Wonder if people will find a way to get it to work on Rift? It is one of the games I'd want to play if I jumped in at this $400 bundle price.
If it's on Steam I can't imagine they'd go out of their way to block the Rift from working with it
Wonder if people will find a way to get it to work on Rift? It is one of the games I'd want to play if I jumped in at this $400 bundle price.
Wonder if people will find a way to get it to work on Rift? It is one of the games I'd want to play if I jumped in at this $400 bundle price.
As someone who bought a PSVR and has been disappointed in the support, I'm debating this. Tough call...
People say waiting for next gen headsets will be waiting for a long time. I would imagine they would have been announced or would be going to a dev kit system like the first set has already. I don't see a new gen headset till 2019/2020
On the one hand everything I've heard makes it seem like Vive is better. On the other hand I'm not really in a position do do room-scale, and this price-point is pretty attractive. I had thought I would wait on next-gen headset, but maybe I'll just buy this and upgrade later. I'm thinking the Star Trek bridge game as a purchase, and then getting back into Elite Dangerous. So if I order from Amazon I don't get free Eve Valkyrie, but you do from Best Buy?
Decisions decisions.
How are those non-gaming VR content? Extensive? Expensive?
What was the whole deal with Oculus and invasion of privacy by Facebook? I seem to remember some controversy when the Oculus launched about how Facebook has a constant 24/7 connection where all your info and activity is sent to them whenever your Rift is hooked up, and no way to de-activate that...is that true, and if so is it still the case with the Rift?
That and Palmer Luckey made the Rift a "never buy" and I was looking for a price drop on the Vive. But this is priced so damn low that I'm reconsidering lol.
Quoting myself for the new page. Anyone have any insight into this? If it's true it's a valid reason to avoid a purchase IMO.
Given the Zenimax vs Oculus lawsuit, I doubt Fallout 4 VR will come to the Rift.
Shame theres no sale on just the controllers
Robo recall is free with touch and that game is like playing in a $2000 arcade cabinet.
Where was it confirmed to be on for 6 weeks?
Why alienate 1/3 of your potential sales in an already niche market over an unrelated beef? Zenimax are after more money, not less. It'll be steam vr, which works on both.
Well it's currently only listed for the Vive on the product page.
As far as I know there's only been one thing to actively block non-Vive headsets on Steam and that was Google Earth and thete was a workaround released pretty quickly to fix that. The main problems with Fallout will be the button placement translating to the touch controllers, the Vive wand model that appears in game won't just change to a touch model and in the E3 demo there wasn't any snap turning which will make it difficult to play if you have a front facing setup.Wonder if people will find a way to get it to work on Rift? It is one of the games I'd want to play if I jumped in at this $400 bundle price.
Regardless still works even if it's not on the store page.
As far as I know there's only been one thing to actively block non-Vive headsets on Steam and that was Google Earth and thete was a workaround released pretty quickly to fix that. The main problems with Fallout will be the button placement translating to the touch controllers, the Vive wand model that appears in game won't just change to a touch model and in the E3 demo there wasn't any snap turning which will make it difficult to play if you have a front facing setup.
I'm still not sold on the games. I was interested in stuff like Lucky's Tale, Chronos, and the various horror titles awhile back, but impressions and reviews basically concluded "decent if you have a VR headset, but not remotely worth buying a headset for". (Not into wave shooters, but payed attention to those too) Also watching Giantbomb's VR streams is heart-wrenching.
But with next gen headsets likely not appearing for a few more years and at $400...
Thanks.
Time to sell stuff I think.
Regardless still works even if it's not on the store page.
I would add *for the price to that quote. Not only are there significantly more worthwhile games than there were 6 months ago, but now that the price is at PSVR level, I'd say this is a huge jump in the bang-for-buck territory. If you have a decent gaming PC, it's a no brainer to me.
You just have to think about it more like a system launch, the library needs time to grow. Maybe more time than a standard system because of the tech's newness, but I am surprised at where they are right now.
Does the oculus work okay for most things with 2 sensors or do you really need a 3rd?
Is there an easy way to hook up a PS4 to this to play non VR games in a Cinema mode?
Not without running it through a PC.
For me (and perhaps only me), it wasn't just the price of the headset or the games, but that the games themselves didn't seem all that fun compared to what's available in non-VR. And I love platformers, third-person action, and horror. (Sandbox/puzzle/adventure titles aren't my thing, which means excluding much of the highly regarded stuff in the catalog) I know that being in VR itself often improves the experience, but the core gameplay just looked lackluster.
I really want a VR headset (and am still thinking about this deal), but the platform is so hard to justify in its current state. Especially if you're not into roomscale.
Sounds like Oculus Rift 2 coming in on November.
How would I do it through the PC?
I'm willing to bet that they announce a new headset at the next oculus conference (which I think is October?) and release in Q1 next year.
Pretty crazy sale. My Rift always saw more use than my Vive anyway. Wouldn't even be a decision at this much of a price difference.
I had both when they launched and kept the Rift. Its largely due to comfort - because VR was something I just dipped in and out of when something new came out or for longer sessions of Elite, the ease of slipping the headset on and off and the built in headphones made it an easy choice to make. And this was before Touch, so with that included its even better.Why's that?
Why's that?