Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

AugustDivision said:
Please do.
1942
1943
The Adventures of Bayou Billy (F the haters, I love it)
Arkista's Ring
Astyanax
Bad Dudes
Balloon Fight
Bard's Tale
Bases Loaded 1-4
Batman
Batman Returns
Battletoads
Battletoads and Double Dragons
Blaster Master
Bomberman 1 & 2
Boulder Dash
Burger Time
Cabal
California Games
Castlevainia 3
Crystalis
Commando
Double Dragon 2-3
Dr. Mario
Duck Tales 1-2
Chip and Dale's Rescue Rangers 1 & 2
Elevator Action
Fire n' Ice
Faxanadu
The Fantastic Adventures of Dizzy
Ghost n Goblins
Golf
The Goonies 2
Gun.Smoke
Heavy Barrel
Hudson Hawk
The Immortal
Joe & Mac
King's Quest 5
Lifeforce
Loderunner
Lemmings
Magic of Scheherazade
Megaman 1-6
Metal Gear
Micro Machines
Marble Madness
Mappy-Land
NARC
Paper Boy 1-2
Prince of Persia
Q*bert
RBI Baseball 1-3
R.C. Pro AM
Rygar
Rush n' Attack
Shadow Gate
Shatterhand
Spy Vs. Spy
Star Tropics 2
Tecmo Super Bowl
TMNT 2
Tetris 1-2
Ultima 1-5

That should be enough.
 
AugustDivision said:
blahblahblahblah

Yeah, you can come back when Ys I&II are released on VC. It's only been ESRB rated for almost a year now. Shouldn't be a long wait. After all, you've got plenty of VC releases to go round!
 
Dragona Akehi said:
Yeah, you can come back when Ys I&II are released on VC. It's only been ESRB rated for almost a year now. Shouldn't be a long wait. After all, you've got plenty of VC releases to go round!

Dragona, am I allowed to say something along the lines of "the VC, as a whole, has been great, even if nowhere near its potential"?

I mean, I'm still cursing the lack of Majora's Mask, but I can't really fault the software released since November 2006, as a whole.
 
Please do.

Megaman
Megaman 2
Megaman 3
Megaman 4
Megaman 5
Megaman 6
Startropics 2
Double Dragon 2
Double Dragon 3
Guardian Legend
Faxanadu
adventure Island 2
Adventure Island 3
Bionic Commando
Contra
Castlevania 3
Rygar
Bomberman
Bomberman 2
Bubble Bobble 2
Metal Gear
Lifeforce
Mighty final Fight
Strider
Rad Racer
Rad Racer 2
Skate or Die
Skate or Die 2
Battletoads
Battletoads Double Dragon
Crystalis
Street Fighter 2010
Super Dodge Ball
TMNT 2 (not impossible, konami did the first one)
TMNT 3 (ditto)
Gargoyles Quest 2
Gauntlet
Guantlet 2
Adventures of Lolo 3
Ikari Warriors
Ikari Warriors II
Ikari Warriors III
Legendary Wings
Maniac Mansion
Rampage
Rainbow Islands
Rampart
1943
Bonk's Adventure
 
Pssh. Weak lists.

Here's 100 I want.

