Just tried out QuestZDOOM(OG DOOM). So fucking wild to be in DOOM like that. I downloaded a voxel weapon mod, but I think I missed a in-game setting to activate it. I'm new to VR, so I began to get motion sickness after about 15min. I'm learning where my limit is and quitting that moment. Hopefully I gain my "VR legs" over time.
Nope. if You are running at the full Quest 2 panel resolution and trying to get 90fps expect low settings on Half Life Alyx and even then you might get the odd performance dip. The resolution of the Q2 is massive. Don’t worry though. It still looks stunning.My Quest 2 is in the mail. Should be here in a few days. I have a question about performance. Will a 3900X and a 1080ti be enough to max out games like Half Life Alyx and Boneworks at 90fps and at whatever the max resolution of the Quest is?
Doom 3 getting better and better looking on Quest.
Unbelievable... but it's a 5GB HD texture pack and I only have around 8GB free
Vr legs is a load of bollocks. I went straight in with Alyx and modded outer worlds and have been fine.
I don't know why but my VR legs on Q2 are so much better then the CV1. Even if I'm playing 60hz games.
Just got my elite strap in from amazon. It makes a world of difference. IF you have a quest you should 100% invest in the elite strap. I ordered mine on DEC 26th and mine just came in. So much more comfortable.
I actually much prefer the stock elastic strap. For some reason it just conforms to my head better and makes it easier to get my headset into the sweet spot (and the difference in weight is pretty noticeable too). I've actually thrown my elite strap onto a shelf in my closet and plan on leaving it there lol
Official hardware. You can get a good usb 3.2 10gbps cable for a lot less.Why on earth is the Oculus Link cable £89. That seems utterly extortionate.
Body. The joy of no tether.are you turning with your own body rather than analog stick?
Personally no, but there are tons of youtube videos showing it can be done. Biggest issues is too much light, which causes the sensors to lose tracking. Do it in a warehouse or on an overcast day and you can play with no limits lol.I was wondering...has anyone tried playing native quest games on a very large space? I mean very large, like a parking lot or an empty field, while disabling the guardian?
I'm thinking about re-buying some games just to run around like a maniac in some god-forsaken places xD
I could even rent out an industrial space if it works!
Body. The joy of no tether.
Facebook is a bit of a rape artist of the old wallet when it comes to extras. The elite strap cost me $50 and it's little more than a piece of plastic. The headset with batttery runs $129. A replacement for a controller is $69 each. The Case is over priced. With that being said, it's all optional.Why on earth is the Oculus Link cable £89. That seems utterly extortionate.
Yeah but not as thin and flexible..Official hardware. You can get a good usb 3.2 10gbps cable for a lot less.
Why on earth is the Oculus Link cable £89. That seems utterly extortionate.
Just got my elite strap in from amazon. It makes a world of difference. IF you have a quest you should 100% invest in the elite strap. I ordered mine on DEC 26th and mine just came in. So much more comfortable.
Official hardware. You can get a good usb 3.2 10gbps cable for a lot less.
Facebook is a bit of a rape artist of the old wallet when it comes to extras. The elite strap cost me $50 and it's little more than a piece of plastic. The headset with batttery runs $129. A replacement for a controller is $69 each. The Case is over priced. With that being said, it's all optional.
I am sure they are taking a hit on each Quest 2 sold. They got to make that money up some way.
There are cheaper cables that work the same that cost around $30 if you look around.
Thanks everyone, I'll have a shop around and see what I can find! Looking forward to getting around to playing Half Life: Alyx at some point.It is just normal cable you can buy for few bucks. It is basically price for not fucking around. Normies don't even know there are various standards of USB.
Also Oculus updated a lot Quest 2 and it support now pretty much any USB cable. Even 2.0 (!) and somehow they were able to get it working though experience is not great.
youll get there dude. just take it slow, put it down as soon as you start to feel sick, and over time your brain will adapt. best part is , once youve got your vr legs, they are there to stay. ill put vr down for weeks or months at a time and as soon as i go back its like i never left.Just tried out QuestZDOOM(OG DOOM). So fucking wild to be in DOOM like that. I downloaded a voxel weapon mod, but I think I missed a in-game setting to activate it. I'm new to VR, so I began to get motion sickness after about 15min. I'm learning where my limit is and quitting that moment. Hopefully I gain my "VR legs" over time.
so much growth for VR! I wonder what happened...
oh, that's right. Quest 2 was one of the hottest gifts this past Xmas, that's what happened...
