Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

PepsimanVsJoe said:
Honestly man this is embarassing.

Next week Nintendo should introduce the "Negative game week" where they pick three games at random and take them off the servers. Then we'll get some PR that'll spin this into something positive.

I like it. It's Nintendo 64 week! Celebrate the insularity that cost Nintendo the console race all over again. This week, you may ONLY download Super Mario 64 and Pilotwings 64.*

*Drought may continue for months to accurately reflect time period
 
FFantasyFX said:
I hate to contradict Dragona (and risk a ban to boot), but I would like to point out that NCL also did not release any Virtual Console titles the week WiiWare launched in Japan. So this week's VC non-releases may be disappointing, but certainly not unexpected. In the overall scheme of things, there are more valid things to complain about IMO - like the lack of Ys: Book I & II. :P NOA has only themselves to blame for the thread title.
Exactly...
Not to mention that during April, they only released 1 (one) WiiWare game...

What is really weird, is the kind of schedule NOA follows for it's VC release..IF there's an actual schedule, since I just don't klnow what makes them decide which game to release each week, or more importantly..why...
 
emot-objection.gif


If you "stopped caring", you wouldn't have changed the thread title!
 
Even Europe is getting treated like kings, while we Americans continue to get beaten like red-headed stepchildren.

Ah, whatever.

As far as I'm concerned, I'm just about done with the service, except for the absolute must-haves that may or may not ever get released(Mega Mans, Mario RPG, Earthbound, Yoshi's Island, Mario Kart, Super Punch-Out!!, Contra 1, Earthworm Jim, Sonic 3 & Knuckles).

Nintendo killed my enthusiasm for this service, almost completely. If we get 4 games next week, I might perk up a little.
 
JoshuaJSlone said:
Pffft. River City Ransom released less than three weeks ago.
And Double Dragon the week after. I don't care what anyone says: the NES version of DD is the best version of them all - even minus 2P mode. Yes, even better than SMS or *gasp* arcade. It's longer, deeper, and much more interesting to play through.
 
While it does not apply for this week, BuddhaRockstar's avatar is quite perfect for guessing how many games a future NA VC update might have.

Close your eyes,
Press ESC,
Open your eyes. TADAAAAA!

raytalk.gif


.
 
Ranger X said:
While it does not apply for this week, BuddhaRockstar's avatar is quite perfect for guessing how many games a future NA VC update might have.

Close your eyes,
Press ESC,
Open your eyes. TADAAAAA!

raytalk.gif


.

Looks like it's going to be 2 games next week!
 
Dear mysterious mod/admin/whoever: You are aware of the irony of changing the thread title to indicate that you've stopped caring... right?

PepsimanVsJoe said:
Next week Nintendo should introduce the "Negative game week" where they pick three games at random and take them off the servers. Then we'll get some PR that'll spin this into something positive.

Well, Nintendo of Europe already did that... remember SMB2j and Mario's Super Picross?
 
Dear DavidDayton: Unfortunately the character limit prohibited from writing "Fuck Nintendo and Everything it Stands for, Worst Company Ever" but...

no seriously, I was trying to write in "Nintendo stopped caring", but I ran over the character limit.
 
Amir0x said:
no seriously, I was trying to write in "Nintendo stopped caring", but I ran over the character limit.
So, what VC release has to occur for us to get the original thread title back?
 
Amir0x said:
I will change it temporarily when they release Earthbound.

Temporarily?

How about this... temporary with the release of Earthbound... permanent when both Majora's Mask and Earthbound are out.

(Come on... at that point, the VC will necessarily be amazing and awesome.)
 
Amir0x said:
Dear DavidDayton: Unfortunately the character limit prohibited from writing "Fuck Nintendo and Everything it Stands for, Worst Company Ever" but...

no seriously, I was trying to write in "Nintendo stopped caring", but I ran over the character limit.
Why not take out "Horrible" so you could squeeze it in, its kind of redundant anyway with "Un-Awesome" right after it
 
Ranger X said:
While it does not apply for this week, BuddhaRockstar's avatar is quite perfect for guessing how many games a future NA VC update might have.

Close your eyes,
Press ESC,
Open your eyes. TADAAAAA!

raytalk.gif


.

I like how Ray is cheering if we get two games. He's like "Hell yes, crispy Stella's at my place, chochachos!"
 
WiiRevolution1 said:
The PR Guy found out about JSnake posting the PR's and now JSnake cant post them on Fridays anymore.

Dang it :\
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!! :(

Seriously, why the hell should Nintendo care? Idiots. Promoting the VC releases ahead of time helps them by creating hype and free publicity. Damned fools. >:(
 
Dragona Akehi said:
Considering that NCL seems to have no problems launching WiiWare whilst still maintaining three or more VC games a week...

yes.

False. NCL had no games the week of Wiiware launch.
 
Cyan said:
Why are people so fussed about the thread title? It's not like it's inaccurate.

