• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Official Ridge Racer 6 Thread

You'll notice that they're not playing DLC and microtransactions up nearly as much as MS has, though.

Yes, the DLC and microtransactions thing is a concern. But look at some examples of games that have had DLC so far -- Project Gotham 2, Rainbow Six, Halo 2, say -- and tell me if you think the customer got short-changed with just the retail version. I really don't think anyone can legitimately claim there wasn't $50 of content in any of those games (insert joke about the lack of Halo ending if you like.....but admit that they haven't tried to charge anyone for it either....).

Ultimately, we'll all get a chance to vote with our money. Like google, eBay or amazon, they'll have ALL the data to decide whether us consumers are happy paying for DLC.....or not.
 
Christ, kids on the internet are retarded these days...

Anyway, If there is only an XBox 350 version of RR6, that will be a significant win for MS. For the first time, a mainstream RR game NOT for a Sony System. Not that RR is so popular, but like was said above me, RR, Tekken and Ace Combat have always pretty much been with Sony hardware...

As long as a PS3 version is announced, which I have little doubt that it wont happen, it's all good. I really do not want to have to buy an XBOX 360. I might if this is exclusive for MS's system though.
 
Jonnyram said:
Good reply.

Personally, I don't think microtransactions will take off unless the public is actually happy to pay for them. I don't hear people complaining about paying $1 per track from iTunes, for example. As a traditionalist, I would much rather have a complete package, rather than choosing what I want from a list, but is that because that's the best thing, or is it because I was brought up that way? If Namco charges $2 per downloadable track, are they going to self-consciously remove tracks from the game? Do you remember how many tracks were in the original Ridge Racer 10 years ago?

I remember Ridge Racer for the Playstation. It was one of the games I bought on launch day. :)

The amount of content that games ship with has increased considerably since those days, though, and consumer expectations have scaled up accordingly. With development times and costs increasing, I can imagine companies opting to ship their games with less content than we're used to, whether it's to get them out the door faster or to allow them to make more money on the overall package (or both). So rather than remove tracks or cars from a complete build, they might concept those things out during the design phase, but ship the game before they've been modelled and sell them later as downloads. Unfortunately, the end result for the consumer's the same either way. :/

As far as whether or not your outlook on DLC has to do with your being a traditionalist, I'm inclined to say 'no', though I'm admittedly biased. In my case, I know that it stems from a desire to want 'the complete package'. The idea that there's additional content available for a game I own, content that's technically intended to be a part of that game, makes me feel like what I do have is incomplete until I have it. (That's why I don't feel quite the same way about user-created maps or mods - if they're not 'official', then I don't feel I need all of them in order for my copy of a game to be 'whole', so to speak.) Of course, maybe that's just my traditional bias talking...

I don't think the iTunes analogy fits all that well, though. I'd say DLC is more similar to your favorite musician announcing that he's recorded 12 tracks for his latest album, but only six of them are going to be included on the CD. In order to have the full album as he's conceived it, you have to buy the CD at the regular price, then download the other six tracks as mp3's for 'a nominal fee'. Of course, you can skip some of the downloads, but then you know you're not going to have the full package as he intended it.

Jonnyram said:
I'm not saying I agree with the concept of microtransactions at all. I'm certainly not interested in buying better cars in a racing game, or buying better weapons in an FPS. Putting money and player "level" together is sick. I don't particularly feel that MS are solely responsible for the idea though. Isn't Sony already doing it with Everquest, or at least planning it?

AFAIK, what Sony's doing with EQ is intended as a 'legitimate alternative' to the gold- and item-farming outfits that have been profiting from selling in-game content they earn in SoE's MMO's. Now while that also bothers me (I feel like someone who's buying gold or items in an MMO with real-world money to avoid the effort of earning them in-game is cheating, to be honest, though that's another discussion in itself), I can accept it because (again, AFAIK) those items and gold are still being earned through someone's 'work' in-game, and can still be earned under ordinary circumstances by a player who's willing to invest the time and effort.

