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Official Xenosaga II Thread...

Tabris said:
So I just started
Labyrinthos
.

How close am I to the end? I'm currently at around 15 hours on the clock.

Maybe 5 hours? There's one more dungeon after that plus there's a huge bunch of cutscenes.
 
I'm really hating disc 2 :(

Give me hope it gets better. At least I heard the ending is good.

It's just so weird when they introduce characters to fight, they give them a 1 minute intro, then you fight them, then that's it. No cutscene on their death. They just disappear.

I mean some of these characters seem interesting, but they're not giving any development for them.

Disc 1 was SO good too :(
 
Tabris said:
I'm really hating disc 2 :(

Give me hope it gets better. At least I heard the ending is good.

It's just so weird when they introduce characters to fight, they give them a 1 minute intro, then you fight them, then that's it. No cutscene on their death. They just disappear.

I mean some of these characters seem interesting, but they're not giving any development for them.

Disc 1 was SO good too :(

See that's exactly what I said, but nooooo ferricide said I was an unobjective fanboy. :P

Bad it bad, I call it if I see it. Disc1 -was- good but the problem is that disc1 is about 6 hours long, and hence it's less than half of the game. That's not very good at all. :(

The ending is worth it though, so as LAME as the final boss battle will be, keep at it! :D
 
Disc 1 wasn't just good, it was amazing!

Well mainly the Albedo/Rubedo/Nigredo scenes.

I mean I can see disc 2 being good if they fleshed it out a lot more. There's like absolutely no pacing. It's Point A, Point B with no interludes. Everything I'm doing right now seems so pointless. It's like huge gameplay session, sure, great, why is this thing here and what was the whole point of it? oh wait, boss battle, who's that? well whoever it was, they're now dead.

Don't mind me, I'm just on a complaining run since I need to take a break from the game. I'll go back to playing it in like 30 mins.
 
One thing about disc 2 is you start really getting used to the gameplay and it becomes kinda fun. Boost air and down juggling is a blast :)
 
Well I'm just about to enter
Proto Omega
. Disc 2 is getting better now.

Shion was being a tad too melodramatic though.

I have theories on how this leads to Xenogears which I'll share after I beat the game.
 
Well, I'm enjoying it quite a bit. I haven't been able to put in much time, though.

It's a shame that disc 2 sucks, though, but oh well...

I'm suprised with the in-game music, though. It's really not that bad, to be honest. I really reminds me of old Genesis RPGs like Phantasy Star 4 or something. It's kind of strange in the context of this game, I suppose, but it really isn't half bad.
 
Hey guys, I'm about 5 hours in, inside
MOMO, where the URTVs get infected (for the first time?). Anyway, the boss is kicking my ass and I want it to stop. >:(

My party is Shion (lvl 17), KOS-MOS (lvl 17), and MOMO (lvl 16) because I made 'em all healers, plus they have some pretty powerful combos. Do I need to level up? Is there some strategy I'm missing here? ARGH.
 
Yes, there is a strategy you are missing.

Try this...

First of all, figure out what "breaks" the boss (I think it is CCBB). I'd say, have KOS-MOS in your party and stock up. Then, using another character, do a CC attack and immediately boost and choose KOS-MOS. Then, execute a BB attack along with all possible circle attacks. You can also have another character stocked up ready to boost into battle and continue the beat down. You want to get him in the air and break his defense. It just comes down to finding the weakpoints and setting up huge combos. If done right, you will be able to wipe the floor with this guy very quickly.
 
dark10x said:
Yes, there is a strategy you are missing.

Try this...

First of all, figure out what "breaks" the boss (I think it is CCBB). I'd say, have KOS-MOS in your party and stock up. Then, using another character, do a CC attack and immediately boost and choose KOS-MOS. Then, execute a BB attack along with all possible circle attacks. You can also have another character stocked up ready to boost into battle and continue the beat down. You want to get him in the air and break his defense. It just comes down to finding the weakpoints and setting up huge combos. If done right, you will be able to wipe the floor with this guy very quickly.

