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Official Halo 2 Thread

Bacon said:
I played through the game twice and never heard "wort wort wort". :(

in halo or halo 2? in halo they said it all the time, haven't heard in in halo 2 yet either, if that's what you meant.
 
IJoel said:
You know what I really miss from Halo? The evil elites mocking you once they killed you. I loved when they killed me back in Halo and would go HAW HAW HAW! It was hilarious.

I also miss "Wort Wort Wort" since now it's not so often.
I havent heard "Wort" but ive had Elites say all kinds of shit to me. "Is that it?", "I killed the Demon.", "You're no warrior", etc.
 
I'm almost finished with the campaign and it's fucking incredible. Amazing graphics and art. Best single player FPS I've played by far. It's 1000 times better than Halo 1.
 
IJoel said:
You know what I really miss from Halo? The evil elites mocking you once they killed you. I loved when they killed me back in Halo and would go HAW HAW HAW! It was hilarious.

I also miss "Wort Wort Wort" since now it's not so often.

well one thing to remember is that in halo 1 master chief was probably a mystery to the covenant, but in halo 2 he is Infamous as the evil demon. which is probably why he gets less "mocking."

but yea i sure do miss "wort wort wort"

dont remember the haw haw haw stuff.

Halo 2 is making me really like those little fuckers tho, dont know what they are called but the little guys that die easily. i dont know, its just when u kill them with the sword they make out this AAAAAAAAAAAAAAAAAAH sounding like a little kid and its almost sad. i actually feel bad when i kill a bunch of them with the sword. lol

peace
 
Ramirez said:
Grunts are what you're talking about...and I'm amazed at how many Battle Rifle bullets they take before dieing :lol

Yeah, their body is pretty heavily armored, but one burst to the head = death. Too bad they have such a tiny brain, er, I mean head. :)
 
I played through the game twice and never heard "wort wort wort". :(

Heard it last night after getting smeared by Heretic Elites the first time you fight 'em, then heard it again as the Master Chief. Both times I had just gotten chopped in two with the plasma sword. :D
 
i just got done fighting this big battle with arbiter in single player, had a bunch of dudes on my team take on a bunch of enemy. in the end only one single grunt lived along with me. i walk up to him and he says: "i can't believe we lived through that" and i stand there for a bit looking at him and then he says: "we stand still much longer, we be on date" :lol then he asks: "you have plan?" and then encourages me by saying: "together we kill em all". then said something about a jackal, but I didn't catch it. this little fucker is just yappin his ass off :lol
 
I finished the game on normal a couple of days ago, its fun to just fly through and destroy everything. Just like the original, as I am finding out, it is a completely different game on heroic and above. Much much better IMO.
 
shpankey said:
i just got done fighting this big battle with arbiter in single player, had a bunch of dudes on my team take on a bunch of enemy. in the end only one single grunt lived along with me. i walk up to him and he says: "i can't believe we lived through that" and i stand there for a bit looking at him and then he says: "we stand still much longer, we be on date" :lol then he asks: "you have plan?" and then encourages me by saying: "together we kill em all". then said something about a jackal, but I didn't catch it. this little fucker is just yappin his ass off :lol

Grunts make the best sidekicks.

I think the funniest part I had with one was at the start of Sacred Icon(I think). When you jump down the tunnels, the grunt with you lets out these hilarious yells, that last 4-5 seconds
:lol
 
damn, lost the little tyke, my wife was was all like "he's sooooo cuuuuuuute!!!" and he kept talking away to me, never repeating a single thing even once, just kept coming up with new dialog. i did my best to keep the little guy alive but damn the little thing, he was just so damn brave he kept charging into battle. you shoulda seen little Spike (my wife named him :lol) my wife was all serious and telling me, get in there Chad and save him, HURRRY! i am laughing my ass off just going berserk in there trying to fight for his safety... but alas, Spike was gone. oh man i had tears of laughter coming out when he died and my wife was sad and griping me out for not saving him. i coulda restarted but the experience was just so perfect i wanted to keep it as it was. the life of Spike will be forever remembered. :lol

