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Official Metal Gear Solid 4 TGS Thread

SolidSnakex said:
With what happened that's the only real explanation. So does that mean that stuff on his face in the E3 trailer was part of the camo?

Well, if that's the case, and young snake is indeed just a face on the mask, one has to wonder how he can put a smoke in his mouth since the mask is completely "closed"
 
TTP said:
Well, if that's the case, and young snake is indeed just a face on the mask, one has to wonder how he can put a smoke in his mouth since the mask is completely "closed"

And just when you think its starting to make sense. :(
 
SolidSnakex said:
With what happened that's the only real explanation. So does that mean that stuff on his face in the E3 trailer was part of the camo?

that still doesn't explain why he has a different coloured Tac vest to old Snake.
 
brandonh83 said:
I'm actually going with the belief that they're indeed two different characters.
Then how do you explain the fact that grey hair was sticking out
from the back of the mask?
Cause you can clearly see that when Snake was running towards
the statues and right before he removed the camo.
 
gogogow said:
Then how do you explain the fact that grey hair was sticking out
from the back of the mask?
Cause you can clearly see that when Snake was running towards
the statues and right before he removed the camo.

I can't see any such thing. and you've yet to account for the other things preventing it from being "Snake in disguise". people are a seriously over-thinking the situation, it's just another character, why do people feel the need to go for such ridiculous explanations?
 
Zenith said:
I can't see any such thing. and you've yet to account for the other things preventing it from being "Snake in disguise". people are a seriously over-thinking the situation, it's just another character, why do people feel the need to go for such ridiculous explanations?

You can see the grey hairs sticking out here

snake5wq1.jpg
 
do you guys think snake can alter his face? i mean there was a part when he was in with a pile of dead bodies and he had blood or dirt on his face but it went away like the camo did. but he did not have the mask on.

edit: also at the end right before young snake appears, it didnt look like he moved his hands up to remove his mask.

kinda confusing.
 
Bad_Boy said:
do you guys think snake can alter his face? i mean there was a part when he was in with a pile of dead bodies and he had blood or dirt on his face but it went away like the camo did. but he did not have the mask on.


Hate to break it to you Bad_Boy, but we've been talking abou that for the last day now.:lol
 
Zenith said:
that still doesn't explain why he has a different coloured Tac vest to old Snake.


its a simple explonation for the Tac vest color, snake is able to pick up stuff from the battlefield so the sand color tacvest is obviously from a soldier and snake took it from a dead guy or something thats why it does not fit in on snakes sneak suit color.

so who knows the trailer is using snake model in a diffrent enviroment but as Konami does not want to show us this new location yet they just took that model and used it in the middle east setting.

we have seen this happend before in MGS2 trailer when Snake was the guy in the Plant while in the real game it was raiden who was at the plant.
 
SolidSnakex said:
You can see the grey hairs sticking out here

snake5wq1.jpg

This is what I said in an earlier post...he doesn't take off the mask and yet the face is that of Young Snake...when clearly, in the same scene, the Old Snake hair is coming out of the mask.

WTF Kojima you crazy bastard!?
 
It sucks that apparently no one got an interview with Kojima at TGS to discuss the trailer and what he's doing with the game overall. I guess we can hope that when Ryan uploads his 3 TGS shows we'll get some info.
 
SolidSnakex said:
It sucks that apparently no one got an interview with Kojima at TGS to discuss the trailer and what he's doing with the game overall. I guess we can hope that when Ryan uploads his 3 TGS shows we'll get some info.

Do we have any idea when that will happen?
 
SolidSnakex said:
You can see the grey hairs sticking out here

snake5wq1.jpg
:lol
This is only getting more and more confusing.
In this pic you can see the Solid Eye System, yet Snake didn't
remove it and turns into young Snake.
Assuming he can change his face with the mask, wouldn't the Solid Eye System get in the way?
 
Check this out from Gamespot:

Pointing to the trailer, Kojima talked about the new high-tech camouflage suit that Snake is now wearing, which changes its colors in real time and blends Snake into his environment. The suit is called an "octo-cam," which derives from the words "octopus" and "camouflage." Kojima explained that, while it's very little known, the octopus is one of the sneakiest creatures in nature, and it even beats chameleons when it comes to disguise. While a chameleon can only change its color to match its environment, an octopus can not only mimic its environment color, but also change its shape accordingly.

http://www.gamespot.com/news/6158568.html?tag=latestnews;title;2

Shock! Awe! Confusion.

I think Kojima is hinting at OctoCamo doing more than just changing color and texture from his description of what the octopus does in nature right there. Why would he bring it up if it were not relevant? From that little description it seems like OctoCamo will also help with shape-shifting/impersonation for disguising snake as other people or making him look as if he is in another state of health (see latest trailer).
 
ant1532 said:
It was just a joke probably

That's what I said a while back.