It was admittedly niche until probably late last year. Right now we are witnessing the true beginning of VR as it takes off into mainstream.VR hit a turning point in 2020 for sure. There's no going back now. With every passing month, the tech is improving and not to mention sales are going up. Before naysayers can blink, it's changing right under their feet and they don't even know. We'll have wireless glasses half the size of Quest 2 with magnitudes more powerful chipsets and cheaper. It's not going anywhere.
It was admittedly niche until probably late last year. Right now we are witnessing the true beginning of VR as it takes off into mainstream.
VR hit a turning point in 2020 for sure. There's no going back now. With every passing month, the tech is improving and not to mention sales are going up. Before naysayers can blink, it's changing right under their feet and they don't even know. We'll have wireless glasses half the size of Quest 2 with magnitudes more powerful chipsets and cheaper. It's not going anywhere.
You can already do wireless with virtual desktop app and sidequest on your pc.As a new Quest 2 owner, I’m salivating at the Quest 3 possibilities and beyond.
The other VR players have to adjust to this new reality. Having sensor towers, 3 times the price, and wired, should be a thing of the past. I can only see the future heading in Quest’s path. Even the oculus link now being replaced by wireless network, even though I have not made the setup yet, is definitely the way to go from now on. I just hope Oculus releases update to support it more officially in the near future.
Crank it up a bit by going into your garage or into a big field and then just move in real life to move in the game!It’s a great time to be in VR. I started out on the dk2 and now have the Q2. It’s a huge leap.
Playing Doom3 the other day made me realise just how capable the system is to deliver a fully fleshed out high quality full campaign.
I also play standing up, turning my body to steer rather the smooth turning. A couple of hours of that is a reasonable low impact workout of sorts.
Just got my elite strap in from amazon. It makes a world of difference. IF you have a quest you should 100% invest in the elite strap. I ordered mine on DEC 26th and mine just came in. So much more comfortable.
You can already do wireless with virtual desktop app and sidequest on your pc.
Elite strap with or without battery? I’m wondering if it’s worth the price.Just got my elite strap in from amazon. It makes a world of difference. IF you have a quest you should 100% invest in the elite strap. I ordered mine on DEC 26th and mine just came in. So much more comfortable.
It was admittedly niche until probably late last year. Right now we are witnessing the true beginning of VR as it takes off into mainstream.
My Quest 2 is in the mail. Should be here in a few days. I have a question about performance. Will a 3900X and a 1080ti be enough to max out games like Half Life Alyx and Boneworks at 90fps and at whatever the max resolution of the Quest is?
I've heard that there is some overhead when using the link cable compared to using a true PCVR headset. It has to encode and decode the video signal or something like that? So you'd get worse performance using a Quest 2 than you would on a standard PCVR headset. Is that correct?
How much overhead? How much performance are we losing?
How do you guys monitor your framerate in VR?
Will MSI afterburner or the framerate counter built into Nvidia drivers work?
I found this. It's only $3 but and I don't mind paying, but it just seems weird to have to pay to monitor my framerate.
fpsVR on Steam (steampowered.com)
EDIT : I'm not sure that will work on the Quest 2 either.
How do you guys monitor your framerate in VR?
Will MSI afterburner or the framerate counter built into Nvidia drivers work?
I found this. It's only $3 but and I don't mind paying, but it just seems weird to have to pay to monitor my framerate.
fpsVR on Steam (steampowered.com)
EDIT : I'm not sure that will work on the Quest 2 either.
Is it something you can toggle on and off easily?Install OVR Metrics Tool via SideQuest.. it puts a little floating performance monitor (mine displays fps and hz) whereever you want. It works for every game or app in your Quest 2 even over Steam/PC.