FrenchMovieTheme
Member
RULE UPDATE!!!
Days that the league will advance: Every Wednesday and Saturday at 9 pm pst.
I'm trying to move the league along at a decent pace. 2 hours a week isn't too much to ask fellas. I know we all have different schedules but this should be doable.
I haven't decided on what to do about unplayed games yet. My options are sim or let someone fill in for a missing player.
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There will be no salary cap or player contracts. I'm trying to make it as easy as possible guys. This is a very easy system. You simply give us the 3 players you want gone, we'll remove them from your team. Once the free agency class is full, then the draft will begin. it won't be a "live" draft or anything. Just PM me or one of the other commishes your preferences and it will all be completed within a week or so. No "homework", very easy!
In addition to this, you cannot trade any free agents you sign in that same season. So lets say you sign Chris McCalister in week 5 of season 1, you cannot trade him in season 1. This is done to prevent draft pick stock piling. Teams dont sign players in the NFL to trade them away for picks. If you sign a player, he's staying on your team for that year unless some drastic injury comes about and you're forced to trade him for a starter or something.
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About the Draft:
* This will be a live draft. It will be held online on your PC or you can be in the lobby on your xbox. You can pre-set your draft just like fantasy football so everyone knows how to do that.
* Pre-existing NFL trades will stand for us. That means that the Broncos owner gets the Bears owners 1st round pick, the Panthers have to give their first round pick to the 49ers, etc.
Now you may ask "but how can we do that? i can't just "give" a pick to someone, the game wont let me!" Very easy. The panthers will trade their 1st round pick and 7th round pick to the 49ers for the 49ers 7th round pick. Then, when that is completed, we can trade 7th round picks back. Done! I'll compile a list of the future draft picks due before we start the online franchise.
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Trade Deadline: Week 6
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Rules:
yes, there are going to be rules. I will update these as the league launch date approaches, but here are the rules we know for sure:
1. This is a sim league. Do not abuse shit or play like there is a $250,000 prize at stake. Don't run the same fucking play over and over and over. I shouldn't have to spell everything out for you but i know there is a thin line sometimes. Use your best discretion but blatant disregard for the sim-nature of the league will result in a banning from the league.
2. Be courteous to your opponent. We're all best friends here, so there is no reason to rub someones nose in shit after you've beaten them, there's no reason to run up the score on people, there's no reason for any of that shit. Just be cool dudes.
3. Manual WR control is absolutely banned in all circumstances. Rocket catching may or may not be in the game still, we don't know. But lets just keep it simple: do not manually control your WR to make a catch.
4. No manual blitzing with LB's or CB's. You can take control of a defensive lineman and rush the QB, that's fine.
5. d-line SPREAD WIDE is banned as is nano blitzing. by spread, i mean making your D spread out wide. you can still pinch the line, or move them left or right.
6. guys please use the flats passes to halfbacks sparingly. i could definitely support it in the cases where someone is just coming with an all out blitz but having the HB as your #1 option is a bit out there. i'm not going to set a hard line "YOU CAN ONLY HAVE 3 FLATS RECEPTIONS BY YOUR RB!" but just keep it within the realm of reason.
7. Please don't move multiple defensive players around before the snap. pick a guy on defense and do what you need to do with him but dont pick the SS, move him up, pick the FS, move him out, pick the LB and move him out, etc etc.
8. 4th down rules:
1) No going for it in your own territory unless its the 4th quarter and you are losing.
2) In no mans land (I'd say thats what 30-45 yard line?) you can only go for it IF (you are tied OR you are losing OR you are winning by one score) AND its within 7 yards.
3) IN OVERTIME, you can go for it from midfield (50 yard line) and into your opponents territory. You cannot go for it in your own territory in any circumstance in OT.
Everything else is a judgment call. What I mean is anything not stated as against the rules = fine. This allows for situations like strikers, like 4th and inches attempts near goalline up by 3, etc. Since only two places on the field are mentioned: 1) your side of the field and 2) no man's land
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If any of the above is a problem for you then let me know. I can't say I'm going to bend on any of the rules but I'm not some type of robot that can't be reasoned with.
fellas i asked a decent amount of the people in the league what they thought of the proposed "colts benching manning/girley", and the overwhelming majority were against it for a variety of reasons. but the biggest thing is there was never a rule that said "dont run up the score or you have to bench a player", and that is the point that some people made i shouldn't just put a consequence to a rule on the fly.
so no, luke is not going to be required to bench his player. but i am putting it as an official rule that if you do run up the score in an unsportsmanlike manner then your starting qb or rb will be benched for the following regular season game.
now what constitutes running up the score? in my opinion, scoring on a play when you could have just kneeled the ball and finished the game out. now what luke did was not as bad as chucking the ball deep every play with a double digit lead late in the 4th, but running up the score is running up the score.
i do NOT consider taking a pick back for a TD to be running up the score. i do not consider returning a PR/KR for a TD running up the score. i do not consider scoring a TD on a breakaway running play with 5 minutes remaining to be running up the score. i don't think i need to spell out every single possible scenario.
so friends, i implore you, please just take a knee if you are up. don't bother using your TO's if you are down. just let the massacre end and move onto the next game!