Jonnyram said:
Finally, we have no evidence that Namco is even planning to do this with Ridge Racer 6. Give them the benefit of the doubt, perhaps. If they charge for DLC, is it MS's fault for giving them the capability to do so or is it Namco's fault for choosing to charge?

I'd say a little of both, really. :) Even though my cynicism makes me pessimistic, I'd love nothing better than to be pleasantly surprised by an announcement of free downloads, a la Wipeout Pure for PSP. (I was pretty negative about that until word hit that those would be free, too.)

Jonnyram said:
(Sorry for all the questions)

Nothing to be sorry about. These are the kinds of conversations I wish I could have more often. :)
 
Pug said:
Tellaerin, if you think MS will get away with the release half arsed games and hope to "top them up" with DLC content, youÂ’re in cloud cuckoo land. MS would have trouble getting away with this even if they were Sony position in terms of market penetration. Remember for DLC to be a serious income for developers the original title must sell well. An under developed game will be found out very quickly especially in such a cut throat market, which gaming is. DLC can be an earner for developers as it gives longevity to a game BUT only if that DLC is considered good value for money. PGR2 was a fully fledge game, a massive racing game in fact. It had DLC which added to the game but wasn't required to fully appreciate the title. Really I think your arguments about the direction MS are pushing the market are false, DLC will only become standard if WE, the gamers that is want it. As for Sony I'm sure there plans for DLC are as advanced and well developed as MS if not more so, you cannot separate one company from other using simple semantics, Sony are out to make as much money from gaming as MS are, and they will see DLC the exact same way as MS.

I think you're mistaken.

First off, it's not a matter of 'simple semantics' - compare the amount of rhetoric MS has been spewing about DLC and microtransactions to the statements from the Sony and Nintendo camps. See a difference? MS is pushing the microtransaction model hard. Sony and Nintendo, not so much. Denying that is pointless. If you can tell me with a straight face that you see no difference in the strategies being espoused by all three companies with respect to DLC and microtransactions next gen, then I daresay it's you who is 'in cloud cuckoo land'. And regardless of Sony's plans, without a functional online service like Live, they don't have the infrastructure in place they'd need to turn a profit on DLC yet. (I suspect Sony's taking a 'wait-and-see' approach right now, anyway - if it looks like microtransactions are a big hit with X360 owners, they'll sink the cash into building the infrastructure necessary to support them for the PS3. If not, they won't. You're right, Sony and Nintendo are both out to make as much money from gaming as they can. Letting somebody else test the waters for a potentially expensive venture before you commit your own company's resources is good business.)

Secondly, we're already hearing rumblings from publishers and developers about how much development costs are going to increase next generation, and how it's going to take more time to create x amount of content for the new systems. Both of those provide semi-plausible excuses for companies to start pushing titles out the door with less content than we're accustomed to seeing. You said it yourself - companies are out to make money from gaming. Do you honestly believe that they wouldn't ship games with less content and sell them for the same price if they could get away with it? Especially if they could then sell additional content after the fact at a greater profit? (Imagine if, say, UT2k4 had shipped with only half the levels, and the other half were offered as DLC for $0.99 apiece? A dollar's not much, right? But in order to download all the maps that were included with the game at retail, I would have have to spend a good $50+ in addition to the $40 for the game itself. I'm sure a lot of companies would love to be able to do that, and they can, if they play their cards right - all they have to do is convince consumers that getting less content with new releases in the upcoming gen is to be expected, and that shelling out money for the subsequent downloads is 'a bargain'.)

Though it seems you'd rather not admit this, MS is spearheading the charge for DLC and microtransactions right now, and how well those things do on the X360 will determine the extent to which they're embraced by the rest of the industry. As someone who foresees negative repercussions for consumers if this model becomes the new norm, I think my concern is understandable. :p
 
great posts Tella. Really the sort of stuff we need more of.