Thanks for the tip. I was just stocking up and using Minigun and circle attacks. Knocked off a good 3700 HP though.
 
Just got to Labyrinthos. I'm not liking this game at all, and I was a big fan of Episode I. The worst things going against this one are the crappy battle system (everything just boils down to stocking your characters for one assault and if that doesn't kill the boss, tough luck) and the voice acting. The US version had some of the best VA dubs of any RPG to date, and by contrast Episode II's cast comes off as amaturish at best. Shion sounds like she's 16 years old, for God's sake. Unless this game has an absolutely phenomenal conclusion, I'm with duckroll and Bebpo on this: Episode II is a slap in the face to the fans.
 
The US version had some of the best VA dubs of any RPG to date, and by contrast Episode II's cast comes off as amaturish at best.

You serious? I think Episode II's dub is a whole lot better overall...

I hated Shion's English voice in the original.
 
Yeah I'm serious. Most of the cast sound like emotionless zombies at times (especially chaos and Canaan), and like they're just reading the lines the rest of the time. Sure it's not all bad -- MOMO's and Jin's new voices are great, as are all the URTVs and the space pope -- but on the whole, it doesn't sound as polished as Episode I.
 
OK, so I beat the game. So here's my opinion.

Here's my opinion (WARNING!! End game spoilers in that link!!) on the story/characters/dialogue for the game.

Now as for the other stuff. Music, it was love/hate, the music definitely got better later on. I really liked the credit song. The composer really tried some different things that now I think about it, I can respect it. I rather have Mitsuda anyday, but I can live with whoever did this track.

Gameplay, well this one is more of a like/hate scenario. I quite liked the basic battle system. Breaking, boosting and air and down juggling was thought out very well and was quite fun to do. I hope they keep this combat system, except completly revise the out of battle system, because it was complete rubbish. The no money/no equipment thing and the skill system sucked completly. The mech battle system was boring as hell and needs to be revised. So in summary, ++ for the character battle system, --- for the "out of battle" system and ---- for the mech battle system.

Graphics? Nothing really wrong here. Would have been better if they just had progressive scan. The art style was almost across the board a huge improvement. There were some characters that ended up looking worse (what's up with allen's hair? and I liked Rubedo's old outfit a bit more).

Voice Acting? Definitely an improvement. They kept the best voice actors (Albedo, Rubedo, Nigredo, chaos (but the actor improved)) and got rid of the worst actors (Kos-Mos, Momo, etc). The only change that I don't know about is Shion. Some scenes are good, some scenes are bad, she's just so inconsistent.
 
Tabris said:
Here's my opinion (WARNING!! End game spoilers in that link!!) on the story/characters/dialogue for the game.

Wow that's awesome. Yeah I think that sums up the game REALLY well. Told you the ending rocked. :D Too bad the game is fucking inconsistant and short though. I see you
hated the fucking Mobile Fortress too where you get slow ass moving mechs in a HUGE enviroment with lame puzzles where you have to move around quite a bit to solve and terrible BGM, plus all the while there's ZERO plot development. :lol
 
That was the only part of the game where I was hating the actual -story- (I was hating the dialogue for at least half of disc 2). Cause that entire section made no sense at all!

EDIT - I hated those puzzles too cause you had to go back and forth like 3 times. Annoying! The other puzzles where there wasn't so much back and forth were kinda fun at times, but not in that section.

Plus add RUNNING to the Gears Monolith!
 
Progress report: 8:38 and
The Elsa just crashed between the two black holes

I was shocked, shocked that the first disc ended 6:35 into the game. Albedo made up for it a little, though, because he FUCKING ROCKS.

And the highlight of the second disc so far has been Allen. He's good comedy relief.

Maybe it's a spoiler (if it has to do with the end of the game, no one tell me, please), but what the hell happened to the Gnosis? Did the Song of Nephilim kill 'em in Episode I or something (it's been a couple years :P)?