Some Legends Must Die

then all of a sudden it's young Snake (hey, it's what people want)

then a bird shits on his face

Kojima's always been A. wanting to quit MG for years B. ****ing with expectations C. having people wear masks and disguises, and having different models for the VR missions D. putting jokes at the end of trailers.


My gut tells me this is just a joke and a way to drum up talk other than gameplay since there's no new story elements introduced.
 
jett said:
Someone should ask Kojima what happened to his "destructible environments" bullshit.

The game still has over a year to go, man. Just wait for the final game...it'll surely have all the elements in it Kojima promised. He's not a bullshitter. He usually always tells interviews constraints and things he wishes he could have done. But here he explicitely stated it will be included.
 
I think that more than anything the aim of this trailer was twofold:

1 - Show the actual state of "in-gameplay" graphics.
2 - Show-off some of the new moves at Snake's disposal.

And that's it. Contrary to all Kojima's MGS trailers, this one had ZERO storytelling. It was all about "look, Snake can do this and do that. Stay tuned for more".

I think we should just live with it and wait for the next trailer (sigh).

*goes to watch the trailer for the 72nd time*
 
TTP said:
And that's it. Contrary to all Kojima's MGS trailers, this one had ZERO storytelling. It was all about "look, Snake can do this and do that. Stay tuned for more".

The initial MGS3 trailer was almost all gameplay also. The only cutscenes in the trailer was jokes (GTA) and for the release date. Neither appeared in the final game.
 
Moderation Unlimited said:
Check this out from Gamespot:



http://www.gamespot.com/news/6158568.html?tag=latestnews;title;2

Shock! Awe! Confusion.

I think Kojima is hinting at OctoCamo doing more than just changing color and texture from his description of what the octopus does in nature right there. Why would he bring it up if it were not relevant? From that little description it seems like OctoCamo will also help with shape-shifting/impersonation for disguising snake as other people or making him look as if he is in another state of health (see latest trailer).
Maybe after beating the game once you can have the suit turn into his previous sneaking suits. :D
 
travisbickle said:
WTF!

You saw it in the last video, what's up with you people?

I've seen it only in scripted cut-scenes. You'd think something so fundamental to the gameplay(like in Stranlehold) would be already implemented in the engine. So I'm not gonna hold my breath. Seriously people, we've been giving Kojima and his team the "lolz placeholders" pass for a YEAR now, and I'm tired of it. And I'm a MGS fan too, but enough.
 
jett said:
I've seen it only in scripted cut-scenes. You'd think something so fundamental to the gameplay(like in Stranlehold) would be already implemented in the engine. So I'm not gonna hold my breath. Seriously people, we've been giving Kojima and his team the "lolz placeholders" pass for a YEAR now, and I'm tired of it. And I'm a MGS fan too, but enough.


Wow. So dramatic.
 
The game is still far off and Kojima's even hinted of a possible delay so he even recognizes that they've got alot of work to do. No reason to think he pulled the destruction just because it didn't appear in this trailer.
 
jett said:
You'd think something so fundamental to the gameplay(like in Stranlehold) would be already implemented in the engine.

Implemented perhaps, but not necessarily optimized for demonstration purposes. Stranglehold is scheduled for release in a couple months, and we simply don't know the extent of MGS4's destructability goals to begin with. Rather bad comparison there. Saying its a year away isn't an excuse, its just what we're seeing now and it's obviously too early to judge either way.
 
Jett's complain are perfectly understandable.

We went form a TGS 2005 trailer full of awesome animations, Otacon talking via MK-II, caravans of soldiers, gekkous and tanks, the Solid Eye view, collapsing walls, Snake injecting stuff into his neck and with Kojima talking about "going natural" and travelling the world, to what can basically be described as a typical MGS game set in middle east, with souped up graphics, canned last gen animations and some new moves and tricks.

We basically went from the good intentions of the first trailer to something definetly more down-to-Earth looking. If I was not such a Kojima whore I'd be worried about the direction MGS4 is going too.

But heck, in Kojima I trust.
 
Bit-Bit said:
Before I start downloading. Is this direct feed? Or is it cam?

Cam. But the quality is veeeery good (basically is the best trailer out there at the moment). It stops before the young snake part tho (sigh).
 
TTP said:
Jett's complain are perfectly understandable.

We went form a TGS 2005 trailer full of awesome animations, Otacon talking via MK-II, caravans of soldiers, gekkous and tanks, the Solid Eye view, collapsing walls, Snake injecting stuff into his neck and with Kojima talking about "going natural" and travelling the world, to what can basically be described as a typical MGS game set in middle east, with souped up graphics, canned last gen animations and some new moves and tricks.

We basically went from the good intentions of the first trailer to something definetly more down-to-Earth looking. If I was not such a Kojima whore I'd be worried about the direction MGS4 is going too.

