Once-hyped games that are now completely forgotten


Take note people. Use "Preview Post".
 
Titanfall so forgotten that it's name-dropped in literally 1 of every 7 posts in this thread, even after the OP tried to circumvent it.
 
Star wars Galaxies was superhype in my circles back then.

Also, Hellgate London wins this thread for me. What a goddamn disaster
 
SMH at Titanfall mentions. Check your privelage bias. Watch Dogs will probably be the next Assassin's Creed-ish franchise and sold 8 million copies so that's also a dumb suggestion.

I'll kind of give you Republique mostly because I didn't even realize it was out but I'm not sure there was necessarily hype for it considering it barely made it's KS goal in the first place.

Shadowrun I'm not going to give you though because it wasn't that hyped. People were talking about it a lot beforehand but it was mostly negative. Game was great though.
 
Viva Pinata... and also Kameo and Perfect Dark Zero to a somewhat lesser extent were all pre-release hyped to the fucking hilt.

I remember all the "Rare is back!" shit from the early 360 days because of games like these and then we played them and every one of them was garbage to mediocre and barely anyone remembered them after Gears and Halo 3 came out and cemented Rare's irrelevance, and they went back to being "that shitty studio who made some good Snes and N64 games once upon a time" that no one cares about.
 
This nails it. The hype around The Bouncer was absolutely crazy. It was Square's first PS2 game when they were still putting out almost nothing but amazing games, and the game looked gorgeous in previews. It could probably be labeled as one of the biggest disappointments as well.
 
Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.

The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.

Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"
"There wasn't enough modes" is the laziest Titanfall criticism one can possibly give. It's an easy way to explain away the game's real problems.

The problem with Titanfall is that the game didn't properly incentivize its mechanics.

Some players either ran around on the ground playing it like Call of Duty, then complained that all you do in the game is kill bots and called it CoD with mechs. Some players hid in the corner until their Titan spawn timer counted all the way down. Mechanics that encouraged players to actively play against the best interest of the team. Bad, bad, bad. It's not fun to not contribute to your team, but it's also not fun to feel like you're putting the entire team on your back every single game if you know how to play properly.

One possible way to properly incentivize the parkour-focused mechanics of the game would be to have Health and powerful Weapon pickups scattered in places only accessible with a bit of parkour skill. Basically turn Titanfall into an arena-shooter.

In hindsight, Titanfall's similarity with Call of Duty's mechanics only served to alienate that player base (just went back to CoD) and those were looking for something completely different. 6 more game modes wouldn't have changed shit.

I don't think a MP game needs "tons of modes" to keep people playing it long-term. Counter-Strike's "Defuse the Bomb" and "Rescue the Hostage" says hi. I think most people will find one game mode that they like and stick to it. And it's usually Team Deathmatch.
 
Viva Pinata... and also Kameo and Perfect Dark Zero to a somewhat lesser extent were all pre-release hyped to the fucking hilt.

I remember all the "Rare is back!" shit from the early 360 days because of games like these and then we played them and every one of them was garbage to mediocre and barely anyone remembered them after Gears and Halo 3 came out and cemented Rare's irrelevance, and they went back to being "that shitty studio who made some good Snes and N64 games once upon a time" that no one cares about.

That memory isn't so much forgotten as it was deeply repressed by the collective video game community. Thanks for reminding us how naive we all were for once having hope...

It still hurts, man.
 

That's a good one. This was hyped a lot before release, I don't think it even did that badly back in the day and I remember this being a pretty good game, but I rarely ever see it mentioned nowadays.

Edit: G-Police, though not as hyped is another game that I rarely see mentioned today.
 
Can't believe there are no rumblings of a HS2 game to release alongside the movie.

The amount of hyperbole surrounding heavenly sword was insane, amondg ps3 hopefuls, during the last system war. This was THE game that was going to show everyone how much more advanced the ps3 was over the 360. Great piece of gaming history that doesn't feel that long ago.
 
I actually thought of one that I don't think was mentioned:


Omikron: The Nomad Soul

Maybe I'm wrong, but I felt like this was pretty hyped before release. A lot of talk of being able to have a ridiculous amount of options to progress because of the possession mechanic and David Bowie was involved. I only just now realized this was a Quantic Dream game lol.
 
Maybe it's because I still play titanfall everyday but I don't think that's a good answer. It's still a solid MP shooter, just not the complete game changer it was made up to be.

For me it would have to be state of emergency though. The media kind of hyped it up to be the next GTA and it was far from that.
 
Titanfall so forgotten that it's name-dropped in literally 1 of every 7 posts in this thread, even after the OP tried to circumvent it.

For fun, try searching all posts that contain the names of specific games within the last week:

Titanfall - >1000 (search caps out at 1000 entries)
Watch Dogs - 607
Battlefield - 604
Infamous - 500
Killzone - 464
Call of Duty - 445
Knack - 263
Killer Instinct - 215
Ryse - 127
Resogun - 93

This is obviously not entirely accurate as it doesn't consider the various abbreviations people may also use (BF4 brings another 315 hits, and CoD jumps to >1000), and some may not be referring to the latest entry (Killzone will find any posts mentioning Killzone 2 for example). Knack is a special case, as its count appears to be massively inflated due to situations like this:
Space Invaders commonly had all buttons, too. I never got the knack of using buttons, instead of a joystick, on those machines. Clumsy left hand, or something.

The point here is though, Titanfall is being discussed a whole fucking lot today for a "forgotten" game.
 
The point here is though, Titanfall is being discussed a whole fucking lot today for a "forgotten" game.

Keep in mind there have been quite a few news articles coming out in the past month citing the massive drop in player count and EA not releasing sales numbers. Huge discussion ensues as the game was massively hyped before launch.
 
