Chiaroscuro
Member
1200 pts? it will bomb hard, very hard.
Shard said:
Kafel said:I thought MS understood that they needed to advertise their XBLA games.
I'm not saying they should organize a "Autumn of the XBLA" for Are You Smarter Than A Fifth Grader but they could at least properly announce the games coming in two days.
BenjaminBirdie said:So. What are the best releases for Arcade since Castle Crashers? I've been a bit outta the loop.
Wario64 said:1200 points? lol wtffff
Gowans007 said:yep, do they ever learn?
Shard said:The scary thing is that this turd has a decent shot at making some good bank as it should never be forgotten that there is a rather sizable casual userbase and even more distressing since Make The Grade is at higher price point it can sell less and still come in the black.
This game is made by Blitz (the guys who originally set up Codemasters), who do make retail games (and shitty Burger King games). It's got 6000 questions, has a TV game show license and a publisher.Gowans007 said:yeah it's just like the DS & Wii licence shovelware stuff, trading on the name and raking people in but then how did Jeopardy do on PSN?
1200 is WAY to much tho from what expectations I have for that, but then who knows it could be a really polished full featured Buzz like productNOT A CHANCE
cjelly said:I don't think this'll be out in the UK, you know. Contrary to what the article says, I reckon it'll probably only be US and Canada.
Mindscape are publishing the DS version over here, so... :-/
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Dr. Zoidberg said:How is this any different from Jeopardy PSN? It was also $15. If 5th Grader actually has Jeff Foxworthy then it at least has that over Jeopardy since Alex Trebek is not in that release.
pswii60 said:This game is made by Blitz (the guys who originally set up Codemasters)
Strider2K99 said:Well, Major Nelson officially put it up.
http://majornelson.com/archive/2008...-slick-precipice-of-darkness-episode-two.aspx
As many of you know may know, its been over a year since James E. Silva won the XNA Dream Build Play competition with his game, The Dishwasher: Dead Samurai - a stylistic action platformer for XBLA which showcases non-stop action, deep gameplay, and a unique visual style. The story revolves around an undead samurai dishwasher in a dystopian universe on a quest for revenge against the evil cyborg army.
The wait is almost over and were proud to share with you some more details below, straight from James himself!
1) Killer Solos Minigame:
- After I got addicted to Guitar Hero and Rock Band, I ended up a bit curious to see what it would be like to implement my own rhythm minigame. The one in The Dishwasher proved to be such a hit that I kept it in there. You can beat Killer Solos to earn Psycho Picks, which you use to upgrade your stuff. You can play solos with either a gamepad or guitar peripheral (Rock Band and Guitar Hero work fine).
- You can also earn Psycho Picks in Time Attack challenges, where you have to kill a certain number of enemies in a short amount of time (duh).
2) Phantom Guitar:
- After finding the Amulet of Phantom Rock, you'll be able to have a friend plug in a guitar and help out as the Phantom Guitar. The Phantom Guitar player can lock onto enemies with the whammy bar, play notes and chords to deal damage, and do a death-dealing spinning attack by lifting the guitar. You can also make your own music this way, but I won't be surprised if the new Guitar Hero does a slightly better job in this department.
3) Massive Damage, Massive Combos
- The more damage you can deal before your combo meter runs out, the higher your score will be. Compete with the rest of the world in 50 Arcade Challenges, the Dish Challenge level, and the Tourney Solo Campaign. Hit 100 million in an arcade level, there's an achievement in it for you! Look for The Dishwasher: Dead Samurai in the months to come, exclusive for Xbox LIVE Arcade.
Stuart Platt, XBLA Producer
Rlan said:So anyone given 5th Grader a shot?
Shame it's only out in the US.
Chiaroscuro said:1200 pts? it will bomb hard, very hard.
28 Comments by Justin McElroy Oct 30th 2008 12:15PM
Filed under: Microsoft Xbox 360
Sadly, it seems ******* Publishing's avant-garde video game project "629 MB Picture Of A Guy Wearing A Funny Hat" will have to stay on the shelf. According to Microsoft, the scale-tipping 629 MB of Portal: Still Alive was not the new standard for XBLA publishers.
The company told us, "We have set file limits as a general guideline. An important part of Xbox LIVE Arcade is easy access and keeping file size down is a vital part of that. Equally important is offering titles with superior game play. We weigh both considerations on a case-by-case basis, and will make exceptions when it makes sense to ensure the best customer experience."
Hope you don't mind inferior quality pictures of guys in funny hats, because it seems that's what you're getting.
Load Inc.'s upcoming Xbox Live Arcade racer of radio controlled proportions, Things on Wheels will be releasing to the Arcade in the not too distant future and, in preparation, every week they're revealing information about each lil' racer. They're actually using a series of collectible digital cards (trade 'em with your friends!) that detail car stats and information. To start off the RC car revealing fun, Load Inc. sent us the first card announcing the muscle car Buster which we're told has the "best handling of its class." High fives to that!
Check the gallery below for a few screenshots of Buster, view the nifty card and keep an eye out for more Things on Wheels vehicle reveals in the weeks to come. Vroom!
The problem with the PA: ep2 is that it's audience is going to be even more limited than the first one. It wasn't a bad game, and XBLA is RPG starved, so the price must scared away most of the potential buyers. They should really be pushing to get these eps down to $10 each.Dr. Zoidberg said:Well, I'm sure we're in for another round of bitching and moaning but I don't think 1200 space bucks is too bad for the second episode if it's at least as long or longer than the first.
There are established reasons why both of these games are priced as they are, but I'm sure we'll have some moron post a knee-jerk thread asking "Will all XBLA games be $15 now!?"
