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Official Iwata Keynote Thread

KeithFranklin said:
Someone from Nintendo doing a talk. Makes you need to put a pair of these on.

66808.jpg

Wow. Wish I would had a pair of those for when Allard spoke yesterday... or when Ken K. ever speaks.
 
Occulence said:
Okay Sony fanatic, since you took an hour to research...

First off, I'm no Sony fanatic. In fact, I'm beholden to no company. I am a bit anti-Nintendo but not in response to my allegiance to anyone else.

Secondly, I didn't do a bit of research. Seeing as how I'm at work, I'm only able to check this board occasionally. Regardless, I suspect that you're incorrect regarding the rumble as well but I don't really have the time nor the interest required to confirm.

Occulence said:
Which game system was the first to have a directional pad?

I took no issue with your directional pad argument. See, that's why I didn't mention it in my post.
 
Game & Watch units were the first to use directional pads by none other than who you hate and we obviously love.

Intellivision/Coleco multi-button garbage didn't inspire anything we use today.

When you first used an analog control on your game console, be it a Sony, Sega or Nintendo was brought to the industry by Nintendo. So to heed your technical wankfest, I will revise my statement since it bugs you. I'll make it short and sweet.

Innovation sir, it isn't coming from anywhere but one company. If it was up to companies like Sony who remake Grand Theft Auto into The Getaway or Final Fantasy into Legend of Dragoon, we'd all quit playing games and get other hobbies.
 
xsarien said:
Speaking of switching it up a little, I think it'd be great if blanket statements like this would come with a little more forward thinking than looking at monthly NPDs. The fact remains that two of the three major console manufacturers are based in Japan, and while the market there is slumping (which is by no means permanent), key franchises still have firm, Japanese roots.

That's exactly what I said if you didn't conveniently chop off the first half of the sentence. You seriously don't think that Japanese software is losing relevance? Come on.
 
OG_Original Gamer said:
Ah........ .Damn its insider board

uh its some gc fanboy saying the rev is a machine that lets you feel fear and other emotions through electrical pulses and gyroscopes and such

yep i bet thats it
 
GashPrex said:
uh its some gc fanboy saying the rev is a machine that lets you feel fear and other emotions through electrical pulses and gyroscopes and such

yep i bet thats it

Unless I missed it, he didn't even mention gyroscopes.
 
Minotauro said:
Secondly, I didn't do a bit of research. Seeing as how I'm at work, I'm only able to check this board occasionally. Regardless, I suspect that you're incorrect regarding the rumble as well but I don't really have the time nor the interest required to confirm.

I'm not about to help anyone have a go at you, it's not like these are well known things.
As I recall, another company owns technology that it believed was infringed by the rumble capabilities of the Sony consoles and MS'. There were settlements involved. The rumble pak and GC pad didn't seem to come under fire for whatever reason. Maybe Nintendo go about creating rumbles in a different way or something, or perhaps they liscenced the tech, or maybe they even beat it to market.

Force feedback PC controllers/sticks and rumbling things you can sit on etc. These possibly preceeded the Rumble Pak.

In the console space though, they were first with that one too. After Nintendo 64s Shoshinkai showing and subsequent showings at E3 etc, SEGA developed an analog pad for the Saturn + Nights, and Sony got Dual Shock 1 out.
 
Enigma said:
Unless I missed it, he didn't even mention gyroscopes.

bzzt - in the other enlightening thread about the rev(not the one with the blue light)

s far as the Revolution goes, I'm going to put my official guess in. It's going to have a system of monitoring your body systems such as pulse and perspiration. Nintendo is stressing more and more about getting emotional responses from players and with the title of Iwata's keynote, that just sealed it for me. This will use the technology such as that used on a treadmill at the gym and will be right on the controllers. I'm calling gyroscopes and completely wireless as well. Nintendo is going to target a more active game experience with this technology so the emotional reactions also increase and become more prominant. This is my official vote and honestly I have a very strong feeling I am right. Just thought I'd throw this out there for you guys.
 
A guess: Your old gamecube is to be used (CONNECTIVITY) to provide a second screen for the Revolution. The Mario 128 platform-waffling ties into this.
 
so has anything being announced? is there even going to be anything announced? has his keynote even started yet?!
 
Minotauro said:
How well did the last two Mario Karts sell on GC and GBA respectively?

That's an honest question.
Worldwide sales as of March 2004...

Mario Kart 64~ 9.87M
Super Mario Kart~ 8.76M
Super Circuit~ 4.46M
Double Dash!!~ 3.58M
 
Occulence said:
Game & Watch units were the first to use directional pads by none other than who you hate and we obviously love.

Intellivision/Coleco multi-button garbage didn't inspire anything we use today.