Days that the league will advance: Every Wednesday and Saturday at 9 pm pst.
I'm trying to move the league along at a decent pace. 2 hours a week isn't too much to ask fellas. I know we all have different schedules but this should be doable.
I haven't decided on what to do about unplayed games yet. My options are sim or let someone fill in for a missing player.
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Commishes:
1. Fifty
2. DMczaf
3. Wellington
4. Coldblooded
5. FMT
FREE AGENCY SYSTEM IN YEAR 1:
All free agents that are in the game (Plaxico, Brooks, whoever else) will be available after we have finished week 4. Why? Well we are going to have a waiver wire style availability. The worst team in the league after 4 weeks will get to sign one player of their choosing, and it goes from there. Tie breaker is team rating.
FREE AGENCY SYSTEM AFTER YEAR 1:
After the pro-bowl is over, you will send me a list of 3 players that you are going to cut. One player must be rated at an 80 or above. The other 2 players at a 75 and above. Every team needs to do this. It's simple guys. You don't need to keep track of shit, just give one of the commishes the players you want to go to free agency and we will handle the rest.
THEN, there will be a "draft style" free agency period. This draft is similar to the regular draft, only we'll be doing a snake style draft. In other words, its similar to fantasy football. It's only a 3 round draft, so if you have the 32nd pick in the first round, you'll have the first pick in the 2nd round. Make sense?
There will be no salary cap or player contracts. I'm trying to make it as easy as possible guys. This is a very easy system. You simply give us the 3 players you want gone, we'll remove them from your team. Once the free agency class is full, then the draft will begin. it won't be a "live" draft or anything. Just PM me or one of the other commishes your preferences and it will all be completed within a week or so. No "homework", very easy!
In addition to this, you cannot trade any free agents you sign in that same season. So lets say you sign Chris McCalister in week 5 of season 1, you cannot trade him in season 1. This is done to prevent draft pick stock piling. Teams dont sign players in the NFL to trade them away for picks. If you sign a player, he's staying on your team for that year unless some drastic injury comes about and you're forced to trade him for a starter or something.
-------
About the Draft:
* This will be a live draft. It will be held online on your PC or you can be in the lobby on your xbox. You can pre-set your draft just like fantasy football so everyone knows how to do that.
* Pre-existing NFL trades will stand for us. That means that the Broncos owner gets the Bears owners 1st round pick, the Panthers have to give their first round pick to the 49ers, etc.
Now you may ask "but how can we do that? i can't just "give" a pick to someone, the game wont let me!" Very easy. The panthers will trade their 1st round pick and 7th round pick to the 49ers for the 49ers 7th round pick. Then, when that is completed, we can trade 7th round picks back. Done! I'll compile a list of the future draft picks due before we start the online franchise.
----------
Trade Deadline: Week 6
----------
Rules:
yes, there are going to be rules. I will update these as the league launch date approaches, but here are the rules we know for sure:
1. This is a sim league. Do not abuse shit or play like there is a $250,000 prize at stake. Don't run the same fucking play over and over and over. I shouldn't have to spell everything out for you but i know there is a thin line sometimes. Use your best discretion but blatant disregard for the sim-nature of the league will result in a banning from the league.
2. Be courteous to your opponent. We're all best friends here, so there is no reason to rub someones nose in shit after you've beaten them, there's no reason to run up the score on people, there's no reason for any of that shit. Just be cool dudes.
3. Manual WR control is absolutely banned in all circumstances. Rocket catching may or may not be in the game still, we don't know. But lets just keep it simple: do not manually control your WR to make a catch.
4. No manual blitzing with LB's or CB's. You can take control of a defensive lineman and rush the QB, that's fine.
5. d-line SPREAD WIDE is banned as is nano blitzing. by spread, i mean making your D spread out wide. you can still pinch the line, or move them left or right.
6. guys please use the flats passes to halfbacks sparingly. i could definitely support it in the cases where someone is just coming with an all out blitz but having the HB as your #1 option is a bit out there. i'm not going to set a hard line "YOU CAN ONLY HAVE 3 FLATS RECEPTIONS BY YOUR RB!" but just keep it within the realm of reason.
7. Please don't move multiple defensive players around before the snap. pick a guy on defense and do what you need to do with him but dont pick the SS, move him up, pick the FS, move him out, pick the LB and move him out, etc etc.
8. 4th down rules:
1) No going for it in your own territory unless its the 4th quarter and you are losing.
2) In no mans land (I'd say thats what 30-45 yard line?) you can only go for it IF (you are tied OR you are losing OR you are winning by one score) AND its within 7 yards.
3) IN OVERTIME, you can go for it from midfield (50 yard line) and into your opponents territory. You cannot go for it in your own territory in any circumstance in OT.
Everything else is a judgment call. What I mean is anything not stated as against the rules = fine. This allows for situations like strikers, like 4th and inches attempts near goalline up by 3, etc. Since only two places on the field are mentioned: 1) your side of the field and 2) no man's land
-----------
If any of the above is a problem for you then let me know. I can't say I'm going to bend on any of the rules but I'm not some type of robot that can't be reasoned with.