October 31, 2008 - Scene It? Box Office Smash won't be the only game to offer up avatar support on November 19. Microsoft has announced that Uno, Bomberman Live, Hardwood Hearts and Hardwood Spades will get auto-updates to make them compatible with the avatar system. These games will offer players the option to import a personal avatar and see it perform custom animations through the game's lobbies and menus.
Also coming on November 19 will be a brand new Xbox Live Arcade title with fully playable in-game Avatars. Details on that will be coming in the weeks ahead.
segarr said:If you watch the newest video on Major Nelson you can see at 2:10 that A Kingdom for Keflings will let you play as your avatar!
Vigilante 8 - XBLA - Wednesday
posted Monday, November 03, 2008 9:00 AM by DirtyDiva
This week, take the wheel of one of eight 70's road hogs and blow up other cars as you race across the American Southwest.
With new features like customizable car colors, new arenas, new off-road car physics and most importantly, new obliteration effects.
Take out everyone on your own or take on your friends locally and on Xbox LIVE in multiplayer.
Vigilante 8 will be 800 MS Points and is rated T for Teen by the ESRB.
For more details, check out the Vigilante 8 page on Xbox.com
Shard said:
News by Rob Purchese
Today 09:23
Capcom director of production Adam Boyes believes Xbox Live and PlayStation Network are "still in their infancy".
This was one of the reasons board game adaptation Talisman was canned at the beginning of October, he explained. Apparently the online services can't yet recreate the social atmosphere of friends sitting around a table and playing together in the same room.
"We looked at the other games on XBLA and PSN and realized that very few people were willing to sit and play a game for more than an hour. With a regular Talisman match coming in between three-to-five hours, this created an issue with how we would make the game fun and engaging for that whole time," Boyes told Giant Realm.
"This brings us one thing that we again failed to realize as PSN and XBLA were still in their infancy. Complex board games like Talisman live and die on the social interaction of people.
"...If the people in your match aren't going to use their headsets, the social aspect of a board game gets completely drained and becomes a slog as you could be sitting there for five minutes waiting for your next turn," he added.
Unfortunately, Boyes said Capcom found out "too late" this was the case, and that Talisman would eventually not deliver what fans of the game wanted.
Capcom US community chief Chris Kramer agrees, and admits on his blog that the company probably talked about the project too early.
But what about games such as Catan, Carcassone, Ticket to Ride and Lost Cities? Aren't they all board game adaptations that have worked on Xbox Live and PlayStation Network?
"Those games are lighter fare, and I do think that they lend themselves greatly to the XBLA and PSN user base," added Boyes. "If those games are light appetisers, Talisman would be a five-course meal.
"From the research we've done and looking at the games that succeed in the downloadable space, we found that people prefer the appetizers to hunkering down for a huge meal."
Boyes added: "I review hundreds of pitches and we will never close the door to developing a board game or card game that fits our user base."
Top Arcade Titles (Full Versions purchased)
1 Portal: Still Alive
2 Penny Arcade Episode Two
3 Castle Crashers
4 Are You Smarter Than a 5th Grader
5 Fable II Pub Games
6 Duke Nukem 3D
7 Age of Booty
8 UNO
9 MEGA MAN 9
10 Braid
I don't see why it couldn't be played in a similar way to Scrabulous. In turns rather than one extended period. I'd really appreciate such an approach as I like deeper games but rarely have the time to play them.If the people in your match aren't going to use their headsets, the social aspect of a board game gets completely drained and becomes a slog as you could be sitting there for five minutes waiting for your next turn," he added.
Street Fighter 2 comes to ... Pinball FX?
Posted Nov 5th 2008 4:15PM by Dustin Burg
Filed under: News, Xbox Live Arcade
Nope, you didn't misread the title. Capcom's Street Fighter 2 will be making its way to Xbox Live Arcade game Pinball FX on November 12th ... in the form of a new pinball table.
The new Ryu and Ken themed table will head to the Marketplace to coincide with the release of Super Street Fighter II Turbo HD Remix in November and will include original music and sound effects from the Street Fighter franchise. It'll also feature a bunch of combos, tournaments and a final boss battle where you duke it out with M. Bison and totally geek out in a euphoric Street Fighter fit. Capcom has yet to announce pricing details.
Good score for Banjo. I'm definitely going to buy that. The Vigilante 8 score is too high.Shard said:Vigilante 8 Arcade IGN XBLA Review
http://xboxlive.ign.com/articles/927/927427p1.html
Banjo-Kazooie IGN XBLA Review
http://xboxlive.ign.com/articles/927/927117p1.html
From what I read, this sounds more like a separate release than an add-on table. It is scheduled to come out on 12 November, so maybe SFII will be out next week too? Neither is currently planned to be released in JapanShard said:
Jonnyram said:From what I read, this sounds more like a separate release than an add-on table. It is scheduled to come out on 12 November, so maybe SFII will be out next week too? Neither is currently planned to be released in Japan![]()
Jonnyram said:From what I read, this sounds more like a separate release than an add-on table.
PRESS RELEASE
ZEN STUDIOS PARTNERS WITH CAPCOM® TO BRING STREET FIGHTERTM TO PINBALL FX!
Officially licensed themed table is the latest expansion for the best selling Xbox LIVE Arcade pinball game
Budapest, Hungary November 5, 2008 ZEN Studios, a videogame developer and digital publisher known for its innovative arcade, strategy and action games, announced today it is working with Capcom® to release an officially licensed Street Fighter table for Pinball FX in celebration of the soon to be released Super Street Fighter II Turbo HD Remix. Pinball FX is the latest in a wide selection of pinball tables for one of the best selling titles on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft. The table will launch on Xbox LIVE Arcade for Xbox 360 on November 12th, 2008.
xblarcade said:Here's the Press Release: