The Hermit
Member
WTF? I though we would be getting this in 2 days... not 2 MONTHS!
;_;
;_;
Are we really going to play stupid to how gaming journalism works? Yes some big games like Too Human do get low scores there are exceptions to every rule. Little King's Story isn't exactly a big game so in this case we know this game deserved it since there wasn't big ad revenue at stake especially given the score from Edge. Of course there's still hype. Gaming journalism is hugely affected by hype like the rest of us but Edge is usually level headed.batbeg said:True, there's not really any problems with fucking about with Square-Enix, but a bigshot publisher like Rising Star...?
...God I hate Sunday's lack of mail
In the USA boxart hes a sinistar little bastard.Mkliner said:Man the king is such a pimp
kkg1701 said:Dunno if it's the same as Ceasar III's but it's not that one. Here's a rapidshare link http://rapidshare.com/files/225759978/song.wav.html (hope it works, never uploaded anything to rapidshare before) of a quick and dirty recording of it.
KK
jgwhiteus said:
If my assumption of where you are in the game is correct, you'll get your miners pretty soon. Now I don't remember the name of the particular quest, but just look in your suggestion box for ones with high star ratings to see if it's available yet. These are usually Guardians battles that afterwards let you expand your empire early on in the game. If you don't have any, there's a more important story-quest waiting for you to be triggered in the overworld already or an area that needs to be discovered. Continue exploring some of the hostile territory past the chickens.legend166 said:This game is hard : (
How am I supposed to kill those stupid chicken things that shoot seeds or whatever? They totally dominate my guys
Also, when/how do I get miners?
LOcKY said:comeon people ive already posted a good deal for this game and its at Tesco! £24.97!!!
Grrrrr and im trying to help you guys save money in this recession *grumble grumble*
did i forget to metnion i got it from Tesco for £24.97???
:Ospeedpop said:Picked it up earlier today after what seemed like a fruitless search. No one had it except for an EB I hardly ever walk into. Prepare for text rape.
At the moment I'm not too far into it outside of picking up the Animal Hunters and running around for a bit. Absolutely love the dialogue and mutterings of the people in my Kingdom; from careless citizens telling you that you are a weird midget, to a grunt rambling on about how I should be conquering everything - complete with nerd-filled "global imperialism for the win!" statement which made me chuckle.
The Church of Soup is hilarious, ramen bowls at the altar and the balding priest speaking about his lack of hair in a positive light, "only those blessed by God may become bald. As baldness is pleasing to God, he speaks directly to those like myself who are sans hair."
The controls are sublime. I haven't played Pikmin on the Wii yet, but all I can say is that it feels similar yet much more cohesive. Once things kick into gear, you gain more advantages onto how to set about getting your best troops into battle or finding a niche group within your own setup. I've even surprised myself at times; simultaneously battling a few enemies with my grunts whilst digging around with my farmers or building a stairwell with my carpenters all at the same time.
I had doubts over Yoko Shimomura composing the music. Yeah she's good with the lofty and happy music, but most of the time there's no soul in the music. As such I was very surprised to play the game then when I heard Beethoven and Mozart being arranged so wonderfully which is definitely one of Shimomura's greatest skills. It's such a pleasure to hear and know so many classical songs being arranged expertly into this game even if not knowing the initial names of composer and composition alike. She's done excellently well, so I take my hat off to her which rarely happens.
The only hate I have about this game is the fact that I feel very sad when my loyal subjects die during a battle. It's very similar to the feeling you got in Pikmin when you lost a few now and then.. but this time my heroes of valor have names and personalities attached to them. I lost a great soldier called Mina to a battle against a boss earlier before and felt quite blue when I remembered her chatting to me about wanting to find a partner soon, to share the joys and sorrows of her life with them. She didn't even have a chance to experience that
Also could a mod please change the title to the correct "Little King's Story"?
LOcKY said:comeon people ive already posted a good deal for this game and its at Tesco! £24.97!!!
Btw, it's £22.95 new at the amazon marketplace. (I know, I know.)nli10 said:£27.99 Delivered at GamePlay - ordered!
Oxx said:LKS is sold out in the UK stars catalogue.
kkg1701 said:Thanks! Now I just have to remember where I've heard it before
KK
SickBoy said:So I hate to be this guy, but I've read some reviews, watched some videos and I'm just not sure about this game.
That's mainly due to the fact I'm not a fan of traditional JRPG/SRPG titles... but it looks like this might be a more open experience. Can someone tell me how "directed" the game feels? (And what games are in a similar vein?)
