Just a quick hello to say I'm still alive, and still working on my VR focused first person puzzle / exploration thing. Click the picture below to check it out. It's a vector graphics / Tron inspired thing where the environments are purposefully built without giving you enough information to initially figure out what is and isn't solid until you move around inside them and change persective / bump against the walls that sort of thing.
Click the logo to download. Let me know what you think so far. This is obviously still very work in progress. Dialogue is only on the first level and is all place holder (was just proof of concept in terms of implementation).
Y on the joypad or E on the keyboard resets the Rift location. There is a very basic pause menu.
I plan on releasing the finished thing for free. It will be a couple of hours long for a first play through if all goes to plan. 13 or so levels (this release has three and a half, but level three and four better represent the sort of level length the other levels will have. Dialogue will lengthen things for those who care about the developing relationship between player and the creator.
DK2 shouldn't require any special setup. Just run the game. It'll even work in direct mode!