Took me a while to get into this game, like with all RPGs. However, I'm really enjoying it now. Such a shame that it's so damn short.
 
AniHawk said:
Maybe it's a spoiler (if it has to do with the end of the game, no one tell me, please), but what the hell happened to the Gnosis? Did the Song of Nephilim kill 'em in Episode I or something (it's been a couple years :P)?

The Gnosis are locked away in the same dark room in Monolithsoft where the original character designs and music were locked into. ;_;
 
Ahh, I forgot,
fighting Albedo rocked. It was one of those great RPG things where you're against the ropes and still fighting. He did that aura attack and killed Ziggy. I attacked with KOS-MOS and thought I'd killed him... nope. The guy attacks again with the superkill move, that wipes out 416/267 of KOS-MOS's HP... and 0/218 of MOMO's. Albedo had 53 HP left. Arrow. Killed. 21k EXP all for MOMO. :D
 
Tabris said:
Canaan is supposed to be emotional-less.
But is he also supposed to sound like this is his first acting job ever? Although I will admit, the voices are starting to grow on me (just got to the final dungeon).

And yeah, where the hell ARE the Gnosis?
 
My guess (regarding gnosis) is the
Immigration Fleet destroyed all the Gnosis surrounding Miltia upon invasion of Miltia. Actually, gnosis are never seen on Miltia ever. So maybe there's something that repels the gnosis from Miltia. They are attracted to the zohar, so that can't be it. Would U-DO's presense repel them?

Most of the second half of the game felt completly rushed.

It almost feels like the first disc of Xenosaga Episode II should have been the end of Xenosaga Episode I, and the second disc of Xenosaga Episode II should have been fleshed out to compromise the entire game.

I think that's what happened. They were making Episode I, then Namco must have rushed them or the release date came up too quick, so they cut what they had done and released it. Then they added the rest of Episode I unto Episode II, so with a good chunk of game added, they just kinda rushed through parts of Episode II that weren't meant to be rushed.

I mean disc 1 didn't feel rushed, end of disc 2 didn't feel rushed, but that middle part was completly rushed.
 
Haha thats what I said a while back, it feels more like Xenosaga Episode 1 part 2.....


Anyways, I think im breaking a record here, Im 32 hours in the game (completed every GS and segment address possible, that extended my game time by at least 10 hours) and JUST started the last dungeon. Im about lvl. 39 and keep getting my ass handed to me by the squads of Ormus knights.

For those who finished, what lvl. were at in the final dungeon?

Tabris: Im pretty damn sure Ep1 is the way it was supposed to be. Ep 2s script was cut in half, literally, by Monolith .
 
Tabris said:
It almost feels like the first disc of Xenosaga Episode II should have been the end of Xenosaga Episode I, and the second disc of Xenosaga Episode II should have been fleshed out to compromise the entire game.

I think that's what happened. They were making Episode I, then Namco must have rushed them or the release date came up too quick, so they cut what they had done and released it. Then they added the rest of Episode I unto Episode II, so with a good chunk of game added, they just kinda rushed through parts of Episode II that weren't meant to be rushed.

It's obvious that Episode I was meant to include all of Episode II too. In the old eight minute trailer, you see
Margulis and Jin's fight in Labyrinthos, the Proto Omega, and Jin talking to chaos at his house.
 
Yep. Ep2 is short and packed with filler because they took the final 10-15 hours cut from ep1 (most likely due to budget and time) and had to expand it to at least a 25 hour game.

the XSep1+2 we are playing really = XSep1 of 6 in the original design.
 
Bebpo said:
Yep. Ep2 is short and packed with filler because they took the final 10-15 hours cut from ep1 (most likely due to budget and time) and had to expand it to at least a 25 hour game.

the XSep1+2 we are playing really = XSep1 of 6 in the original design.

Reminds me of Shenmue.
 
Bebpo said:
Yep. Ep2 is short and packed with filler because they took the final 10-15 hours cut from ep1 (most likely due to budget and time) and had to expand it to at least a 25 hour game.

the XSep1+2 we are playing really = XSep1 of 6 in the original design.
haha is this documented? This really explains a lot..