One thing that comes up (and i know it's Japan centric) is the current charges on the Sony platforms are way out of whack. Saying that, I was particularly unimpressed with the second bungie map expansion which is starting to smell a bit rancid. I guess the choice is still there to not pay, but hell... i make good coin, and even i thought "naaa... that's taking the piss"

Anyways, back to the original point - a segregated , non integrated system involving charges is in effect NOW in Japan. Sure, we can't compare like to like due to the fact that the US is basically all free, but the difference for us JPN residents is we can pay 500 yen or so a month for Live access... or we can pay 980 for Capcom, 1140 for Namco , 500 for Mingol at Sony, 500 for Bomberman, Konami WE charges... christ 600 basic, 600 per team (Japanese/Italian/Spanish) 800 to enter a tournament, 600 to enter a league etc... etc... per month on the PS2.

Sure - i know this isn't macro transactions - is keitai based chanel charges. But you can see why the companies actually like the charges. It's also wrong to say "this is what PS3 will be like" because the assumption would be that things would change.


Now the flip side is that the business model for games companies DOES have to change; too many companies are at too large of a risk with each big budget game - however, that's no excuse for shoddy product or excessive charges. I'd like to think that given the breadth of choice that people will vote with their $/Yen and go to an alternative, forcing quality across the board up and prices down.

This , of course, is a very Japanese centric view, but it wouldn't surprise me to see this type of set up hit America at some point.

Point being, chanel based charges are equally as lame and remove a lot of the choice factor of DLC - infact, as per the Konami implementation, you are looking at a monthly XBL charge and VERY large DLC charges per item :(

US might be a different kettle of fish, but the PS2 situation is way worse than the XBL situation at the moment in Japan. As mentioned, both situations may (and probably will) change.
 
Tellaerin, of course MS are ahead of the game regarding DLC etc due to LIVE I didn't suggest otherwise. Sony has talked DLC with PS3 and in one form or another they will have it. I reiterate neither MS or anyone else for that matter will be able to get away with realising half arsed games, using your example, if UT2k4 was released with less levels than people deemed exceptable for full priced title, the game would be found out instantly by the press, gamers and forums such as this, there would be a massive outcry and for sure the game sales would be adversely affected. The developers would be criticised to high heaven. Furhter whatever DLC they had planned for this game instantly becomes meaningless. There is no money to be made from under featured games next gen, DLC or not. I understand your worries regarding DLC content, but I beleive market forces will mean that game content will increase next gen not decrease and DLC will have little bearing on this.
 
Regarding microtransactions, it may be that the ultimate use for this "feature" is for licensing agreements. Like Winning Eleven Liveware Evolution, if you have to pay to use official team names, or official car models, that may be agreeable (though I wouldn't stump up myself). Episodic content may be ok too, as long as the total only comes to the same total as a regular game nowadays.

I think it's natural to fear that games may be cut down when microtransactions are introduced. I think most of us feel that way. I was worried with the first Wipeout Pure announcements too. But I think it will be obvious if and when companies try to rip us off. And if that happens, I really don't think it will get much support.
 
Anyone who think pubs will get over by releasing half assed games for the sole purpose of micro-trannie whoring has a broken brain. Lets try thinking a little bit here.
 
So what's even going on with Ridge Racer 6 here?

Were any details revealed? Any released dates confirmed? I am stoked for another RR game and that alone justifies a 360 purchase.
 
negcon.jpg
 
ToyMachine228 said:
I think I must be the only one on this Forum, that's not a big fan of Ridge Racer. But then again, I'm not a fan of any racers really.

i'm not that big of a fan either but i'm still antcipating it. ridge racer on the PSP is the only ridge racer i've played and i'm hooked
 
Returning to the shown renders/images or whatever they are, I don't like the car design...It looks too real and lacks imagination like other Ridge Racer designs.
 
ourumov said:
Returning to the shown renders/images or whatever they are, I don't like the car design...It looks too real and lacks imagination like other Ridge Racer designs.
Would you like them better if they were on Sony console? I kid, I kid. ;)

To me they look very similar to vehicles in RRV...only alot more defined.
 
Would you like them better if they were on Sony console? I kid, I kid. ;)
Quite probably...I try to not be biased but shit... my inner ego is totally biased against the system.

