Official Fable II Thread

supermackem said:
So your happy we are getting a gimped le and gimped coop, carry on carry on. Looks like i fell for peters hype again.

What about my happy we are getting a gimped le and gimped coop, carry on, carry on? You invest too much in hype (and you don't understand contractions).
 
How the fuck is it gimped in any way? You take on a different appearance to fit into the alternate world but still gain XP and gold and you can easily switch between which player's world you are in.

Amazing that people are claiming co-op was so hyped yet actually paid no attention to details.
 
DangerStepp said:
Hmm, that's a bit of an absurd thing to say. I wouldn't say 'let down' so much as it's not fulfilling the insatiable demands of a handful of impossible-to-please folks. People are going to complain regardless. It's still a great game.

Don't get me wrong, I'm greatly looking forward to playing Fable 2 after work today. I have no doubt it'll be one of the best single-player experiences of the year. But it could have, along with Left4Dead, possibly been the best multiplayer experience of the year as well. And that's where the disappointment lies, at least from me.

I honestly don't even mind the shared co-op screen, and I had expected it since every co-op vid they showed had the two characters on screen at all times as the camera tracked them. It's not being able to use your own character that completely defeats the purpose of co-op in a game like this. I brought up the Diablo example earlier - imagine if you weren't able to use your own character in co-op in that game and had to create some limited, makeshift character just to play with a friend. It's the exact same thing.

It's hardly a game-breaker, it's just disappointing considering the great potential Fable 2's co-op had.
 
Mango Positive said:
What about my happy we are getting a gimped le and gimped coop, carry on, carry on? You invest too much in hype (and you don't understand contractions).

I had to read that a couple of times before I understood it, but :lol
 
I never really understood the excitement for the online component of this game. I just get the sense that the co-op wasn't clearly conceived from day one... maybe it was a requirement by MS, I don't know. Honestly, I think Lionhead has done a horrible job of communicating what the hell the online component is all about, what's involved, and who has access to what. Here we are, the day of release, and people are STILL confused.

Anyways, I'm buying this game because the single player experience is GOTY worthy by itself. I didn't want others fucking around in my Oblivion universe and the same goes for Fable II. If I want co-op or online play then I'll play runner-up GOTY this year, Gears 2.
 
Game is amazing fun, and somehow it still falls short of being what it was supposed to be. Split-screen co-op across Live is just... its unfathomable how odd of a decision that is. And not being able to use your own character? It's not like you made custom textures and uploaded it to your box; everything that your disc has, his disc has. There are like fifteen points of data that need to be transmitted, and then your friend's box recreates your character.

This game was rushed out of the door like never before.
 
Coin Return said:
I shouldn't have stayed up so late last night playing. Sooo tired right now :(

Awesome game, though.
You were the first on my friends list to pop on with it just as I was wrapping up. I said to myself he's gonna be up a while :lol

Split-screen co-op...
It's not split screen.
 
Francias Castiglione said:
How the fuck is it gimped in any way? You take on a different appearance to fit into the alternate world but still gain XP and gold and you can easily switch between which player's world you are in.

Amazing that people are claiming co-op was so hyped yet actually paid no attention to details.
but everyone wants to be, their character, they don't care that the still increase stats and gain gold the same way.
 
Foreign Jackass said:
Damage control!

Funny stuff. This coop feature has been hyped to death as one of the main features of the game, and it's not even up to par with usual coop. I was expecting some kind of a revolutionary online coop adventure game, with a story possibly shared by the characters (something like Gears, but with side quests, and rpg elements). They were never clear on that, and for a good reason, since it's a completely useless mode.

Fable 2 becomes just another adventure game, and if Fable 1 is any indication, it's not going to be a great one. As far as I can see, there's still a very limited variety of enemies, and the combat looks lackluster.

Don't buy the game and leave the thread, you save $60 and we don't have to see you complain again.
 
