that the split including bundles is still unknown and then proceed to declare the Xbox One version the best selling in the next sentence.
The first DLC also hasn't even released yet, so there's still time for the CoD diehards on Xbox One to get impatient and jump ship.
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?
So Halo is 1.3m physical and has a 30% digital attach rate?
Does that mean 1.85m physical + digital?
Halo 5 is a borderline pretty good / great game, what hurts it was the HMCC mess and lack of split screen co-op I feel.
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?
So Halo is 1.3m physical and has a 30% digital attach rate?
Does that mean 1.85m physical + digital?
Errr the physical have dropped as well, so the ratio could've remained constant unless someone mentioned otherwise?No. Nov. digital rate likely lower, potentially by a significant amount. Nov. bundles probably negligible given low performance of the bundle in Oct.
So, that put's Halo 5 in 1.7 mil. ballpark with digital, isn't it?
Halo 5 is a borderline pretty good / great game, what hurts it was the HMCC mess and lack of split screen co-op I feel.
I think Queso mentioned 67:33 physical to digital for October. So I guess he got the digital number somehow
although Raist makes me think the digital was higher
Errr the physical have dropped as well, so the ratio could've remained constand unless someone mentioned otherwise?
Also, the game was on sale for Black Friday on the digital store, $20 or 20% off, I don't remember which. So it could've picked up quite a few purchases due to the sale.
Declines over time, yes. Excluding H5 and TKK, month 1 dig split looks like is averaging somewhere around 15-20% for the top 10 right now but is growing. H5 dig split is an upside outlier.
The month 1 split for H5 was just about 67:33 in favor of physical excluding bundles.
Takes life to date (through end November), physical and digital, excluding bundles, to the 1.5-1.6 range. Sure someone has a bundle number somewhere. Throw that on top.
For a mainline Halo game. That isn't good, even on one platform.
I see.Could have. Most likely didn't. But could have.
Add 93k bundle from October, looking at probably ~1.7 million tops without November bundles.
They sold more than 1.25 million consoles in one month. I agree that it wasn't 100% positive but the only home system that had a bad November all around was the Wii U.
Again, you are talking about a different industry within the tech world. Game systems don't follow the same model that cell phones do and the majority of consumers are used to having their console be relevant for 5+ years.
Easier ports/connectivity in a new model is fine. The newer model running games notably better though would cause backlash especially with how easy it is for tech comparison articles and videos to spread (social media). People with the older model will feel screwed since they thought the system would follow the same model as previous consoles (with many people putting good money into the console via game purchases due to that).
A console with a model every year is called a PC
Errr the physical have dropped as well, so the ratio could've remained constant unless someone mentioned otherwise?
Also, the game was on sale for Black Friday on the digital store, $20 or 20% off, I don't remember which. So it could've picked up quite a few purchases due to the sale.
Cosmic has said the phys/digital ratio goes down with time as i recall it.
That's pretty logical, at launch between preorders and price parity, that seems like the prime time to go digital. Games go on sale at retail more often and generally with deeper discounts as well. It feels like cheating picking up physical copies of Bloodborne and Until Dawn for 17 bucks at Best Buy.