Anyways, it's too early to judge it...I guess that this might be a model from Italy (Ridge Racer tends to have different families)...Can't wait to see the Japanese ones :)
 
Defensor said:
Here it is: http://s40.yousendit.com/d.aspx?id=0WK6MR5L0EEBG34Q7ND5C3IR1T

Someone needs to host/upload this though once the link goes down. Let me know what you think.


awesome Defensor, thank you. that's the best rip you could have possibly made in that amount of time. I think the R4 intro looks great even today. if these visuals were realtime gameplay in a Ridge Racer game on PS3 or 360, I would be impressed, because of the quality and speed. I don't care about extreme amounts of detail. give me image quality / image perfection and speed anyday.
 
Predictions:

Ability to choose a different character for story mode, be able to be who you want to be. Have a real cool cast of characters for once and not just the cars.

Rare Hero 5 ( I think it would be version 5, Rare Hero, Rare Hero 2, Rare Hero 3 - Rave Racer, Rare Hero 2000 - Ridge Racer V - and they had a remix version again in Ridge Racer, but it was such a peice of crap that I shall never include it into the list ever. )

Devil and Angel car. Duh!

Orginal tracks from Ridge Racer as well as ONLY all new tracks. Don't rehash any old track unless you got 10 other new ones, Namco!

Drift handling like any other Ridge Racer game EXCEPT for Ridge Racer on PSP would be fine by me. Ridge Racer PSP was NOTHING like a real Ridge Racer. What team made it? Team know it all? Fucking posers!

For Xbox Live, have drift challenges where you can see who can do the longest and most insane drifts.

Other than all that, just more of the same would be the best thing Namco could do, just don't do ANYTHING like Ridge Racer PSP. The car models sucked shit, the new music was average at best, the controls were completely dumbed the fuck down and it felt fucked.

GO RIDGE RACER 6 - XBOX 360 ONLY!
 
WhippinSean said:
Predictions:

Ability to choose a different character for story mode, be able to be who you want to be. Have a real cool cast of characters for once and not just the cars.

Rare Hero 5 ( I think it would be version 5, Rare Hero, Rare Hero 2, Rare Hero 3 - Rave Racer, Rare Hero 2000 - Ridge Racer V - and they had a remix version again in Ridge Racer, but it was such a peice of crap that I shall never include it into the list ever. )

Devil and Angel car. Duh!

Orginal tracks from Ridge Racer as well as ONLY all new tracks. Don't rehash any old track unless you got 10 other new ones, Namco!

Drift handling like any other Ridge Racer game EXCEPT for Ridge Racer on PSP would be fine by me. Ridge Racer PSP was NOTHING like a real Ridge Racer. What team made it? Team know it all? Fucking posers!

For Xbox Live, have drift challenges where you can see who can do the longest and most insane drifts.

Other than all that, just more of the same would be the best thing Namco could do, just don't do ANYTHING like Ridge Racer PSP. The car models sucked shit, the new music was average at best, the controls were completely dumbed the fuck down and it felt fucked.

GO RIDGE RACER 6 - XBOX 360 ONLY!

If you are a RR fan and don't like RR for the PSP you're a retard. The game was perfectly done and arguably THE best RR game to date. That is all.

For fuck's sake, at least wait until Namco shows more than just 4 goddamn renders of a car before jerking off all over it.
 
I want all the tracks from both Rave Racer and Rage Racer, done up to Xbox 360 standards, much like we saw original Ridge Racer tracks in RRV, as well as Rave Racer and Rage Racer tracks on PSP.

as for music, only the music used in Ridge Racer, Ridge Racer 2 and Rave Racer was good to my ears.
 
Erdrick said:
If you are a RR fan and don't like RR for the PSP you're a retard. The game was perfectly done and arguably THE best RR game to date. That is all.

I didn't enjoy it half as much as I could have because I am a true Ridge Racer fan, fucking retard. Only internet forums like here and other places praised the game because people like you think they know something but really don't.

I know GAF praised Ridge Racer on PSP and so did *** Ages and probably a bunch of magazines and internet sites... but the fact of the matter is this... Isamu never even bought it and I returned it after 2 weeks after I beat it and got bored of it's gay shit.

