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Official CK EA-rly Madden 06 impressions

Wellington

BAAAALLLINNN'
Madden, how do I love thee, let me count the ways… In a few short hours I’ve already played 11 games of Madden 2006 and I am proud to boast a 9-1-1 record.

First thing I wanted to try out on offense was the running game. Supposedly, Tiburon has tweaked the blocking to make linemen hit the guys in front of them, and it’s pretty clear that it does indeed work. It works a little too well as I had speculated before E3. Anyone worth his salt running the ball will be able to do massive damage on any given carry. First play from scrimmage? 66 yard touchdown scramble for Tiki Barber. It’s awesome considering I didn’t even have any blocking when playing as the Giants in 2005. (Giants are rated 72 total, 68 offense, 75 defense). Another point on the running game, with confirmation from an EA rep/Tiburon employee, the Mario running has been addressed with the ‘tip-toe’ animation. It isn’t triggerd all the time, but when it is it’s effective. Unfortunately, there still is a small amount of Mario running, but that was one play out of my 11 games. The offensive hit stick, known as the ‘truck stick’ hasn’t been much use to me, I’ve used Tiki and Willis McGahee, and they have not been able to bowl anyone over. When I used Lamont Jordan… well I didn’t even get tackled.

Passing… I’m mixed about it really. On the one hand it definitely lends to the realism to have to track the receivers, but what’s the friggen point if you can see the whole screen anyway? And on top of that, you can snap to whatever receiver you want to throw to with the press of two buttons… so really, the cone vision just adds more of a time delay to the passing game. I’ve thrown two ints, one was as a result of the cone. I dropped back with Eli and was looking at Plax down the field but I caught Tiki out of the corner of my eye and tried to just do a quick dumpoff and forgot about the cone. Needless to say the accuracy wasn’t all there and a defender managed to nab it. I’ve seen tons of sacks on even the good O-lines, Wasabi is saying that it’s a result of the low difficulty setting, but I think it’s more of the icon passing. Receiving is revamped as well, noticeably so. I kept going to plax to see what he could do and hands receivers really DO play like hands receivers, which is impressive. However, Wasabi did burn the crap out of me with Moss like that though. What sucks is that it seems like finesse guys play like that as well. I don’t really recall Torry Holt winning a lot of jump balls in real life. -_-

A few other changes:

Boost and change character are the same on both offense and defense now.
Playmaker hotblocking is activated by holding in R3 and directing the dudes rather than just directing.
Kick return TDs seem to be a lot easier to pull off. I already have two.
Blockers are really sticky, even with Strahan.

Superstar mode and others are deactivated in the demo.

Anyway, i plan on about 40 games total by the end of the show and I got something set up for Friday to talk to a dev. We shall see!
 
<wanders in>

Huh? This doesn't have anything to do with Thursdayton? Well, that just won't do...


<walks off in a huff>


j/k CK, nice impressions. :)
 
Hmmm.....seems like EA is letting the offense catch up with the defensive changes from last year. That running information is interesting. Jamal Lewis probably will run for about 350 yards a game if I am reading your impressions correctly. Well, looks like the passing game is going to take some getting used to also.

Thanks for the impressions!!!
 
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Wellington said:
Madden, how do I love thee, let me count the ways… In a few short hours I’ve already played 11 games of Madden 2006

bonerton5pc.jpg

"That son of a bitch! Why won't he get away from Madden!? HOLD ME BACK GIRLS"
 
MaddenNation says all the Madden E3 demos were on Pro, so the easy rushing and easy return TDs are not surprising.

Last year FMT was tearing it up with Niners WRs at E3 :lol
 
But atleast this one got alot of views!!!!!

Actually...I would like to hear/read more about the cone-vision or whatever they call it.
 
tomorrow my friends!

i have everyone's questions with me and will be answering them as i come across them. plus i will bring my gf's camera, which is only 3 megapixels i think but it's better than my camera*









*i don't own a camera
 
Madden PSP:

Disappointing would be an understatement. To EA's defense, the guy said it was a 40% complete game, but what I saw was horrible.

First play, Eagles kick off to me (using the pats, only two teams available). I take it, follow my blocking, one guy left to beat and that is the kicker.... he just stands there in the strafing stance and watches me run by for the TD. Fuck I says to myself, I really wanted to see the offense. Oh well.

Now I kick it off, and of course I make the tackle. Obviously there is no hitstick. Defensively at the LOS, you can do all the audibles and shifting from the console games, but, attack in, out, left, right was not implemented yet. All you could do was shift. All the plays seem to be implemented as well, though rushing the QB was near impossible. I don't know if it was because of the o-line or what, but no matter what I blitzed it did not work. Doesn't matter though, they didn't get anything on me. They punted... my guy drops the ball and they recovered.

Another series, same thing, they punt and recover after I drove them back with a sack (suck it down mcnabb, no scrambling). I started a new game... they punted... they recovered... So no matter what I tried, I could not get the ball back. I got lucky once and forced a fumble, but holy crap man.

You know what else sucked was the color of the player indicator. It was very difficult to see, so it was tough to know who you were in control of. The framerate was also very choppy. Not unplayable, just choppy.

The game has a long way to go. Personally I'll be waiting on reviews.
 
If the PSP version is truly at only 40%, I will give it the benefit of the doubt and hope if comes around in the final weeks of development. I have seen if happen before that a total SHITE game turns into something good by the time it is released. How were the graphics on the PSP for Madden?
 
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