Official Xbox Live Arcade Thread

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cjelly said:
I said last week there were 2 weeks of fighters and nobody cared. :(

But who would be crazy enough to release 2 fighting games on XBLA within a week of each other?

Oh.

We need to talk more ;)
 
Man, I can't wait for Shadow Complex... a shame there hasn't been any new info on it.

Why does Summer start in June but Summer of Arcade start near August! Bullshit!
 
Shig said:
DATELINE: NEARLY A MONTH AGO DURING E3

MICROSOFT ANNOUNCES SUMMER OF ARCADE LINEUP, WHICH BEGINS ON JULY 22ND. MVC2 IS PART OF THIS LINEUP.

PEOPLE OF LOGIC DISCERN THAT JULY 22ND IS THE EARLIEST DATE IT WILL BE RELEASED.

AGAINST ALL RATIONAL THOUGHT, SOME MORONS PERSIST IN PERPETUATING ODD CONTRARIAN BELIEF THAT IT IS COMING EARLIER.

OH MY!
...I didn't know about that announcement either. *shrug*

Good to know that there's at least an earliest possible date.
 
Zyzyxxz said:
Okay I just bought a Xbox 360 and now I want to catch up on Arcade games.

If I were to get a 4000 point card what should my first batch of games be?
OutRun Online Arcade. It's only 800 points. :D
 
Shig said:
DATELINE: NEARLY A MONTH AGO DURING E3

MICROSOFT ANNOUNCES SUMMER OF ARCADE LINEUP, WHICH BEGINS ON JULY 22ND. MVC2 IS PART OF THIS LINEUP.

PEOPLE OF LOGIC DISCERN THAT JULY 22ND IS THE EARLIEST DATE IT WILL BE RELEASED.

AGAINST ALL RATIONAL THOUGHT, SOME MORONS PERSIST IN PERPETUATING ODD CONTRARIAN BELIEF THAT IT IS COMING EARLIER.

OH MY!

Oh, sorry, I thought the fact Marvel said it was out on the 29th-ish of June was, you know, somewhat reliable.

But by all means, be a prick. Have a lovely day.
 
McBradders said:
Oh, sorry, I thought the fact Marvel said it was out on the 29th-ish of June was, you know, somewhat reliable.

But by all means, be a prick. Have a lovely day.


Capcom over the weekend pretty much came out with the release date of July 29.
 
Shard said:
There is also that thing called King of Fighters XII, which is what this is, a hype-job for that game.

So they'll be certain there won't be too many people online on Garou and KoF98 soon.
 
I got my alt xbl GT with quite a few games on it including CastleVania, 3d mini golf, Marble Madness, Geowars (over 10 i think) with the drm that can now be tied to another console. (I can still use games when online after I recover GT back.)

Anyone wanna trade DRM's? Someone I recognise would be preferable as trust is involved :)
 
Rlan said:
Death Tank also does this and you can get plenty of people online.
You sure? I saw plenty of people playing Death Tank the week it was released. But I tried it lately and I found absolutely freaking zero amount of players to play with. Which is really frustrating because it's a game I'd love to play more online.
 
http://news.teamxbox.com/xbox/20088/Double-Dragon-Speedball-2-No-Longer-Available/

Double Dragon, Speedball 2 No Longer Available
By: César A. Berardini - "Cesar"
Share This Article
Jun. 29th, 2009 4:52 pm
IGN got the scoop on the mysterious disappearance of two Xbox Live Arcade games from the Marketplace. It seems there's a reason for such missing titles:

Founded in 1987, Empire Interactive had a long history of publishing and developing games on systems from the Amiga all the way up to the Xbox 360. But the company was closed in May of this year. Now, its two Xbox Live Arcade games, Double Dragon and Speedball 2: Brutal Deluxe, have been removed from the service. It is not clear exactly when the removal occurred and no official announcement was made regarding the delisting. But if you look for the games on XBLA now, you will not find them.
 
PowerSmell said:
Anyone else getting an error code when they click "buy game" with Virtual On? It's the only one giving me that problem.

I'm having the same problem, apparently Banjo Kazooie is having a similar problem.

I just bought 20,000 points! It was the first thing I wanted to buy! :(
 
This popped up on the Ninja Bee site

Band of Bugs gets Avatar support and all-new DLC
NinjaBee Lets Avatars be the Hero, Releases New Game as DLC



OREM, Utah – June 29, 2009 – NinjaBee, the creators of the first fully-enabled Avatar game on Xbox LIVE® Arcade, A Kingdom for Keflings, announced today that beginning July 8, Band of Bugs will include Avatar support. In addition, NinjaBee will be releasing Tales of Kaloki, a new, game-changing DLC for Band of Bugs.