Ridge Racer on PSP wasn't even a true Ridge Racer game, it was a dumbed down version for fucking idiots like you who couldn't handle the Hard Mode in RRV...

Get outta my face chump!
 
raver_a.jpg


btw, for you graphics whores out there who love textures: 1995's Rave Racer is still the king of the Ridge Racer series in the texture-resolution department. nothing else compares. not PSP RR, not even PS2 RRV. I believe RR6 will end Rave Racer's texture supremacy tho
 
Erdrick said:
If you are a RR fan and don't like RR for the PSP you're a retard. The game was perfectly done and arguably THE best RR game to date. That is all.
The game as a whole was fine, but it had shit drifting. It was too easy to steer around anything. It is only a candidate for the best RR game thanks to its huge selection of courses. I'd rather take Ridge Racer V in terms of handling, though.
 
I remember the day I got Rage Racer. It was heaven on Earth. I imported it of course! Couldn't wait for the US release.

I'm gonna make a post about the music a bit later, but IMO they should go back to rave, or the current successor in my opinion...FREEFORM!!
 
Erdrick said:
If you are a RR fan and don't like RR for the PSP you're a retard. The game was perfectly done and arguably THE best RR game to date.
He was only complaining about the drifting, as far as I can see. And he's right, the autosteer drifting in RR PSP is nothing like that in the earlier games.

It might have been a good choice for a portable, especially with the speeds the game gets up to, and I enjoyed the game very much overall, but I too hope that the next console version at least has the option of more classical RR drifting physics. As a package, with all the tracks, cars, and extras, sure, RR PSP is great. But it also basically threw out the core mechanic that made plenty of people love the series in the first place.
 
slidewinder said:
He was only complaining about the drifting, as far as I can see. And he's right, the autosteer drifting in RR PSP is nothing like that in the earlier games.

It might have been a good choice for a portable, especially with the speeds the game gets up to, and I enjoyed the game very much overall, but I too hope that the next console version at least has the option of more classical RR drifting physics. As a package, with all the tracks, cars, and extras, sure, RR PSP is great. But it also basically threw out the core mechanic that made plenty of people love the series in the first place.

Wow, thanks a lot Slidewinder. I always have a hard time of figuring out what to say and how to say it... I always do, I can never find the right words to use to describe what I am thinking.

You said it just perfectly...

Autosteer drifting is really what it was. Though the rest of the games were like that too some what, Ridge Racer PSP took it to an all time new low. Heck... you could even slide by not even releasing the accelerator or brakes, just using the D-pad could make you slide... which is not good!

So there you have it doubters. Ridge Racer PSP suffers from other great problems as well... including poor car designs... but that's ok... if you guys, obvious NON-True Fans want to think that Ridge Racer PSP is the best in the series, then go out and do just that. As for me... well I already proclaimed RR6 as the best in the series for many reasons, one of which includes Xbox Live online gameplay. What more could we ask for?
 
WhippinSean said:
I didn't enjoy it half as much as I could have because I am a true Ridge Racer fan, fucking retard. Only internet forums like here and other places praised the game because people like you think they know something but really don't.

I know GAF praised Ridge Racer on PSP and so did *** Ages and probably a bunch of magazines and internet sites... but the fact of the matter is this... Isamu never even bought it and I returned it after 2 weeks after I beat it and got bored of it's gay shit.
omg, that is the fact of the matter?!? I had no idea that you and Isamu were the well respected voices of authority on the subject of Ridge Racer. I just figured that Isamu was on some kind of mood altering medication, or just on speed, and you were like 13. But maybe that really does combine to form a vast Ridge Racer genius entity that has the ability to simply refute all other mainstream media gaming opinions by its very existence.
 
ourumov said:
Don't missunderstood me...if the game is X360 only I'll buy a system just for that. But for me this sounds even more dramatic than the RE, MGS, FF cases...Ridge Racer and Tekken seemed like the "Untouchables"...They aren't that popular but you could count on them being on PS systems in a more or less exclusive way...