Adventure Island 2
Adventure Island 3
Rescue Rangers
Mega Man
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6
Little Samson
Rockin’ Kats
Little Nemo: The Dream Master
Darkwing Duck
Whomp ‘Em
Power Blade 1-2
MC Kids
Kiwi Kraze
Duck Tales
3D World Runner
Castlevania 3
Metal Storm
Batman
Metal Gear
Vice: Project Doom
Shatterhand
Shadow of the Ninja
Super Dodge Ball
Kabuki: Quantum Fighter
Blaster Master
Sword Master
Strider
Rygar
Gargoyle’s Quest 2
Conquest of the Crystal Palace
Clash at Demonhead
Crystalis
Maniac Mansion
Battle of Olympus
Battletoads
Battletoads/Double Dragon
TMNT 2
TMNT 3
Mighty Final Fight
Double Dragon 2
Double Dragon 3
P.O.W.
Contra
Gun.Smoke
Journey to Silius
Totally Rad
Guerilla War
Gun-Nac
Life Force
Smash TV
Crisis Force
Recca
Section Z
1942
1943
Twin Cobra
Stinger
Abadox
Legendary Wings
SCAT
Breakthru
Gyruss
The Guardian Legend
Super Spy Hunter
Jackal
Kickle Cubicle
Lolo 3
Tetris
Fire ‘N Ice
Bomberman
Bomberman 2
Boulder Dash
Marble Madness
A Boy and His Blob
Kung Fu
Donkey Kong 3
Clu Clu Land
Paperboy
Ms. Pac-Man
Arkanoid
Burger Time
Rampage
Dragon Warrior 1-4
Final Fantasy
Destiny of An Emperor
Faria
Magic of Scheherazade
Magician
Little Ninja Brothers
Bump ‘N Jump
RC Pro AM
Baseball Stars
Tecmo Super Bowl
Pro Wrestling
 
Might want to delete the disney titles (and nemo) They COULD happen, but I don't think they belong on the list our friend August was looking for.

I can't imagine how massive the list for SNES would be. There's barely any SNES games up on VC, and a gigantic amount yet to be added.
 
DavidDayton said:
Dragona, am I allowed to say something along the lines of "the VC, as a whole, has been great, even if nowhere near its potential"?

I mean, I'm still cursing the lack of Majora's Mask, but I can't really fault the software released since November 2006, as a whole.

There's being a dick and not being a dick. Being a dick gets you banned.
 
MoxManiac said:
Might want to delete the disney titles (and nemo) They COULD happen, but I don't think they belong on the list our friend August was looking for.

I can't imagine how massive the list for SNES would be. There's barely any SNES games up on VC, and a gigantic amount yet to be added.

Could I delete those and add light gun games instead? Those are possible, if Nintendo was so-inclined.
 
DavidDayton said:
I mean, I'm still cursing the lack of Majora's Mask, but I can't really fault the software released since November 2006, as a whole.
I know YOU understand this, but it's not the software that's been released since Nov 2006 that most of us have a problem with.. it's the software since Jan 08. As a whole, if I just came into VC with a brand new Wii I would be in heaven. But for those of us who have bought a shit load of releases, the system has slowed down big time.

Oh well... I thought AD and I were on track to a civil discussion. I can see by his baseless final post that we in fact weren't... not going to stay up at night about it.
 
FFantasyFX said:
You do realize what happens to products that do not meet consumer expectations? More often than not, they'll whither away and fail. I doubt the Wii is going anywhere, but the way the VC is being treated is not conducive to its long term health. It is the hardcore that is dumping the majority of money into the system, and it would behoove Nintendo not to repeatedly shove pointy sticks into their eyes.
Oh man. You really believe the VC is going away? :lol :lol :lol
 
CreatureX3 said:
Oh man. You really believe the VC is going away? :lol :lol :lol

Perhaps. Releases could slow even further. More important, if the service ends up not being as lucrative as Nintendo projected, I can see them deciding not to transition it to their next home console. I think it would be effectively dead at that point.
 
borghe said:
your failure at this point is that WiiWare hasn't slowed anything down in Japan, and hasn't stopped good to great weeks from happening in Europe.
Just to be a bit picky about this: Yes, VC is still doing reasonably well in Europe regarding releases (2.5games/week currently, partially thanks to the C64 content), but it's important to factor in the fact that our Wiiware releases have been a little bit lax compared to the US; you win some, you lose some.

I'd *guess* that this is due to some Wiiware devs not planning for PAL screens and so needing extra dev time to convert their code, if they bother at all. Given their past record, I must admit to having been very surprised that Square had a PAL release lined up for day 1 of the service. Due to this loss of Wiiware content, I would imagine that that could be a reason to step up the VC releases.