And it is pretty hard to care about the PRs anymore, when they never seem to have anything good. (RCR being the only recent exception)

PPL was also a good one but it's subjective. People just seem a little pissed because of a reduction and just being really impatient, short-sighted and hyperbolic (My personal feeling is that VC success is measured by completeness of the library and not week-to-week stuff). I can respect that some people really want certain games that are good and also hard to get, but I'm a little annoyed about the mods doing the whole FUD thing with the title. Both Dragona and Amirox are holding grudges (Ys and Earthbound) and basically both plan to hold the title ransom until they get them, possibly longer. I mean we all know this 0 VC games is an anamoly and that they have a good excuse spotlighting Wiiware, but I'm starting to think that the mods won't change the title back as per usual and that'd be misleading.
 
Amir0x said:
By that measure, VC is even worse than I currently think it is!

Time is the insignificant factor. Most of these games are 15+ years old already. Waiting a small percentage of that for a re-release is nothing. If I had to have it that badly I would. We all would.
 
DavidDayton said:
Well, Nintendo of Europe already did that... remember SMB2j and Mario's Super Picross?
Picross is still up. SMB2 is the only game that was/will be removed (No titles this Hanabi Festival are going to be removed).
 
LostWinds almost definitely, Defend Your Castle if it has largely positive feedback. But where are Star Soldier R and Family Ping Pong? It's not like they're my most wanted or anything close to it (SSR would be if it were a full game, though), but unlike others such as Gyrostarr, Dr. Mario, Toki Tori, Protothea, World of Goo, Tetris, and Bomberman, those two are already released in Japan. Family Ping Pong even had an English option in the Japanese version. There's no excuse for this. :|




Somnid said:
People just seem a little pissed because of a reduction and just being really impatient, short-sighted and hyperbolic
I'm not seeing impatience. I'm seeing criticism that NOA can't keep up the pace that other regions clearly can and have.



Somnid said:
Time is the insignificant factor. Most of these games are 15+ years old already. Waiting a small percentage of that for a re-release is nothing. If I had to have it that badly I would. We all would.
Here's what VC offers me:
-Permanently "mint condition" games, requiring literally no maintenance
-No space occupied physically
-Elimination of the need to have various systems perpetually hooked up to various TVs
-Import titles playable without modding a system
-Save states
-More convenient switching between games due to the Wii menu system
-Relatively low cost for most games
-Dramatically-reduced load time for CD games


With the possible exception of low costs, none of these factors can be replicated merely by a person finding original copies. And for some of the systems represented on VC, like TG16, Neo Geo, and Master System, I'm not sure how likely it is that a person would be able to find original copies in working condition anyway.
 
Sucks that there's no new content this Monday but it's unsurprising.

Is there any word on a storage solution for the Wii? I honestly can't fucking fathom why they're starting up a second channel of digital distribution when people have been pissing and moaning about the lack of space or the pain of using SD cards with just the one. I thought I read that something was going to be unvieled at this E3, whenever the new E3 is.
 
Jiggy37 said:
LostWinds almost definitely, Defend Your Castle if it has largely positive feedback. But where are Star Soldier R and Family Ping Pong? It's not like they're my most wanted or anything close to it (SSR would be if it were a full game, though), but unlike others such as Gyrostarr, Dr. Mario, Toki Tori, Protothea, World of Goo, Tetris, and Bomberman, those two are already released in Japan. Family Ping Pong even had an English option in the Japanese version. There's no excuse for this. :|

They're staggering releases. Which is something they'd be stupid not to do, for obvious reasons. Dr. Mario was a launch title in Japan, IIRC.
 
Polari said:
They're staggering releases. Which is something they'd be stupid not to do, for obvious reasons.
Yeah. Were they to release the load on week 1, we'd end up with some thread retitled
Repulsive Percentage Drop of WiiWare Neglect (1 game in week 2!?)
 
I'd expect staggered releases. Nintendo doesn't want to blow their load and it's a sound business model. But just confirmation that stuff like Dr. Mario Online RX, Toki Tori, Strongbad, World of Goo, Earthbound, Zombies Ate My Neighbors, Kirby's Super Star, etc. are coming eventually somewhat quells my anger.
 
Polari said:
They're staggering releases. Which is something they'd be stupid not to do, for obvious reasons.
They're not obvious to me. Even for a retail game, I'd almost never say "Yeah, they should go ahead and push back a finished game in order to maximize sales," never mind a digital release with a potentially infinite shelf life. Show me the light.


Jammy said:
I'd expect staggered releases. Nintendo doesn't want to blow their load and it's a sound business model.
Well, yes, I think we even had earlier confirmation that WiiWare releases would be staggered. But what's sound about it? Sincere question. I've honestly never seen anyone provide substantive reasoning for this one.


Edit:
JoshuaJSlone said:
Yeah. Were they to release the load on week 1, we'd end up with some thread retitled
Repulsive Percentage Drop of WiiWare Neglect (1 game in week 2!?)
One game in the service's second week would be pretty horrible, yes. But if they eventually drop to one game per week, I'll understand--provided, of course, that it's not another VC situation where loads of games are released in one or two regions but not the others--since these are original titles that take more time to complete.
 