I wasn't bitching...just that this is pretty strange if we look at the recent story of Sony launchs...
Ah...if only the RR5 GC port had appeared !!!

I understand how you feel Ourumov. But those days of thinking "Fuck no it'll never happen" are over. Would you honestly be surprised at ANYTHING that happens in this industry anymore?

Look at what's happened over the last five or six years....shit that I would've SWORN ON MY LIFE WOULD NEVER HAPPEN:


1)Sega getting out of the hardware business

2)Sega developing for sony....SONY!!!!!!!!

3)Sega and NINTENDO teaming up on a game(F-Zero)

4)Square merges with their biggest rival...Enix!(are you fucking kidding me? Wake me up when the dream is over)


5)Squaresoft taking their flagship franchise, FF to other consoles.(wutchu talkin 'bout Willis?)


6)1995...the Sony....a fucking videogame no name, comes OUT OF NOWHERE and singlehandedly DOMINATES the videogame industry and makes a console of thier own, and fucking household name! Takes Nintendo and Sega, and makes them their bitches(and no, I am NOT a Sony whore/bot)


Ourumov....these are things that, had you predicted to me 10 years ago, I would've slapped you silly for! These are things that people thought would NEVER happen!!!!! Yet, they did, here we are talking about them, completely oblivious to their significance.

Now...let all that sink in, and tell me if you would honestly be surprised if Namco made Ridge Racer an 360 exclusive.
 
Uter said:
omg, that is the fact of the matter?!? I had no idea that you and Isamu were the well respected voices of authority on the subject of Ridge Racer. I just figured that Isamu was on some kind of mood altering medication, or just on speed, and you were like 13. But maybe that really does combine to form a vast Ridge Racer genius entity that has the ability to simply refute all other mainstream media gaming opinions by its very existence.

You got that right. Fuck the corporate mags and internet sites, they don't know shit besides making money.

I am 22 here and my man Isamu is roughly the same age. We ain't kidding around here.

Ridge Racer PSP was actually made for people like you, Uter. You know, the kind of person that is generally unimportant and often speaks their mind with so many worthless opinions and matters of facts. Namco decided that since games like Rage Racer and Ridge Racer V Max Tour mode were too hard for people like you, they took it upon themselves to create a curious george style racing game, you know... for yellow cowboy hat wearing, monkey loving peices of dog shit. That game is indeed Ridge Racer PSP. Now, I know what you're probably thinking by now... "Could Whippin Sean have finally figured me out? Is my secret no longer safe on the internet... should I just give up and bring out the pistol to my tempol?"... Yes, yes and YES!

You see Uter ( god with a name that shitty no wonder you got no wit ) there is without a shadow of a doubt a growing realization here that is now harder than ever for people like you to deal with. You are finally realizing that the Whip Whip and the IsaMUUU era of gaming is rising up from the underground gaming cultures you like to call "hardcore gamers", and entering unfamiliar territories by going deep into the culture phenomenon known as mainstream gamers. You know, people like you who actually spend more than half the day on internet message boards scribbling away vast amounts of messages to one another all while forgetting one important part of your life... PLAYING AND ENJOYING THE GAMES! I know, it's such a hard concept for people like you to grasp at such a late stage in your life, but with enough time and encouragement from true hardcore games like myself and IsamUUU, you too can idolize and fantasize about series such as Ridge Racer, KOF, Tekken and Jet Set Radio.

So, perhaps you could go read a book on what it is like being a true hardcore gamer before entering a thread that is dominated by two of the worlds strongest and greatest true hardcore gamers known to fucking MAN KIND! Also, throwing an early age around to make me look stupid is like calling a retard a fucking handicap, yeah... sure... I know I'm stupid but at least I got the balls and the testicular fortitude to fess up to it and at least as dumb as I may be, I can still one up you on some fucking internet message board. Believe me... if you really knew me, and realized that ALL OF THIS was being said by the same guy, you would want to fucking kill yourself and throw up in disbelief. I am the epitome of FUCKED UP!