I FRICKEN LOVE THIS GAME!
 
shpankey said:
damn, lost the little tyke, my wife was was all like "he's sooooo cuuuuuuute!!!" and he kept talking away to me, never repeating a single thing even once, just kept coming up with new dialog. i did my best to keep the little guy alive but damn the little thing, he was just so damn brave he kept charging into battle. you shoulda seen little Spike (my wife named him :lol) my wife was all serious and telling me, get in there Chad and save him, HURRRY! i am laughing my ass off just going berserk in there trying to fight for his safety... but alas, Spike was gone. oh man i had tears of laughter coming out when he died and my wife was sad and griping me out for not saving him. i coulda restarted but the experience was just so perfect i wanted to keep it as it was. the life of Spike will be forever remembered. :lol

I FRICKEN LOVE THIS GAME!

yea bungie gave ALOT of dialogue to the "grunts" it seems and it made me appreaciate them much more. in the first game I thought they were stupid. now they are my favorite of the covanent.

i remember one part as the arbitor one of the grunts ran up to me and was like "arbitor please protect us!!!!"
 
I almost spit my beer out when I heard a Grunt tell an Elite "Go get 'em!!" while I was hiding and waiting for my shields to re-up. The Elite roared and rushed me down with dual plasmas :(
 
i love trading weapons with your marines. after switching a rocket launcher with a pistol, david cross says "well, at least i can shoot myself."
 
epmode said:
i love trading weapons with your marines. after switching a rocket launcher with a pistol, david cross says "well, at least i can shoot myself."

lol.....david cross ownz....

although, having two david cross marines helping you out at the same time is wierd.

peace
 
another random halo 2 anecdote:

of the several elites that fight alongside you though the early part of uprising, i'd managed to keep a gold elite with a plasma saber alive quite a way into the level. i called him goldie, for lack of imagination. mostly he could take care of himself, but there was one particular door with a couple brutes and a bunch of jackals behind it that he'd insist on bursting through, and of course the brutes would promptly gang-tackle him. it was a pretty straightforward checkpoint; normally i'd just sit back and pick everyone off with a carbine. but i couldn't shoot fast enough to keep goldie alive. after a dozen or so restarts, i hit upon a strategy that worked: if i cloaked, leaped over the jackals, dropped a plasma grenade on them in midair, came down on one of the brutes with my plasma saber, and then quickly went after the other brute, i could sometimes -- sometimes -- trust goldie to clean up the remaining jackals. i was pleased to have saved a comrade, and thought he'd come in handy; after all, his kind were such bastards in halo 1's legendary. but the next segment was a long ghost battle through a very long canyon, and goldie refused to board a ghost, instead trotting slowly behind me. like an idiot. "fuck him." i went on at speed.

five minutes and rather a lot of ghost wreckage later, i'd dismounted behind a rock and was sniping at some troublesome brutes and jackals with a beam rifle i'd picked up. i was low on ammo, so i had to work carefully. as i methodically head-shot the jackals, the brutes had unexpectedly circled around a rock formation, and were charging me in numbers. i managed to take down one of them before my rifle went dead. my sidearm by that point was a grossly ineffective brute plasma rifle, with which i nonetheless managed to take down one more brute before the remaining two were upon me. i had more or less resigned myself to death when goldie came belatedly around the bend and cut one of the brutes down, yelling one of those silly guttural yells. i composed myself in time to help him with the last one. i swear it was a new high point in player/npc relations. i was so happy afterwards that i shot him in the face, slightly. goldie died shortly thereafter, as he moronically rushed a plasma turret. but i dedicated my subsequent slaughterings in that level to his memory.
 
