Once-hyped games that are now completely forgotten

Huxley and Hellgate: London are probably the best examples in this thread.

I had completely forgotten them and then the mere mention made the hype surrounding them come back to me.

Can't even recall the last time I heard of those games.
 
Dark Sector was as forgettable as it was a competent Gears clone with a cute gimmick.

Certainly could have turned out a lot worse, considering the deeply troubled development.
 
Hoo boy, I'm gonna show my age here:

The N64 Robotech game

Originally an N64 launch title, then a launch window title, then delayed to eternity and finally put out of its misery. I don't think we ever saw anything more than a blurry 72dpi screenshot from the back of the N64 box.


Honorable re-mentions of others listed in this thread:

WeaponLord

I remember being hyped about this because it was made by ex-Capcom folks who thought they were going to revolutionize fighting games with their unique command input mechanism (IIRC, you would hold the attack button, do the d-pad motions, then release to execute the move).

Since no other game has ever attempted the same control scheme, I think it's safe to say it failed.

robotech- there's a rom of this floating around out there that I believe was released by someone on the development team. played it years ago, and I don't remember enough to give any impressions.

weaponlord- i think the issue with this game was the really choppy animation, but if i recall it did get decent ratings from reviewers. still, yeah it's forgotten.
 
WeaponLord

I remember being hyped about this because it was made by ex-Capcom folks who thought they were going to revolutionize fighting games with their unique command input mechanism (IIRC, you would hold the attack button, do the d-pad motions, then release to execute the move).

Since no other game has ever attempted the same control scheme, I think it's safe to say it failed.

That actually sounds like Primal Rage's original control scheme. Didn't work well there either.
 
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I remember there being some huge hype for this game, I think because (at the time) everyone kept talking up the game's visuals and unique premise and then come release there was nothing.

Yeah, I remember a bunch of magazines hyping it as essentially revolutionary pre-release.
 
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before anyone chimes in: Mech Warrior is not the same game. MechAssault is a quick jump in/jump out mech shooter. This game was a cornerstone for the LIVE service when it launched. The sequel was meh and then MS just forgot about it.

Yet they are bringing back Phantom Dust......
 
The N64 Robotech game

Originally an N64 launch title, then a launch window title, then delayed to eternity and finally put out of its misery. I don't think we ever saw anything more than a blurry 72dpi screenshot from the back of the N64 box.

Wasn't it redone for the GameCube?
 
Dante's Infereno may be a good one. I don't know if was being hyped to be the next big game per say, but there was a lot of buzz surrounding it due to the odd nature of it. But after release, all interest in it seemed to die. I recall it may have gotten some DLC, but still, all the buzz evaporated quickly.
 
Goddamnit. Is it so hard to understand that if you have to preface your post with "for me personally", you're in the wrong thread?

Worse still, he then goes on to describe a game he blatantly HASN'T forgotten about personally, because it stands out in his memory as being a disappointment.
 
Dante's Infereno may be a good one. I don't know if was being hyped to be the next big game per say, but there was a lot of buzz surrounding it due to the odd nature of it. But after release, all interest in it seemed to die. I recall it may have gotten some DLC, but still, all the buzz evaporated quickly.

It's also still the only game that had a commercial during the Super Bowl.
 
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Was supposed to be alternate history Medieval-era Fallout. What we got was an ugly, rushed game with glitches and real-time combat that plays like a bad, slow Diablo clone, with difficulty on high and lots of it after the first act. Used the SPECIAL system, but due to the later emphasis on combat many builds were not viable.

It's a shame, because the game starts in Barcelona and plays a lot like the hub city in Baldur's Gate II. You get to interact with different factions and make choices, then it's all thrown away. Apparently Black Isle's troubles, combined with Reflexive having zero experience with RPGs, caused this mishmash.
 
I also have a hard time believing that Otogi was massively hyped behind a huge marketing campaign.

That's fair, but it was hyped a lot on GAF as an overlooked gem back in the day, and I hadn't seen it mentioned in years until this thread. Maybe I've just been clicking on the wrong threads.
 
WeaponLord

I remember being hyped about this because it was made by ex-Capcom folks who thought they were going to revolutionize fighting games with their unique command input mechanism (IIRC, you would hold the attack button, do the d-pad motions, then release to execute the move).