Viva Pinata... was garbage to mediocre
You're fucking killing me here.

Keep in mind there have been quite a few news articles coming out in the past month citing the massive drop in player count.

I have been keeping it in mind. It's one of the reasons why it doesn't qualify as forgotten. People talk about it all the damn time. Topic about manufactured hype? People talk Titanfall. Topic about Destiny? People talk Titanfall. Topic about The Cloud? People talk Titanfall. Topic about Xbox One sales? People talk Titanfall. Topic about CoD: Advanced Warfare? People talk Titanfall. Topic actually about Titanfall? People talk Titanfall.

It's a ridiculous suggestion as a forgotten game.
 
People seem to have no idea there's a difference between game didn't meet sales expectations/'wasn't received well and forgotten.

People saying Titanfall, Watchdogs and even things like Lair with a straight face are missing the point of this thread. Lair still comes up all the time in discussions.

Things like Darkwatch and Brute Force are literally never mentioned and are good examples for this thread.
 
Ninja Scroll comes to mind. The only time I see it brought up is to make fun of From Software's PC porting skills.

Otherwise, it basically fell off the face of the Earth after its tepid reaction. Unlike something like Lair or Haze, it's not even brought up in disappointment threads.
 
People saying watchdogs are really not understanding the point of the thread. It isnt, what game didnt live up to the hype? It's what did people just stop discussing or forgot about right when it released. Watchdogs still gets discussed ALL the time.

Spore is a perfect example and No Mans Sky as well... Too soon?
 
Keep in mind there have been quite a few news articles coming out in the past month citing the massive drop in player count and EA not releasing sales numbers. Huge discussion ensues as the game was massively hyped before launch.

Not trying to bash it. I own it on PC. Titanfall was a techdemo rushed out to help the One. As a friend put it. Its like a really good COD mod. It kinda deserves to die off. Once the new woroff everyone was just kinda meh.
 

The Bouncer lived up to every bit of hype! That game was and still is AMAZING!

Sure it had some gameplay issues (falling then sliding around into teammates like your on an ice rink, doing damage... that stacks so you end up killing your team if you get knocked down in a small room was messed up) But the game is still a guilty pleasure favorite.
 
Not trying to bash it. I own it on PC. Titanfall was a techdemo rushed out to help the One. As a friend put it. Its like a really good COD mod. It kinda deserves to die off. Once the new woroff everyone was just kinda meh.

Hard to reaaaallly argue too much against this, the game honestly did need like at least another 6 months of dev time.

They had 4 years together as Respawn, but the Activision lawsuit pretty much fucked them hard for 3 of those. So yeah, the game came out somewhat half-baked to meet the Xbox One launch window, that's undeniable.

For a $60 demo, I had 100 hours of great fun, though.
 
The first Unreal I think has been unfairly buried by history. When it was released in early 1998 it was very well recieved, and blew Quake 2 out of the water. Then Half-Life came out later the same year and made everyone forget about it. And the next year Unreal Tournament came out. It's gotten to the point where Unreal Tournament is often refered to as just Unreal, as if the original never even existed. It's kind of sad really.

Then we have Unreal Championship 2 on the Xbox. The first Championship was merely a watered down port of UT2K3, but with UC2 Miday did their own thing with it, turning the game into something that worked better for consoles and it really paid off. No one remembers this game either sadly.
 
This thread basically exists for original Xbox titles. So many, some of them actually really good!

nightcaster_big.jpg

I bought Nightcaster based off of the box art. Whatever, I thought it was fun.

Also, I loved this game and was happy it was finally released after all the Dreamcast/from the creator of Tomb Raider/will this game ever be released hype.

cQPeTvc.jpg
 
People saying watchdogs are really not understanding the point of the thread. It isnt, what game didnt live up to the hype? It's what did people just stop discussing or forgot about right when it released. Watchdogs still gets discussed ALL the time.

Spore is a perfect example and No Mans Sky as well... Too soon?

This. Between people either fanboying it up or trolling about games that have yet to come out, people mentioning stuff like Bioshock Infinite or quoting a game because it's "hated", a large part of GAF has missed the point of this thread.

If a game is hated or used as the poster child for what went wrong with a developer/genre/industry, it's not forgotten. "I hated it" does not equal forgotten. This is for the games that literally vanished into the ether after massive hype.
 
The Bouncer lived up to every bit of hype! That game was and still is AMAZING!

Sure it had some gameplay issues (falling then sliding around into teammates like your on an ice rink, doing damage... that stacks so you end up killing your team if you get knocked down in a small room was messed up) But the game is still a guilty pleasure favorite.

I agree, I can still find myself having fun playing this, actually.

It has some serious issue though, plus I never understood why they never slapped some kind of cheap multiplayer co-op in there, would've been way better that way.
 
The more I read this thread, the more convinced I become that people think "forgotten" means "disappointing".
 
Man Dark Watch just might be the posterchild for this thread. I remember it being all over games magazines that year, then it got mediocre reviews on release and Ive barely thought about it since until this thread.
Even something like Brute Force still gets brought up in a snarky fashion, but next to nobody has talked about Dark Watch in the past 9 years
 
I bought Nightcaster based off of the box art. Whatever, I thought it was fun.

Also, I loved this game and was happy it was finally released after all the Dreamcast/from the creator of Tomb Raider/will this game ever be released hype.

cQPeTvc.jpg

OMG both of the girls look like classic lara croft. By face I mean.


ANd lol XBOX had a lot of "from Original creator of so and so game"
 
If the longest 30 minutes of an E3 press conference ever counts as "hype" then:

ss7oJLR.jpg


Seriously, wasn't Book of Spells supposed to be the first of many Wonderbook titles? Did any of the others even come out?
 
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