Capndrake said:
Picross is still up. SMB2 is the only game that was/will be removed (No titles this Hanabi Festival are going to be removed).

I have a question about this... if you were to delete the game to free up space, would you be able to redownload it again?
 
Jiggy37 said:
Well, yes, I think we even had earlier confirmation that WiiWare releases would be staggered. But what's sound about it? Sincere question. I've honestly never seen anyone provide substantive reasoning for this one.

It's as sound as regular releases in the console market are. Notice how last year Nintendo had a typical pace of releasing one game a month for Wii. Or notice how SSBB is coming out in Europe at the end of June now. It's just a typical business model. Nintendo wants to maximize sales of previously-released games before they put out more games that could potentially cannibalize sales of others.

I believe in SSBB's case, Nintendo knows how much software's selling on Wii right now, and also realized they released Wii Fit and Mario Kart Wii within weeks of each other, and should be able to rely on those sales for a month or two more.

With the VC/WiiWare, if everything was put up on day one, people would head straight for the Super Mario Bros 3s, the Earthbounds, the Kirby Super Star, etc. and the smaller games would get no recognition at all.

I mean, I don't think people would take a second look at River City Ransom or Pokemon Puzzle League if a huge VC library was initially released. But now people, especially here, see the weekly update includes that game, maybe gets intrigued, looks up some old videos of it, and now decide they want it.

Oh, and small third parties get their brief time in the limelight... yadda-yadda-yadda.
 
Jiggy37, you're really asking why they would spread out digital release? :/

Even with physical releases publishers and console makers are trying to time their releases so they have key titles on the shelve at key times. This way of thinking is even easier to apply in a business model like Wiiware, XBLA, PSN. They would and will want to spread out the goods and time the release of key titles. This even if only to keep people interested in the service. It's just like the carrot suspended before the horse's face.

Also, the more titles are on the store shelve, the less easily each title will be spotted. Don't even wonder why new releases at put into the same 4 feet shelve at Gamestop. You need to give visibility to have more sales. They will want to do it with their digital releases too because they will simply make more money.
 
BuddhaRockstar said:
I have a question about this... if you were to delete the game to free up space, would you be able to redownload it again?

I can still download the expired MP3 Corruption preview channel, so... probably yes?
 
BuddhaRockstar said:
I have a question about this... if you were to delete the game to free up space, would you be able to redownload it again?

I've been told that folks have.

(Silly, silly NOE...)
 
Jiggy37 said:
They're not obvious to me. Even for a retail game, I'd almost never say "Yeah, they should go ahead and push back a finished game in order to maximize sales," never mind a digital release with a potentially infinite shelf life. Show me the light.

Well, yes, I think we even had earlier confirmation that WiiWare releases would be staggered. But what's sound about it? Sincere question. I've honestly never seen anyone provide substantive reasoning for this one.
Nintendo wants to be a control freak and tell people exactly what to like on what system at what time, and they're willing to lose any sales that attitude costs them, compared to putting everything out there, letting everyone go completely nuts on whatever popular title they want, getting solid results from every unpredictable niche title combined, and using some of their many outlets like Nintendo Power to direct people towards whatever "game of the week" they happen to favor at the time (oh wait, I forgot, they don't even have Nintendo Power anymore).
 
ruby_onix said:
Nintendo wants to be a control freak and tell people exactly what to like on what system at what time, and they're willing to lose any sales that attitude costs them, compared to putting everything out there, letting everyone go completely nuts on whatever popular title they want, getting solid results from every unpredictable niche title combined, and using some of their many outlets like Nintendo Power to direct people towards whatever "game of the week" they happen to favor at the time (oh wait, I forgot, they don't even have Nintendo Power anymore).

I'm confused... you seriously don't accept the notion that staggered releases improve VC sales in general?

I'm not saying it's what we all want, mind you; I'm just saying that a staggered VC release system should result in more sales (especially of the smaller titles) than releasing everything at once.
 
DavidDayton said:
I'm confused... you seriously don't accept the notion that staggered releases improve VC sales in general?

I'm not saying it's what we all want, mind you; I'm just saying that a staggered VC release system should result in more sales (especially of the smaller titles) than releasing everything at once.
Nintendo can try to force us to like Mother. Or they can try and force us to like Ys. Let's say it's one or the other, they can't do both, because there's an endless supply of niche titles out there in the VC's mandate and Nintendo is currently on pace to touch a mere fraction of them.

They can try to bend our collective will, and they may succeed, somewhat. Or they can go hands-off and accept our love of Ys and Mother combined. I think that would deliver the larger result. And then, Nintendo could add in their efforts to push one title *on top* of that freedom. That result would be unbeatable.

I think the only benefit of the staggered releases is in marketing, and Nintendo can do that at any time.
 
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