Take that for what it is Uter. Your very existance on this planet is now questioned by your own mind. Take heed my friend, take heed for there is a storm a brewin', and it's best to stay outta things you just don't understand. Don't fret yet buddy, I haven't even begun to undo my pants to drop a load all over your ugly face... till that day comes, consider yourself lucky I spared the shit out of your know-it-all HARDCORE GAMER wannabe mother fucking ASS, BITCH!

You can't stop the WHIP WHIP mother fuckers!

Don't even try...
 
Uter said:
omg, that is the fact of the matter?!? I had no idea that you and Isamu were the well respected voices of authority on the subject of Ridge Racer. I just figured that Isamu was on some kind of mood altering medication, or just on speed, and you were like 13. But maybe that really does combine to form a vast Ridge Racer genius entity that has the ability to simply refute all other mainstream media gaming opinions by its very existence.
WhippenDean and Isamu really like Ridge Racer. Why do you care to put a damper on their party? Drop dead, sir.
 
beermonkey@tehbias said:



Don't even get me started. If Namco actually remakes and re-releases the NeGcon for the 360, then I will fly to japan and the lick the dirt between their toes!

xexex said:
WhippinSean or Isamu:

do you guys happen to have the CG intro to RR Type 4 anywhere that I can download ?

It's funny....I was going to ask you the same thing :)


Defensor said:
I'm uploading a direct rip of the intro right now.

Defensor said:
Here it is: http://s40.yousendit.com/d.aspx?id=0WK6MR5L0EEBG34Q7ND5C3IR1T

Someone needs to host/upload this though once the link goes down. Let me know what you think.


God bless you defensor!!


xexex said:
I want all the tracks from both Rave Racer and Rage Racer, done up to Xbox 360 standards, much like we saw original Ridge Racer tracks in RRV, as well as Rave Racer and Rage Racer tracks on PSP.

as for music, only the music used in Ridge Racer, Ridge Racer 2 and Rave Racer was good to my ears.


Gotta admit, this would absolutely wonderful! I can honestly say that I have DESPERATELY wanted to play an RR game with tracks and real time graphics that look like the CG intro to Rage Racer, EVER SINCE RAGE RACER CAME OUT!!! Can you imagine how ridiculous it would be to play Rage Racer with those visuals? Can you imagine what it would be like if 360 could actually produce those graphics in realtime? OMFG OMFG OMFG OMFG DO NOT.....DO NOT GET ME STARTED!!!!!!!!


WhippinSean said:
I didn't enjoy it half as much as I could have because I am a true Ridge Racer fan, fucking retard. Only internet forums like here and other places praised the game because people like you think they know something but really don't.

I know GAF praised Ridge Racer on PSP and so did *** Ages and probably a bunch of magazines and internet sites... but the fact of the matter is this... Isamu never even bought it and I returned it after 2 weeks after I beat it and got bored of it's gay shit.

Ridge Racer on PSP wasn't even a true Ridge Racer game, it was a dumbed down version for fucking idiots like you who couldn't handle the Hard Mode in RRV...

Get outta my face chump!


Quoted for T-R-U-T-H-!-! No, I still don't even own a psp. My gut feeling told me I just would not enjoy Ridge Racers on psp because the fact of the matter is, I cannot play the damn game using either a digital pad or analog nob....just CANT DO IT!!! I need need NEED either a steering wheel of Namco's NeGcon....that IT!!!! And yes....reports of the drifting mechanics being utter garbage didn't help my lack of enthusiasm either.


Jonnyram said:
The game as a whole was fine, but it had shit drifting. It was too easy to steer around anything. It is only a candidate for the best RR game thanks to its huge selection of courses. I'd rather take Ridge Racer V in terms of handling, though.


Hence.....
 
isamu said:
I can honestly say that I have DESPERATELY wanted to play an RR game with tracks and real time graphics that look like the CG intro to Rage Racer, EVER SINCE RAGE RACER CAME OUT!!! Can you imagine how ridiculous it would be to play Rage Racer with those visuals? Can you imagine what it would be like if 360 could actually produce those graphics in realtime? OMFG OMFG OMFG OMFG DO NOT.....DO NOT GET ME STARTED!!!!!!!!