It's because other territories, right now as we type this, have had better release schedules on the service than we do over the past 6 weeks. So are we setting ourselves up for disappointment? Actually, NINTENDO is by the fact that if I had a PAL or JPN Wii I would have access to much better implementations of the VC service. If you don't think we honestly have a right to expect at least correlation to what other territories are getting on the service, then there is really nowhere left for this conversation to go.
Basically, I do think this complaining about content in the US is rather similar to the ranting about PAL release dates of titles for... well, forever in gaming terms. Japan gets the lion's share of everything, and the other two regions get what's given to them; this time, PAL are getting 'compensated' with more VC content whereas the US gets more Wiiware/retail game releases. Looking at the big picture like that, the US and Europe are in roughly the same boat as one another, and it's only really Japan with a clear lead.

I stress, I'm not trying to claim this methodology is good or bad, just suggesting something that could plausibly be their chain of thought in this process.
 
SonicMegaDrive said:
I don't suck Sega's dick, though. Yeah I was a fan of their games in the Genesis days, and I did adore my Saturn for it's 2D games and quirky titles. But outside of that, I don't swear allegiance to them or anything.

My Sega fandom lies almost squarely with the 'good old days'.
Heh, just kidding with ya.

My SEGA fandom died around the same time. :(
 
mclem said:
Basically, I do think this complaining about content in the US is rather similar to the ranting about PAL release dates of titles for... well, forever in gaming terms. Japan gets the lion's share of everything, and the other two regions get what's given to them; this time, PAL are getting 'compensated' with more VC content whereas the US gets more Wiiware/retail game releases. Looking at the big picture like that, the US and Europe are in roughly the same boat as one another, and it's only really Japan with a clear lead.

I stress, I'm not trying to claim this methodology is good or bad, just suggesting something that could plausibly be their chain of thought in this process.

That's very likely. A problem pops up when individuals prefer the offerings of one service over another though. Even leaving aside quality and quantity of releases though, I think NoA is doing a terrible job of managing the release schedule. While not always possible, it would be best to stress variety (in terms of genre, system platform, length).

I think it makes little sense to leave the Genesis, SNES, and TG-16 dormant for such long periods of time, and I think it is bizzare to release so many NeoGeo titles in such a constrained timeframe. It probably hurts the NeoGeo titles worst of all because people will start to look at the games as the same old old, whereas if they were spaced out they might get closer consideration.
 
PAL are getting 'compensated' with more VC content whereas the US gets more Wiiware/retail game releases.

It still seems like both territories have their own roughly equivalent share of games that the other does not. As of today's US update:

In EU but not US:
NES:
Mega Man
Mega Man 2
Skate or Die

SNES:
Mario's Super Picross

Genesis:
Crack Down
ESWAT: City Under Siege
Gley Lancer
Super Fantasy Zone
Vectorman

TurboGrafx-16/CD:
Break In (coming to US in July)
Cho Aniki (CD)
Digital Champ: Battle Boxing
Final Soldier
Gradius II (CD)
Star Parodier (CD) (coming to US in July)

Neo-Geo AES:
King of the Monsters

Commodore 64:
California Games
Cybernoid
Impossible Mission
International Karate
Last Ninja 2
Nebulus
Paradroid
Summer Games II
The Last Ninja
Uridium
World Games

In US but not EU:
NES:
Bases Loaded
Bio Miracle Bokutte Upa
City Connection
Dig Dug
Elevator Action
Ghosts 'n Goblins
King's Knight
Lode Runner
Milon's Secret Castle
NES Play Action Football
Ninja Gaiden II
Ninja Gaiden III
Renegade
Sky Kid
Spelunker
Star Soldier
Super Mario Bros.: The Lost Levels (available in EU 9/14/07-9/30/07)
Tecmo Bowl
The Legend of Kage
Zanac

SNES:
Axelay
Do-Re-Mi Fantasy
Metal Marines
Romance of the Three Kingdoms IV: Wall of Fire

Genesis:
Ecco Jr.
Powerball

TurboGrafx-16/CD:
Bravoman
Chase HQ (coming to US in July)
Ordyne

WiiWare:
Critter Round-Up
Defend Your Castle
Family Table Tennis
Gyrostarr
My Pokemon Ranch
Pop
Protothea
VIP Casino Blackjack
 
sfog said:
It still seems like both territories have their own roughly equivalent share of games that the other does not. As of today's US update:
While you're quite correct in terms of backlog and established library, I was thinking more in terms of the recent rate of PAL releases vs US ones (coinciding, presumably, with a recent lack of content from the other delivery line, i.e. Wiiware on the PAL side). Assuming PAL holds out with 5-games-every-two-weeks for a while, that's going to move it ahead of the US, possibly rather significantly. Right now, though, we've just about caught up.
 