Avatar_6-720816.jpg


The added Avatar support will allow gamers the option of replacing the original story’s hero, Maal, with their custom Avatar as they play through the main story mode. Players will also be able to engage in hand-to-hand combat and spell casting in eight-player Spider Hunter mode. Spider Hunter, one of several multiplayer modes, allows players to battle with or against their friends over Xbox LIVE to survive an onslaught of deadly spiders, mosquitoes, centipedes and more.

The Tales of Kaloki DLC is based on NinjaBee’s first Xbox LIVE Arcade game, Outpost Kaloki X. The DLC is set in space and uses the basic mechanics of Band of Bugs but adds a new tile set, new characters, new story, new skills, new strategy, new attacks and new abilities.

Kaloki_10-768168.jpg


“We’re giving you an entirely new game,” said Steve Taylor, president of NinjaBee. “The Tales of Kaloki DLC is Band of Bugs but with long-range combat using lasers, rocket launchers, OO rays and a ton of other sweet weapons to blow attacking space ships to smithereens. It’s all the wackiness from Outpost Kaloki X and tactics from Band of Bugs rolled into one, and we’re stoked to be releasing it.”

In addition, NinjaBee will release a Band of Bugs Premium Theme. This theme, which features scenes from the game and concept art, can be downloaded through the Xbox LIVE Marketplace for 240 Microsoft Points.

BOB_Background1-705882.jpg


The Avatar support will be added to the original game for free and the Tales of Kaloki DLC will be purchasable through the Xbox LIVE Marketplace for 240 Microsoft Points. Like the extensive collection of DLC already available for Band of Bugs, Tales of Kaloki can be played by downloading the original game, Band of Bugs (800 MS points). The Avatar support, Tales of Kaloki DLC and the Premium Theme will be available Wednesday, July 8. Band of Bugs is rated E for Everyone.


http://www.ninjabee.com/blog/2009/06/band-of-bugs-gets-avatar-support-and.html
 
SapientWolf said:
The solution is to let demo players have the full online version of the game on a limited time basis. The churn will keep the community solvent. I think Madballs is doing this.

No, the solution is to have a system-wide, not game-based, matchmaking system. Nobody is going to sit inside of some random, long-released title hoping somebody else stops by, but that doesn't mean that they don't want to play. Allow me to jump into a matching system, check off every game I'd like to find other people to play against in, and then see who else is out there looking for the same game.

The way things work now is utterly ridiculous. For example, in Space Invaders Extreme, if I'm remembering correctly, there are like SIX different points at which I could be looking for somebody to match up with. (Two ranked game types and four player game types.) So, if there are only two people looking for multiplayer, then that means they have to happen to be hosting a game in the one mode out of six I'm currently searching in, or I have to be hosting in the one mode out of six that they're currently searching in. So, guess what? Even though the game is new, I've never, ever found an online multiplayer game.

The idea to make matchmaking "easier" has instead make it worse. At this point, bare minimum, I should be able to go into any game and see a full list of what matches are available, no matter what mode or style they are. I should also be able to see how many people are searching currently for a game, to know if it makes sense for me to then set up a room. But, really, matchmaking doesn't belong in the games themselves, because after a while of never finding a match people will simply give up on going to a game's multiplayer matchmaking.
 
Gowans007 said:
This popped up on the Ninja Bee site

::Awesomeness::

I am buying this game tonight to support this. Seriously, releasing a free game within an existing one as DLC? That's brilliant and really good support for your community.
 
alanias said:
I am buying this game tonight to support this. Seriously, releasing a free game within an existing one as DLC? That's brilliant and really good support for your community.

The DLC will cost 240 points. By the way Band of Bugs is shitty and you'll have to spend 800 points to get it.
 
KONAMI REVEALS NEW DETAILS OF VANDAL HEARTS: FLAMES OF JUDGMENT
The Next Addition to the Popular Vandal Hearts Series Coming to PLAYSTATION®Network and Xbox LIVE® Arcade

Konami Digital Entertainment, Inc. today revealed new game details and screenshots from the upcoming tactical role-playing game, Vandal Hearts: Flames of Judgment for PLAYSTATION®Network and Xbox LIVE® Arcade in this winter. On the continent of Sostegaria, two rival kingdoms stand on the brink of war. In a small town on their border is a simple church orphanage, home to young Tobias Martin. Caught in the tide of battle, Tobias and his comrades enlist to fight for peace– and revenge. But they face an unstoppable warrior, who wields the almighty Flames of Judgment, and will let no one stand in his way.