Zeliard said:
Don't get me wrong, I'm greatly looking forward to playing Fable 2 after work today. I have no doubt it'll be one of the best single-player experiences of the year. But it could have, along with Left4Dead, possibly been the best multiplayer experience of the year as well. And that's where the disappointment lies, at least from me.

I honestly don't even mind the shared co-op screen, and I had expected it since every co-op vid they showed had the two characters on screen at all times as the camera tracked them. It's not being able to use your own character that completely defeats the purpose of co-op in a game like this. I brought up the Diablo example earlier - imagine if you weren't able to use your own character in co-op in that game and had to create some limited, makeshift character just to play with a friend. It's the exact same thing.

It's hardly a game-breaker, it's just disappointing considering the great potential Fable 2's co-op had.

Totally agree 100%

Cocopjojo said:
Game is amazing fun, and somehow it still falls short of being what it was supposed to be. Split-screen co-op across Live is just... its unfathomable how odd of a decision that is. And not being able to use your own character? It's not like you made custom textures and uploaded it to your box; everything that your disc has, his disc has. There are like fifteen points of data that need to be transmitted, and then your friend's box recreates your character.

This game was rushed out of the door like never before.

Yeah, that seems to be the case. The co-op patch delay/debacle is telling of that.
 
Cocopjojo said:
Game is amazing fun, and somehow it still falls short of being what it was supposed to be. Split-screen co-op across Live is just... its unfathomable how odd of a decision that is. And not being able to use your own character? It's not like you made custom textures and uploaded it to your box; everything that your disc has, his disc has. There are like fifteen points of data that need to be transmitted, and then your friend's box recreates your character.

This game was rushed out of the door like never before.

You haven't said that before. Like a broken record. :lol


The game was in production for over 3 years. Rushed my ass.

Francias Castiglione said:
How the fuck is it gimped in any way? You take on a different appearance to fit into the alternate world but still gain XP and gold and you can easily switch between which player's world you are in.

Amazing that people are claiming co-op was so hyped yet actually paid no attention to details.

Indeed
 
Couldn't they patch in a decent co-op a few months down the track? Maybe this is just some stop gap solution. The netcode is already there it wouldn't take that much more effort surely?
 
FFChris said:
Don't pick up the game then. You don't trust reviews, you don't trust peoples impressions in this thread, you're only happy to moan about things that you wanted, regardless of anything else.

Just don't buy it, Lionhead are on to a winner with this game, they won't need your sale.

Wow, have i offended you some how do you work on the game. All am saying is this whole coop thing hasnt been handled well at all hell the launch of the game hasnt. What do you mean i dont trust people impressions where have i said that, most people i read on here regarding coop are talking about the lack of using there own hero.
 
I am and always have been excited about the SP. The co-op was a nice bonus in any form. I am not bothered by the co-op thing especially when the kings of co-op games will be coming out very soon - Gears 2 and L4D.
 
Wow at the people who think that we should have realized that it was shared screen. Wow. Maybe if we'd never played a video game this decade, and then saw that video demonstration, and then bought Fable 2, then yeah. We would probably go into it thinking that it was shared screen.
 
Cocopjojo said:
Game is amazing fun, and somehow it still falls short of being what it was supposed to be. Split-screen co-op across Live is just... its unfathomable how odd of a decision that is. And not being able to use your own character? It's not like you made custom textures and uploaded it to your box; everything that your disc has, his disc has. There are like fifteen points of data that need to be transmitted, and then your friend's box recreates your character.

This game was rushed out of the door like never before.

Yeah... I'm going to smash my LE copy with a hammer on Youtube when it gets here from Amazon. Then I'm going to go burn a money tree somewhere.
 
Cocopjojo said:
Game is amazing fun, and somehow it still falls short of being what it was supposed to be. Split-screen co-op across Live is just... its unfathomable how odd of a decision that is. And not being able to use your own character? It's not like you made custom textures and uploaded it to your box; everything that your disc has, his disc has. There are like fifteen points of data that need to be transmitted, and then your friend's box recreates your character.

This game was rushed out of the door like never before.
its not splitscreen, all it is, is like Ultimate marvel alliance, all characters are on the screen at the same time.
 
TwIsTeD said:
anyone else notice how the textures seem to take a few seconds to become viewable instead of a blurred mess?

oh fuck no, not that mass effect shit again.
how bad is it (and yes, this is very important to me. i hate nothing more then texture pop-in)
 
Jtyettis said:
The game was in production for over 3 years. Rushed my ass.
They added a feature in via patch that is talked about in the manual, and in the game options. That is rushed, my friend.
 
Cocopjojo said:
Wow at the people who think that we should have realized that it was shared screen. Wow. Maybe if we'd never played a video game this decade, and then saw that video demonstration, and then bought Fable 2, then yeah. We would probably go into it thinking that it was shared screen.
dude, shared screen multiplayer is quite common for rpgs than arent mmo's.
 
Jirotrom said:
its not splitscreen, all it is, is like Ultimate marvel alliance, all characters are on the screen at the same time.
If Fable 2 consisted of a series of small interconnected rooms and pathways. About 40% of the game, this shared screen thing doesn't affect. But the rest of it is like playing Oblivion shared screen. lol
 
Cocopjojo said:
They added a feature in via patch that is talked about in the manual, and in the game options. That is rushed, my friend.

Yea, you've been saying that for over a month now like a broken record doesn't mean you are right in any shape or form. One patch day and date means notta.

Jirotrom said:
dude, shared screen multiplayer is quite common for rpgs than arent mmo's.

Exactly, nothing new and since the characters were always shown on the same screen in every single video you only believed it to be otherwise.

DancingJesus said:
Holy shit this thread is a fucking mess..

Alright
Cocopjojo: We get your point, it's not up to your standards don't need to repeat it 100 times

Jtyettis: No need to damage control every single post, they are allowed to have opinions

Zeliard: I understand it was not what you were hoping for but as you said it's not a deal breaker for you, so move on.

Now...everyone get back to playing rather than bickering.

Naw, he has been on about this forever and it is time to set the record straight.

Cocopjojo said:
So... your explanation as to why they added in a major feature that is already referred to in the game via patch is... NOT that they ran out of time?

If they ran into a bug at the last minute can we deduce that the game was rushed, absolutely not. Which exactly what you have been trumpeting now for over a month and unequivocally wrong. Big games have patches all the time on a launch.
 
supermackem said:
They both are talking about offline coop, this game is becoming a joke for the amount of let downs before i even play the thing.:lol

Yeah all those 9's and 10's from the reviews must have been bullshit huh? Get a clue and play the dam game before making "the Sky is Falling" statements.
 
Holy shit this thread is a fucking mess..

Alright
Cocopjojo: We get your point, it's not up to your standards you don't need to repeat it 100 times.

Jtyettis: No need to damage control every single post, they are allowed to have their own opinions.

Zeliard: I understand it was not what you were hoping for but as you said it's not a deal breaker for you, so move on.

Now...everyone get back to playing rather than bickering.
 
Jesus. This game is fine. I've finished it. Love the orb idea, it's so fun walking around and seeing all the people who have just picked it up talking about how to do stuff I did ages ago, getting excited at the concept of jobs and stuff, just like I did.

One dude shouted "Just like fuckin' Shenmue!" I loled.
 
Cocopjojo said:
If Fable 2 consisted of a series of small interconnected rooms and pathways. About 40% of the game, this shared screen thing doesn't affect. But the rest of it is like playing Oblivion shared screen. lol
I don't even know how this slid by you, I wasn't even surprised as this is what has "always" been shown. And maybe my mentality is different, but wtf is the point in having coop in the game and having your friend half way across the world in the game thats specifically built as a one player story. Yes not having your character look like he/she does in the game is a little disappointing, but I get my gold and my XP, so its not even a big deal.
 
Jtyettis said:
Yea, you've been saying that for over a month now like a broken record doesn't mean you are right in any shape or form. One patch day and date means notta.
So... your explanation as to why they added in a major feature that is already referred to in the game via patch is... NOT that they ran out of time?
 
