As for texel and pixel fillrates, the results are both as-expected and a bit surprising. On the expected side, we see the GTX 980 Ti trail GTX Titan X by a bit, again taking a hit from the SMM loss. On the other hand were seeing a larger than expected drop in the pixel fill rates. GTX 980 Ti loses some rasterization throughput from the SMM loss, but a 15% drop in this test is much larger than 2 SMMs. Just to be sure we checked to make sure the ROP/MC configuration of GTX 980 Ti was unchanged at 96 ROPs, so were at a bit of a loss to explain the difference at this time. Though in either case, despite what 3DMark is telling us, we arent seeing any signs of GTX 980 Ti struggling at 4K versus GTX Titan X. So if there is a meaningful difference in pixel fillrates, its not impacting game performance.