I love how so many people complained about how short Ep1 was, so they decided to make ep2 even shorter!

Brilliant!
 
Not documented, but like B.K. said several of the sections (beginning and end) of ep2 were in the original ep1 trailer. Also if you take out some of the junk in ep2, and merge it with ep1 you get a pretty well paced story arc with a beginning/middle/end.

As much as I blame ep2's staff for ep2 not being so hot of a game, the problem originally stemmed from ep1 just going so over budget that they had to cut it 3/4ths in and slap an ending on, therefore shifting the entire storyline design (probably 6 complete arcs seperated by time gaps) and causing problems.
 
Dear Monolithsoft,

Fuck you.

God DAMNIT. I just spent Xenogears-level boring going through the damn Ordus someshit and met Orgulla. I was fighting her down, and got her to 5,000 HP AFTER she did a 4500 Medica on herself, and after patiently wearing her down. All of a sudden the game fucks up. The music is on, the characters are ready to fight, it's her turn, and I can't boost (but I can open the boost menu). She doesn't attack for five minutes. ARGH!
 
Why are you blaming Monolith Software when it could have just been your ps2 or dvd. You don't know what caused it. I've had a game freeze on me twice, had nothing to do with the game but the dvd just needed a quick wipe.

You're at the worst part of the game fyi.

You should also probabaly spoiler out those names
 
By the way, if you're "wearing bosses down". You're sucking at the battle system.

The battle system is set up for huge damage air/down juggles with mad boosting. So you prep (stock) and heal for that moment, then you go absolutely crazy (timing so when you're air/down juggling someone, you're doing it on the boost icon.

That boss should only need 3 air/down juggles.
 
Tabris said:
By the way, if you're "wearing bosses down". You're sucking at the battle system.

The battle system is set up for huge damage air/down juggles with mad boosting. So you prep (stock) and heal for that moment, then you go absolutely crazy (timing so when you're air/down juggling someone, you're doing it on the boost icon.

That boss should only need 3 air/down juggles.

I've been doing the BCBB/CBB combos on it with Jin/Ziggy/chaos/KOS-MOS/Jr, and then firing at it with MOMO while it's in the air/on the ground (she's my healer + a good attacker for that). A lot of the time, as with Jin, the attacks miss. So I end up getting fucked over real good. All my guys are lvl 30 or about there.

And I've never seen a game freeze like that before. It was like SM64's black room of death or something. It looked more like a glitch to me.
 
Miburou said:
So, cloudy, Anihawk and Tabris, do you find the game to be better than Xenosaga I or worse?

On par with (so far).

Seriously, what I'm on now is a huge setback. I'm not really playing this game for the gripping battles (they gave enemies far too much health). I've also fallen asleep a few times playing it. Not a troll- I've literally dozed off.
 
Miburou said:
So, cloudy, Anihawk and Tabris, do you find the game to be better than Xenosaga I or worse?

As a complete game? It's worse. For seperate moments? It's one of the best story-driven games I've ever played.

All my guys are lvl 30 or about there.

...really?! my guys were like level 31 at the end of the game. I rushed my playthrough to concentrate on story only though. It was a lot more challenging and exciting that way.
 
Actually, I don't know about worse.

I would say on par too, maybe. It would be such an amazing game if 2/3rds of disc 2 didn't completly suck. Like I mean completly suck.
 
Tabris said:
As a complete game? It's worse. For seperate moments? It's one of the best story-driven games I've ever played.



...really?! my guys were like level 31 at the end of the game. I rushed my playthrough to concentrate on story only though. It was a lot more challenging and exciting that way.

Yeah.
I had Shion rack up some exp when she was alone at the start of the second disc.
Got about 6 or 7 levels that way.
And a little more earlier, because Albedo killed everyone except for MOMO, which raised the average EXP spread around.
 