Cocopjojo said:
So... your explanation as to why they added in a major feature via patch is... NOT that they ran out of time?
Or, just possibly, they found a last minute bug in the online co-op that they couldn't fix in time to get the master out the door?
 
Jirotrom said:
but everyone wants to be, their character, they don't care that the still increase stats and gain gold the same way.

If in Forza you designed a car offline and then went online and you just drove some generic looking car it would suck. This is a major issue especially since it's an rpg where your appearance is tied to to your gameplay.
 
APZonerunner said:
Jesus. This game is fine. I've finished it. Love the orb idea, it's so fun walking around and seeing all the people who have just picked it up talking about how to do stuff I did ages ago, getting excited at the concept of jobs and stuff, just like I did.

One dude shouted "Just like fuckin' Shenmue!" I loled.

See thats a little nugget i never even knew was in the game and something i find fucking cool.
 
Well, I haven't slept since yesterday (played Oblivion all night) and I'm off to EB in two hours to pick up Fable II. Gonna be real tired by 9 or 10pm tonight. :lol
 
Psychotext said:
Or, just possibly, they found a last minute bug in the online co-op that they couldn't fix in time to get the master out the door?
k, good, we're on the same page.

I'll leave this thread alone for a while. People on my case need to look back a bunch of pages and see how I was the game's biggest proclaimer and defender (for, like, the first three pages that I had the game). I still am, to an extent. But you've got to call out PM for something as idiotic as shared screen co-op over Live. :lol
 
Sysgen said:
If in Forza you designed a car offline and then went online and you just drove some generic looking car it would suck. This is a major issue especially since it's an rpg where your appearance is tied to to your gameplay.
i stated i understand how its annoying, but the thing is it makes sense considering the story in the game that you are a "henchman" when you enter anothers world. I can see it from their point of view, one of the reasons that they didnt give multiple save slots as well. They were really fixed on this single hero's story that you cant change. Thing is the hero thing seems like a simple patch if enough people complaign about it, the shared screen stuff I see no problem at all.
 
Cocopjojo said:
When you add in a well-known feature to your game, but decide to make it idiotic, you need to be sure that people know.

This would be like if when Halo 2 shipped and people logged onto Live for the first time, they found that they were seeing a split-screen just like if their teammates were on their box. And also that their armour permutations that they chose could only be seen by people on their box.

And when they were like, "Uh... really? what's going on here?" MS said, "What? We told you that you could play online. And that you could make your character look unique. You can do both of those things. It's not out fault that you assumed things."

This. Let me make it clear that my experience with the single player game has been fantastic so far. Fable 2 is a great game.

But...the co-op really is...REALLY really is....unplayable. The camera is so fucking horrid; as we were playing over our headsets with the longest and most painful awkward silence I've ever experienced you could tell we both wanted it to stop. I finally said "do you just want to go back to playing single player?" and before I even finished the question he said "yes."

There's no way in hell I'm ever touching online co-op with a 20 foot pole ever again unless the shared screen is patched. Maybe it wouldn't be so bad if the game didn't allow the player to run so far ahead of the camera that you can't see what the fuck is going on, but alas that is not the case. Furthermore, I don't care what story excuses you guys are coming up with to defend the forced henchman stance, but the fact of the matter is it's plain retarded.

If I spend time painstakingly customizing my character's appearance, why in fuck's name would I want to spend 5 seconds to create a random half assed "henchman" character when I have a perfectly good character that I'm attached to sitting on my hard drive doing nothing? Yes, I guess I "assumed" that creating a henchman character wasn't mandatory based on all of the off-line co-op demonstrations and the references as henchmens being casual friendly, and you know why? Because the idea of the game forcing me to create a sideshow character never came close to crossing my mind because it's just that fucking inane.

