And in 5 years when 4k TV sets are commonplace? Is SD-like fidelity still going to be acceptable?
And resolution in VR is important for several reasons. When you're actually *in* the game, being able to see stuff clearly, especially in the distance, takes on a new importance.
Yea, I've tried a DK2. But I think you are misunderstanding what I'm bummed about. Its not about not having the fidelity of a 1080p monitor now. Its about not being able to have that within the next 20 years! I can fully accept 1440p or whatever right now and have it look subpar(compared to what I'm used to), but if that's not gonna rapidly improve, I wouldn't say the future is very bright for VR in terms of global appeal and casual usage. I was always under the impression that things were going to improve quite quickly, so I'd been very bullish on VR's chances, because even if the first 2-3 years only sees VR as a niche device, I could always respond to the complaints about how it looks with, "It'll look a lot better really soon, don't worry." If I cant say that, I can do nothing but admit, "Yea, VR doesn't look very good, sorry...".