Miburou said:
So, cloudy, Anihawk and Tabris, do you find the game to be better than Xenosaga I or worse?

I prefer the battle system and leveling in the first one better but so far (Female boss in the stronghold), I'm enjoying the game. I wish they hadn't listened to the whiners and reduced the number/length of cutscenes though >_<
 
Cloudy said:
I prefer the battle system and leveling in the first one better but so far (Female boss in the stronghold), I'm enjoying the game. I wish they hadn't listened to the whiners and reduced the number/length of cutscenes though >_<

They didn't reduce it for that reason. What you're playing is the "rushed" section of the game.
 
Ok, I started yesterday, and I just hit disc 2. I don't understand why this is rated so much lower than the first. The music is a bit worse in composition and quality, but at least there's plenty to go around.

I'm so abusing the very first part of disc 2. With the solo battles with Shion, I've gotten from level 22 to level 35 in like an hour.
 
teh_pwn said:
Ok, I started yesterday, and I just hit disc 2. I don't understand why this is rated so much lower than the first. The music is a bit worse in composition and quality, but at least there's plenty to go around.

I'm so abusing the very first part of disc 2. With the solo battles with Shion, I've gotten from level 22 to level 35 in like an hour.

Give it 1 more hour. You'll hate it. It's worth putting up with the bad parts of the game in my opinion though. Cause the rest is SO good...in my opinion once again.
 
Yea, the next area was full of dumb tedious puzzles, and really high hp enemies (looks like getting to lvl 38 with Shion was necessary). I need to work on actually doing double attacks and learning the battle system.

And where do I get special attacks? I've only got them for KOS-MOS right now, and they're neutered compared to the last game.
 
Well.

:\

I beat the game.
It's a good thing I had a Rejuvinator E vs. Patriarch. My party was KOS-MOS, Jin, and Jr. the entire battle, and at one point, the latter two were killed off (when Patriarch had 5555 HP left). The fight vs. Albedo was bittersweet, because the scenes leading up to it and the VA was SO good. However, it sucked because I thought he was the best character of both Episode I and II, and the Rubedo/Albedo relationship was the best part going about the story. Good ending, but a little bit short.

So now they've: revealed MOMO's past, revealed Jr.'s past. They still need to cast the full light on the Jin/Margulis thing (though we know Margulis probably killed Grandpa Uzuki), why Shion is important, what the deal with chaos is, and what's so special about KOS-MOS. Oh, and Ziggy's past.. that'll need to be explained a bit further.

Honestly, and I'm disappointed in saying this: I doubt everything will finish up in Episode III. I was hoping that maybe Episode III would conclude this arc and then we could have 3 games set in Xenogears. I hope the game connects to Xenogears at all. Still looks like it could go either way at this point.
 
AniHawk said:
Well.

:\

I beat the game.
It's a good thing I had a Rejuvinator E vs. Patriarch. My party was KOS-MOS, Jin, and Jr. the entire battle, and at one point, the latter two were killed off (when Patriarch had 5555 HP left). The fight vs. Albedo was bittersweet, because the scenes leading up to it and the VA was SO good. However, it sucked because I thought he was the best character of both Episode I and II, and the Rubedo/Albedo relationship was the best part going about the story. Good ending, but a little bit short.

So now they've: revealed MOMO's past, revealed Jr.'s past. They still need to cast the full light on the Jin/Margulis thing (though we know Margulis probably killed Grandpa Uzuki), why Shion is important, what the deal with chaos is, and what's so special about KOS-MOS. Oh, and Ziggy's past.. that'll need to be explained a bit further.

Honestly, and I'm disappointed in saying this: I doubt everything will finish up in Episode III. I was hoping that maybe Episode III would conclude this arc and then we could have 3 games set in Xenogears. I hope the game connects to Xenogears at all. Still looks like it could go either way at this point.

What, his name is Patriarch in the US version? Wow how fucking lame. Nevermind that he got no development at all in both versions and just popped out of nowhere, but at least in the JP version I could tell people I was fighting the Pope! :P
 
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