Nvidia's Smooth Motion feature to embrace the RTX 40-series peasants

What does this do that current X2 frame gen can't? My RTX 4070 has a love but mostly hate relationship with frame gen.
First sentence.

Read Back To School GIF by INTO ACTION
 
I don't use RTSS/Afterburner, but Nvidia's own statistics heads up display (alt+z) shows the framerate too, but only up to 240fps for me. Steam's statistics is more correct which is why I used it to show Metroid Dread.
Well i didn't have any luck with any other application. I tried MAME, Ares and some other emulators and so far only CEMU seems to make any difference to smoothness for me.

Maybe Nvidia Profile Inspector doesn't work and i will have to install the Nvidia App for this, which is something i wanted to avoid.
 
Well i didn't have any luck with any other application. I tried MAME, Ares and some other emulators and so far only CEMU seems to make any difference to smoothness for me.

Maybe Nvidia Profile Inspector doesn't work and i will have to install the Nvidia App for this, which is something i wanted to avoid.

Use the app via beta driver install only targets at game level.
 
I'm starting to feel a bit lost with all those Nvidia techs they keep releasing lol.

How does this work? Is it an in-game setting? Or something I have to force via the Nvidia App or control panel?
 
I'm starting to feel a bit lost with all those Nvidia techs they keep releasing lol.

How does this work? Is it an in-game setting? Or something I have to force via the Nvidia App or control panel?

There is a beta file you can get by signing up to their dev stuff for free.

590.26 version you got to get, Google it for link after signing up. Youtube video it or whatever.

And you get option for "smooth motion" to toggle in nvidia game settings. It's frame gen basically for games that don't have this option. Can be for 4000 series and above.

Imagine older games locked at 30 fps that become broken if you try to push it up the usual way. Well this increases with fake smooth looking frames. You add emulators and can toggle.

You then win at life.
 
Last edited:
There is a beta file you can get by signing up to their dev stuff for free.

590.26 version you got to get, Google it for link after signing up. Youtube video it or whatever.

And you get option for "smooth motion" to toggle in nvidia game settings. It's frame gen basically for games that don't have this option. Can be for 4000 series and above.

Imagine older games locked at 30 fps that become broken if you try to push it up the usual way. Well this increases with fake smooth looking frames. You add emulators and can toggle.

You then win at life.
h9ePjbVlYLJvVJec.png


Thanks man, really appreciate the spoon feeding. Being able to play games locked at 30 at higher framerates sure sounds like a win.

Wonder if this would work with emulators...
 
I just installed the driver on my 4090 and I tried out Star Citizen and it does indeed double my framerate. The game still has the weird stuttering it has in populated areas but that's a server side issue. This feature is definitely a game changer for me. The 4090 is a beast and nothing out there other than Star Citizen makes it struggle but having this feature is still nice :messenger_beaming:

:messenger_smiling_with_eyes: Here is another video clip showing the improvements to framerates that Smooth Motion brings to Star Citizen:

 
Last edited:
h9ePjbVlYLJvVJec.png


Thanks man, really appreciate the spoon feeding. Being able to play games locked at 30 at higher framerates sure sounds like a win.

Wonder if this would work with emulators...
I'mma post this image again. Citron running Metroid Dread with uncapped framerate (240fps) & 2x Smooth motion.
It works on a lot of emulators, RPCS3, CEMU, PCSX2, MAME etc, but I can't get it to work with RetroArch. Some older games like Borderlands 2 can't use it either.

ft5ca3rY2jYaGTIG.jpg
 
Are there any input latency analysis videos or anything out there? I'm curious if it has a frame cost.
 
Are there any input latency analysis videos or anything out there? I'm curious if it has a frame cost.
There's surprisingly little YT content about the tech. Digital foundry discussed it briefly in a DF Direct. No deep dives.
Like DLSS it feels amazing, even with mouse controls.
 
There's surprisingly little YT content about the tech. Digital foundry discussed it briefly in a DF Direct. No deep dives.
Like DLSS it feels amazing, even with mouse controls.
That's awesome. I might need to get a 40 card.

How much of an "upgrade" would a launch 3080 to a 4070 ti (or variant) be?
 
I had my avatar game ( game doesn't have dlss framegen and i don't want to use fsr over dlss 4 ) modded so reinstalled it without mods and now the smoothing tech works. Going from 100 to 200 fps, feels incredible smooth and imagine quality is amazing. Absolutely love it. Totally fixes the problem i had with avatar and its lower framerate.
 
