KeithFranklin said:Someone from Nintendo doing a talk. Makes you need to put a pair of these on.
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Wow. Wish I would had a pair of those for when Allard spoke yesterday... or when Ken K. ever speaks.
KeithFranklin said:Someone from Nintendo doing a talk. Makes you need to put a pair of these on.
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Speevy said:What are these people babbling about with the "OMG I'm sure this is Revolution." talk.
http://boards.ign.com/GameCube_General_Board/b5002/
Waffle iron mockup?
Occulence said:Okay Sony fanatic, since you took an hour to research...
Occulence said:Which game system was the first to have a directional pad?
xsarien said:Speaking of switching it up a little, I think it'd be great if blanket statements like this would come with a little more forward thinking than looking at monthly NPDs. The fact remains that two of the three major console manufacturers are based in Japan, and while the market there is slumping (which is by no means permanent), key franchises still have firm, Japanese roots.
OG_Original Gamer said:Ah........ .Damn its insider board
ninge said:what? you have to be an insider to even read the IGN boards?
ninge said:what? you have to be an insider to even read the IGN boards?
GashPrex said:uh its some gc fanboy saying the rev is a machine that lets you feel fear and other emotions through electrical pulses and gyroscopes and such
yep i bet thats it
Minotauro said:Secondly, I didn't do a bit of research. Seeing as how I'm at work, I'm only able to check this board occasionally. Regardless, I suspect that you're incorrect regarding the rumble as well but I don't really have the time nor the interest required to confirm.
I have a feeling it is this.OG_Original Gamer said:Ah........ .Damn its insider board
Enigma said:Unless I missed it, he didn't even mention gyroscopes.
s far as the Revolution goes, I'm going to put my official guess in. It's going to have a system of monitoring your body systems such as pulse and perspiration. Nintendo is stressing more and more about getting emotional responses from players and with the title of Iwata's keynote, that just sealed it for me. This will use the technology such as that used on a treadmill at the gym and will be right on the controllers. I'm calling gyroscopes and completely wireless as well. Nintendo is going to target a more active game experience with this technology so the emotional reactions also increase and become more prominant. This is my official vote and honestly I have a very strong feeling I am right. Just thought I'd throw this out there for you guys.
Worldwide sales as of March 2004...Minotauro said:How well did the last two Mario Karts sell on GC and GBA respectively?
That's an honest question.
Society said:I have a feeling it is this.
luciverse said:Needs brain sensors. Imagine Eternal Darkness game, which Nintendo owns, where it scans your mind for your deeps fears and uses them as a sanity effect.
dsen said:Mine would be naked sony *******
Occulence said:Game & Watch units were the first to use directional pads by none other than who you hate and we obviously love.
Intellivision/Coleco multi-button garbage didn't inspire anything we use today.
When you first used an analog control on your game console, be it a Sony, Sega or Nintendo was brought to the industry by Nintendo. So to heed your technical wankfest, I will revise my statement since it bugs you. I'll make it short and sweet.
Innovation sir, it isn't coming from anywhere but one company. If it was up to companies like Sony who remake Grand Theft Auto into The Getaway or Final Fantasy into Legend of Dragoon, we'd all quit playing games and get other hobbies.
Ramirez said:So where is the Zelda trailer?
Occulence said:Game & Watch units were the first to use directional pads by none other than who you hate and we obviously love.
Occulence said:Intellivision/Coleco multi-button garbage didn't inspire anything we use today.
Occulence said:When you first used an analog control on your game console, be it a Sony, Sega or Nintendo was brought to the industry by Nintendo. So to heed your technical wankfest, I will revise my statement since it bugs you. I'll make it short and sweet.
Occulence said:Innovation sir, it isn't coming from anywhere but one company. If it was up to companies like Sony who remake Grand Theft Auto into The Getaway or Final Fantasy into Legend of Dragoon, we'd all quit playing games and get other hobbies.
Society said:I have a feeling it is this.
GashPrex said:bzzt - in the other enlightening thread about the rev(not the one with the blue light)
you gotta admit though, that an analog volume knob that could only move up and down is hardly the same as a multidrectional thumbstick.Minotauro said:Analog control was first featured on Pong. Nintendo did not invent it.
AndoCalrissian said:Care to cut and paste? I don't have a log in on Opa, and I'm sure there are others as well.