When you first used an analog control on your game console, be it a Sony, Sega or Nintendo was brought to the industry by Nintendo. So to heed your technical wankfest, I will revise my statement since it bugs you. I'll make it short and sweet.

Innovation sir, it isn't coming from anywhere but one company. If it was up to companies like Sony who remake Grand Theft Auto into The Getaway or Final Fantasy into Legend of Dragoon, we'd all quit playing games and get other hobbies.

Don't forget they were also the first to introduce force feedback to console gaming with the N64 Rumble Pack. Which Sony quickly coupled with analog control to make the Dual Shock controller, and has now become a built-in standard. :)
 
Occulence said:
Game & Watch units were the first to use directional pads by none other than who you hate and we obviously love.

Do you have some sort of reading comprehension problem? Like I said, I have no argument with your assertion that Nintendo invented directional pads. I don't know how much more clearly I can say that.

Occulence said:
Intellivision/Coleco multi-button garbage didn't inspire anything we use today.

Ah, but did Nintendo INVENT multiple button games? My entire argument hinges on your use of the word "invent."

Occulence said:
When you first used an analog control on your game console, be it a Sony, Sega or Nintendo was brought to the industry by Nintendo. So to heed your technical wankfest, I will revise my statement since it bugs you. I'll make it short and sweet.

Analog control was first featured on Pong. Nintendo did not invent it.

Occulence said:
Innovation sir, it isn't coming from anywhere but one company. If it was up to companies like Sony who remake Grand Theft Auto into The Getaway or Final Fantasy into Legend of Dragoon, we'd all quit playing games and get other hobbies.

I really don't want to get into an argument regarding innovation because that's not what my original complaint was about but all three of the console makers have made developments that were later followed by the others. This isn't exclusive to Nintendo.

Oh, and you can cut out the condescending "sir" bullshit.
 
GashPrex said:
bzzt - in the other enlightening thread about the rev(not the one with the blue light)

Actually I did read that one (He linked to it in his 2nd thread). It's just after he started droning on about the biometrics... I started reading in giant skips. :D That's why I left open the possibility I might have missed it. :D

And, wow, at 10:30AM PST, GA suddenly becomes hugely bogged down.
 
Minotauro said:
Analog control was first featured on Pong. Nintendo did not invent it.
you gotta admit though, that an analog volume knob that could only move up and down is hardly the same as a multidrectional thumbstick.
 
AndoCalrissian said:
Care to cut and paste? I don't have a log in on Opa, and I'm sure there are others as well.
It’s no secret that Nintendo has been very hush-hush about its next-gen offering. And this opens the doors for a lot—scratch that, a ton!—of speculation. Tipster, Matt Morales, believes he has his finger on the pulse of the Revolution. Is Mr. Morales really onto something? Or are these just the wee morning ramblings (posted at 2:55:47 am EST) of a guy eager to get his name in the books—or, at least on Joystiq… He writes:

As far as the Revolution goes, I’m going to put my official guess in. It’s going to have a system of monitoring your body systems such as pulse and perspiration. Nintendo is stressing more and more about getting emotional responses from players and with the title of Iwata’s keynote, that just sealed it for me. This will use the technology such as that used on a treadmill at the gym and will be right on the controllers. I’m calling gyroscopes and completely wireless as well. Nintendo is going to target a more active game experience with this technology so the emotional reactions also increase and become more prominant.

This is also why there is talk of not having traditional face buttons. They will be aranged like triggers instead because you will have to keep the palms of your hands on the controller at all times for the reading to be continuous. Think about it, it’s pre-existing technology that hasn’t been used in games before. It’s “feeling” but not physically but emotionally. It just all falls into place! It just goes hand in hand to what Nintendo encourages. As a company they have encouraged more and more interactivity. I think that yes guys, we are gonna be swinging a controller like a sword, shooting it like a gun, and tilting it like a steering wheel. Nintendo likes physical stuff. That’s why they like the I-toy.

Miyamoto is sick of playing games with just buttons and sitting down. They’ve also said they don’t release many games in summer because they think children should be outdoors doing physical activity. They loved a game like Boktai that made you go out in the heat of the afternoon just to get some good sunlight. The DS is just the beginning. The person who said “Touching is good, but feeling is better” was telling the truth. Except feeling is emotional feeling (perhaps they’ll use some technology like in those mice for physical feeling as well but that’s besides the point). Games like Resident Evil 4 (fear), Warioware (humor and franticness), Starfox (adrenaline pumping action), Donkey Konga (the pure joy of music), and Eternal Darkness (extreme paranoia), and Metroid Prime (loneliness) all promote strong emotional responses.