Quoted for T-R-U-T-H-!-! - I too have wished for this for almost a decade as well now... what would it have been like? Well... RRPSP does have the remake of 2 Rage Racer courses, but... as usual... no where near as good as the original, even if it is 60 FPS and more powerful console... they couldn't recreate the tracks and here is why.

The courses in Rage Racer all had wicked morning, night and day effects in teh backgrounds that actually effected every course and truly made the courses come to life. Just the colors they used for certain skies made it so life like and so beautiful.

I question the true realness of games such as GT4 and Forza and even PGR3. Sure... they look real, but are they really REAL? Not quite. For you see, I still think that Rage Racer is the most realistic looking racing game of all time YET. Why? The art style and the art style alone! Those clouds, the lighting effects and the tracks themselves and even the SOUND effects of driving so close to the RIDGE of the track... and even going in those insane tunnels at over 200 MPH... all of these things made something amazing. The experience, the life like experience. Or maybe I am saying it all wrong, maybe what I am trying to say is that instead of boring uninspired real life race courses, they gave us a real tour of the world. Beautiful scenery, beautiful wheather effects ( the clouds and lighting that is ) really made that much of a difference and can still be seen even to this day, even when compared to the big hitters like Gran Turismo and PGR.

You gotta admit, if GT and PGR etc had the insane SIMPLE effects Rage Racer used, the games would look and feel so much better. If the courses looked as beautiful as Rage, that could make the world of differences. Simply put, Rage Racer, to me, is the defines what a true racing game is all about. Till this day, it has been undefeated. I fully expect and hope and fucking prey that Ridge Racer 6 can finally dethrone it once and for all... please Namco... you can fucking do it!
 
I was going to buy a Rave Racer cabinet for real cheap, but I would have no place to put it and stuff, so I said forget and would get it later on.

I played it a lot recently at this one place in the mall. Still has an amazing third person car camera view. I like how when you drift it does some wicked movement that other RR games haven't done yet.

I do have videos of the arcade version of Rave Racer if anybody is interested. Full races and such, recorded from the arcade of my playing with one hand and recording with the other. Good times!
 
God's Hand said:
WhippenDean and Isamu really like Ridge Racer. Why do you care to put a damper on their party? Drop dead, sir.

A person can 'really like' something without behaving like a conceited asshole. Unfortunately, this is something that WhippinSean (unlike Isamu, who's hyper, but not particularly obnoxious) hasn't learned how to do yet. If all WhippinSean was doing was expressing his feelings about the different RR games, I'd be fine with that. Instead, he has to declare how he, a TRUE FAN, knows better than the majority of the reviewers and gamers out there, elevating himself to a (highly-debatable) position of authority. This self-professed Ridge Racer 'expert' goes out of his way to put down somebody who disagrees with him, calling him a 'fucking retard' amongst other things, then proceeds to launch into an egomaniacal 'I-am-teh-uber-133t-gamer-who-likes-it-hard-baby!' rant to 'prove' that he's 'more hardcore' (and therefore better) than the 'casuals' who don't share his tastes.

This really isn't about how good or bad a game RR PSP is. It's about WhippinSean's attitude, which blows. If anything in this thread needs to 'drop dead', it's his putrid overinflated ego. IMO, Uter was right to call him out.
 
Tellaerin said:
This really isn't about how good or bad a game RR PSP is. It's about WhippinSean's attitude, which blows. If anything in this thread needs to 'drop dead', it's his putrid overinflated ego. IMO, Uter was right to call him out.

*yawn*
 
Tellaerin said:
This really isn't about how good or bad a game RR PSP is. It's about WhippinSean's attitude, which blows. If anything in this thread needs to 'drop dead', it's his putrid overinflated ego. IMO, Uter was right to call him out.
I think WhippinSean's reply to Uter was the closest I've ever seen someone come to channeling the spirit of the Ultimate Warrior. It was kinda awesome.
 
Top Bottom