drohne said:
another random halo 2 anecdote:

of the several elites that fight alongside you though the early part of uprising, i'd managed to keep a gold elite with a plasma saber alive quite a way into the level. i called him goldie, for lack of imagination. mostly he could take care of himself, but there was one particular door with a couple brutes and a bunch of jackals behind it that he'd insist on bursting through, and of course the brutes would promptly gang-tackle him. it was a pretty straightforward checkpoint; normally i'd just sit back and pick everyone off with a carbine. but i couldn't shoot fast enough to keep goldie alive. after a dozen or so restarts, i hit upon a strategy that worked: if i cloaked, leaped over the jackals, dropped a plasma grenade on them in midair, came down on one of the brutes with my plasma saber, and then quickly went after the other brute, i could sometimes -- sometimes -- trust goldie to clean up the remaining jackals. i was pleased to have saved a comrade, and thought he'd come in handy; after all, his kind were such bastards in halo 1's legendary. but the next segment was a long ghost battle through a very long canyon, and goldie refused to board a ghost, instead trotting slowly behind me. like an idiot. "fuck him." i went on at speed.

five minutes and rather a lot of ghost wreckage later, i'd dismounted behind a rock and was sniping at some troublesome brutes and jackals with a beam rifle i'd picked up. i was low on ammo, so i had to work carefully. as i methodically head-shot the jackals, the brutes had unexpectedly circled around a rock formation, and were charging me in numbers. i managed to take down one of them before my rifle went dead. my sidearm by that point was a grossly ineffective brute plasma rifle, with which i nonetheless managed to take down one more brute before the remaining two were upon me. i had more or less resigned myself to death when goldie came belatedly around the bend and cut one of the brutes down, yelling one of those silly guttural yells. i composed myself in time to help him with the last one. i swear it was a new high point in player/npc relations. i was so happy afterwards that i shot him in the face, slightly. goldie died shortly thereafter, as he moronically rushed a plasma turret. but i dedicated my subsequent slaughterings in that level to his memory.

:lol :lol :lol
 
in the outdoor part of the first level, i ended up wandering off on the space station (hopefully to find a skull). As I speak, I'm now stuck in one of the spacestations thrusters and I dunno how to get out :(
 
DopeyFish said:
in the outdoor part of the first level, i ended up wandering off on the space station (hopefully to find a skull). As I speak, I'm now stuck in one of the spacestations thrusters and I dunno how to get out :(
Playing co-op with a buddy on Legendary, we hit a checkpoint RIGHT before I got sniped. Nothing I could do to avoid it after each reload, so we had to re-start the level.
 
They did a great job with the dialog and it more often than not fits the context of the situation, it's not random BS that doesn't fit.

When I first got the game my friend came over and I was playing a little bit. There's a section in the city where you're introduced to some jackel snipers. I was playing it pretty gunho because I was more goofing off than really playing (I can't really play when friends are watching) and I got sniped and I died. Johnson was with me and he said, "Hahaha, that's very funny Chief. (pause) Uh oh." Me and my friend burst out laughing.
 
Does getting shot in the back of the head every 15 seconds in optimatch Slayer piss anyone else off? Been playing with the level 7-9 people and some of them are REALLY good. Just busted my only duke controller. :lol
 
The storytelling in this game is amazing. I'm seriously in awe at how well implemented the story is with the gameplay, and I love how it intertwines with episodes of MC/Arbiters exploits. As for the gameplay, it's awesome, but too easy since I (stupidly) decided to play on normal, going to have to check out heroic later on...

Thumbs up so far, still have to play more of SP...MP is so addictive, that I have trouble playing SP for long.

Also:
Jumling onto the prophets chair and beating him in the face was the coolest thing ever. EVER. Hotdamn I love this game
 
http://www.bungie.net/Stats/PlayerStats.aspx?player=drohne

i'm online! picked up one of those linksys wireless access points, and played a few quick games. mainly free-for-all deathmatch. initial impressions are that...it's a lot like every other multiplayer fps ever. well, the last ones i bothered playing were unreal tournament and quake 3: arena. i guess they've gotten more sophisticated and diverse since. also played one game of ctf, which i found deadly dull. maybe i'm just an fps philistine. i really dig the auto-matching system, except in that it sometimes chooses inappropriately sprawling maps. i'm pretty bad, but i've been finishing second or third in most games. maybe it's cos i suck, but i get pasted whenever i try to do anything but dual-wield at close range. the mid-range battle rifle/carbine play i rely on in single player doesn't translate at all. i get good results with the plasma pistol/smg combo...at least when i can actually find a plasma pistol. seems like the people who win games are sniping a lot, though. maybe this belongs in the online forum.