Now, Nintendo will be able to show this by using a good quality video camera. Remember the patent for the camera with the guy and his crazy face? The face of the character will change as yours does and the game will recognize signs of sadness, joy, fear, and anger. A mic will also be able to use your voice to check for emotional signs (how many of us have shouted at a game before?) All of this also explains why Nintendo is targetting non-gamers. They are less hardened than us! They will jump more, scream more, freak out more! Since that guy who said that feeling is better line, I believe, is the same guy who showed that pic of a makeshift revolution development system, let’s believe it’s real for a second.

What is that blue light? It is a projector or laser that will project onto the floor a space that will correllate to the space on screen. The camera will pick up where you are standing. Imagine being able to strafe with this! The necessary room for this also expains why Nintendo is going for wireless monitor connection and internet play. The camera will not be infrared and cannot detect depth. Remember the other patent for a camera ( think about it - as in in-game or perhaps a physical camera) system that eliminates moving focus points (ie, shifting the screen as you run forward in a soccer game)? This is why they need it. Your perspective changing all the time will throw everything off.

Also, remember the diagram where the screen had x,y,z coordinates and something that looked like it was on the floor only had x,y? This is why!!! The camera is taking the reading of your 2d movement and interpretting it to 3d in the game! This is all radical stuff and explains the big N’s worries of 3rd support if it doesn’t catch on. It really is a true “paradigm shift” in the way we play games.
.
 
[quote user="forum geek"]I'm calling gyroscopes[/quote]

Be sure to ask Mr. Gyroscopes where he learned to talk.

Seriously, though, the heart beat thing sounds relatively interesting. I mean, it would be cheap to implement (something Nintendo's a huge fan of), and it also makes sense in the context of its constant comparisons to the DS: "It uses technology not traditionally thought of for games to increase their interactivity like the DS, but it doesn't have two screens, blah blah no-line blah blah fuck third parties blah."

But even if it is likely, what possible features could you build a game around that measured your heartbeat? I mean, sure the game could react to you if you're scared, sweaty, or have an overworked heart, but won't that misread the 90% of Nintendo's fat ass high-pulsed, 20-something userbase as always being freaked out?
 
"But even if it is likely, what possible features could you build a game around that measured your heartbeat? I mean, sure the game could react to you if you're scared, sweaty, or have an overworked heart, but won't that misread the 90% of Nintendo's fat ass high-pulsed, 20-something userbase as always being freaked out?"

lol
 
Goreomedy said:
Agreed.

This pissing match is junking up the thread. Spare us and take it to PM.

Amen.

And that Opa crap is verbatim to the IGN boards. It's complete crap so let's stop specualating on that too.
 
Goreomedy said:
Agreed.

This pissing match is junking up the thread. Spare us and take it to PM.

Yeah, you're right. I apologize. I hesitated in taking issue with his original post because I knew this was the direction the argument would take.
 
Minotauro said:
First off, I'm no Sony fanatic. In fact, I'm beholden to no company. I am a bit anti-Nintendo but not in response to my allegiance to anyone else.

Secondly, I didn't do a bit of research. Seeing as how I'm at work, I'm only able to check this board occasionally. Regardless, I suspect that you're incorrect regarding the rumble as well but I don't really have the time nor the interest required to confirm.
I'm pretty sure MS had rumble in their force feedback line before Nintendo released the Rumble Pak (I know they came out right around the same time, I have vague memories of the E3 where they showed both). The force feedback rumble was also vastly superior to the rumble pak (that's what motors will do for you). Also, if you want to get anal, Sega had force feedback in games like Afterburner long before either of them.
 
There was once a bunch of kids with NES systems. Playing Contra, Super Mario, Gradius/Lifeforce, Bomberman, Zelda, Donkey Kong, Kid Icarus and Tecmo Bowl. Those kids were having fun playing their "kid" games.

Some 16-bit systems came out and the kids were a little older. They were playing Super Contra instead of Contra and Mario World instead of Super Mario. Other kids who liked a heck of alot of sports bought a different system with alot of sports games on it, but it had Altered Beasts, Golden Axe, Streets of Rage, etc. Both these systems had games like Mortal Kombat and Street Fighter on it which suggested that grown ups were playing games. But the kids were still kids.

Then something interesting happened. When another company entered the arena of gaming, it sold moderately well. Then only one year later a man said, "We are going to be a kids-gaming console". That's when Nintendo realized its foot was bleeding. This was so because Nintendo had shot himself.

With this statement, these other companies told kids to grow up suddenly and to play a "man's game". Hence the birth of Nintendo-haters. For even though you're doing the same thing you were when you were a kid... you have to be a man, don't you.

Well here. Kids play games. So I guess if you're a man, you just have to stop playing. As for me, I'll never stop. See you in the game stores.
 
Wow, the forums are grinding to a halt! I don't think I've ever seen this happen before...

So is this new footage rumour true? (sorry if it's been confirmed but I've not been around recently so I might have missed it) Has it been shown? Will it be online soon? Dammit I want to see it... :lol
 
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