60_gig_PS3
Banned
Well, although "same technology" is quite ignorant, it is indeed a cheap option to get a grasp on relatively high fov stereo imagery.
By definition every vr headset consists of a display(s) / lens combination and some sort of headtracking. So one could say that the VFX1 is the same as a Rift. Which it obviously isn't. VR is more of an evolution than a rocket sciene involving revolution.
Actually it's not high fov with that setup. The biggest distinction with the rift is that it uses modern tracking and display technology.