also got the chance to play some offline multiplayer. call me reactionary, but playing with your friends is still way better than playing online. trouble is that my friends are useless at videogames. i'm gonna play with some of my sister's friend's friends this weekend. i'd hate to have to make conversation with those people, but they're good at videogames. that should be fun.
 
border said:
In another thread, I have discussed the pros and cons of giving the player a "sprint" ability. How about letting the Spartans sprint and letting the Elites use limited cloaking? In the single player game, Master Chief's special ability is a friggin' flashlight. Pretty pathetic, when compared to Arbiter's cloaking. They ought to let MC have some unique, useful talent......

In some levels, I'd gladly trade the cloak for the flashlight. The sequel is even darker than the first game.
 
Second time through the campaign i noticed one of the voice cameos.

Laura Prepon (Donna from That 70's Show) Plays a female marine on delta halo (right before you get on the gondela), she doesnt seem to have many interesting lines though, and her voice acting is particuarly bad, i think they tried to model the marines face on hers too (i forgot to take a screenshot sorry) though the marine version is a lot smaller)
lp059.jpg



I thought i saw Danny Masterson on the SP dvd recording a voice aswell, havent noticed him yet though. ( http://www.imdb.com/name/nm0005194/ )



Edit: No turns out hes not but Fez (Wilmer Valderrama) is, i wonder if he's got some cubsfan style tips on women hidden in the game somewhere! *me goes to find*
 
The 2nd set of Arbiter levels are in-fucking-credible IMO. Riding a spectre with fellow elites talking shit the whole time blasting shit. And then I get off and jack the Scorpion from a flood zombie while one of my homies smartly takes the drivers seat in the spectre. Man that was awesome....
 
Mike Works said:
Playing co-op with a buddy on Legendary, we hit a checkpoint RIGHT before I got sniped. Nothing I could do to avoid it after each reload, so we had to re-start the level.

I hit a checkpoint like that in single player - my banshee would consistently be destroyed within about 3 seconds of starting the checkpoint. After about 5 or 6 tries, the game decided to take me back to the previous checkpoint. I'm not sure if the same thing happens in co-op, but I was super impressed that the game realized I was stuck and took me back to a safe spot.
 
Mike Works said:
Playing co-op with a buddy on Legendary, we hit a checkpoint RIGHT before I got sniped. Nothing I could do to avoid it after each reload, so we had to re-start the level.


No need to restart. I was stuck like that as well. After dying about so many times the put me back to the previous checkpoint before that. I guess bungie knows stuff like that happens.
 
drohne said:
another random halo 2 anecdote:

[...] the next segment was a long ghost battle through a very long canyon, and goldie refused to board a ghost, instead trotting slowly behind me. like an idiot. "fuck him." i went on at speed.
As you might have read, I had three Elites following me in Ghosts on Easy :lol Awesome game.

Bit miffed about the fact that it doesn't show on what difficulty you finished a level though. Handy to know what was still 'open' and, well those emblems were just plain cool.
 
Ghost said:
Second time through the campaign i noticed one of the voice cameos.

Laura Prepon (Donna from That 70's Show) Plays a female marine on delta halo (right before you get on the gondela), she doesnt seem to have many interesting lines though, and her voice acting is particuarly bad, i think they tried to model the marines face on hers too (i forgot to take a screenshot sorry) though the marine version is a lot smaller)
lp059.jpg



I thought i saw Danny Masterson on the SP dvd recording a voice aswell, havent noticed him yet though. ( http://www.imdb.com/name/nm0005194/ )



Edit: No turns out hes not but Fez (Wilmer Valderrama) is, i wonder if he's got some cubsfan style tips on women hidden in the game somewhere! *me goes to find*

She gives you the shotgun on Earth in the tunnel too.
 
aerofx said:
No need to restart. I was stuck like that as well. After dying about so many times the put me back to the previous checkpoint before that. I guess bungie knows stuff like that happens.