.Its no secret that Nintendo has been very hush-hush about its next-gen offering. And this opens the doors for a lotscratch that, a ton!of speculation. Tipster, Matt Morales, believes he has his finger on the pulse of the Revolution. Is Mr. Morales really onto something? Or are these just the wee morning ramblings (posted at 2:55:47 am EST) of a guy eager to get his name in the booksor, at least on Joystiq He writes:
As far as the Revolution goes, Im going to put my official guess in. Its going to have a system of monitoring your body systems such as pulse and perspiration. Nintendo is stressing more and more about getting emotional responses from players and with the title of Iwatas keynote, that just sealed it for me. This will use the technology such as that used on a treadmill at the gym and will be right on the controllers. Im calling gyroscopes and completely wireless as well. Nintendo is going to target a more active game experience with this technology so the emotional reactions also increase and become more prominant.
This is also why there is talk of not having traditional face buttons. They will be aranged like triggers instead because you will have to keep the palms of your hands on the controller at all times for the reading to be continuous. Think about it, its pre-existing technology that hasnt been used in games before. Its feeling but not physically but emotionally. It just all falls into place! It just goes hand in hand to what Nintendo encourages. As a company they have encouraged more and more interactivity. I think that yes guys, we are gonna be swinging a controller like a sword, shooting it like a gun, and tilting it like a steering wheel. Nintendo likes physical stuff. Thats why they like the I-toy.
Miyamoto is sick of playing games with just buttons and sitting down. Theyve also said they dont release many games in summer because they think children should be outdoors doing physical activity. They loved a game like Boktai that made you go out in the heat of the afternoon just to get some good sunlight. The DS is just the beginning. The person who said Touching is good, but feeling is better was telling the truth. Except feeling is emotional feeling (perhaps theyll use some technology like in those mice for physical feeling as well but thats besides the point). Games like Resident Evil 4 (fear), Warioware (humor and franticness), Starfox (adrenaline pumping action), Donkey Konga (the pure joy of music), and Eternal Darkness (extreme paranoia), and Metroid Prime (loneliness) all promote strong emotional responses.
Now, Nintendo will be able to show this by using a good quality video camera. Remember the patent for the camera with the guy and his crazy face? The face of the character will change as yours does and the game will recognize signs of sadness, joy, fear, and anger. A mic will also be able to use your voice to check for emotional signs (how many of us have shouted at a game before?) All of this also explains why Nintendo is targetting non-gamers. They are less hardened than us! They will jump more, scream more, freak out more! Since that guy who said that feeling is better line, I believe, is the same guy who showed that pic of a makeshift revolution development system, lets believe its real for a second.
What is that blue light? It is a projector or laser that will project onto the floor a space that will correllate to the space on screen. The camera will pick up where you are standing. Imagine being able to strafe with this! The necessary room for this also expains why Nintendo is going for wireless monitor connection and internet play. The camera will not be infrared and cannot detect depth. Remember the other patent for a camera ( think about it - as in in-game or perhaps a physical camera) system that eliminates moving focus points (ie, shifting the screen as you run forward in a soccer game)? This is why they need it. Your perspective changing all the time will throw everything off.
Also, remember the diagram where the screen had x,y,z coordinates and something that looked like it was on the floor only had x,y? This is why!!! The camera is taking the reading of your 2d movement and interpretting it to 3d in the game! This is all radical stuff and explains the big Ns worries of 3rd support if it doesnt catch on. It really is a true paradigm shift in the way we play games.
Speevy said:Less talk about controllers and more talk about what's happening...oh, I dunno.. NOW
Society said:I have a feeling it is this.
Goreomedy said:Agreed.
This pissing match is junking up the thread. Spare us and take it to PM.
It is the other side of the tracks.OG_Original Gamer said:I'll probably won't be going to that forum again, there's seems to be racism going on there.
Goreomedy said:Agreed.
This pissing match is junking up the thread. Spare us and take it to PM.
you gotta admit though, that an analog volume knob that could only move up and down is hardly the same as a multidrectional thumbstick.
I'm pretty sure MS had rumble in their force feedback line before Nintendo released the Rumble Pak (I know they came out right around the same time, I have vague memories of the E3 where they showed both). The force feedback rumble was also vastly superior to the rumble pak (that's what motors will do for you). Also, if you want to get anal, Sega had force feedback in games like Afterburner long before either of them.Minotauro said:First off, I'm no Sony fanatic. In fact, I'm beholden to no company. I am a bit anti-Nintendo but not in response to my allegiance to anyone else.
Secondly, I didn't do a bit of research. Seeing as how I'm at work, I'm only able to check this board occasionally. Regardless, I suspect that you're incorrect regarding the rumble as well but I don't really have the time nor the interest required to confirm.
KeithFranklin said:Atari 5200 has a multidirectional analog joystick
Society said:In a half an hour.