But heck, in Kojima I trust.


but we're seeing nothing but bits and pieces of stuff that's nowhere near final. If the game were like a month from launch I'd understand, but we're talking a year or more. A year from now that ugly picture of Snake sneaking around in a cave won't mean shiyet.
 
TTP said:
Jett's complain are perfectly understandable.

We went form a TGS 2005 trailer full of awesome animations, Otacon talking via MK-II, caravans of soldiers, gekkous and tanks, the Solid Eye view, collapsing walls, Snake injecting stuff into his neck and with Kojima talking about "going natural" and travelling the world, to what can basically be described as a typical MGS game set in middle east, with souped up graphics, canned last gen animations and some new moves and tricks.

We basically went from the good intentions of the first trailer to something definetly more down-to-Earth looking. If I was not such a Kojima whore I'd be worried about the direction MGS4 is going too.

But heck, in Kojima I trust.

Yeah fair enough. I think the legacy animation used in this build was very dissapointing myself. But between the 360 and PS3 launches people should realize by now that "works in progress" are just that, and every production timeline doesn't follow the same order. It's not about giving developers excuses, it's putting things in proper context. If elements don't improve or reach certain goals by the time the game is gold (and it hampers the quality of the end product), obviously it should and will be criticized.
 
TTP said:
Jett's complain are perfectly understandable.

We went form a TGS 2005 trailer full of awesome animations, Otacon talking via MK-II, caravans of soldiers, gekkous and tanks, the Solid Eye view, collapsing walls, Snake injecting stuff into his neck and with Kojima talking about "going natural" and travelling the world, to what can basically be described as a typical MGS game set in middle east, with souped up graphics, canned last gen animations and some new moves and tricks.

We basically went from the good intentions of the first trailer to something definetly more down-to-Earth looking. If I was not such a Kojima whore I'd be worried about the direction MGS4 is going too.

But heck, in Kojima I trust.

I don't know, saying it like that in a breakdown makes it seem worse than it really. The typical MGS stand out anyway.

This being a gameplay trailer showed off that MKII is being used in game, gekkos will stalk you, Snake ability of fighting off against different fractions, the Solid Eye returning (despite not being shown off....but really Kojima already talked about it being used, and it's not like it's just there for comestic space)...with a new camo head gear, in which we finally get to see the dynamic in game situations. Plus we now know of the newer camera being using for proper 3rd person pinpoint aiming that would have restricted to only first person like the previous games.

So what's missing that got people worried is what....just the destruction and improvements in animation aspects?
 
Hey hey I do agree with anyone here. What I'm saysing is that I think Kojima basically ****ed up the schedule of his unveiling and to the uninformed or untrusty gamer MGS4 may seem to be going downhill trailer after trailer, losing bulletpoint features down the road. I know that's not the case, game still more than 1 yr off etcetera, but this is how Kojima is making it look like with this videos. He should be a tad bit more cautious about what he shows. He should ADD to previous showings. Not remove (ie. destructible environments) and add something else (octocamo).
 
HomerSimpson-Man said:
I don't know, saying it like that in a breakdown makes it seem worse than it really. The typical MGS stand out anyway.

This being a gameplay trailer showed off that MKII is being used in game, gekkos will stalk you, Snake ability of fighting off against different fractions, the Solid Eye returning (despite not being shown off....but really Kojima already talked about it being used, and it's not like it's just there for comestic space)...with a new camo head gear, in which we finally get to see the dynamic in game situations. Plus we now know of the newer camera being using for proper 3rd person pinpoint aiming that would have restricted to only first person like the previous games.

So what's missing that got people worried is what....just the destruction and improvements in animation aspects?

So what's missing that got people worried is what....just the destruction and improvements in animation aspects?

Well, those are two very big aspects. Destruction is where the whole no place to hide thing comes from. Animations are at the base of the "natural look" Kojima promised.

EDIT: I personally loved this new trailer. But looking around me I sense some disappointment.
 
TTP said:
Are u talking to me or Jett?

To anyone who thinks a feature was removed just because it wasn't shown off in the latest trailer. Some people made the same mistake after seeing the E3 trailer when they said that the Mk-22 robot and the Solid Eye system had been removed, fast forward to TGS...
 
BigBoss said:
To anyone who thinks a feature was removed just because it wasn't shown off in the latest trailer. Some people made the same mistake after seeing the E3 trailer when they said that the Mk-22 robot and the Solid Eye system had been removed, fast forward to TGS...


Ah ok. Just to be clear, I'm not saying stuff has been removed but rather that it's (IMO erroneously) not shown.

And I dont think anyone said Mk-22 was removed because was not present in the E3 trailer but rather because Kojima himself hinted to that. I think it was in some interview with Famistu.
 
Just watched the ruliweb cam footage. How the hell is that downgradeton?

Maybe you could try and argue it at the end, but I think those were obviously placeholders.
 
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