Jesiatha said:
I hit a checkpoint like that in single player - my banshee would consistently be destroyed within about 3 seconds of starting the checkpoint. After about 5 or 6 tries, the game decided to take me back to the previous checkpoint. I'm not sure if the same thing happens in co-op, but I was super impressed that the game realized I was stuck and took me back to a safe spot.

Interesting. Hmm... how many times does it take for this to happen? Also, in the same token, how many times did you try Mike?
 
Joe said:
anyone else finding themselves doing nothing but playing halo2 on xbox live? im beyond addicted, its starting to be a problem.

but it is DAMN worth it.


Truly, it is. icebergisonfire is the XBL name. I'm level 8 currently, it is sickening
 
i'm about to face the prophet of truth now, how much is left?

the game is incredible, it's light years ahead of halo 1. the enviroments and graphics are simply jaw dropping.
that covenant city is incredible
 
thorns said:
i'm about to face the prophet of truth now, how much is left?

the game is incredible, it's light years ahead of halo 1. the enviroments and graphics are simply jaw dropping.
that covenant city is incredible

There are
15
levels in the game. Count'em up on the level select screen and that's a good idea of where you are at. The last two levels are huge.
 
jesus, any intial success i might have had online must have come at the expense of small children or invalids. i'm at level 6 now, and i swear i finish last or close to it in every game i play. i am so, so bad at this. half the time i'm dead before i know who's shooting me.
 
hey i just got halo2 today. i was playing halo original on heroic today. was on truth and reconciliation (beat game on normal). anyway i been just playing halo1 since yesterday (haven't played it in a while). I love the controls. and the battles feel so tactical...

I only had the chance to play the first level so far of halo 2 on heroic. anyway what is with the controls??? it seems less fluid than the first. i dunno if that is the right term but it feels veryyy different. and the gun is like so close to the center of the screen. it almost seems like they simplified the controls as it feels more confined for some reason. Does this feeling go away? does anyone else know what I am talking about? The controls in the first game were perfect.

do you get used to the controls eventually or what. as i have been dissapointed by this first section of the first level in the game. i hate seeing my gun so close to the center of the screen. i dunno what to think yet but i hope i get used to it. as halo1 was incredible. this right now just feels a bit wierd.

although... maybe its because i am playing on a dif tv right now than this afternoon. maybe that makes the sense of view feel different. i dont know. i will check back tomorrow on my other tv.

also does the game get much better than level 1. maybe i should select normal difficulty til i get used to all this. halo1 had incredible controls. i just dont know why it feels different as it does.

and i wish i picked up s video today. the cutscenes looked great but the actual game environment in level 1 looked very average... s video as i recall did wonders for games like panxer dragoon orta. it will be nice to see what kind of difference it can do for me. i got two tvs. one is old and semi large. the other is slightly larger and much newer.
 
Prine said:
1st level is the worst. dont worry, gets fucking crazy later on

Yeah, what he said.

The game does not have the exact same 'feel' as Halo 1, but once you get used to it it's great. It really comes down to a few things: The default 'look' sensitivity is set a bit higher, you can jump higher, you move a touch faster and the animations are a bit faster.

It took me until level 3 to get used to it, now it's seemless. It's even more tactical and the later levels are just nuts.
 
Maybe that's why Bungie made a game that went full circle... because a) Xbox couldn't handle the massive battle they were hoping on having b) Since Halo fans so want to see this battle and Bungie knows they couldn't do it, they needed to make something so they wouldn't be castrated
 
Well I just got it. I'm still I guess on level 1 (spaceship). It reminds me too much of the first Halo which I didn't like. I'm going to keep going at it atleast through the Earth stages. Haven't played online yet. I'm still trying to get use to the interface. You can't play co-op online right?
 
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