Are we doing wanted game lists again? I'll do my (in english) ARPGs...

Nintendo Entertainment System
-Battle of Olympus (Imagineer)
-Crystalis (SNK)
-Faxanadu (Hudson/Falcom)
-Gargoyle's Quest II: The Demon Darkness (Capcom)
-Magic of Scheherazade (Culture Brain)
-The Guardian Legend (Compile)

Super Nintendo
-Brain Lord (Produce)
-Illusion of Gaia (Quintet)
-Secret of Evermore (Square L.A.)
-Secret of Mana (Square)
-Soul Blazer (Quintet)
-Super Adventure Island II (Hudson)
-Terranigma (Quintet)
-The Twisted Tales of Spike McFang (RED)

Nintendo 64
-The Legend of Zelda: Majora's Mask (Nintendo)
-The Legend of Zelda: Ocarina of Time Master Quest (Nintendo)

Sega Master System
-Golden Axe Legend (SEGA)
-Golvellius: The Valley of Doom (Compile/SEGA)
-Wonder Boy III: The Dragon's Trap (WestOne)
-Wonder Boy in Monster Land (WestOne)

Sega Genesis/CD
-Crusader of Centy (Nextech)
-Magical Popful Mail Fantasy Adventure (SEGA Falcom)

TurboGrafx-16/CD
-Exile (Riot)
-Exile II: Wicked Phenomenon (Riot)
-Ys Books I & II (Falcom/Alfa System)

MSX/2/+
-Xak: The Art of Visual Stage (Microcabin)
-Xak II: The Rising of the Redmoon (Microcabin)
 
SonicMegaDrive said:
Pssh. Weak lists.

Here's 100 I want.

Adventure Island 2
Adventure Island 3
Rescue Rangers
Mega Man
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6
Little Samson
Rockin’ Kats
Little Nemo: The Dream Master
Darkwing Duck
Whomp ‘Em
Power Blade 1-2
MC Kids
Kiwi Kraze
Duck Tales
3D World Runner
Castlevania 3
Metal Storm
Batman
Metal Gear
Vice: Project Doom
Shatterhand
Shadow of the Ninja
Super Dodge Ball
Kabuki: Quantum Fighter
Blaster Master
Sword Master
Strider
Rygar
Gargoyle’s Quest 2
Conquest of the Crystal Palace
Clash at Demonhead
Crystalis
Maniac Mansion
Battle of Olympus
Battletoads
Battletoads/Double Dragon
TMNT 2
TMNT 3
Mighty Final Fight
Double Dragon 2
Double Dragon 3
P.O.W.
Contra
Gun.Smoke
Journey to Silius
Totally Rad
Guerilla War
Gun-Nac
Life Force
Smash TV
Crisis Force
Recca
Section Z
1942
1943
Twin Cobra
Stinger
Abadox
Legendary Wings
SCAT
Breakthru
Gyruss
The Guardian Legend
Super Spy Hunter
Jackal
Kickle Cubicle
Lolo 3
Tetris
Fire ‘N Ice
Bomberman
Bomberman 2
Boulder Dash
Marble Madness
A Boy and His Blob
Kung Fu
Donkey Kong 3
Clu Clu Land
Paperboy
Ms. Pac-Man
Arkanoid
Burger Time
Rampage
Dragon Warrior 1-4
Final Fantasy
Destiny of An Emperor
Faria
Magic of Scheherazade
Magician
Little Ninja Brothers
Bump ‘N Jump
RC Pro AM
Baseball Stars
Tecmo Super Bowl
Pro Wrestling

:bows:

Just needs more Gradius II.
 
Agent Unknown said:
On 6/22 I asked: Question for those in Europe who have Star Parodier, was there any Devil's Crush style editing done to the game? I used to own it and later in the game you fight a
Devil Bomberman
boss which IIRC was floating over a pentagram.

