I played TF2 again today and felt like it was worse than yesterday, but who knows.
One problem I have is that my right eye starts getting tired/pinched feeling very quickly, which is probably a definite bad sign of health problems or eyestrain. I'm wearing glasses and using A cups but my eyes are definitely different, one is very nearsighted and one is weak.
The thing that I think bothers me most is that even after doing the TF2 calibration, and I think this happens in all games, when I turn my head the world distorts slightly. If you keep your eyes on a pillar for example and turn your head, I don't feel like the pillar says still like a real world pillar might. And then when I later try it in the real world, I feel queasy and my eye tracking is messed up.
I don't know if this is convergence, or merely a product of how the Rift cannot track where your eyes are actually pointing, or what. Keeping your eyes straight forwards and turning your whole head may be better but it still feels laggy/distorted enough to be uncomfortable.
One problem I have is that my right eye starts getting tired/pinched feeling very quickly, which is probably a definite bad sign of health problems or eyestrain. I'm wearing glasses and using A cups but my eyes are definitely different, one is very nearsighted and one is weak.
The thing that I think bothers me most is that even after doing the TF2 calibration, and I think this happens in all games, when I turn my head the world distorts slightly. If you keep your eyes on a pillar for example and turn your head, I don't feel like the pillar says still like a real world pillar might. And then when I later try it in the real world, I feel queasy and my eye tracking is messed up.