More people are gaming than ever before. Just not on consoles (which is a dwindling and contracting market)
Maybe. We're just starting a new gen really, so let's give it a few years before declaring a full market contraction. The PS4 is selling amazingly well, and there's no reason to assume it won't do as well as the PS2, with the WiiU and XO making up the difference. None of us know what's around the corner, and emergent markets in Asia and SA are a complete unknown right now.
But even if we talk about just the traditional western console market, even then, a contraction doesn't necessarily mean a less healthy industry.
Want a good example of what I mean: PC Gaming.
PC sales have been nose diving since the iphone hit the market. Tablets only heightened the problem. But PC Gaming is bigger and better than ever. Steam gains users and revenue by the day, specialist hardware manufacturers like Nvidia are raking it in, DOTA and the like are some of the biggest games in the industry and all the while, PC's in general are selling less and less. Smaller overall audience, more people there for dedicated gaming.
Absolutely no reason the same can't be true of Consoles, especially with something as straightforward as the PS4. Sure, it has the multimedia stuff, you can ditch the Blu Ray player and streaming box with one, which is important, but first and foremost, it's a games machine. Good value, good variety of titles, all the big blockbusters, all at your fingertips out of the box with the minimum of hassle. We
know how appealing that's been so far.
Sure, maybe we lose the casual market from the PS2 era, the old folks from the Wii era, and overall numbers might be the lowest in decades. If that still includes as many (or potentially more) 'hardcore' game fans looking for a more dedicated gaming gadget, buying multiple games, niche titles and obscure genres as well as the FIFA's and BattleCOD's, if we can get some of those low end PC and mobile gamers looking for a bit of a more substantial gaming experience, then where's the problem?
We can loose overall numbers and still have a healthy console market.
Hell, just look at the music, TV and book markets to see how disruptive new mobile tech can be a boon for an industry overall and not kill of traditional mediums and markets.
I mean if the flipping vinyl market can still thrive in the era of digital music subscription, then so can a healthy, traditional console one. Even if it is smaller, which again, too early to call.