?

I'm also curious what "similar" copyrighted tune it is that supposedly and stupidly gives NOA the legal willies over releasing EB.

Anyways, I dunno who to hate more today. NOA for being themselves or SNK for being their repeat enabler.
 
Agent Unknown said:
I'm also curious what "similar" copyrighted tune it is that supposedly and stupidly gives NOA the legal willies over releasing EB.

Actually, wasn't it JSnake who said that (as well as the "VC is winding down" rumor)? Since he has outed himself as a supreme jackass as of late, I think all his previous comments could very well be bull.

No, at this point, the only thing that I can see as holding EB back is pure spite.
 
evilromero said:
I'm still wondering if we'll ever see the Western publishers sign onto the VC. San Fransisco Rush, Gauntlet 64, Beetle Adventure Racing.

So far we have Factor 5 and Interplay. I imagine part of the problem lies with western devs wanting more control of their IPs to make even more money not unlike what Square-Enix is doing. I really do hope we get some more stuff though, that would really help even things out a bit.
 
It's a fact that I've purchased more VC games during this supposedly shitty year for the US VC then I did during the so-called "glory days" of '06 and '07, and this year is about half over. 14 months vs. 6, three more games.
 
MoxManiac said:
Might want to delete the disney titles (and nemo) They COULD happen, but I don't think they belong on the list our friend August was looking for.

Bah, Capcom and Disney worked together not long ago to re-release a few of their old SNES games on GBA. It shouldn't be hard to do that again. The same goes for TMNT 2 and 3, of course. They have no excuse except for "We don't want to."

But that is the problem with making a NES list. Do you list the games you actually want to see, or just the ones you think we might see? Those would be two very different lists...

What I want to see... Konami games, Capcom games, SunSoft games, Midway/Tengen games, Square's other NES games, Irem, Rare's games (yeah, I know), etc.

Plus stuff like NES Super Turrican and other rare games/imports.

evilromero said:
I'm still wondering if we'll ever see the Western publishers sign onto the VC. San Fransisco Rush, Gauntlet 64, Beetle Adventure Racing.

Well, the first two of those are Midway games, and Midway is onboard with Cruis'n USA.

The only problem with those two is that they both save to controller pak, but Nintendo hasn't bothered to emulate the controller pak yet. Until they do, 90-something percent of the N64's third party releases are off limits. (Cruis'n, released by Nintendo, has on-cart save)

I've been playing SF Rush (the first one for N64) for the past few days, though... such an incredible, incredible game, easily one of the best racing games ever made... Rush 2049 is slightly better because of the wings, but the first game is incredibly great too, that's for sure. It's so, so hard, though! I'd played it (Rush 1/Rush the Rock) in arcades, but the first Rush game I actually owned was 2049 for N64... I'm quite good at that game, but the first two are BRUTAL in comparison. I'm not very good at them, really, despite having them for a few years now... the races are just so long, make one mistake at the end and it's another seven or eight minutes of racing for you. And because in the first one the whole pack always stays in one very tightly grouped bunch, until you've raced every track over and over and over and over and have memorized the whole thing, you will run out of time or finish last every single time. Frustrating. 2049 vastly improved enemy AI and racing patterns...
 
RedBoot said:
Actually, wasn't it JSnake who said that (as well as the "VC is winding down" rumor)? Since he has outed himself as a supreme jackass as of late, I think all his previous comments could very well be bull.

No, at this point, the only thing that I can see as holding EB back is pure spite.

Ah, yes. I believe that was him who said NOA wanted the team in Japan to edit out the tune which was holding it up, ect.

Wonder what caused his sudden meltdown? Maybe he got fired and had to go back to his job at the taco shack? I always kind of envisioned Jsnake as the Squeaky Voiced Teen from the Simpsons what with being grounded and all in between his covert ops.
 
You want fireworks? Look no further than the Wii™ Shop Channel, where vibrant bursts of classic gaming action and fresh WiiWare™ content will help fill your living room with a flurry of ooohs and ahhhs.
I hate Nintendo's PR so much. Add another classic two-liner to the pile. >:(
I'd be oohing and aahing if they released a game I want--not because of the game itself, but because it's been so long since I've cared that I'd be stunned and surprised.