Key Features:

Classic gameplay, expanded and streamlined– combines the speedy RPG pace of the original Vandal Hearts with improved user mechanics and top-notch presentation.

Strong story– serving as the prequel to the original Vandal Hearts, Flames of Judgment delivers a rich, focused, and character-driven storyline that includes quality cinematic cutscenes.

Multiple endings– the player’s actions throughout the game determine the ending, Tobias’ future and more!

Party members adapt to the player’s style of gameplay– player characters naturally and automatically improve at whatever they do, providing a wide, deep range of customization options.

20 playable maps

For all-new screenshots of Vandal Hearts: Flames of Judgment and more, please visit our media download site at: http://www.konami.com/downloads
 
New Achievements: Bubble Bobble NEO!

http://www.xbox360achievements.org/game/bubble-bobble-neo/achievements/

[Printable Version ]
There are 12 achievements with a total of 200 points.

Food Master 20
Collect all foods.

Jewel Master 20
Collect all jewels.

Happy Ending 25
Clear Classic Mode with the Happy Ending.

Super Happy Ending 25
Clear Arrange Mode with the Happy Ending.

Bubble Bonanza 15
Defeat 5 or more trapped enemies in one go.

Bonus Bonanza 15
Grab all the bonus food in the Bonus Round.

Skilled Explorer 1 10
Find all 3 secret rooms in Classic Mode.

Skilled Explorer 2 15
Find all 7 secret rooms in Arrange Mode.

Incredible Appetite 15
Eat up a total 20 big food items.

Speed King 10
Clear the first 10 rounds of Classic Mode in under 3 minutes.

Bubble Bobble Master 15
Clear Classic or Arrange Mode in Super difficulty.

Sunny Side Up 15
Defeat 5 enemies on top of a frying pan with Fire Bubbles.
 
Kafel said:
The DLC will cost 240 points. By the way Band of Bugs is shitty and you'll have to spend 800 points to get it.
Band of Bugs is alright. That's the best praise I can give it, but it ain't shitty.
 
Hey guys, I'm looking for a good single player Arcade game. I'm not very competitive, either.

I already have Uno, Fable Pub, Lumines, Banjo Kazooie and Tooie.
 
Gowans007 said:
Holy shit. This is awesome! I'll definitely replay this game. I Heart NinjaBee.

Kafel said:
The DLC will cost 240 points. By the way Band of Bugs is shitty and you'll have to spend 800 points to get it.
This is incorrect. The game is free. The premium theme is 240 points. Another false statement you made was that Band of Bugs is shitty; it's an above average strat game for $10.
 
shidoshi said:
No, the solution is to have a system-wide, not game-based, matchmaking system. Nobody is going to sit inside of some random, long-released title hoping somebody else stops by, but that doesn't mean that they don't want to play. Allow me to jump into a matching system, check off every game I'd like to find other people to play against in, and then see who else is out there looking for the same game.

The way things work now is utterly ridiculous. For example, in Space Invaders Extreme, if I'm remembering correctly, there are like SIX different points at which I could be looking for somebody to match up with. (Two ranked game types and four player game types.) So, if there are only two people looking for multiplayer, then that means they have to happen to be hosting a game in the one mode out of six I'm currently searching in, or I have to be hosting in the one mode out of six that they're currently searching in. So, guess what? Even though the game is new, I've never, ever found an online multiplayer game.

The idea to make matchmaking "easier" has instead make it worse. At this point, bare minimum, I should be able to go into any game and see a full list of what matches are available, no matter what mode or style they are. I should also be able to see how many people are searching currently for a game, to know if it makes sense for me to then set up a room. But, really, matchmaking doesn't belong in the games themselves, because after a while of never finding a match people will simply give up on going to a game's multiplayer matchmaking.


I agree. But, basically you can sum up the answer to the problem in two words: Server Browser. Hell, have all the matchmaking systems you want, but include the goddamn server browser too.
 
chicken_ramen said:
I agree. But, basically you can sum up the answer to the problem in two words: Server Browser. Hell, have all the matchmaking systems you want, but include the goddamn server browser too.
It's ridiculous that something as simple and obvious as a feature to search for games on ALL modes is not included in any 360 game. The matchmaking is one of my biggest annoyances with online 360 gaming.
 
Sometime in the Summer of Arcade thing (or, as it's known in the southern hemisphere, The Winter of Our Rotten Souls Slowly Sliding into a Rough Purgatory of Unease and Ennui, Chased By the Dogs of War, Terror and Self-Loathing, Piles of Dishes Linger Upon My Sink...Oh Hey, a New Worms Game, Sweeeet).

But yeah. All over my face. Blow those bubbles all over my face, Bub. Oh yeah.
 
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