Last edited:
oLYMc7ys8TZEW8Pr.jpg


This is as dumb as I can make it.
1 - Click the graphics tab in the Nvidia App.
2 - Click the 3 dots and select 'Add a program', select the exe for the app you want to apply SM to.
3 - Turn on Smooth Motion.

That should be it. I have used it successfully with MAME, PSCSX2, CEMU, RPCS3 & Switch emulators,
With settings done, start the app via Steam so you can view framerate statistics. In this case Citron running Metroid Dread with uncapped framerate (240fps) & x2 smooth motion for an eye-watering 480fps. Time to get a 480hz display.


ft5ca3rY2jYaGTIG.jpg
So it's implemented in the UI after all?
 
Is there in-depth technical analysis on this on input lag? I only found some YouTube videos that show it worked nothing too technical. This could be amazing for fighting games couple with reflex
There's no scenario where this helps fighting games, it's engineered for painting more pixels, not help interaction.
 
Us 40-series owners getting called peasants is absolutely mental. Anyways, this is nice for games that doesn't support framegen but I don't fuck with it fully yet
 
Last edited:
There's no scenario where this helps fighting games, it's engineered for painting more pixels, not help interaction.
There is just for the visual. I tried it myself with LSFG, it definitely help with motion fluidity big time. Games with 30fps background animation basically double. Guilty gears strive animation is ultra smooth.

Must have reflex forced in with specialK to lower the input lag though or it's not play able. I would like to see someone test the input lag with some professional tools compare to numbers without FG.
 
Yes, how else would you implement it? You can't turn it on/off while the target app is running.
No, i thought you need a 3rd party program to turn it on (i forgot the name) something like DLSS Swapper (but its a different program)
 
Last edited:
Lossless Scaling? That's its own thing. This is Nvidia's own driver level solution.
No, not Lossless Scaling its a program where you can enable DLSS also
Edit: I think its called Nvidia Inspector.
I thought you have install the beta driver and enable it in Inspector. I didn't know it was implemented into the Nvidia app.
 
Last edited:
Probably later this year I read.

If this does come then it's like the ultimate win win all round as a 4090 owner.

I was playing some Twilight Princess last night with smooth frames pushing it to 60 fps from 30 (game is code locked this way) in 8k Resolution, and holy fuck it was damn nice. game is so nice playing now in a self created true remaster experience from default.

The future is so beautiful when it comes to all this perfect symbiosis of all cool tech and different era generations of gaming that shows why PC gaming is truly divine. It really is worth it now having this as the main platform to game all round.
 
Probably later this year I read.
Nice. Looking forward to testing it out. While Lossless scaling is decent, it would be nice to just be able to toggle it in driver without messing around with a separate app.

That's one good thing about Nvidia GPU's their support for GPU's is pretty much unsurpassed. Features or otherwise.
 
Nice. Looking forward to testing it out. While Lossless scaling is decent, it would be nice to just be able to toggle it in driver without messing around with a separate app.

That's one good thing about Nvidia GPU's their support for GPU's is pretty much unsurpassed. Features or otherwise.
Yay for us peasants!
 
Can you recommend an emulator that you know it works with smooth motion and can play some Genesis or SNES or NES games?
MAME supports a metric ton of consoles and micros. That's what I used to try SM on the 16bit consoles.
It's a bit convoluted to load games, but it works.
 
MAME supports a metric ton of consoles and micros. That's what I used to try SM on the 16bit consoles.
It's a bit convoluted to load games, but it works.
What version/fork of MAME do you use? I'm just adding the regular "mame.exe" in the profile and run it with it's default UI. But when i try any side scrolling arcade game (such as Wonderboy) i don't see any difference in motion clarity as i see with Cemu and the 2D Yoshi game.
 
What version/fork of MAME do you use? I'm just adding the regular "mame.exe" in the profile and run it with it's default UI. But when i try any side scrolling arcade game (such as Wonderboy) i don't see any difference in motion clarity as i see with Cemu and the 2D Yoshi game.
Just regular old 64bit windows MAME. I captured some 120fps video of Black Dragon and here's a frame with a goofy inbetween frame. So it works!

YbJHq1WIxiKZ3JPD.jpg
 
Man, i don't know what the heck i'm doing wrong, only Cemu works for me so far (and looks awesome) and nothing else :messenger_unamused:
 
Top Bottom