For an added holiday-week blast, fans of the WiiWare hit FINAL FANTASY® CRYSTAL CHRONICLES®: My Life as a King™ can enhance the action with new Add-On Content.
So basically downloadable content is filling in as this week's third game now.





Anyway... Hey, look, it's all our same old arguments going on again. But hey, why wouldn't they be? If most of us felt that we had games we could entertain ourselves with, maybe things would be different.

Personally, I've gone ten consecutive weeks without buying a game. (Nothing against Bio Miracle Bokutte Upa, Metal Slug, Samurai Shodown, or Alex Kidd in Miracle World, but they don't exactly catch my eye--some for reason they they look semi-average, others for reason that they're in collections.) This is as opposed to 2006, which had 9 games I wanted in less than the same timeframe, or to 2007, which saw me buying 36 games.


That said, I continue to hang my hopes on VC because the rest of this awful generation sans DS and PSP has been a miserable failure at capturing my attention. Of course, I usually don't run into current-gen threads with paragraphs and paragraphs of rant (unless the thread was made expressly for the purpose of doing just that, e.g. the current-gen progress report thread) because I recognize that I can't exactly change the course of Capcom and Konami/Hudson and Square-Enix and Namco and every other third-party who owns at least a few properties that I like. Criticism and complaints aren't going to make Konami bring back Goemon, or convince Scamco to translate Tales of Innocence and Tales of Rebirth, or prove to Square-Enix that there's a viable market for making some more classic-style Final Fantasy games without any of their current frills. I'm pretty defeatist at least in that sense, assuming that not much can be done about companies who toss however many millions of dollars into figuring out what they want to accomplish.

But VC is primarily dependent on one company, namely Nintendo, and the costs to put up classic games are next to non-existent when compared to the costs of creating new games from scratch. Beyond that, I'm clearly not a lone voice of criticism here, so perhaps there's some slight chance. :/



Anyway... I saw some discussion about WiiWare slowing down with quality. Well, yes--but that's okay. Those are new games; they take time to create. And even putting that aside, one awesome thing about WiiWare is that we know greatness is coming eventually. We know there's Bomberman in the works which can interface with its retail relative, and a Shantae sequel, and Mega Man 9 in 8-bit graphical glory, and Alien Crush with leaderboards, and a new Adventure Island, and (as a WiiWare release at least for America) World of Goo in all its quirk.

But we know nothing about what VC will be bringing with time, other than Earthworm Jim, Clayfighter, Boogerman, and Star Parodier (and Hudson's two non-Star Parodier releases for July, but they don't matter in the face of Star Parodier). This is pivotal to understanding why I--along with borghe, Iam Canadian, I, and others--continue to rail against VC's current status: we literally have nothing else to judge by.

Now, if Nintendo planned things in advance and could tell us, hey, at yet-unannounced points over the next 52 weeks we'll be releasing Final Soldier, Gley Lancer, Warsong, Pulseman, Gradius II, Mega Man, Mega Man 2, Vectorman, Super Fantasy Zone, Shining Force II, Ys Book I & II, Dragon Slayer, Adventures of Lolo 3, Castlevania III, Wonder Boy in Monster Land, Adventure Island 2, Adventure Island 3, Adventure Island 4, Super Adventure Island, Super Adventure Island 2, Yoshi's Island, Earthbound, Legend of Zelda: Majora's Mask, Super Mario RPG, and Super Mario Kart, then whenever a bad week came up, perhaps some of us would be saying "oh well, just have to wait it out" instead of looking at current trends and concluding that it's never going to get better.
 
cartman414 said:
Hmmm. I heard it was mediocre.

It's a love-or-hate game, really. Gamespot gave it a 4.3, but I'd give it somewhere around double that (8.6, maybe? :))... played it through to level 99 (max level) with two characters.

It is true that Gauntlet: Dark Legacy (best on Xbox, but okay on GC too; they are much improved over the PS2 version) includes all but one of the levels from Legends, but with a bunch of new levels and twice as many characters to choose from, kind of making it pointless, but on the other hand, the console Dark Legacy ports had some bugs, while Legends is bug-free, and even if Dark Legacy has more features, Legends is still fun... though both are best in multiplayer, of course (as always, Gauntlet shines best in co-op), the single player can be fun too if you like the game. I've played both games both in single and multiplayer modes, but more single than multi.

Oh, and Legends supports the expansion pak and saves to memcard only. 4 player simultaneous in the arcade, N64, and DC versions; 2 player on PS2. Similarly Dark Legacy is 4 player in the arcade, GC, and Xbox, but just two on PS2. Hmm, I wonder which versions are worst... (the DC version of Legends does have better graphics than the N64 and adds in several of the Dark Legacy characters, but its crippled item system breaks the game and makes the N64 version better anyway. You can only save items on N64!)
 
Dragona Akehi said:
There's being a dick and not being a dick. Being a dick gets you banned.
I wasn't actually referring to bannability; rather, I was suggesting that a second viewpoint might be valid.

borghe said:
I know YOU understand this, but it's not the software that's been released since Nov 2006 that most of us have a problem with.. it's the software since Jan 08. As a whole, if I just came into VC with a brand new Wii I would be in heaven. But for those of us who have bought a s--- load of releases, the system has slowed down big time.
Oh, I agree, it's slowed down miserably... I guess I'm just responding to the bizarre "THE VIRTUAL CONSOLE IS WORSE THAN HOOVER" sentiment in the thread. The problem is the slowdown... the Virtual Console itself is still fantastic, filled with some of best of the "old games". The fact that new releases appear to be decided by randomly pulling papers out of Howard Lincoln's old tie bag stinks, but I wouldn't say that made the "service" bad. The service is great, but it needs more.
Granted, all I really want at this point is Majora's Mask and I'll be happy.
 
The OFLC's rated Sonic the Hedgehog again, so it's either the SMS game, the Game Gear game or a port of the PS3/360 game (I sure hope not).
 
I'm beginning to seriously wonder if the 'big' VC games aren't being released in NA yet is because of the weak dollar. Nintendo has begun to shift shipments of Wii systems from the US to the EU because of the stronger Euro and Pound, so why not wait for the Dollar to be stronger to get a bit more cash off of VC sales?
 
DavidDayton said:
The problem is the slowdown... the Virtual Console itself is still fantastic, filled with some of best of the "old games".

.

I've never played a NES Megaman, honestly I didn't like much the Zero Game for GBA and ZX and Advent for DS.

Do you still reckon I could like Megaman 2 NES? It's strangely appealing to me :D

Also, I guess I can go on and download SamShowdown since:

Shin SamSpirits (SS2) is easily the best in the series, then the first one. All the other outings range from crap to mediocre. I'm not buying the full price Anthology coming out just to get SS2, plus I always prefer having a game just 1 click far away instead of having to switch DVDs.

SS2 coming to VC? Big fat chance (NOT) since it would render the anthology almost useless (aside from collectors I guess) eating its sales... IF it happens (me thinks not) it'll be one year down the road if ever.
 
Dash Kappei said:
Do you still reckon I could like Megaman 2 NES? It's strangely appealing to me :D

If you don't like Mega Man 2, I can't imagine you'll like any Mega Man game. It is the best of the series imo, although I may be biased as it was part of the original batch of games I got with my NES (SMB/Duck Hunt, Tetris, Othello, Mega Man 2, and TMNT)

Shin SamSpirits (SS2) is easily the best in the series, then the first one. All the other outings range from crap to mediocre. I'm not buying the full price Anthology coming out just to get SS2, plus I always prefer having a game just 1 click far away instead of having to switch DVDs.

SS2 coming to VC? Big fat chance (NOT) since it would render the anthology almost useless (aside from collectors I guess) eating its sales... IF it happens (me thinks not) it'll be one year down the road if ever.

Well, SS2 is being released in Japan this month, and it seems like NeoGeo games are crossing over to Europe and North America at a fairly brisk clip. I think it is likely that we'll see it before the end of the year, but you always have to be hesitant in making guarantees (i.e. Vectorman et. al.)
 