The whole city building aspect is very simple, you mainly just focus on exploring the areas surrounding your kingdom, defeating enemies and getting loot. The more money you get the more opens up to you. There are a lot of features in the game, but you'll never feel overwhelmed. Individually, every feature is really very simple.SickBoy said:So I hate to be this guy, but I've read some reviews, watched some videos and I'm just not sure about this game.
That's mainly due to the fact I'm not a fan of traditional JRPG/SRPG titles... but it looks like this might be a more open experience. Can someone tell me how "directed" the game feels? (And what games are in a similar vein?)
eXistor said:The whole city building aspect is very simple, you mainly just focus on exploring the areas surrounding your kingdom, defeating enemies and getting loot. The more money you get the more opens up to you. There are a lot of features in the game, but you'll never feel overwhelmed. Individually, every feature is really very simple.
The game feels pretty open, but it is pretty linear. There's just a whole lot of areas to explore and one day you'll spend in the city, the other you'll revisit previously explored areas for some possible new areas (new jobs mean new potential areas). There's a bunch of bosses that you can defeat at your own leisure, opening up more parts to your kingdom.
In short there's just so much in there that you're never at a loss for something to do. That makes for a very diverse and fresh experience.
Kenka said:There are so few answers in this thread that I am wondering how much of a BOMBA this game must be right now.
EatChildren said:Thinking about buying, but some questions about my concerns from videos/previews;
1) How's the learning curve? I can handle anything, but the harder the learning curve the less interested I get. Are the controls/gameplay smooth in progression and getting used to?
The game is difficult, but it doesn't have to do with the controls or anything. It has to do with the strategy - knowing who you should take out on a expedition, how to tackle certain enemies and such. You're definitely fine the first couple hours though.
2) The graphics are great but are they clear? I find with a lot of 3D strategy/management games that blocky graphics and jaggies make everything really difficult to see. Is it easy to identify specific units, buildings, enemies, items, environment set-pieces, etc?
Perfectly clear. The units all have big heads so you know exactly who's who. Buildings are easy to distinguish, and everything's preset in terms of location anyway, so you won't be putting too many close together or such.
3) Is there plenty of variety? From what I've read the game's length is great, but is it overly repetitive? I find a lot of games have the first hour or two introducing you to new mechanics and features, then the rest of the game (aka: the meat) is just reusing those mechanics with each level really just being a new coat of paint and layout. Does the game keep surprising the player with new things?
I'm 6 hours in, and I've just unlocked two new job classes, and know of two more. I've only taken down one kingdom so far, and haven't really even ventured out too much, so I couldn't tell you about variety in environments. I hope I get to go into snow areas and such.
A part of me really wants this, but another part just isn't sure. Sell it to me GAF.
Kenka said:There are so few answers in this thread that I am wondering how much of a BOMBA this game must be right now.
DefectiveReject said:dammit.... why won't this giant mushroom die?
guys?
i defeated thebut this damned giant mushroom..... anyone else beat it?knight, kings club, onii king, and dragon
Homeworld on the PC has some phenomenal use of classical music.gamingeek said:The music, by God the music. Why hasn't someone done this before? GTA uses real life licenced tracks to great effect. Now LKS uses original intepretations of some of the most famous classical music songs out there.
Earthpainting said:If you're talking about the one with long nose, it's a matter of retreating at the right time and keeping your distance. I can't tell if any class has any special advantage fighting mushrooms, so I'd suggest going with an all-soldier party to the fight.
Don't rush into it and stay far away, like in almost all Guardian battles, it's best to wait for the monster to make the first attack. This way you can observe the range of one of his attacks and immediately take advantage the recovery period after each attack. Throw all your men and women towards it and call them back the second you see the monster animating differently or displaying that anger emotion swirly thing. It means it's going to throw your people off or attack them right away.
Every time it goes under ground, run around the field, trying to avoid where it'll reappear. The trickiest part is trying to dodge it while he's spinning around, leaving a poisonous trail. If it starts using that attack while you're too close to it will result in heavy casualties. If you're given the option to buy different formations from Howser already, the defensive one should help wonders. Your troops will stay close to you, making it easier to dodge attacks like that. Though the formations aren't necessary, really. I didn't buy or use any until pretty late into the game.
well the villagers fall in love with each other occasionallyEteric Rice said:So is it true that everyone in the game actually has their own lives and stuff? I remember the developers saying that they wanted their AI to be amazing, and characters would have lives of their own.
and if you marry them when they fall in love they have babies!!farnham said:well the villagers fall in love with each other occasionally