they recommend 5mbps for vita remote part, probably the same. I have 2mbps and it's usable, but sometimes the compression is too much and I stop playing.Holy crap, this could be a real gamechanger, if it really works as advertisedat least in countries which don't have fourth-world upload speeds like mine.
Any word on connection speed requirements for guests?
Cool feature although quite limited for me right now, my friends don't have the console.
I like the coop mode and could see using it, just like the game sharing on portables.
Wrong.Q: PS>Vita Remote Play via Internet was plagued by technical problems caused by home router settings. Will Share Play have same issues?
A: No, if both users have access to PSN servers, user pairing will be done automatically. Game stream will be sent as P2P stream.
Do you think Sony will add 4-player co-op along the road?
I'd love to play Diablo 3 with my buds (without spending money).
I'd love to.If anybody wanna try out COD AW next week for an hour reply to this post
If anybody wanna try out COD AW next week for an hour reply to this post
Impressions from Japanese Press:
http://www.4gamer.net/games/990/G999024/20141024102/
http://www.famitsu.com/news/201410/27064231.html
http://dengekionline.com/elem/000/000/947/947932/#eid947951
http://game.watch.impress.co.jp/docs/news/20141027_673138.html
Not much we haven't expected. But sounds solid.
So what did they say?
4Gamer: Although Ive had the chance to try three titles (Destiny, Dead Nation: Apocalypse Edition and Knack), my honest impression is that there was a slight lag. The data has to be sent by the host over the internet, and the picture has to be received by the guest, so it probably cant be helped.
Even if there was some lag, it wasnt enough to affect the gameplay of these three titles. It should be possible to enjoy with almost no issue any game besides high action titles like fighting games.
I was also worried about the image quality before I played, but this is better than expected, and it was good enough not to see a clear difference while comparing host and guest screen in the same room.
Famitsu: Essentially, the game feels surpsisingly normal. To say normal might be misleading, but it really feels very natural when youplay. The mechanics of Share Play are based on the host sending the video of the game to the PS4 of the guest over the internet, while the guest sends back the controller input to the PS4 of the guest.
If you think about it, I honestly expected to have to endure a certain amount of delay while playing. However in practice the lag is very small, and a delay of multiple frames can be felt rarely, I guess.
Even a FPS like Destiny can be played without problems. Of course this depends on the internet environment of both the host and the guest, but if you are well equipped you should be able to play comfortably.
Dengeki Online: At the media experience meeting the gameplay environment was actually working through the internet, but we could play without feeling lag or degradation of the image quality even in graphically intensive games like Destiny.
While we felt no lag at Sony, of course it depends on your internet environment and on your connection to the PSN, so theres potential for lag.
Game Watch: I actually tried it, with the host and the guest connected over the network. Although theres a slight lag playing on the guest side, almost no input delay can be felt. This will depend on the environment and onthe state of the network, and its easily understandable since its basically like PS4/PS Vita remote play between different users.
translation from banned site.
4Gamer: Although Ive had the chance to try three titles (Destiny, Dead Nation: Apocalypse Edition and Knack), my honest impression is that there was a slight lag. The data has to be sent by the host over the internet, and the picture has to be received by the guest, so it probably cant be helped.
Even if there was some lag, it wasnt enough to affect the gameplay of these three titles. It should be possible to enjoy with almost no issue any game besides high action titles like fighting games.
I was also worried about the image quality before I played, but this is better than expected, and it was good enough not to see a clear difference while comparing host and guest screen in the same room.
Famitsu: Essentially, the game feels surpsisingly normal. To say normal might be misleading, but it really feels very natural when youplay. The mechanics of Share Play are based on the host sending the video of the game to the PS4 of the guest over the internet, while the guest sends back the controller input to the PS4 of the guest.
If you think about it, I honestly expected to have to endure a certain amount of delay while playing. However in practice the lag is very small, and a delay of multiple frames can be felt rarely, I guess.
Even a FPS like Destiny can be played without problems. Of course this depends on the internet environment of both the host and the guest, but if you are well equipped you should be able to play comfortably.
Dengeki Online: At the media experience meeting the gameplay environment was actually working through the internet, but we could play without feeling lag or degradation of the image quality even in graphically intensive games like Destiny.
While we felt no lag at Sony, of course it depends on your internet environment and on your connection to the PSN, so theres potential for lag.
Game Watch: I actually tried it, with the host and the guest connected over the network. Although theres a slight lag playing on the guest side, almost no input delay can be felt. This will depend on the environment and onthe state of the network, and its easily understandable since its basically like PS4/PS Vita remote play between different users.
If anybody wanna try out COD AW next week for an hour reply to this post
and i think i just sold him on infamous (he hadn't played infamous since the first one) ...... sony you evil geniuses
Let the begging begin
Figured I might as well get a list started.
Games I own Willing to stream Co-op with
- Towerfall
- Lego Marvel
- Minecraft
- Sportsfriends
- Injustice
- PixelJunk Shooter
- Dead Nation
Games I want to Play
- Shadow of Mordor
- Driveclub
- Legend of Korra
- Nidhogg Versus >
- Samurai Warriors 4
That's brilliantThey even leave a footprint in a form of game library file (that can be deleted), and gives a lazy man access to it which leads to the game's PSN Store.
Wrong.
p2p means that it will still require port forwarding, so NAT Type 3 players will not be able to become hosts.
Oh man it works soooooooooo good.
Just had a coop match on fifa 15 and played split screen on PvZ garden warfare.
It just works :O
Im amazed.
I'd be very appreciative if someone would Share Play Alien: Isolation and Driveclub with me.
PSN: Bad_Man_Chucky
Did you have any lag at all?