Dash Kappei said:
.

I've never played a NES Megaman, honestly I didn't like much the Zero Game for GBA and ZX and Advent for DS.

Do you still reckon I could like Megaman 2 NES? It's strangely appealing to me :D

Also, I guess I can go on and download SamShowdown since:

Shin SamSpirits (SS2) is easily the best in the series, then the first one. All the other outings range from crap to mediocre. I'm not buying the full price Anthology coming out just to get SS2, plus I always prefer having a game just 1 click far away instead of having to switch DVDs.

SS2 coming to VC? Big fat chance (NOT) since it would render the anthology almost useless (aside from collectors I guess) eating its sales... IF it happens (me thinks not) it'll be one year down the road if ever.

What? 4 is awesome. 5 also gets points for that giant weirdo ghoul guy that tries to eat little girls.
 
Dash Kappei said:
SS2 coming to VC? Big fat chance (NOT) since it would render the anthology almost useless (aside from collectors I guess) eating its sales... IF it happens (me thinks not) it'll be one year down the road if ever.
It's rated by both the OFLC and the ESRB and Japan is getting it this month, so think again :lol
 
Odrion said:
Could the value of the US dollar be the reason we're not getting certain VC titles?
This would lend more credence to NOA's claim that the VC is under Japan's control, but I still think it's more being clueless/dismissive than anything else.
 
SMS Sonic is an unecessary choice that will just clog up the schedule even more.

Dash Kappei said:
.

I've never played a NES Megaman, honestly I didn't like much the Zero Game for GBA and ZX and Advent for DS.

Do you still reckon I could like Megaman 2 NES? It's strangely appealing to me. :D

The Zero and Advent games are much harder (assuming that was what turned you off) than most of the 8-bit games (MM 1 NES is still feisty after 21 years). In short, MM 2 has some of the best gameplay, graphics and music of any NES title out there. And as far as quality NES sequels, it is right up there with SMB 3. Consider it the Empire Strikes Back of the series. It's the first MM game I played through as a kid, so you're fine skipping the first which is a good game but a little rough around the edges and a little unforgiving in some parts.
 
Yes, its a Chrono Trigger remake on DS. Like the Final Fantasy remakes, in 3D.

Don't expect Chrono Trigger to come to the VC, ever, because of this.

Time to cross it off your lists, folks.


edit -- was given sketchy information about the 3d remake, disregard that
 
Regarding what some people have been saying about the possibility of the weak US dollar affecting VC releases... Well, perhaps, but I'm somewhat inclined to doubt it. I would imagine inflation is only going to make the situation worse over the long-term, even if things improve slightly in some short-term timeframe.



JohnTinker said:
Like the Final Fantasy remakes, in 3D.
We don't know this. On the contrary, everyone who claims to be in the know has said exactly otherwise and that it'll be an enhanced remake in 2D. People may or may not be skeptical of how much they know, of course, but whatever the case, it's certain that 3D hasn't been confirmed.

Not derailing any further. Just saying, stick to the facts. :P
 
Another angle I didn't think of... If it was really dependent on the weak dollar, why not keep WiiWare releases to one per week also? Might as well slow down everything in order to theoretically maximize profit later, if that was truly their strategy.
 
Yeah, if the weak American dollar was the issue, then I doubt Nintendo would be plowing through WiiWare games as they are. The theory I still consider the most valid is that of NoA slowing down VC releases to maximize focus on WiiWare, but that still doesn't explain why NoE and NoJ are still performing well on the VC front.
 
http://www.capcom.co.jp/news/200807/04_002880.html

For Japan, Rockman in July and Rockman 2 in August leading up to Rockman 9 in September--or at least I'm pretty sure that's how I'm supposed to interpret the mangled Google translation. [Edit: I hadn't seen neo's post in the Mega Man 9 thread before posting this, but that's what he says it says also, so hey!] What this means for NA, we'll see, but good news for J-GAF. I'm curious what they'll do in Europe, too--perhaps release Mega Man 3 and 4?
 
Top Bottom