Since no other game has ever attempted the same control scheme, I think it's safe to say it failed.
I remember this one and don't recall it controlling all that badly, actually. It was easier to get moves off more reliably than, say, Eternal Champions. But in an era when everything was being turned into 1-on-1 fighters, it just wasn't enough to catch on.
 
That's actually quite the opposite: Otogi Myth of Demons and Otogi II Immortal Warriors are both underrated games. I don't even remember seeing advertisements for them. They were praised by both the press and gamers, but there was no hype for them.

Yup. I had never heard of Otogi until I saw it for the first time on a rack at a videogame rental place. Picked it up and I couldn't believe no one was talking about it. Good controls and amazing graphics(which still stand up to this day IMO) and yet silence.
 
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And considering that the game sucked and spawned a sequel that did so poorly it killed the franschise, it's no wonder.
 
Haze. I don't recall it being greatly hyped or anything but there were definitely people looking forward to it (myself included) partially because of the dev behind it.

But man that game was the very definition of mediocre and its not very often do I see people make reference to it today, at the very least Metal Gear Solid 4 and Bad Company released a month later lol.
 
The Heaven's Gate of video games. Yes, I'd say this qualifies.

I think John Romero only wishes that people have forgotten about Daikatana. People still remember that game.

People have mentioned Enter the Matrix, but I think it bears repeating. There was a massive amount of hype for that game, which was completely unwarranted.
 
If it wasn't for the movie being announced, I think Heavenly Sword could qualify. I remember there being a fair amount of hype and people namedropping God of War before it released.
 
Stop it, Black is still amazing!

However the creator of Black made a new game late last gen to, they even used that to
Sell it lol, turned out to be ass grease!, bet you dont even remember it lol.


wtf was Haze though, Sony paying of all people Ubi to make a fps exclusive was pathetic, atleast get Crytek to do a game like Haze.

Bodycount. I remember it. It's my goddamn profile picture :D

But it's a perfect suggestion for this thread.

Also, it's amazing so shhh ;)
 
This nails it. The hype around The Bouncer was absolutely crazy. It was Square's first PS2 game when they were still putting out almost nothing but amazing games, and the game looked gorgeous in previews. It could probably be labeled as one of the biggest disappointments as well.

I still remember thinking something had to be wrong with this game when they only showed cut scene footage at E3 2000. Then I imported it later that year and was even more disappointed than I thought I would be with it.
 
95% of recent MMOs. Even the ones that don't flame out spectacularly seem to generate little following outside of a dedicated group, and then you've got massive failures like The Old Republic which fall off the face of the earth.
 

I remember how the devs kept saying we'd be able to travel through time at will, that it was the first four-dimensional shooter, etc., but instead there were like a half dozen rooms in the game that used the time mechanic and the rest was an utterly forgettable FPS.
 
Was going to post this: it might as well be called Rise of the Robots: The Thread. I guess most here are a bit too young to even know about this, but the hype surrounding this game was literally unprecedented; I don't think a single game, ever, up to that point, had gotten such a ridiculously massive amount of press hype (remember, this was a post-Street Fighter 2 world, and it STILL got more hype than any version of Street Fighter). Then it came out and it was a painfully unplayable mess. Magazines all around the world pretended the game didn't exist (except to take potshots at it once in a while), probably so as not to be shamed by association because of their obviously unwarranted hype. This example was burned in my mind as the most amazing disparity between pre- and post-release coverage; no game before or since was so mind-boggling, not even Spore.

Also, in the case of Spore, and unlike most examples in this thread, this disparity was entirely justified; the game that was announced to the public was utterly different and much more complex than what was finally released.

Was it a port of the PC version or were they released simultaneously? I had it for PC and remember it being complete trash.
 
Stealth Titanfall thread? People saying watch dogs...8 million shipped says otherwise.

As much as I hate Titanfall, I have to play devil's advocate here. 5 platforms at launch versus 2 (360 came a month later). Titanfall also had the misfortune of having one of those platforms being the most expensive next gen console, and the other being the PC - which doesn't care how new a shooter is. Titanfall was probably doomed anyways, not enough content out of the gate to retain a playerbase, but Watch Dogs couldn't help but do gangbusters. For the record I thought both games were overhyped, and didn't buy Watch Dogs because of that (bought Titanfall on PC for cheap).
 
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