The game seriously would be better off with no co-op, and I sincerely believe that it was left out until after it shipped to get better reviews. As it is now co-op is a bad joke; a tease to the players who anticipated a fun hack n' slash RPG with their friends. Ugh. At least single player is great, but damn. Could have been something really special if the couch co-op wasn't just tacked on with some netcode to make it online compatible.

/rant

Edit:
jirotrom said:
i stated i understand how its annoying, but the thing is it makes sense considering the story in the game that you are a "henchman" when you enter anothers world. I can see it from their point of view, one of the reasons that they didnt give multiple save slots as well. They were really fixed on this single hero's story that you cant change. Thing is the hero thing seems like a simple patch if enough people complaign about it, the shared screen stuff I see no problem at all

This is not an excuse for not letting us import our characters. Sure, make me the other player's bitch and call me a henchman, I'm fine with that. But I should still look like myself.
 
Jirotrom said:
i stated i understand how its annoying, but the thing is it makes sense considering the story in the game that you are a "henchman" when you enter anothers world. I can see it from their point of view, one of the reasons that they didnt give multiple save slots as well. They were really fixed on this single hero's story that you cant change. Thing is the hero thing seems like a simple patch if enough people complaign about it, the shared screen stuff I see no problem at all.
There are multiple save slots.
 
supermackem said:
See thats a little nugget i never even knew was in the game and something i find fucking cool.
why do you have to know it... do you have to know the script to a movie before you see it, do you not like being surprised?

Cocopjojo said:
There are multiple save slots.
I stand corrected then.
 
Sysgen said:
If in Forza you designed a car offline and then went online and you just drove some generic looking car it would suck. This is a major issue especially since it's an rpg where your appearance is tied to to your gameplay.

But aren't you not playing your story? Which your appearance is directly related to? I don't see how it would make sense for your character, in the middle of his or her quest, punch through the Source Wall like Superman of Earth-2 and land in your story. And then you just slip right back into your story when you're done?

How does that make sense in a story driven RPG?
 
MisterAnderson said:
This. Let me make it clear that my experience with the single player game has been fantastic so far. Fable 2 is a great game.

But...the co-op really is...REALLY really is....unplayable. The camera is so fucking horrid; as we were playing over our headsets with the longest and most painful awkward silence I've ever experienced you could tell we both wanted it to stop. I finally said "do you just want to go back to playing single player?" and before I even finished the question he said "yes."

There's no way in hell I'm ever touching online co-op with a 20 foot pole ever again unless the shared screen is patched. Maybe it wouldn't be so bad if the game didn't allow the player to run so far ahead of the camera that you can't see what the fuck is going on, but alas that is not the case. Furthermore, I don't care what story excuses you guys are coming up with to defend the forced henchman stance, but the fact of the matter is it's plain retarded.


/rant
this is a proper explanation, now I understand the problem fully.
The issue is camera control, this is a problem... that should have been remedied with the way you stated.
 
Jirotrom said:
why do you have to know it... do you have to know the script to a movie before you see it, do you not like being surprised?


I stand corrected then.

Well i like to know features of a game before i buy. Wheres the negative in my post, theres a big difference in knowing features of a game and the fucking outcome of a movie before going in.:lol
 
Beaulieu said:
I was going to buy this instead of Fallout 3 because of the coop...
Well it looks like ill wait for Fallout !

I really don't get this. You can still play co-op with your characters' stats, and anything earned transfers back over. So you can still do it. Why it's "both characters on the same screen is simple, I think - Fable isn't one big open world, it's a series of large 'regions', and it'd be difficult to track characters' progress in regions you're not in. This game isn't like Crackdown or Saints Row, it's not the type of genre that lends itself well to Co-Op like that. It 'rubber bands' you together because any other way and it'd defeat the point of playing co-op - that is to play together.

The rubber banding together of co-op partners places an emphasis on pulling off special co-op combat moves (which are great, btw) and fighting together. It hardly kills it. And I understand why people think the henchman thing sucks, but it's purely cosmetic so whatever, the game plays exactly like it would if i was using my own character.
 
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